slint/api/cpp/include/slint_callbacks.h
Aurindam Jana 3523e86359
Simplify commercial license (#3063)
Base the commercial license on the Royalty-free license adding clauses pertaining to the fees.
2024-05-31 14:06:17 +02:00

112 lines
4.1 KiB
C++

// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
#pragma once
#include <tuple>
#include "slint_properties_internal.h"
namespace slint::private_api {
/// A Callback stores a function pointer with no parameters and no return value.
/// It's possible to set that pointer via set_handler() and it can be invoked via call(). This is
/// used to implement callbacks in the `.slint` language.
template<typename = void()>
struct Callback;
/// A Callback stores a function pointer with \a Arg parameters and a return value of type \a Ret.
/// It's possible to set that pointer via set_handler() and it can be invoked via call(). This is
/// used to implement callbacks in the `.slint` language.
template<typename Ret, typename... Arg>
struct Callback<Ret(Arg...)>
{
/// Constructs an empty callback that contains no handler.
Callback() { cbindgen_private::slint_callback_init(&inner); }
/// Destructs the callback.
~Callback() { cbindgen_private::slint_callback_drop(&inner); }
Callback(const Callback &) = delete;
Callback(Callback &&) = delete;
Callback &operator=(const Callback &) = delete;
/// Sets a new handler \a binding for this callback, that will be invoked when call() is called.
template<typename F>
void set_handler(F binding) const
{
cbindgen_private::slint_callback_set_handler(
&inner,
[](void *user_data, const void *arg, void *ret) {
*reinterpret_cast<Ret *>(ret) =
std::apply(*reinterpret_cast<F *>(user_data),
*reinterpret_cast<const Tuple *>(arg));
},
new F(std::move(binding)),
[](void *user_data) { delete reinterpret_cast<F *>(user_data); });
}
/// Invokes a previously set handler with the parameters \a arg and returns the return value of
/// the handler.
Ret call(const Arg &...arg) const
{
Ret r {};
Tuple tuple { arg... };
cbindgen_private::slint_callback_call(&inner, &tuple, &r);
return r;
}
private:
using Tuple = std::tuple<Arg...>;
cbindgen_private::CallbackOpaque inner;
};
/// A Callback stores a function pointer with \a Arg parameters and no return value.
/// It's possible to set that pointer via set_handler() and it can be invoked via call(). This is
/// used to implement callbacks in the `.slint` language.
template<typename... Arg>
struct Callback<void(Arg...)>
{
/// Constructs an empty callback that contains no handler.
Callback() { cbindgen_private::slint_callback_init(&inner); }
/// Destructs the callback.
~Callback() { cbindgen_private::slint_callback_drop(&inner); }
Callback(const Callback &) = delete;
Callback(Callback &&) = delete;
Callback &operator=(const Callback &) = delete;
/// Sets a new handler \a binding for this callback, that will be invoked when call() is called.
template<typename F>
void set_handler(F binding) const
{
cbindgen_private::slint_callback_set_handler(
&inner,
[](void *user_data, const void *arg, void *) {
std::apply(*reinterpret_cast<F *>(user_data),
*reinterpret_cast<const Tuple *>(arg));
},
new F(std::move(binding)),
[](void *user_data) { delete reinterpret_cast<F *>(user_data); });
}
/// Invokes a previously set handler with the parameters \a arg.
void call(const Arg &...arg) const
{
Tuple tuple { arg... };
cbindgen_private::slint_callback_call(&inner, &tuple, reinterpret_cast<void *>(0x1));
}
private:
using Tuple = std::tuple<Arg...>;
cbindgen_private::CallbackOpaque inner;
};
template<typename A, typename R>
struct CallbackSignatureHelper
{
using Result = R(A);
};
template<typename R>
struct CallbackSignatureHelper<void, R>
{
using Result = R();
};
template<typename A, typename R = void>
using CallbackHelper = Callback<typename CallbackSignatureHelper<A, R>::Result>;
} // namespace slint