slint/internal/compiler/embedded_resources.rs
Olivier Goffart d8ab4e4600 Signed DistanceField font rendering in swrenderer
Note that this is still disabled in the compiler with no way to enable
it with public API
2024-10-23 09:12:30 +02:00

112 lines
2.8 KiB
Rust

// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
#[cfg(feature = "software-renderer")]
pub use resvg::tiny_skia::IntRect as Rect;
#[derive(Debug, Clone, Copy, Default)]
pub struct Size {
pub width: u32,
pub height: u32,
}
#[derive(Clone, Copy, Debug, strum::Display)]
pub enum PixelFormat {
// 24 bit RGB
Rgb,
// 32 bit RGBA
Rgba,
// 32 bit RGBA, but the RGB values are pre-multiplied by the alpha
RgbaPremultiplied,
// 8bit alpha map with a given color
AlphaMap([u8; 3]),
}
#[cfg(feature = "software-renderer")]
#[derive(Debug, Clone)]
pub struct Texture {
pub total_size: Size,
pub original_size: Size,
pub rect: Rect,
pub data: Vec<u8>,
pub format: PixelFormat,
}
#[cfg(feature = "software-renderer")]
impl Texture {
pub fn new_empty() -> Self {
Self {
total_size: Size::default(),
original_size: Size::default(),
rect: Rect::from_xywh(0, 0, 1, 1).unwrap(),
data: vec![0, 0, 0, 0],
format: PixelFormat::Rgba,
}
}
}
#[cfg(feature = "software-renderer")]
#[derive(Debug, Clone, Default)]
pub struct BitmapGlyph {
pub x: i16,
pub y: i16,
pub width: i16,
pub height: i16,
pub x_advance: i16,
/// 8bit alpha map or SDF if `BitMapGlyphs`'s `sdf` is `true`.
pub data: Vec<u8>,
}
#[cfg(feature = "software-renderer")]
#[derive(Debug, Clone)]
pub struct BitmapGlyphs {
pub pixel_size: i16,
pub glyph_data: Vec<BitmapGlyph>,
}
#[cfg(feature = "software-renderer")]
#[derive(Debug, Clone)]
pub struct CharacterMapEntry {
pub code_point: char,
pub glyph_index: u16,
}
#[cfg(feature = "software-renderer")]
#[derive(Debug, Clone)]
pub struct BitmapFont {
pub family_name: String,
/// map of available glyphs, sorted by char
pub character_map: Vec<CharacterMapEntry>,
pub units_per_em: f32,
pub ascent: f32,
pub descent: f32,
pub x_height: f32,
pub cap_height: f32,
pub glyphs: Vec<BitmapGlyphs>,
pub weight: u16,
pub italic: bool,
/// true when the font is represented as a signed distance field
pub sdf: bool,
}
#[derive(Debug, Clone)]
pub enum EmbeddedResourcesKind {
/// Only List the resource, do not actually embed it
ListOnly,
/// Just put the file content as a resource
RawData,
/// The data has been processed in a texture
#[cfg(feature = "software-renderer")]
TextureData(Texture),
/// A set of pre-rendered glyphs of a TrueType font
#[cfg(feature = "software-renderer")]
BitmapFontData(BitmapFont),
}
#[derive(Debug, Clone)]
pub struct EmbeddedResources {
/// unique integer id, that can be used by the generator for symbol generation.
pub id: usize,
pub kind: EmbeddedResourcesKind,
}