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This adds an icon that is displayed to the left of the title, and is also shown for Menus are inside of a parent menu. Closes #7791 ChangeLog: Added icon property to MenuItem and Menu
1696 lines
49 KiB
Rust
1696 lines
49 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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// cSpell: ignore nesw
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/*!
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This module contains the builtin items, either in this file or in sub-modules.
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When adding an item or a property, it needs to be kept in sync with different place.
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(This is less than ideal and maybe we can have some automation later)
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- It needs to be changed in this module
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- In the compiler: builtins.slint
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- In the interpreter (new item only): dynamic_item_tree.rs
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- For the C++ code (new item only): the cbindgen.rs to export the new item
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- Don't forget to update the documentation
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*/
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#![allow(unsafe_code)]
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#![allow(non_upper_case_globals)]
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#![allow(missing_docs)] // because documenting each property of items is redundant
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use crate::api::LogicalPosition;
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use crate::graphics::{Brush, Color, FontRequest, Image};
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use crate::input::{
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FocusEvent, FocusEventResult, InputEventFilterResult, InputEventResult, KeyEventResult,
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KeyEventType, MouseEvent,
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};
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use crate::item_rendering::{CachedRenderingData, RenderBorderRectangle, RenderRectangle};
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pub use crate::item_tree::{ItemRc, ItemTreeVTable};
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use crate::layout::LayoutInfo;
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use crate::lengths::{
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LogicalBorderRadius, LogicalLength, LogicalRect, LogicalSize, LogicalVector, PointLengths,
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RectLengths,
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};
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pub use crate::menus::MenuItem;
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#[cfg(feature = "rtti")]
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use crate::rtti::*;
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use crate::window::{WindowAdapter, WindowAdapterRc, WindowInner};
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use crate::{Callback, Coord, Property, SharedString};
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use alloc::rc::Rc;
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use const_field_offset::FieldOffsets;
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use core::cell::Cell;
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use core::num::NonZeroU32;
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use core::pin::Pin;
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use i_slint_core_macros::*;
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use vtable::*;
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mod component_container;
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pub use self::component_container::*;
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mod flickable;
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pub use flickable::Flickable;
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mod text;
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pub use text::*;
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mod input_items;
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pub use input_items::*;
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mod image;
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pub use self::image::*;
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mod drag_n_drop;
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pub use drag_n_drop::*;
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#[cfg(feature = "std")]
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mod path;
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#[cfg(feature = "std")]
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pub use path::*;
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/// Alias for `&mut dyn ItemRenderer`. Required so cbindgen generates the ItemVTable
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/// despite the presence of trait object
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type ItemRendererRef<'a> = &'a mut dyn crate::item_rendering::ItemRenderer;
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/// Workarounds for cbindgen
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pub type VoidArg = ();
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pub type KeyEventArg = (KeyEvent,);
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type FocusReasonArg = (FocusReason,);
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type PointerEventArg = (PointerEvent,);
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type PointerScrollEventArg = (PointerScrollEvent,);
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type PointArg = (LogicalPosition,);
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type MenuEntryArg = (MenuEntry,);
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type MenuEntryModel = crate::model::ModelRc<MenuEntry>;
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#[cfg(all(feature = "ffi", windows))]
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#[macro_export]
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macro_rules! declare_item_vtable {
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(fn $getter:ident() -> $item_vtable_ty:ident for $item_ty:ty) => {
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ItemVTable_static! {
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#[unsafe(no_mangle)]
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pub static $item_vtable_ty for $item_ty
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}
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#[unsafe(no_mangle)]
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pub extern "C" fn $getter() -> *const ItemVTable {
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use vtable::HasStaticVTable;
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<$item_ty>::static_vtable()
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}
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};
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}
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#[cfg(not(all(feature = "ffi", windows)))]
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#[macro_export]
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macro_rules! declare_item_vtable {
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(fn $getter:ident() -> $item_vtable_ty:ident for $item_ty:ty) => {
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ItemVTable_static! {
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#[unsafe(no_mangle)]
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pub static $item_vtable_ty for $item_ty
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}
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};
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}
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/// Returned by the `render()` function on items to indicate whether the rendering of
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/// children should be handled by the caller, of if the item took care of that (for example
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/// through layer indirection)
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#[repr(C)]
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#[derive(Default)]
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pub enum RenderingResult {
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#[default]
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ContinueRenderingChildren,
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ContinueRenderingWithoutChildren,
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}
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/// Items are the nodes in the render tree.
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#[cfg_attr(not(feature = "ffi"), i_slint_core_macros::remove_extern)]
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#[vtable]
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#[repr(C)]
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pub struct ItemVTable {
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/// This function is called by the run-time after the memory for the item
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/// has been allocated and initialized. It will be called before any user specified
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/// bindings are set.
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pub init: extern "C" fn(core::pin::Pin<VRef<ItemVTable>>, my_item: &ItemRc),
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/// offset in bytes from the *const ItemImpl.
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/// isize::MAX means None
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#[allow(non_upper_case_globals)]
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#[field_offset(CachedRenderingData)]
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pub cached_rendering_data_offset: usize,
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/// We would need max/min/preferred size, and all layout info
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pub layout_info: extern "C" fn(
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core::pin::Pin<VRef<ItemVTable>>,
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orientation: Orientation,
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window_adapter: &WindowAdapterRc,
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self_rc: &ItemRc,
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) -> LayoutInfo,
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/// Event handler for mouse and touch event. This function is called before being called on children.
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/// Then, depending on the return value, it is called for the children, and their children, then
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/// [`Self::input_event`] is called on the children, and finally [`Self::input_event`] is called
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/// on this item again.
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pub input_event_filter_before_children: extern "C" fn(
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core::pin::Pin<VRef<ItemVTable>>,
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&MouseEvent,
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window_adapter: &WindowAdapterRc,
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self_rc: &ItemRc,
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) -> InputEventFilterResult,
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/// Handle input event for mouse and touch event
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pub input_event: extern "C" fn(
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core::pin::Pin<VRef<ItemVTable>>,
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&MouseEvent,
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window_adapter: &WindowAdapterRc,
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self_rc: &ItemRc,
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) -> InputEventResult,
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pub focus_event: extern "C" fn(
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core::pin::Pin<VRef<ItemVTable>>,
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&FocusEvent,
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window_adapter: &WindowAdapterRc,
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self_rc: &ItemRc,
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) -> FocusEventResult,
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pub key_event: extern "C" fn(
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core::pin::Pin<VRef<ItemVTable>>,
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&KeyEvent,
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window_adapter: &WindowAdapterRc,
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self_rc: &ItemRc,
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) -> KeyEventResult,
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pub render: extern "C" fn(
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core::pin::Pin<VRef<ItemVTable>>,
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backend: &mut ItemRendererRef,
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self_rc: &ItemRc,
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size: LogicalSize,
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) -> RenderingResult,
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pub bounding_rect: extern "C" fn(
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core::pin::Pin<VRef<ItemVTable>>,
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window_adapter: &WindowAdapterRc,
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self_rc: &ItemRc,
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geometry: LogicalRect,
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) -> LogicalRect,
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pub clips_children: extern "C" fn(core::pin::Pin<VRef<ItemVTable>>) -> bool,
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}
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/// Alias for `vtable::VRef<ItemVTable>` which represent a pointer to a `dyn Item` with
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/// the associated vtable
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pub type ItemRef<'a> = vtable::VRef<'a, ItemVTable>;
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement)]
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#[pin]
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/// The implementation of an empty items that does nothing
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pub struct Empty {
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pub cached_rendering_data: CachedRenderingData,
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}
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impl Item for Empty {
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fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}
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fn layout_info(
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self: Pin<&Self>,
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_orientation: Orientation,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> LayoutInfo {
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LayoutInfo { stretch: 1., ..LayoutInfo::default() }
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}
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fn input_event_filter_before_children(
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self: Pin<&Self>,
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_: &MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventFilterResult {
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InputEventFilterResult::ForwardAndIgnore
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}
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fn input_event(
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self: Pin<&Self>,
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_: &MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventResult {
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InputEventResult::EventIgnored
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}
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fn key_event(
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self: Pin<&Self>,
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_: &KeyEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> KeyEventResult {
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KeyEventResult::EventIgnored
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}
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fn focus_event(
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self: Pin<&Self>,
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_: &FocusEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> FocusEventResult {
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FocusEventResult::FocusIgnored
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}
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fn render(
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self: Pin<&Self>,
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_backend: &mut ItemRendererRef,
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_self_rc: &ItemRc,
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_size: LogicalSize,
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) -> RenderingResult {
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RenderingResult::ContinueRenderingChildren
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}
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fn bounding_rect(
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self: core::pin::Pin<&Self>,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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mut geometry: LogicalRect,
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) -> LogicalRect {
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geometry.size = LogicalSize::zero();
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geometry
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}
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fn clips_children(self: core::pin::Pin<&Self>) -> bool {
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false
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}
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}
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impl ItemConsts for Empty {
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const cached_rendering_data_offset: const_field_offset::FieldOffset<
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Empty,
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CachedRenderingData,
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> = Empty::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
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}
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declare_item_vtable! {
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fn slint_get_EmptyVTable() -> EmptyVTable for Empty
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}
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement)]
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#[pin]
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/// The implementation of the `Rectangle` element
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pub struct Rectangle {
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pub background: Property<Brush>,
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pub cached_rendering_data: CachedRenderingData,
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}
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impl Item for Rectangle {
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fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}
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fn layout_info(
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self: Pin<&Self>,
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_orientation: Orientation,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> LayoutInfo {
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LayoutInfo { stretch: 1., ..LayoutInfo::default() }
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}
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fn input_event_filter_before_children(
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self: Pin<&Self>,
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_: &MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventFilterResult {
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InputEventFilterResult::ForwardAndIgnore
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}
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fn input_event(
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self: Pin<&Self>,
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_: &MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventResult {
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InputEventResult::EventIgnored
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}
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fn key_event(
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self: Pin<&Self>,
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_: &KeyEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> KeyEventResult {
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KeyEventResult::EventIgnored
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}
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fn focus_event(
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self: Pin<&Self>,
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_: &FocusEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> FocusEventResult {
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FocusEventResult::FocusIgnored
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}
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fn render(
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self: Pin<&Self>,
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backend: &mut ItemRendererRef,
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self_rc: &ItemRc,
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size: LogicalSize,
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) -> RenderingResult {
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(*backend).draw_rectangle(self, self_rc, size, &self.cached_rendering_data);
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RenderingResult::ContinueRenderingChildren
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}
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fn bounding_rect(
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self: core::pin::Pin<&Self>,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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geometry: LogicalRect,
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) -> LogicalRect {
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geometry
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}
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fn clips_children(self: core::pin::Pin<&Self>) -> bool {
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false
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}
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}
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impl RenderRectangle for Rectangle {
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fn background(self: Pin<&Self>) -> Brush {
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self.background()
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}
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}
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impl ItemConsts for Rectangle {
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const cached_rendering_data_offset: const_field_offset::FieldOffset<
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Rectangle,
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CachedRenderingData,
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> = Rectangle::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
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}
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declare_item_vtable! {
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fn slint_get_RectangleVTable() -> RectangleVTable for Rectangle
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}
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement)]
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#[pin]
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/// The implementation of the `BasicBorderRectangle` element
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pub struct BasicBorderRectangle {
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pub background: Property<Brush>,
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pub border_width: Property<LogicalLength>,
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pub border_radius: Property<LogicalLength>,
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pub border_color: Property<Brush>,
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pub cached_rendering_data: CachedRenderingData,
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}
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impl Item for BasicBorderRectangle {
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fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}
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fn layout_info(
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self: Pin<&Self>,
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_orientation: Orientation,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> LayoutInfo {
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LayoutInfo { stretch: 1., ..LayoutInfo::default() }
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}
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fn input_event_filter_before_children(
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self: Pin<&Self>,
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_: &MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventFilterResult {
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InputEventFilterResult::ForwardAndIgnore
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}
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fn input_event(
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self: Pin<&Self>,
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_: &MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventResult {
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InputEventResult::EventIgnored
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}
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fn key_event(
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self: Pin<&Self>,
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_: &KeyEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> KeyEventResult {
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KeyEventResult::EventIgnored
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}
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fn focus_event(
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self: Pin<&Self>,
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_: &FocusEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> FocusEventResult {
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FocusEventResult::FocusIgnored
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}
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fn render(
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self: Pin<&Self>,
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backend: &mut ItemRendererRef,
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self_rc: &ItemRc,
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size: LogicalSize,
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) -> RenderingResult {
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(*backend).draw_border_rectangle(self, self_rc, size, &self.cached_rendering_data);
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RenderingResult::ContinueRenderingChildren
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}
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fn bounding_rect(
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self: core::pin::Pin<&Self>,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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geometry: LogicalRect,
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) -> LogicalRect {
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geometry
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}
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fn clips_children(self: core::pin::Pin<&Self>) -> bool {
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false
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}
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}
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impl RenderBorderRectangle for BasicBorderRectangle {
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fn background(self: Pin<&Self>) -> Brush {
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self.background()
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}
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fn border_width(self: Pin<&Self>) -> LogicalLength {
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self.border_width()
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}
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fn border_radius(self: Pin<&Self>) -> LogicalBorderRadius {
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LogicalBorderRadius::from_length(self.border_radius())
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}
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fn border_color(self: Pin<&Self>) -> Brush {
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self.border_color()
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}
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}
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impl ItemConsts for BasicBorderRectangle {
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const cached_rendering_data_offset: const_field_offset::FieldOffset<
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BasicBorderRectangle,
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CachedRenderingData,
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> = BasicBorderRectangle::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
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}
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declare_item_vtable! {
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fn slint_get_BasicBorderRectangleVTable() -> BasicBorderRectangleVTable for BasicBorderRectangle
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}
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|
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement)]
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#[pin]
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/// The implementation of the `BorderRectangle` element
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pub struct BorderRectangle {
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pub background: Property<Brush>,
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pub border_width: Property<LogicalLength>,
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pub border_radius: Property<LogicalLength>,
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pub border_top_left_radius: Property<LogicalLength>,
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pub border_top_right_radius: Property<LogicalLength>,
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pub border_bottom_left_radius: Property<LogicalLength>,
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pub border_bottom_right_radius: Property<LogicalLength>,
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pub border_color: Property<Brush>,
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pub cached_rendering_data: CachedRenderingData,
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}
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impl Item for BorderRectangle {
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fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}
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fn layout_info(
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self: Pin<&Self>,
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_orientation: Orientation,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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|
) -> LayoutInfo {
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LayoutInfo { stretch: 1., ..LayoutInfo::default() }
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|
}
|
|
|
|
fn input_event_filter_before_children(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventFilterResult {
|
|
InputEventFilterResult::ForwardAndIgnore
|
|
}
|
|
|
|
fn input_event(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventResult {
|
|
InputEventResult::EventIgnored
|
|
}
|
|
|
|
fn key_event(
|
|
self: Pin<&Self>,
|
|
_: &KeyEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> KeyEventResult {
|
|
KeyEventResult::EventIgnored
|
|
}
|
|
|
|
fn focus_event(
|
|
self: Pin<&Self>,
|
|
_: &FocusEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> FocusEventResult {
|
|
FocusEventResult::FocusIgnored
|
|
}
|
|
|
|
fn render(
|
|
self: Pin<&Self>,
|
|
backend: &mut ItemRendererRef,
|
|
self_rc: &ItemRc,
|
|
size: LogicalSize,
|
|
) -> RenderingResult {
|
|
(*backend).draw_border_rectangle(self, self_rc, size, &self.cached_rendering_data);
|
|
RenderingResult::ContinueRenderingChildren
|
|
}
|
|
|
|
fn bounding_rect(
|
|
self: core::pin::Pin<&Self>,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
geometry: LogicalRect,
|
|
) -> LogicalRect {
|
|
geometry
|
|
}
|
|
|
|
fn clips_children(self: core::pin::Pin<&Self>) -> bool {
|
|
false
|
|
}
|
|
}
|
|
|
|
impl RenderBorderRectangle for BorderRectangle {
|
|
fn background(self: Pin<&Self>) -> Brush {
|
|
self.background()
|
|
}
|
|
fn border_width(self: Pin<&Self>) -> LogicalLength {
|
|
self.border_width()
|
|
}
|
|
fn border_radius(self: Pin<&Self>) -> LogicalBorderRadius {
|
|
LogicalBorderRadius::from_lengths(
|
|
self.border_top_left_radius(),
|
|
self.border_top_right_radius(),
|
|
self.border_bottom_right_radius(),
|
|
self.border_bottom_left_radius(),
|
|
)
|
|
}
|
|
fn border_color(self: Pin<&Self>) -> Brush {
|
|
self.border_color()
|
|
}
|
|
}
|
|
|
|
impl ItemConsts for BorderRectangle {
|
|
const cached_rendering_data_offset: const_field_offset::FieldOffset<
|
|
BorderRectangle,
|
|
CachedRenderingData,
|
|
> = BorderRectangle::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_BorderRectangleVTable() -> BorderRectangleVTable for BorderRectangle
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_TouchAreaVTable() -> TouchAreaVTable for TouchArea
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_FocusScopeVTable() -> FocusScopeVTable for FocusScope
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_SwipeGestureHandlerVTable() -> SwipeGestureHandlerVTable for SwipeGestureHandler
|
|
}
|
|
|
|
#[repr(C)]
|
|
#[derive(FieldOffsets, Default, SlintElement)]
|
|
#[pin]
|
|
/// The implementation of the `Clip` element
|
|
pub struct Clip {
|
|
pub border_top_left_radius: Property<LogicalLength>,
|
|
pub border_top_right_radius: Property<LogicalLength>,
|
|
pub border_bottom_left_radius: Property<LogicalLength>,
|
|
pub border_bottom_right_radius: Property<LogicalLength>,
|
|
pub border_width: Property<LogicalLength>,
|
|
pub cached_rendering_data: CachedRenderingData,
|
|
pub clip: Property<bool>,
|
|
}
|
|
|
|
impl Item for Clip {
|
|
fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}
|
|
|
|
fn layout_info(
|
|
self: Pin<&Self>,
|
|
_orientation: Orientation,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> LayoutInfo {
|
|
LayoutInfo { stretch: 1., ..LayoutInfo::default() }
|
|
}
|
|
|
|
fn input_event_filter_before_children(
|
|
self: Pin<&Self>,
|
|
event: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
self_rc: &ItemRc,
|
|
) -> InputEventFilterResult {
|
|
if let Some(pos) = event.position() {
|
|
let geometry = self_rc.geometry();
|
|
if self.clip()
|
|
&& (pos.x < 0 as Coord
|
|
|| pos.y < 0 as Coord
|
|
|| pos.x_length() > geometry.width_length()
|
|
|| pos.y_length() > geometry.height_length())
|
|
{
|
|
return InputEventFilterResult::Intercept;
|
|
}
|
|
}
|
|
InputEventFilterResult::ForwardAndIgnore
|
|
}
|
|
|
|
fn input_event(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventResult {
|
|
InputEventResult::EventIgnored
|
|
}
|
|
|
|
fn key_event(
|
|
self: Pin<&Self>,
|
|
_: &KeyEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> KeyEventResult {
|
|
KeyEventResult::EventIgnored
|
|
}
|
|
|
|
fn focus_event(
|
|
self: Pin<&Self>,
|
|
_: &FocusEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> FocusEventResult {
|
|
FocusEventResult::FocusIgnored
|
|
}
|
|
|
|
fn render(
|
|
self: Pin<&Self>,
|
|
backend: &mut ItemRendererRef,
|
|
self_rc: &ItemRc,
|
|
size: LogicalSize,
|
|
) -> RenderingResult {
|
|
(*backend).visit_clip(self, self_rc, size)
|
|
}
|
|
|
|
fn bounding_rect(
|
|
self: core::pin::Pin<&Self>,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
geometry: LogicalRect,
|
|
) -> LogicalRect {
|
|
geometry
|
|
}
|
|
|
|
fn clips_children(self: core::pin::Pin<&Self>) -> bool {
|
|
self.clip()
|
|
}
|
|
}
|
|
|
|
impl Clip {
|
|
pub fn logical_border_radius(self: Pin<&Self>) -> LogicalBorderRadius {
|
|
LogicalBorderRadius::from_lengths(
|
|
self.border_top_left_radius(),
|
|
self.border_top_right_radius(),
|
|
self.border_bottom_right_radius(),
|
|
self.border_bottom_left_radius(),
|
|
)
|
|
}
|
|
}
|
|
|
|
impl ItemConsts for Clip {
|
|
const cached_rendering_data_offset: const_field_offset::FieldOffset<Clip, CachedRenderingData> =
|
|
Clip::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_ClipVTable() -> ClipVTable for Clip
|
|
}
|
|
|
|
#[repr(C)]
|
|
#[derive(FieldOffsets, Default, SlintElement)]
|
|
#[pin]
|
|
/// The Opacity Item is not meant to be used directly by the .slint code, instead, the `opacity: xxx` or `visible: false` should be used
|
|
pub struct Opacity {
|
|
// FIXME: this element shouldn't need these geometry property
|
|
pub opacity: Property<f32>,
|
|
pub cached_rendering_data: CachedRenderingData,
|
|
}
|
|
|
|
impl Item for Opacity {
|
|
fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}
|
|
|
|
fn layout_info(
|
|
self: Pin<&Self>,
|
|
_orientation: Orientation,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> LayoutInfo {
|
|
LayoutInfo { stretch: 1., ..LayoutInfo::default() }
|
|
}
|
|
|
|
fn input_event_filter_before_children(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventFilterResult {
|
|
InputEventFilterResult::ForwardAndIgnore
|
|
}
|
|
|
|
fn input_event(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventResult {
|
|
InputEventResult::EventIgnored
|
|
}
|
|
|
|
fn key_event(
|
|
self: Pin<&Self>,
|
|
_: &KeyEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> KeyEventResult {
|
|
KeyEventResult::EventIgnored
|
|
}
|
|
|
|
fn focus_event(
|
|
self: Pin<&Self>,
|
|
_: &FocusEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> FocusEventResult {
|
|
FocusEventResult::FocusIgnored
|
|
}
|
|
|
|
fn render(
|
|
self: Pin<&Self>,
|
|
backend: &mut ItemRendererRef,
|
|
self_rc: &ItemRc,
|
|
size: LogicalSize,
|
|
) -> RenderingResult {
|
|
backend.visit_opacity(self, self_rc, size)
|
|
}
|
|
|
|
fn bounding_rect(
|
|
self: core::pin::Pin<&Self>,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
geometry: LogicalRect,
|
|
) -> LogicalRect {
|
|
geometry
|
|
}
|
|
|
|
fn clips_children(self: core::pin::Pin<&Self>) -> bool {
|
|
false
|
|
}
|
|
}
|
|
|
|
impl Opacity {
|
|
// This function determines the optimization opportunities for not having to render the
|
|
// children of the Opacity element into a layer:
|
|
// * The opacity item typically only one child (this is not guaranteed). If that item has
|
|
// no children, then we can skip the layer and apply the opacity directly. This is not perfect though,
|
|
// for example if the compiler inserts another synthetic element between the `Opacity` and the actual child,
|
|
// then this check will apply a layer even though it might not actually be necessary.
|
|
// * If the vale of the opacity is 1.0 then we don't need to do anything.
|
|
pub fn need_layer(self_rc: &ItemRc, opacity: f32) -> bool {
|
|
if opacity == 1.0 {
|
|
return false;
|
|
}
|
|
|
|
let opacity_child = match self_rc.first_child() {
|
|
Some(first_child) => first_child,
|
|
None => return false, // No children? Don't need a layer then.
|
|
};
|
|
|
|
if opacity_child.next_sibling().is_some() {
|
|
return true; // If the opacity item has more than one child, then we need a layer
|
|
}
|
|
|
|
// If the target of the opacity has any children then we need a layer
|
|
opacity_child.first_child().is_some()
|
|
}
|
|
}
|
|
|
|
impl ItemConsts for Opacity {
|
|
const cached_rendering_data_offset: const_field_offset::FieldOffset<
|
|
Opacity,
|
|
CachedRenderingData,
|
|
> = Opacity::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_OpacityVTable() -> OpacityVTable for Opacity
|
|
}
|
|
|
|
#[repr(C)]
|
|
#[derive(FieldOffsets, Default, SlintElement)]
|
|
#[pin]
|
|
/// The Layer Item is not meant to be used directly by the .slint code, instead, the `layer: xxx` property should be used
|
|
pub struct Layer {
|
|
pub cache_rendering_hint: Property<bool>,
|
|
pub cached_rendering_data: CachedRenderingData,
|
|
}
|
|
|
|
impl Item for Layer {
|
|
fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}
|
|
|
|
fn layout_info(
|
|
self: Pin<&Self>,
|
|
_orientation: Orientation,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> LayoutInfo {
|
|
LayoutInfo { stretch: 1., ..LayoutInfo::default() }
|
|
}
|
|
|
|
fn input_event_filter_before_children(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventFilterResult {
|
|
InputEventFilterResult::ForwardAndIgnore
|
|
}
|
|
|
|
fn input_event(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventResult {
|
|
InputEventResult::EventIgnored
|
|
}
|
|
|
|
fn key_event(
|
|
self: Pin<&Self>,
|
|
_: &KeyEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> KeyEventResult {
|
|
KeyEventResult::EventIgnored
|
|
}
|
|
|
|
fn focus_event(
|
|
self: Pin<&Self>,
|
|
_: &FocusEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> FocusEventResult {
|
|
FocusEventResult::FocusIgnored
|
|
}
|
|
|
|
fn render(
|
|
self: Pin<&Self>,
|
|
backend: &mut ItemRendererRef,
|
|
self_rc: &ItemRc,
|
|
size: LogicalSize,
|
|
) -> RenderingResult {
|
|
backend.visit_layer(self, self_rc, size)
|
|
}
|
|
|
|
fn bounding_rect(
|
|
self: core::pin::Pin<&Self>,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
geometry: LogicalRect,
|
|
) -> LogicalRect {
|
|
geometry
|
|
}
|
|
|
|
fn clips_children(self: core::pin::Pin<&Self>) -> bool {
|
|
false
|
|
}
|
|
}
|
|
|
|
impl ItemConsts for Layer {
|
|
const cached_rendering_data_offset: const_field_offset::FieldOffset<
|
|
Layer,
|
|
CachedRenderingData,
|
|
> = Layer::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_LayerVTable() -> LayerVTable for Layer
|
|
}
|
|
|
|
#[repr(C)]
|
|
#[derive(FieldOffsets, Default, SlintElement)]
|
|
#[pin]
|
|
/// The implementation of the `Rotate` element
|
|
pub struct Rotate {
|
|
pub rotation_angle: Property<f32>,
|
|
pub rotation_origin_x: Property<LogicalLength>,
|
|
pub rotation_origin_y: Property<LogicalLength>,
|
|
pub cached_rendering_data: CachedRenderingData,
|
|
}
|
|
|
|
impl Item for Rotate {
|
|
fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}
|
|
|
|
fn layout_info(
|
|
self: Pin<&Self>,
|
|
_orientation: Orientation,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> LayoutInfo {
|
|
LayoutInfo { stretch: 1., ..LayoutInfo::default() }
|
|
}
|
|
|
|
fn input_event_filter_before_children(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventFilterResult {
|
|
InputEventFilterResult::ForwardAndIgnore
|
|
}
|
|
|
|
fn input_event(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventResult {
|
|
InputEventResult::EventIgnored
|
|
}
|
|
|
|
fn key_event(
|
|
self: Pin<&Self>,
|
|
_: &KeyEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> KeyEventResult {
|
|
KeyEventResult::EventIgnored
|
|
}
|
|
|
|
fn focus_event(
|
|
self: Pin<&Self>,
|
|
_: &FocusEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> FocusEventResult {
|
|
FocusEventResult::FocusIgnored
|
|
}
|
|
|
|
fn render(
|
|
self: Pin<&Self>,
|
|
backend: &mut ItemRendererRef,
|
|
_self_rc: &ItemRc,
|
|
_size: LogicalSize,
|
|
) -> RenderingResult {
|
|
let origin =
|
|
LogicalVector::from_lengths(self.rotation_origin_x(), self.rotation_origin_y());
|
|
(*backend).translate(origin);
|
|
(*backend).rotate(self.rotation_angle());
|
|
(*backend).translate(-origin);
|
|
RenderingResult::ContinueRenderingChildren
|
|
}
|
|
|
|
fn bounding_rect(
|
|
self: core::pin::Pin<&Self>,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
geometry: LogicalRect,
|
|
) -> LogicalRect {
|
|
geometry
|
|
}
|
|
|
|
fn clips_children(self: core::pin::Pin<&Self>) -> bool {
|
|
false
|
|
}
|
|
}
|
|
|
|
impl ItemConsts for Rotate {
|
|
const cached_rendering_data_offset: const_field_offset::FieldOffset<
|
|
Rotate,
|
|
CachedRenderingData,
|
|
> = Rotate::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_RotateVTable() -> RotateVTable for Rotate
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_FlickableVTable() -> FlickableVTable for Flickable
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_DragAreaVTable() -> DragAreaVTable for DragArea
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_DropAreaVTable() -> DropAreaVTable for DropArea
|
|
}
|
|
|
|
/// The implementation of the `PropertyAnimation` element
|
|
#[repr(C)]
|
|
#[derive(FieldOffsets, SlintElement, Clone, Debug)]
|
|
#[pin]
|
|
pub struct PropertyAnimation {
|
|
#[rtti_field]
|
|
pub delay: i32,
|
|
#[rtti_field]
|
|
pub duration: i32,
|
|
#[rtti_field]
|
|
pub iteration_count: f32,
|
|
#[rtti_field]
|
|
pub direction: AnimationDirection,
|
|
#[rtti_field]
|
|
pub easing: crate::animations::EasingCurve,
|
|
}
|
|
|
|
impl Default for PropertyAnimation {
|
|
fn default() -> Self {
|
|
// Defaults for PropertyAnimation are defined here (for internal Rust code doing programmatic animations)
|
|
// as well as in `builtins.slint` (for generated C++ and Rust code)
|
|
Self {
|
|
delay: 0,
|
|
duration: 0,
|
|
iteration_count: 1.,
|
|
direction: Default::default(),
|
|
easing: Default::default(),
|
|
}
|
|
}
|
|
}
|
|
|
|
/// The implementation of the `Window` element
|
|
#[repr(C)]
|
|
#[derive(FieldOffsets, Default, SlintElement)]
|
|
#[pin]
|
|
pub struct WindowItem {
|
|
pub width: Property<LogicalLength>,
|
|
pub height: Property<LogicalLength>,
|
|
pub background: Property<Brush>,
|
|
pub title: Property<SharedString>,
|
|
pub no_frame: Property<bool>,
|
|
pub resize_border_width: Property<LogicalLength>,
|
|
pub always_on_top: Property<bool>,
|
|
pub full_screen: Property<bool>,
|
|
pub icon: Property<crate::graphics::Image>,
|
|
pub default_font_family: Property<SharedString>,
|
|
pub default_font_size: Property<LogicalLength>,
|
|
pub default_font_weight: Property<i32>,
|
|
pub cached_rendering_data: CachedRenderingData,
|
|
}
|
|
|
|
impl Item for WindowItem {
|
|
fn init(self: Pin<&Self>, _self_rc: &ItemRc) {
|
|
#[cfg(feature = "std")]
|
|
self.full_screen.set(std::env::var("SLINT_FULLSCREEN").is_ok());
|
|
}
|
|
|
|
fn layout_info(
|
|
self: Pin<&Self>,
|
|
_orientation: Orientation,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> LayoutInfo {
|
|
LayoutInfo::default()
|
|
}
|
|
|
|
fn input_event_filter_before_children(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventFilterResult {
|
|
InputEventFilterResult::ForwardAndIgnore
|
|
}
|
|
|
|
fn input_event(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventResult {
|
|
InputEventResult::EventIgnored
|
|
}
|
|
|
|
fn key_event(
|
|
self: Pin<&Self>,
|
|
_: &KeyEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> KeyEventResult {
|
|
KeyEventResult::EventIgnored
|
|
}
|
|
|
|
fn focus_event(
|
|
self: Pin<&Self>,
|
|
_: &FocusEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> FocusEventResult {
|
|
FocusEventResult::FocusIgnored
|
|
}
|
|
|
|
fn render(
|
|
self: Pin<&Self>,
|
|
backend: &mut ItemRendererRef,
|
|
self_rc: &ItemRc,
|
|
size: LogicalSize,
|
|
) -> RenderingResult {
|
|
backend.draw_window_background(self, self_rc, size, &self.cached_rendering_data);
|
|
RenderingResult::ContinueRenderingChildren
|
|
}
|
|
|
|
fn bounding_rect(
|
|
self: core::pin::Pin<&Self>,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
geometry: LogicalRect,
|
|
) -> LogicalRect {
|
|
geometry
|
|
}
|
|
|
|
fn clips_children(self: core::pin::Pin<&Self>) -> bool {
|
|
false
|
|
}
|
|
}
|
|
|
|
impl RenderRectangle for WindowItem {
|
|
fn background(self: Pin<&Self>) -> Brush {
|
|
self.background()
|
|
}
|
|
}
|
|
|
|
fn next_window_item(item: &ItemRc) -> Option<ItemRc> {
|
|
let root_item_in_local_item_tree = ItemRc::new(item.item_tree().clone(), 0);
|
|
|
|
if root_item_in_local_item_tree.downcast::<crate::items::WindowItem>().is_some() {
|
|
Some(root_item_in_local_item_tree)
|
|
} else {
|
|
root_item_in_local_item_tree
|
|
.parent_item(crate::item_tree::ParentItemTraversalMode::FindAllParents)
|
|
.and_then(|parent| next_window_item(&parent))
|
|
}
|
|
}
|
|
|
|
impl WindowItem {
|
|
pub fn font_family(self: Pin<&Self>) -> Option<SharedString> {
|
|
let maybe_family = self.default_font_family();
|
|
if !maybe_family.is_empty() {
|
|
Some(maybe_family)
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
pub fn font_size(self: Pin<&Self>) -> Option<LogicalLength> {
|
|
let font_size = self.default_font_size();
|
|
if font_size.get() <= 0 as Coord {
|
|
None
|
|
} else {
|
|
Some(font_size)
|
|
}
|
|
}
|
|
|
|
pub fn font_weight(self: Pin<&Self>) -> Option<i32> {
|
|
let font_weight = self.default_font_weight();
|
|
if font_weight == 0 {
|
|
None
|
|
} else {
|
|
Some(font_weight)
|
|
}
|
|
}
|
|
|
|
pub fn resolve_font_property<T>(
|
|
self_rc: &ItemRc,
|
|
property_fn: impl Fn(Pin<&Self>) -> Option<T>,
|
|
) -> Option<T> {
|
|
let mut window_item_rc = self_rc.clone();
|
|
loop {
|
|
let window_item = window_item_rc.downcast::<Self>()?;
|
|
if let Some(result) = property_fn(window_item.as_pin_ref()) {
|
|
return Some(result);
|
|
}
|
|
|
|
match window_item_rc
|
|
.parent_item(crate::item_tree::ParentItemTraversalMode::FindAllParents)
|
|
.and_then(|p| next_window_item(&p))
|
|
{
|
|
Some(item) => window_item_rc = item,
|
|
None => return None,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Creates a new FontRequest that uses the provide local font properties. If they're not set, i.e.
|
|
/// the family is an empty string, or the weight is zero, the corresponding properties are fetched
|
|
/// from the next parent WindowItem.
|
|
pub fn resolved_font_request(
|
|
self_rc: &crate::items::ItemRc,
|
|
local_font_family: SharedString,
|
|
local_font_weight: i32,
|
|
local_font_size: LogicalLength,
|
|
local_letter_spacing: LogicalLength,
|
|
local_italic: bool,
|
|
) -> FontRequest {
|
|
let Some(window_item_rc) = next_window_item(self_rc) else {
|
|
return FontRequest::default();
|
|
};
|
|
|
|
FontRequest {
|
|
family: {
|
|
if !local_font_family.is_empty() {
|
|
Some(local_font_family)
|
|
} else {
|
|
crate::items::WindowItem::resolve_font_property(
|
|
&window_item_rc,
|
|
crate::items::WindowItem::font_family,
|
|
)
|
|
}
|
|
},
|
|
weight: {
|
|
if local_font_weight == 0 {
|
|
crate::items::WindowItem::resolve_font_property(
|
|
&window_item_rc,
|
|
crate::items::WindowItem::font_weight,
|
|
)
|
|
} else {
|
|
Some(local_font_weight)
|
|
}
|
|
},
|
|
pixel_size: {
|
|
if local_font_size.get() == 0 as Coord {
|
|
crate::items::WindowItem::resolve_font_property(
|
|
&window_item_rc,
|
|
crate::items::WindowItem::font_size,
|
|
)
|
|
} else {
|
|
Some(local_font_size)
|
|
}
|
|
},
|
|
letter_spacing: Some(local_letter_spacing),
|
|
italic: local_italic,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl ItemConsts for WindowItem {
|
|
const cached_rendering_data_offset: const_field_offset::FieldOffset<Self, CachedRenderingData> =
|
|
Self::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_WindowItemVTable() -> WindowItemVTable for WindowItem
|
|
}
|
|
|
|
/// The implementation used for `ContextMenuArea` and `ContextMenuInternal` elements
|
|
#[repr(C)]
|
|
#[derive(FieldOffsets, Default, SlintElement)]
|
|
#[pin]
|
|
pub struct ContextMenu {
|
|
//pub entries: Property<crate::model::ModelRc<MenuEntry>>,
|
|
pub sub_menu: Callback<MenuEntryArg, MenuEntryModel>,
|
|
pub activated: Callback<MenuEntryArg>,
|
|
pub show: Callback<PointArg>,
|
|
pub cached_rendering_data: CachedRenderingData,
|
|
pub popup_id: Cell<Option<NonZeroU32>>,
|
|
pub enabled: Property<bool>,
|
|
#[cfg(target_os = "android")]
|
|
long_press_timer: Cell<Option<crate::timers::Timer>>,
|
|
}
|
|
|
|
impl Item for ContextMenu {
|
|
fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}
|
|
|
|
fn layout_info(
|
|
self: Pin<&Self>,
|
|
_orientation: Orientation,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> LayoutInfo {
|
|
LayoutInfo::default()
|
|
}
|
|
|
|
fn input_event_filter_before_children(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventFilterResult {
|
|
InputEventFilterResult::ForwardEvent
|
|
}
|
|
|
|
fn input_event(
|
|
self: Pin<&Self>,
|
|
event: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventResult {
|
|
if !self.enabled() {
|
|
return InputEventResult::EventIgnored;
|
|
}
|
|
match event {
|
|
MouseEvent::Pressed { position, button: PointerEventButton::Right, .. } => {
|
|
self.show.call(&(LogicalPosition::from_euclid(*position),));
|
|
InputEventResult::EventAccepted
|
|
}
|
|
#[cfg(target_os = "android")]
|
|
MouseEvent::Pressed { position, button: PointerEventButton::Left, .. } => {
|
|
let timer = crate::timers::Timer::default();
|
|
let self_weak = _self_rc.downgrade();
|
|
let position = *position;
|
|
timer.start(
|
|
crate::timers::TimerMode::SingleShot,
|
|
WindowInner::from_pub(_window_adapter.window())
|
|
.ctx
|
|
.platform()
|
|
.long_press_interval(crate::InternalToken),
|
|
move || {
|
|
let Some(self_rc) = self_weak.upgrade() else { return };
|
|
let Some(self_) = self_rc.downcast::<ContextMenu>() else { return };
|
|
self_.show.call(&(LogicalPosition::from_euclid(position),));
|
|
},
|
|
);
|
|
self.long_press_timer.set(Some(timer));
|
|
InputEventResult::GrabMouse
|
|
}
|
|
#[cfg(target_os = "android")]
|
|
MouseEvent::Released { .. } | MouseEvent::Exit => {
|
|
if let Some(timer) = self.long_press_timer.take() {
|
|
timer.stop();
|
|
}
|
|
InputEventResult::EventIgnored
|
|
}
|
|
#[cfg(target_os = "android")]
|
|
MouseEvent::Moved { .. } => InputEventResult::EventAccepted,
|
|
_ => InputEventResult::EventIgnored,
|
|
}
|
|
}
|
|
|
|
fn key_event(
|
|
self: Pin<&Self>,
|
|
event: &KeyEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> KeyEventResult {
|
|
if !self.enabled() {
|
|
return KeyEventResult::EventIgnored;
|
|
}
|
|
if event.event_type == KeyEventType::KeyPressed
|
|
&& event.text.starts_with(crate::input::key_codes::Menu)
|
|
{
|
|
self.show.call(&(Default::default(),));
|
|
KeyEventResult::EventAccepted
|
|
} else {
|
|
KeyEventResult::EventIgnored
|
|
}
|
|
}
|
|
|
|
fn focus_event(
|
|
self: Pin<&Self>,
|
|
_: &FocusEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> FocusEventResult {
|
|
FocusEventResult::FocusIgnored
|
|
}
|
|
|
|
fn render(
|
|
self: Pin<&Self>,
|
|
_backend: &mut ItemRendererRef,
|
|
_self_rc: &ItemRc,
|
|
_size: LogicalSize,
|
|
) -> RenderingResult {
|
|
RenderingResult::ContinueRenderingChildren
|
|
}
|
|
|
|
fn bounding_rect(
|
|
self: core::pin::Pin<&Self>,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
geometry: LogicalRect,
|
|
) -> LogicalRect {
|
|
geometry
|
|
}
|
|
|
|
fn clips_children(self: core::pin::Pin<&Self>) -> bool {
|
|
false
|
|
}
|
|
}
|
|
|
|
impl ContextMenu {
|
|
pub fn close(self: Pin<&Self>, window_adapter: &Rc<dyn WindowAdapter>, _: &ItemRc) {
|
|
if let Some(id) = self.popup_id.take() {
|
|
WindowInner::from_pub(window_adapter.window()).close_popup(id);
|
|
}
|
|
}
|
|
|
|
pub fn is_open(self: Pin<&Self>, window_adapter: &Rc<dyn WindowAdapter>, _: &ItemRc) -> bool {
|
|
self.popup_id.get().is_some_and(|id| {
|
|
WindowInner::from_pub(window_adapter.window())
|
|
.active_popups()
|
|
.iter()
|
|
.any(|p| p.popup_id == id)
|
|
})
|
|
}
|
|
}
|
|
|
|
impl ItemConsts for ContextMenu {
|
|
const cached_rendering_data_offset: const_field_offset::FieldOffset<Self, CachedRenderingData> =
|
|
Self::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_ContextMenuVTable() -> ContextMenuVTable for ContextMenu
|
|
}
|
|
|
|
#[cfg(feature = "ffi")]
|
|
#[unsafe(no_mangle)]
|
|
pub unsafe extern "C" fn slint_contextmenu_close(
|
|
s: Pin<&ContextMenu>,
|
|
window_adapter: *const crate::window::ffi::WindowAdapterRcOpaque,
|
|
self_component: &vtable::VRc<crate::item_tree::ItemTreeVTable>,
|
|
self_index: u32,
|
|
) {
|
|
let window_adapter = &*(window_adapter as *const Rc<dyn WindowAdapter>);
|
|
let self_rc = ItemRc::new(self_component.clone(), self_index);
|
|
s.close(window_adapter, &self_rc);
|
|
}
|
|
|
|
#[cfg(feature = "ffi")]
|
|
#[unsafe(no_mangle)]
|
|
pub unsafe extern "C" fn slint_contextmenu_is_open(
|
|
s: Pin<&ContextMenu>,
|
|
window_adapter: *const crate::window::ffi::WindowAdapterRcOpaque,
|
|
self_component: &vtable::VRc<crate::item_tree::ItemTreeVTable>,
|
|
self_index: u32,
|
|
) -> bool {
|
|
let window_adapter = &*(window_adapter as *const Rc<dyn WindowAdapter>);
|
|
let self_rc = ItemRc::new(self_component.clone(), self_index);
|
|
s.is_open(window_adapter, &self_rc)
|
|
}
|
|
|
|
/// The implementation of the `BoxShadow` element
|
|
#[repr(C)]
|
|
#[derive(FieldOffsets, Default, SlintElement)]
|
|
#[pin]
|
|
pub struct BoxShadow {
|
|
pub border_radius: Property<LogicalLength>,
|
|
// Shadow specific properties
|
|
pub offset_x: Property<LogicalLength>,
|
|
pub offset_y: Property<LogicalLength>,
|
|
pub color: Property<Color>,
|
|
pub blur: Property<LogicalLength>,
|
|
pub cached_rendering_data: CachedRenderingData,
|
|
}
|
|
|
|
impl Item for BoxShadow {
|
|
fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}
|
|
|
|
fn layout_info(
|
|
self: Pin<&Self>,
|
|
_orientation: Orientation,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> LayoutInfo {
|
|
LayoutInfo { stretch: 1., ..LayoutInfo::default() }
|
|
}
|
|
|
|
fn input_event_filter_before_children(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventFilterResult {
|
|
InputEventFilterResult::ForwardAndIgnore
|
|
}
|
|
|
|
fn input_event(
|
|
self: Pin<&Self>,
|
|
_: &MouseEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> InputEventResult {
|
|
InputEventResult::EventIgnored
|
|
}
|
|
|
|
fn key_event(
|
|
self: Pin<&Self>,
|
|
_: &KeyEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> KeyEventResult {
|
|
KeyEventResult::EventIgnored
|
|
}
|
|
|
|
fn focus_event(
|
|
self: Pin<&Self>,
|
|
_: &FocusEvent,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
) -> FocusEventResult {
|
|
FocusEventResult::FocusIgnored
|
|
}
|
|
|
|
fn render(
|
|
self: Pin<&Self>,
|
|
backend: &mut ItemRendererRef,
|
|
self_rc: &ItemRc,
|
|
size: LogicalSize,
|
|
) -> RenderingResult {
|
|
(*backend).draw_box_shadow(self, self_rc, size);
|
|
RenderingResult::ContinueRenderingChildren
|
|
}
|
|
|
|
fn bounding_rect(
|
|
self: core::pin::Pin<&Self>,
|
|
_window_adapter: &Rc<dyn WindowAdapter>,
|
|
_self_rc: &ItemRc,
|
|
geometry: LogicalRect,
|
|
) -> LogicalRect {
|
|
geometry
|
|
.outer_rect(euclid::SideOffsets2D::from_length_all_same(self.blur()))
|
|
.translate(LogicalVector::from_lengths(self.offset_x(), self.offset_y()))
|
|
}
|
|
|
|
fn clips_children(self: core::pin::Pin<&Self>) -> bool {
|
|
false
|
|
}
|
|
}
|
|
|
|
impl ItemConsts for BoxShadow {
|
|
const cached_rendering_data_offset: const_field_offset::FieldOffset<Self, CachedRenderingData> =
|
|
Self::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_BoxShadowVTable() -> BoxShadowVTable for BoxShadow
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_ComponentContainerVTable() -> ComponentContainerVTable for ComponentContainer
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_ComplexTextVTable() -> ComplexTextVTable for ComplexText
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_SimpleTextVTable() -> SimpleTextVTable for SimpleText
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_TextInputVTable() -> TextInputVTable for TextInput
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_ImageItemVTable() -> ImageItemVTable for ImageItem
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_ClippedImageVTable() -> ClippedImageVTable for ClippedImage
|
|
}
|
|
|
|
#[cfg(feature = "std")]
|
|
declare_item_vtable! {
|
|
fn slint_get_PathVTable() -> PathVTable for Path
|
|
}
|
|
|
|
declare_item_vtable! {
|
|
fn slint_get_MenuItemVTable() -> MenuItemVTable for MenuItem
|
|
}
|
|
|
|
macro_rules! declare_enums {
|
|
($( $(#[$enum_doc:meta])* enum $Name:ident { $( $(#[$value_doc:meta])* $Value:ident,)* })*) => {
|
|
$(
|
|
#[derive(Copy, Clone, Debug, PartialEq, Eq, strum::EnumString, strum::Display, Hash)]
|
|
#[repr(u32)]
|
|
#[strum(serialize_all = "kebab-case")]
|
|
$(#[$enum_doc])*
|
|
pub enum $Name {
|
|
$( $(#[$value_doc])* $Value),*
|
|
}
|
|
|
|
impl Default for $Name {
|
|
fn default() -> Self {
|
|
// Always return the first value
|
|
($(Self::$Value,)*).0
|
|
}
|
|
}
|
|
)*
|
|
};
|
|
}
|
|
|
|
i_slint_common::for_each_enums!(declare_enums);
|
|
|
|
macro_rules! declare_builtin_structs {
|
|
($(
|
|
$(#[$struct_attr:meta])*
|
|
struct $Name:ident {
|
|
@name = $inner_name:literal
|
|
export {
|
|
$( $(#[$pub_attr:meta])* $pub_field:ident : $pub_type:ty, )*
|
|
}
|
|
private {
|
|
$( $(#[$pri_attr:meta])* $pri_field:ident : $pri_type:ty, )*
|
|
}
|
|
}
|
|
)*) => {
|
|
$(
|
|
#[derive(Clone, Debug, Default, PartialEq)]
|
|
#[repr(C)]
|
|
$(#[$struct_attr])*
|
|
pub struct $Name {
|
|
$(
|
|
$(#[$pub_attr])*
|
|
pub $pub_field : $pub_type,
|
|
)*
|
|
$(
|
|
$(#[$pri_attr])*
|
|
pub $pri_field : $pri_type,
|
|
)*
|
|
}
|
|
)*
|
|
};
|
|
}
|
|
|
|
i_slint_common::for_each_builtin_structs!(declare_builtin_structs);
|
|
|
|
#[cfg(feature = "ffi")]
|
|
#[unsafe(no_mangle)]
|
|
pub unsafe extern "C" fn slint_item_absolute_position(
|
|
self_component: &vtable::VRc<crate::item_tree::ItemTreeVTable>,
|
|
self_index: u32,
|
|
) -> crate::lengths::LogicalPoint {
|
|
let self_rc = ItemRc::new(self_component.clone(), self_index);
|
|
self_rc.map_to_window(Default::default())
|
|
}
|