slint/api/cpp/include/slint-stm32.h
Simon Hausmann a8909dfbfa Revert "stm32: Fix compilation with newer STM BSPs"
This reverts commit af2f8a5ab8 as it
breaks the build with the STM32H7 BSP. This needs to be solved
differently.
2025-02-08 23:18:08 +01:00

195 lines
6.9 KiB
C++

// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
#pragma once
#include <slint-platform.h>
#include <cstdint>
#include <memory>
#include <type_traits>
#if !defined(SLINT_STM32_BSP_NAME)
# error "Please define the SLINT_STM32_BSP_NAME pre-processor macro to the base name of the BSP, without quotes, such as SLINT_STM32_BSP_NAME=stm32h747i_disco"
#endif
#define SLINT_STRINGIFY(X) SLINT_STRINGIFY2(X)
#define SLINT_STRINGIFY2(X) #X
#define SLINT_CAT(X, Y) SLINT_CAT2(X, Y)
#define SLINT_CAT2(X, Y) X##Y
#include SLINT_STRINGIFY(SLINT_STM32_BSP_NAME.h)
#include SLINT_STRINGIFY(SLINT_CAT(SLINT_STM32_BSP_NAME, _lcd.h))
#include SLINT_STRINGIFY(SLINT_CAT(SLINT_STM32_BSP_NAME, _ts.h))
#undef SLINT_STRINGIFY
#undef SLINT_STRINGIFY2
#undef SLINT_CAT
#undef SLINT_CAT2
struct SlintPlatformConfiguration
{
/// The size of the screen in pixels.
slint::PhysicalSize size
#if defined(LCD_DEFAULT_WIDTH) && defined(LCD_DEFAULT_HEIGHT)
= slint::PhysicalSize({ LCD_DEFAULT_WIDTH, LCD_DEFAULT_HEIGHT })
#endif
;
unsigned int lcd_layer_0_address =
#if defined(LCD_LAYER_0_ADDRESS)
LCD_LAYER_0_ADDRESS
#else
0
#endif
;
unsigned int lcd_layer_1_address =
#if defined(LCD_LAYER_0_ADDRESS)
LCD_LAYER_1_ADDRESS
#else
0
#endif
;
slint::platform::SoftwareRenderer::RenderingRotation rotation =
slint::platform::SoftwareRenderer::RenderingRotation::NoRotation;
};
namespace slint::private_api {
struct StmWindowAdapter : public slint::platform::WindowAdapter
{
slint::platform::SoftwareRenderer m_renderer {
slint::platform::SoftwareRenderer::RepaintBufferType::SwappedBuffers
};
bool needs_redraw = true;
const slint::PhysicalSize m_size;
explicit StmWindowAdapter(slint::PhysicalSize size) : m_size(size) { }
slint::platform::AbstractRenderer &renderer() override { return m_renderer; }
slint::PhysicalSize size() override { return m_size; }
void request_redraw() override { needs_redraw = true; }
};
struct StmSlintPlatform : public slint::platform::Platform
{
using Pixel = slint::platform::Rgb565Pixel;
static __IO bool screen_ready;
StmWindowAdapter *m_window = nullptr;
const slint::PhysicalSize size;
slint::platform::SoftwareRenderer::RenderingRotation rotation;
std::span<Pixel> buffer1;
std::span<Pixel> buffer2;
StmSlintPlatform(slint::PhysicalSize size,
slint::platform::SoftwareRenderer::RenderingRotation rotation,
std::span<Pixel> buffer1, std::span<Pixel> buffer2)
: size(size), rotation(rotation), buffer1(buffer1), buffer2(buffer2)
{
BSP_LCD_LayerConfig_t config;
config.X0 = 0;
config.X1 = LCD_DEFAULT_WIDTH;
config.Y0 = 0;
config.Y1 = LCD_DEFAULT_HEIGHT;
config.PixelFormat = LCD_PIXEL_FORMAT_RGB565;
config.Address = uintptr_t(buffer1.data());
BSP_LCD_ConfigLayer(0, 0, &config);
HAL_LTDC_RegisterCallback(&hlcd_ltdc, HAL_LTDC_RELOAD_EVENT_CB_ID,
[](auto *) { screen_ready = true; });
}
std::unique_ptr<slint::platform::WindowAdapter> create_window_adapter() override
{
auto w = std::make_unique<StmWindowAdapter>(size);
w->m_renderer.set_rendering_rotation(rotation);
m_window = w.get();
return w;
}
std::chrono::milliseconds duration_since_start() override
{
return std::chrono::milliseconds(HAL_GetTick());
}
void run_event_loop() override
{
float last_touch_x = 0;
float last_touch_y = 0;
bool touch_down = false;
while (true) {
slint::platform::update_timers_and_animations();
if (m_window) {
TS_State_t TS_State {};
BSP_TS_GetState(0, &TS_State);
if (TS_State.TouchDetected) {
auto scale_factor = m_window->window().scale_factor();
last_touch_x = float(TS_State.TouchX) / scale_factor;
last_touch_y = float(TS_State.TouchY) / scale_factor;
m_window->window().dispatch_pointer_move_event(
slint::LogicalPosition({ last_touch_x, last_touch_y }));
if (!touch_down) {
m_window->window().dispatch_pointer_press_event(
slint::LogicalPosition({ last_touch_x, last_touch_y }),
slint::PointerEventButton::Left);
}
touch_down = true;
} else if (touch_down) {
m_window->window().dispatch_pointer_release_event(
slint::LogicalPosition({ last_touch_x, last_touch_y }),
slint::PointerEventButton::Left);
m_window->window().dispatch_pointer_exit_event();
touch_down = false;
}
if (std::exchange(m_window->needs_redraw, false)) {
while (!screen_ready) { }
auto rotated = rotation
== slint::platform::SoftwareRenderer::RenderingRotation::
Rotate90
|| rotation
== slint::platform::SoftwareRenderer::RenderingRotation::
Rotate270;
m_window->m_renderer.render(
buffer1, rotated ? m_window->m_size.height : m_window->m_size.width);
SCB_CleanDCache_by_Addr((uint32_t *)buffer1.data(), buffer1.size());
BSP_LCD_Relaod(0, BSP_LCD_RELOAD_NONE);
BSP_LCD_SetLayerAddress(0, 0, uintptr_t(buffer1.data()));
screen_ready = false;
BSP_LCD_Relaod(0, BSP_LCD_RELOAD_VERTICAL_BLANKING);
std::swap(buffer1, buffer2);
}
}
}
}
};
inline __IO bool StmSlintPlatform::screen_ready = true;
} // namespace slint::private_api
inline void slint_stm32_init(const SlintPlatformConfiguration &config)
{
auto a = config.size.width * config.size.height;
std::span<slint::private_api::StmSlintPlatform::Pixel> buffer1(
reinterpret_cast<slint::private_api::StmSlintPlatform::Pixel *>(
config.lcd_layer_0_address),
a);
std::span<slint::private_api::StmSlintPlatform::Pixel> buffer2(
reinterpret_cast<slint::private_api::StmSlintPlatform::Pixel *>(
config.lcd_layer_1_address),
a);
slint::platform::set_platform(std::make_unique<slint::private_api::StmSlintPlatform>(
config.size, config.rotation, buffer1, buffer2));
}