mirror of
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In 80de96488a
(#3397) we introduced a new
error if we detect a binding loop from the Window geomerty to its layout.
But it looks like this causes a lot of error in existing project, so
make it a warning instead.
It will continue to be an error in the live preview as this will cause a
panic otherwise.
This commit also change the text of the error to include the actual
binding loop. I hope this makes it easier for users to see the loop and
help to fix it.
388 lines
15 KiB
Rust
388 lines
15 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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#![doc = include_str!("README.md")]
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#![doc(html_logo_url = "https://slint.dev/logo/slint-logo-square-light.svg")]
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// It would be nice to keep the compiler free of unsafe code
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#![deny(unsafe_code)]
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#[cfg(feature = "proc_macro_span")]
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extern crate proc_macro;
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use core::future::Future;
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use core::pin::Pin;
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use std::cell::RefCell;
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use std::collections::HashMap;
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use std::rc::Rc;
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#[cfg(feature = "software-renderer")]
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use std::sync::Arc;
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pub mod builtin_macros;
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pub mod diagnostics;
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pub mod embedded_resources;
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pub mod expression_tree;
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pub mod fileaccess;
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pub mod generator;
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pub mod langtype;
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pub mod layout;
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pub mod lexer;
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pub mod literals;
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pub mod llr;
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pub(crate) mod load_builtins;
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pub mod lookup;
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pub mod namedreference;
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pub mod object_tree;
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pub mod parser;
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pub mod pathutils;
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#[cfg(feature = "bundle-translations")]
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pub mod translations;
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pub mod typeloader;
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pub mod typeregister;
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pub mod passes;
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use crate::generator::OutputFormat;
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use std::path::Path;
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/// Specify how the resources are embedded by the compiler
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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pub enum EmbedResourcesKind {
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/// Embeds nothing (only useful for interpreter)
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Nothing,
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/// Only embed builtin resources
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OnlyBuiltinResources,
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/// Do not embed resources, but list them in the Document as it they were embedded
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ListAllResources,
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/// Embed all images resources (the content of their files)
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EmbedAllResources,
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#[cfg(feature = "software-renderer")]
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/// Embed raw texture (process images and fonts)
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EmbedTextures,
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}
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#[derive(Clone, Debug, Eq, PartialEq, Default)]
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#[non_exhaustive]
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pub enum ComponentSelection {
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/// All components that inherit from Window.
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///
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/// Note: Components marked for export but lacking Window inheritance are not selected (this will produce a warning),
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/// For compatibility reason, the last exported component is still selected even if it doesn't inherit Window,
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/// and if no component is exported, the last component is selected
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#[default]
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ExportedWindows,
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/// The Last component (legacy for the viewer / interpreter)
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///
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/// Only the last exported component is generated, regardless if this is a Window or not,
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/// (and it will be transformed in a Window)
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LastExported,
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/// The component with the given name is generated
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Named(String),
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}
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#[cfg(feature = "software-renderer")]
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pub type FontCache = Rc<
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RefCell<
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std::collections::HashMap<
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i_slint_common::sharedfontdb::fontdb::ID,
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fontdue::FontResult<(Arc<fontdue::Font>, Arc<dyn AsRef<[u8]> + Send + Sync>, u32)>,
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>,
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>,
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>;
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/// CompilationConfiguration allows configuring different aspects of the compiler.
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#[derive(Clone)]
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pub struct CompilerConfiguration {
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/// Indicate whether to embed resources such as images in the generated output or whether
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/// to retain references to the resources on the file system.
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pub embed_resources: EmbedResourcesKind,
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/// Whether to use SDF when pre-rendering fonts.
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#[cfg(all(feature = "software-renderer", feature = "sdf-fonts"))]
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pub use_sdf_fonts: bool,
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/// The compiler will look in these paths for components used in the file to compile.
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pub include_paths: Vec<std::path::PathBuf>,
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/// The compiler will look in these paths for library imports.
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pub library_paths: HashMap<String, std::path::PathBuf>,
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/// the name of the style. (eg: "native")
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pub style: Option<String>,
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/// Callback to load import files which is called if the file could not be found
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///
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/// The callback should open the file specified by the given file name and
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/// return an future that provides the text content of the file as output.
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pub open_import_fallback: Option<
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Rc<dyn Fn(String) -> Pin<Box<dyn Future<Output = Option<std::io::Result<String>>>>>>,
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>,
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/// Callback to map URLs for resources
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///
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/// The function takes the url and returns the mapped URL (or None if not mapped)
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pub resource_url_mapper:
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Option<Rc<dyn Fn(&str) -> Pin<Box<dyn Future<Output = Option<String>>>>>>,
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/// Run the pass that inlines all the elements.
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///
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/// This may help optimization to optimize the runtime resources usages,
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/// but at the cost of much more generated code and binary size.
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pub inline_all_elements: bool,
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/// Compile time scale factor to apply to embedded resources such as images and glyphs.
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/// If != 1.0 then the scale factor will be set on the `slint::Window`.
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pub const_scale_factor: f64,
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/// expose the accessible role and properties
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pub accessibility: bool,
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/// Add support for experimental features
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pub enable_experimental: bool,
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/// The domain used as one of the parameter to the translate function
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pub translation_domain: Option<String>,
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/// When Some, this is the path where the translations are looked at to bundle the translations
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#[cfg(feature = "bundle-translations")]
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pub translation_path_bundle: Option<std::path::PathBuf>,
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/// Do not generate the hook to create native menus
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pub no_native_menu: bool,
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/// C++ namespace
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pub cpp_namespace: Option<String>,
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/// When true, fail the build when a binding loop is detected with a window layout property
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/// (otherwise this is a compatibility warning)
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pub error_on_binding_loop_with_window_layout: bool,
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/// Generate debug information for elements (ids, type names)
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pub debug_info: bool,
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/// Generate debug hooks to inspect/override properties.
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pub debug_hooks: Option<std::hash::RandomState>,
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pub components_to_generate: ComponentSelection,
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#[cfg(feature = "software-renderer")]
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pub font_cache: FontCache,
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}
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impl CompilerConfiguration {
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pub fn new(output_format: OutputFormat) -> Self {
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let embed_resources = if std::env::var_os("SLINT_EMBED_TEXTURES").is_some()
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|| std::env::var_os("DEP_MCU_BOARD_SUPPORT_MCU_EMBED_TEXTURES").is_some()
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{
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#[cfg(not(feature = "software-renderer"))]
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panic!("the software-renderer feature must be enabled in i-slint-compiler when embedding textures");
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#[cfg(feature = "software-renderer")]
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EmbedResourcesKind::EmbedTextures
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} else if let Ok(var) = std::env::var("SLINT_EMBED_RESOURCES") {
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let var = var.parse::<bool>().unwrap_or_else(|_|{
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panic!("SLINT_EMBED_RESOURCES has incorrect value. Must be either unset, 'true' or 'false'")
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});
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match var {
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true => EmbedResourcesKind::EmbedAllResources,
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false => EmbedResourcesKind::OnlyBuiltinResources,
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}
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} else {
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match output_format {
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#[cfg(feature = "rust")]
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OutputFormat::Rust => EmbedResourcesKind::EmbedAllResources,
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OutputFormat::Interpreter => EmbedResourcesKind::Nothing,
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_ => EmbedResourcesKind::OnlyBuiltinResources,
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}
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};
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let inline_all_elements = match std::env::var("SLINT_INLINING") {
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Ok(var) => var.parse::<bool>().unwrap_or_else(|_| {
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panic!(
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"SLINT_INLINING has incorrect value. Must be either unset, 'true' or 'false'"
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)
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}),
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// Currently, the interpreter needs the inlining to be on.
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Err(_) => output_format == OutputFormat::Interpreter,
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};
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let const_scale_factor = std::env::var("SLINT_SCALE_FACTOR")
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.ok()
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.and_then(|x| x.parse::<f64>().ok())
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.filter(|f| *f > 0.)
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.unwrap_or(1.);
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let enable_experimental = std::env::var_os("SLINT_ENABLE_EXPERIMENTAL_FEATURES").is_some();
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let debug_info = std::env::var_os("SLINT_EMIT_DEBUG_INFO").is_some();
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let cpp_namespace = match output_format {
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#[cfg(feature = "cpp")]
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OutputFormat::Cpp(config) => match config.namespace {
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Some(namespace) => Some(namespace),
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None => match std::env::var("SLINT_CPP_NAMESPACE") {
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Ok(namespace) => Some(namespace),
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Err(_) => None,
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},
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},
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_ => None,
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};
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Self {
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embed_resources,
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include_paths: Default::default(),
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library_paths: Default::default(),
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style: Default::default(),
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open_import_fallback: None,
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resource_url_mapper: None,
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inline_all_elements,
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const_scale_factor,
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accessibility: true,
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enable_experimental,
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translation_domain: None,
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no_native_menu: false,
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cpp_namespace,
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error_on_binding_loop_with_window_layout: false,
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debug_info,
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debug_hooks: None,
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components_to_generate: ComponentSelection::ExportedWindows,
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#[cfg(feature = "software-renderer")]
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font_cache: Default::default(),
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#[cfg(all(feature = "software-renderer", feature = "sdf-fonts"))]
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use_sdf_fonts: false,
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#[cfg(feature = "bundle-translations")]
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translation_path_bundle: std::env::var("SLINT_BUNDLE_TRANSLATIONS")
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.ok()
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.map(|x| x.into()),
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}
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}
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#[cfg(feature = "software-renderer")]
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fn load_font_by_id(
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&self,
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face_id: i_slint_common::sharedfontdb::fontdb::ID,
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) -> fontdue::FontResult<(Arc<fontdue::Font>, Arc<dyn AsRef<[u8]> + Send + Sync>, u32)> {
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self.font_cache
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.borrow_mut()
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.entry(face_id)
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.or_insert_with(|| {
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i_slint_common::sharedfontdb::FONT_DB.with(|fontdb| {
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fontdb
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.borrow()
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.with_face_data(face_id, |font_data, face_index| {
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fontdue::Font::from_bytes(
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font_data,
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fontdue::FontSettings {
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collection_index: face_index,
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scale: 40.,
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..Default::default()
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},
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)
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.map(|fontdue_font| {
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(
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Arc::new(fontdue_font),
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Arc::new(font_data.to_vec())
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as Arc<dyn AsRef<[u8]> + Send + Sync>,
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face_index,
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)
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})
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})
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.unwrap_or_else(|| fontdue::FontResult::Err("internal error: corrupt font"))
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})
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})
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.clone()
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}
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}
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fn prepare_for_compile(
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diagnostics: &mut diagnostics::BuildDiagnostics,
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#[allow(unused_mut)] mut compiler_config: CompilerConfiguration,
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) -> typeloader::TypeLoader {
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#[cfg(feature = "software-renderer")]
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if compiler_config.embed_resources == EmbedResourcesKind::EmbedTextures {
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// HACK: disable accessibility when compiling for the software renderer
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// accessibility is not supported with backend that support software renderer anyway
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compiler_config.accessibility = false;
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}
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diagnostics.enable_experimental = compiler_config.enable_experimental;
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let global_type_registry = if compiler_config.enable_experimental {
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crate::typeregister::TypeRegister::builtin_experimental()
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} else {
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crate::typeregister::TypeRegister::builtin()
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};
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typeloader::TypeLoader::new(global_type_registry, compiler_config, diagnostics)
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}
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pub async fn compile_syntax_node(
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doc_node: parser::SyntaxNode,
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mut diagnostics: diagnostics::BuildDiagnostics,
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#[allow(unused_mut)] mut compiler_config: CompilerConfiguration,
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) -> (object_tree::Document, diagnostics::BuildDiagnostics, typeloader::TypeLoader) {
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let mut loader = prepare_for_compile(&mut diagnostics, compiler_config);
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let doc_node: parser::syntax_nodes::Document = doc_node.into();
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let type_registry =
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Rc::new(RefCell::new(typeregister::TypeRegister::new(&loader.global_type_registry)));
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let (foreign_imports, reexports) =
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loader.load_dependencies_recursively(&doc_node, &mut diagnostics, &type_registry).await;
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let mut doc = crate::object_tree::Document::from_node(
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doc_node,
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foreign_imports,
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reexports,
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&mut diagnostics,
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&type_registry,
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);
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if !diagnostics.has_errors() {
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passes::run_passes(&mut doc, &mut loader, false, &mut diagnostics).await;
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} else {
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// Don't run all the passes in case of errors because because some invariants are not met.
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passes::run_import_passes(&doc, &loader, &mut diagnostics);
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}
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(doc, diagnostics, loader)
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}
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/// Pass a file to the compiler and process it fully, applying all the
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/// necessary compilation passes.
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///
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/// This returns a `Tuple` containing the actual cleaned `path` to the file,
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/// a set of `BuildDiagnostics` and a `TypeLoader` with all compilation passes applied.
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pub async fn load_root_file(
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path: &Path,
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source_path: &Path,
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source_code: String,
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mut diagnostics: diagnostics::BuildDiagnostics,
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#[allow(unused_mut)] mut compiler_config: CompilerConfiguration,
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) -> (std::path::PathBuf, diagnostics::BuildDiagnostics, typeloader::TypeLoader) {
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let mut loader = prepare_for_compile(&mut diagnostics, compiler_config);
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let (path, _) =
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loader.load_root_file(path, source_path, source_code, false, &mut diagnostics).await;
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(path, diagnostics, loader)
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}
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/// Pass a file to the compiler and process it fully, applying all the
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/// necessary compilation passes, just like `load_root_file`.
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///
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/// This returns a `Tuple` containing the actual cleaned `path` to the file,
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/// a set of `BuildDiagnostics`, a `TypeLoader` with all compilation passes
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/// applied and another `TypeLoader` with a minimal set of passes applied to it.
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pub async fn load_root_file_with_raw_type_loader(
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path: &Path,
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source_path: &Path,
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source_code: String,
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mut diagnostics: diagnostics::BuildDiagnostics,
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#[allow(unused_mut)] mut compiler_config: CompilerConfiguration,
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) -> (
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std::path::PathBuf,
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diagnostics::BuildDiagnostics,
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typeloader::TypeLoader,
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Option<typeloader::TypeLoader>,
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) {
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let mut loader = prepare_for_compile(&mut diagnostics, compiler_config);
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let (path, raw_type_loader) =
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loader.load_root_file(path, source_path, source_code, true, &mut diagnostics).await;
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(path, diagnostics, loader, raw_type_loader)
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}
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