slint/internal/core/future.rs
Olivier Goffart c98d234b9e Janitor: Always use `#![no_std] for runtime lib
And call `extern crate std` when the feature is enabled.
I've read this is the good practice on how to do it.
So that the std prelude is no longer included automatically.
There is then less difference between std and and no-std build which
should avoid surprises in the CI when we use things from the prelude.

The downside is that there is a bit of churn in the tests
2025-01-27 19:22:00 +01:00

148 lines
5.1 KiB
Rust

// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
#![cfg(target_has_atomic = "ptr")] // Arc is not available. TODO: implement using RawWarker
#![warn(missing_docs)]
//! This module contains the code that runs futures
use crate::api::EventLoopError;
use crate::SlintContext;
use alloc::boxed::Box;
use alloc::task::Wake;
use alloc::vec::Vec;
use core::future::Future;
use core::ops::DerefMut;
use core::pin::Pin;
use core::task::Poll;
use portable_atomic as atomic;
enum FutureState<T> {
Running(Pin<Box<dyn Future<Output = T>>>),
Finished(Option<T>),
}
struct FutureRunnerInner<T> {
fut: FutureState<T>,
wakers: Vec<core::task::Waker>,
}
struct FutureRunner<T> {
#[cfg(not(feature = "std"))]
inner: core::cell::RefCell<FutureRunnerInner<T>>,
#[cfg(feature = "std")]
inner: std::sync::Mutex<FutureRunnerInner<T>>,
aborted: atomic::AtomicBool,
proxy: Box<dyn crate::platform::EventLoopProxy>,
#[cfg(feature = "std")]
thread: std::thread::ThreadId,
}
impl<T> FutureRunner<T> {
fn inner(&self) -> impl DerefMut<Target = FutureRunnerInner<T>> + '_ {
#[cfg(feature = "std")]
return self.inner.lock().unwrap();
#[cfg(not(feature = "std"))]
return self.inner.borrow_mut();
}
}
// # Safety:
// The Future might not be Send, but we only poll the future from the main thread.
// (We even assert that)
// We may access the finished value from another thread only if T is Send
// (because JoinHandle only implement Send if T:Send)
#[allow(unsafe_code)]
unsafe impl<T> Send for FutureRunner<T> {}
#[allow(unsafe_code)]
unsafe impl<T> Sync for FutureRunner<T> {}
impl<T: 'static> Wake for FutureRunner<T> {
fn wake(self: alloc::sync::Arc<Self>) {
self.clone().proxy.invoke_from_event_loop(Box::new(move || {
#[cfg(feature = "std")]
assert_eq!(self.thread, std::thread::current().id(), "the future was moved to a thread despite we checked it was created in the event loop thread");
let waker = self.clone().into();
let mut inner = self.inner();
let mut cx = core::task::Context::from_waker(&waker);
if let FutureState::Running(fut) = &mut inner.fut {
if self.aborted.load(atomic::Ordering::Relaxed) {
inner.fut = FutureState::Finished(None);
} else {
match fut.as_mut().poll(&mut cx) {
Poll::Ready(val) => {
inner.fut = FutureState::Finished(Some(val));
for w in core::mem::take(&mut inner.wakers) {
w.wake();
}
}
Poll::Pending => {}
}
}
}
}))
.expect("No event loop despite we checked");
}
}
/// The return value of the `spawn_local()` function
///
/// Can be used to abort the future, or to get the value from a different thread with `.await`
///
/// This trait implements future. Polling it after it finished or aborted may result in a panic.
pub struct JoinHandle<T>(alloc::sync::Arc<FutureRunner<T>>);
impl<T> Future for JoinHandle<T> {
type Output = T;
fn poll(self: Pin<&mut Self>, cx: &mut core::task::Context<'_>) -> Poll<Self::Output> {
let mut inner = self.0.inner();
match &mut inner.fut {
FutureState::Running(_) => {
let waker = cx.waker();
if !inner.wakers.iter().any(|w| w.will_wake(waker)) {
inner.wakers.push(waker.clone());
}
Poll::Pending
}
FutureState::Finished(x) => {
Poll::Ready(x.take().expect("Polling completed or aborted JoinHandle"))
}
}
}
}
impl<T> JoinHandle<T> {
/// If the future hasn't completed yet, this will make the event loop stop polling the corresponding future and it will be dropped
///
/// Once this handle has been aborted, it can no longer be polled
pub fn abort(self) {
self.0.aborted.store(true, atomic::Ordering::Relaxed);
}
/// Checks if the task associated with this `JoinHandle` has finished.
pub fn is_finished(&self) -> bool {
matches!(self.0.inner().fut, FutureState::Finished(_))
}
}
#[cfg(feature = "std")]
#[allow(unsafe_code)]
// Safety: JoinHandle doesn't access the future, only the
unsafe impl<T: Send> Send for JoinHandle<T> {}
/// Implementation for [`SlintContext::spawn_local`]
pub(crate) fn spawn_local_with_ctx<F: Future + 'static>(
ctx: &SlintContext,
fut: F,
) -> Result<JoinHandle<F::Output>, EventLoopError> {
let arc = alloc::sync::Arc::new(FutureRunner {
#[cfg(feature = "std")]
thread: std::thread::current().id(),
inner: FutureRunnerInner { fut: FutureState::Running(Box::pin(fut)), wakers: Vec::new() }
.into(),
aborted: Default::default(),
proxy: ctx.event_loop_proxy().ok_or(EventLoopError::NoEventLoopProvider)?,
});
arc.wake_by_ref();
Ok(JoinHandle(arc))
}