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To be compatible with the 2024 edition, we need to wrap the `no_mangle` attribute in `unsafe()`. The parsing for that in cbindgen was only added in the version 0.28, but we couldn't upgrade cbindgen before because of a regression in cbindgen 0.27 that prevented us from upgrading. Now that cbindgen 0.29 is released with a fix, we can prepare for the 2024 edition
794 lines
27 KiB
Rust
794 lines
27 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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//! Runtime support for layouts.
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// cspell:ignore coord
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use crate::items::{DialogButtonRole, LayoutAlignment};
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use crate::{slice::Slice, Coord, SharedVector};
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use alloc::vec::Vec;
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pub use crate::items::Orientation;
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/// The constraint that applies to an item
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// Also, the field needs to be in alphabetical order because how the generated code sort fields for struct
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#[repr(C)]
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#[derive(Clone, Copy, Debug, PartialEq)]
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pub struct LayoutInfo {
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/// The maximum size for the item.
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pub max: Coord,
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/// The maximum size in percentage of the parent (value between 0 and 100).
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pub max_percent: Coord,
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/// The minimum size for this item.
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pub min: Coord,
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/// The minimum size in percentage of the parent (value between 0 and 100).
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pub min_percent: Coord,
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/// the preferred size
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pub preferred: Coord,
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/// the stretch factor
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pub stretch: f32,
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}
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impl Default for LayoutInfo {
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fn default() -> Self {
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LayoutInfo {
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min: 0 as _,
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max: Coord::MAX,
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min_percent: 0 as _,
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max_percent: 100 as _,
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preferred: 0 as _,
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stretch: 0 as _,
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}
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}
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}
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impl LayoutInfo {
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// Note: This "logic" is duplicated in the cpp generator's generated code for merging layout infos.
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#[must_use]
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pub fn merge(&self, other: &LayoutInfo) -> Self {
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Self {
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min: self.min.max(other.min),
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max: self.max.min(other.max),
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min_percent: self.min_percent.max(other.min_percent),
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max_percent: self.max_percent.min(other.max_percent),
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preferred: self.preferred.max(other.preferred),
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stretch: self.stretch.min(other.stretch),
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}
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}
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/// Helper function to return a preferred size which is within the min/max constraints
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#[must_use]
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pub fn preferred_bounded(&self) -> Coord {
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self.preferred.min(self.max).max(self.min)
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}
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}
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impl core::ops::Add for LayoutInfo {
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type Output = Self;
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fn add(self, rhs: Self) -> Self::Output {
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self.merge(&rhs)
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}
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}
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/// Returns the logical min and max sizes given the provided layout constraints.
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pub fn min_max_size_for_layout_constraints(
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constraints_horizontal: LayoutInfo,
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constraints_vertical: LayoutInfo,
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) -> (Option<crate::api::LogicalSize>, Option<crate::api::LogicalSize>) {
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let min_width = constraints_horizontal.min.min(constraints_horizontal.max) as f32;
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let min_height = constraints_vertical.min.min(constraints_vertical.max) as f32;
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let max_width = constraints_horizontal.max.max(constraints_horizontal.min) as f32;
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let max_height = constraints_vertical.max.max(constraints_vertical.min) as f32;
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//cfg!(target_arch = "wasm32") is there because wasm32 winit don't like when max size is None:
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// panicked at 'Property is read only: JsValue(NoModificationAllowedError: CSSStyleDeclaration.removeProperty: Can't remove property 'max-width' from computed style
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let min_size = if min_width > 0. || min_height > 0. || cfg!(target_arch = "wasm32") {
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Some(crate::api::LogicalSize::new(min_width, min_height))
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} else {
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None
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};
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let max_size = if (max_width > 0.
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&& max_height > 0.
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&& (max_width < i32::MAX as f32 || max_height < i32::MAX as f32))
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|| cfg!(target_arch = "wasm32")
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{
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// maximum widget size for Qt and a workaround for the winit api not allowing partial constraints
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let window_size_max = 16_777_215.;
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Some(crate::api::LogicalSize::new(
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max_width.min(window_size_max),
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max_height.min(window_size_max),
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))
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} else {
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None
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};
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(min_size, max_size)
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}
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/// Implement a saturating_add version for both possible value of Coord.
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/// So that adding the max value does not overflow
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trait Saturating {
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fn add(_: Self, _: Self) -> Self;
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}
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impl Saturating for i32 {
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#[inline]
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fn add(a: Self, b: Self) -> Self {
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a.saturating_add(b)
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}
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}
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impl Saturating for f32 {
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#[inline]
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fn add(a: Self, b: Self) -> Self {
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a + b
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}
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}
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mod grid_internal {
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use super::*;
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fn order_coord<T: PartialOrd>(a: &T, b: &T) -> core::cmp::Ordering {
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a.partial_cmp(b).unwrap_or(core::cmp::Ordering::Equal)
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}
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#[derive(Debug, Clone)]
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pub struct LayoutData {
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// inputs
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pub min: Coord,
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pub max: Coord,
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pub pref: Coord,
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pub stretch: f32,
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// outputs
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pub pos: Coord,
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pub size: Coord,
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}
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impl Default for LayoutData {
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fn default() -> Self {
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LayoutData {
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min: 0 as _,
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max: Coord::MAX,
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pref: 0 as _,
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stretch: f32::MAX,
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pos: 0 as _,
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size: 0 as _,
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}
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}
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}
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trait Adjust {
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fn can_grow(_: &LayoutData) -> Coord;
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fn to_distribute(expected_size: Coord, current_size: Coord) -> Coord;
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fn distribute(_: &mut LayoutData, val: Coord);
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}
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struct Grow;
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impl Adjust for Grow {
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fn can_grow(it: &LayoutData) -> Coord {
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it.max - it.size
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}
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fn to_distribute(expected_size: Coord, current_size: Coord) -> Coord {
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expected_size - current_size
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}
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fn distribute(it: &mut LayoutData, val: Coord) {
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it.size += val;
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}
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}
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struct Shrink;
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impl Adjust for Shrink {
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fn can_grow(it: &LayoutData) -> Coord {
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it.size - it.min
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}
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fn to_distribute(expected_size: Coord, current_size: Coord) -> Coord {
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current_size - expected_size
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}
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fn distribute(it: &mut LayoutData, val: Coord) {
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it.size -= val;
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}
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}
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#[allow(clippy::unnecessary_cast)] // Coord
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fn adjust_items<A: Adjust>(data: &mut [LayoutData], size_without_spacing: Coord) -> Option<()> {
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loop {
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let size_cannot_grow: Coord = data
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.iter()
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.filter(|it| A::can_grow(it) <= 0 as _)
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.map(|it| it.size)
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.fold(0 as Coord, Saturating::add);
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let total_stretch: f32 =
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data.iter().filter(|it| A::can_grow(it) > 0 as _).map(|it| it.stretch).sum();
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let actual_stretch = |s: f32| if total_stretch <= 0. { 1. } else { s };
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let max_grow = data
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.iter()
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.filter(|it| A::can_grow(it) > 0 as _)
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.map(|it| A::can_grow(it) as f32 / actual_stretch(it.stretch))
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.min_by(order_coord)?;
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let current_size: Coord = data
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.iter()
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.filter(|it| A::can_grow(it) > 0 as _)
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.map(|it| it.size)
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.fold(0 as _, Saturating::add);
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//let to_distribute = size_without_spacing - (size_cannot_grow + current_size);
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let to_distribute =
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A::to_distribute(size_without_spacing, size_cannot_grow + current_size) as f32;
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if to_distribute <= 0. || max_grow <= 0. {
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return Some(());
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}
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let grow = if total_stretch <= 0. {
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to_distribute
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/ (data.iter().filter(|it| A::can_grow(it) > 0 as _).count() as Coord) as f32
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} else {
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to_distribute / total_stretch
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}
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.min(max_grow);
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let mut distributed = 0 as Coord;
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for it in data.iter_mut().filter(|it| A::can_grow(it) > 0 as Coord) {
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let val = (grow * actual_stretch(it.stretch)) as Coord;
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A::distribute(it, val);
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distributed += val;
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}
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if distributed <= 0 as Coord {
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// This can happen when Coord is integer and there is less then a pixel to add to each elements
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// just give the pixel to the one with the bigger stretch
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if let Some(it) = data
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.iter_mut()
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.filter(|it| A::can_grow(it) > 0 as _)
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.max_by(|a, b| actual_stretch(a.stretch).total_cmp(&b.stretch))
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{
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A::distribute(it, to_distribute as Coord);
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}
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return Some(());
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}
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}
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}
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pub fn layout_items(data: &mut [LayoutData], start_pos: Coord, size: Coord, spacing: Coord) {
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let size_without_spacing = size - spacing * (data.len() - 1) as Coord;
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let mut pref = 0 as Coord;
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for it in data.iter_mut() {
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it.size = it.pref;
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pref += it.pref;
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}
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if size_without_spacing >= pref {
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adjust_items::<Grow>(data, size_without_spacing);
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} else if size_without_spacing < pref {
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adjust_items::<Shrink>(data, size_without_spacing);
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}
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let mut pos = start_pos;
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for it in data.iter_mut() {
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it.pos = pos;
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pos = Saturating::add(pos, Saturating::add(it.size, spacing));
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}
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}
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#[test]
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#[allow(clippy::float_cmp)] // We want bit-wise equality here
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fn test_layout_items() {
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let my_items = &mut [
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LayoutData { min: 100., max: 200., pref: 100., stretch: 1., ..Default::default() },
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LayoutData { min: 50., max: 300., pref: 100., stretch: 1., ..Default::default() },
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LayoutData { min: 50., max: 150., pref: 100., stretch: 1., ..Default::default() },
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];
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layout_items(my_items, 100., 650., 0.);
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assert_eq!(my_items[0].size, 200.);
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assert_eq!(my_items[1].size, 300.);
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assert_eq!(my_items[2].size, 150.);
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layout_items(my_items, 100., 200., 0.);
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assert_eq!(my_items[0].size, 100.);
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assert_eq!(my_items[1].size, 50.);
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assert_eq!(my_items[2].size, 50.);
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layout_items(my_items, 100., 300., 0.);
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assert_eq!(my_items[0].size, 100.);
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assert_eq!(my_items[1].size, 100.);
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assert_eq!(my_items[2].size, 100.);
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}
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/// Create a vector of LayoutData for an array of GridLayoutCellData
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pub fn to_layout_data(
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data: &[GridLayoutCellData],
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spacing: Coord,
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size: Option<Coord>,
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) -> Vec<LayoutData> {
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let mut num = 0usize;
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for cell in data {
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num = num.max(cell.col_or_row as usize + cell.span.max(1) as usize);
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}
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if num < 1 {
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return Default::default();
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}
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let mut layout_data =
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alloc::vec![grid_internal::LayoutData { stretch: 1., ..Default::default() }; num];
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let mut has_spans = false;
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for cell in data {
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let constraint = &cell.constraint;
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let mut max = constraint.max;
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if let Some(size) = size {
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max = max.min(size * constraint.max_percent / 100 as Coord);
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}
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for c in 0..(cell.span as usize) {
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let cdata = &mut layout_data[cell.col_or_row as usize + c];
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cdata.max = cdata.max.min(max);
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}
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if cell.span == 1 {
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let mut min = constraint.min;
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if let Some(size) = size {
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min = min.max(size * constraint.min_percent / 100 as Coord);
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}
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let pref = constraint.preferred.min(max).max(min);
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let cdata = &mut layout_data[cell.col_or_row as usize];
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cdata.min = cdata.min.max(min);
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cdata.pref = cdata.pref.max(pref);
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cdata.stretch = cdata.stretch.min(constraint.stretch);
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} else {
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has_spans = true;
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}
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}
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if has_spans {
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// Adjust minimum sizes
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for cell in data.iter().filter(|cell| cell.span > 1) {
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let span_data = &mut layout_data
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[(cell.col_or_row as usize)..(cell.col_or_row + cell.span) as usize];
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let mut min = cell.constraint.min;
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if let Some(size) = size {
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min = min.max(size * cell.constraint.min_percent / 100 as Coord);
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}
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grid_internal::layout_items(span_data, 0 as _, min, spacing);
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for cdata in span_data {
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if cdata.min < cdata.size {
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cdata.min = cdata.size;
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}
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}
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}
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// Adjust maximum sizes
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for cell in data.iter().filter(|cell| cell.span > 1) {
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let span_data = &mut layout_data
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[(cell.col_or_row as usize)..(cell.col_or_row + cell.span) as usize];
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let mut max = cell.constraint.max;
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if let Some(size) = size {
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max = max.min(size * cell.constraint.max_percent / 100 as Coord);
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}
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grid_internal::layout_items(span_data, 0 as _, max, spacing);
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for cdata in span_data {
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if cdata.max > cdata.size {
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cdata.max = cdata.size;
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}
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}
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}
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// Adjust preferred sizes
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for cell in data.iter().filter(|cell| cell.span > 1) {
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let span_data = &mut layout_data
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[(cell.col_or_row as usize)..(cell.col_or_row + cell.span) as usize];
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grid_internal::layout_items(span_data, 0 as _, cell.constraint.preferred, spacing);
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for cdata in span_data {
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cdata.pref = cdata.pref.max(cdata.size).min(cdata.max).max(cdata.min);
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}
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}
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// Adjust stretches
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for cell in data.iter().filter(|cell| cell.span > 1) {
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let span_data = &mut layout_data
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[(cell.col_or_row as usize)..(cell.col_or_row + cell.span) as usize];
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let total_stretch: f32 = span_data.iter().map(|c| c.stretch).sum();
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if total_stretch > cell.constraint.stretch {
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for cdata in span_data {
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cdata.stretch *= cell.constraint.stretch / total_stretch;
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}
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}
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}
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}
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layout_data
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}
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}
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#[repr(C)]
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pub struct Constraint {
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pub min: Coord,
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pub max: Coord,
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}
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impl Default for Constraint {
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fn default() -> Self {
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Constraint { min: 0 as Coord, max: Coord::MAX }
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}
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}
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#[repr(C)]
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#[derive(Copy, Clone, Debug, Default)]
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pub struct Padding {
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pub begin: Coord,
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pub end: Coord,
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}
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#[repr(C)]
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#[derive(Debug)]
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pub struct GridLayoutData<'a> {
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pub size: Coord,
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pub spacing: Coord,
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pub padding: Padding,
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pub cells: Slice<'a, GridLayoutCellData>,
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}
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#[repr(C)]
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#[derive(Default, Debug)]
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pub struct GridLayoutCellData {
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/// col, or row.
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pub col_or_row: u16,
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/// colspan or rowspan
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pub span: u16,
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pub constraint: LayoutInfo,
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}
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/// return, an array which is of size `data.cells.len() * 2` which for each cell we give the pos, size
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pub fn solve_grid_layout(data: &GridLayoutData) -> SharedVector<Coord> {
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let mut layout_data =
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grid_internal::to_layout_data(data.cells.as_slice(), data.spacing, Some(data.size));
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if layout_data.is_empty() {
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return Default::default();
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}
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grid_internal::layout_items(
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&mut layout_data,
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data.padding.begin,
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data.size - (data.padding.begin + data.padding.end),
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data.spacing,
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);
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let mut result = SharedVector::with_capacity(4 * data.cells.len());
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for cell in data.cells.iter() {
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let cdata = &layout_data[cell.col_or_row as usize];
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result.push(cdata.pos);
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result.push(if cell.span > 0 {
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let first_cell = &layout_data[cell.col_or_row as usize];
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let last_cell = &layout_data[cell.col_or_row as usize + cell.span as usize - 1];
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last_cell.pos + last_cell.size - first_cell.pos
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} else {
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0 as Coord
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});
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}
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result
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}
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pub fn grid_layout_info(
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cells: Slice<GridLayoutCellData>,
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spacing: Coord,
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padding: &Padding,
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) -> LayoutInfo {
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let layout_data = grid_internal::to_layout_data(cells.as_slice(), spacing, None);
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if layout_data.is_empty() {
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return Default::default();
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}
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let spacing_w = spacing * (layout_data.len() - 1) as Coord + padding.begin + padding.end;
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let min = layout_data.iter().map(|data| data.min).sum::<Coord>() + spacing_w;
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let max = layout_data.iter().map(|data| data.max).fold(spacing_w, Saturating::add);
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let preferred = layout_data.iter().map(|data| data.pref).sum::<Coord>() + spacing_w;
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let stretch = layout_data.iter().map(|data| data.stretch).sum::<f32>();
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LayoutInfo { min, max, min_percent: 0 as _, max_percent: 100 as _, preferred, stretch }
|
|
}
|
|
|
|
#[repr(C)]
|
|
#[derive(Debug)]
|
|
/// The BoxLayoutData is used to represent both a Horizontal and Vertical layout.
|
|
/// The width/height x/y correspond to that of a horizontal layout.
|
|
/// For vertical layout, they are inverted
|
|
pub struct BoxLayoutData<'a> {
|
|
pub size: Coord,
|
|
pub spacing: Coord,
|
|
pub padding: Padding,
|
|
pub alignment: LayoutAlignment,
|
|
pub cells: Slice<'a, BoxLayoutCellData>,
|
|
}
|
|
|
|
#[repr(C)]
|
|
#[derive(Default, Debug, Clone)]
|
|
pub struct BoxLayoutCellData {
|
|
pub constraint: LayoutInfo,
|
|
}
|
|
|
|
/// Solve a BoxLayout
|
|
pub fn solve_box_layout(data: &BoxLayoutData, repeater_indexes: Slice<u32>) -> SharedVector<Coord> {
|
|
let mut result = SharedVector::<Coord>::default();
|
|
result.resize(data.cells.len() * 2 + repeater_indexes.len(), 0 as _);
|
|
|
|
if data.cells.is_empty() {
|
|
return result;
|
|
}
|
|
|
|
let mut layout_data: Vec<_> = data
|
|
.cells
|
|
.iter()
|
|
.map(|c| {
|
|
let min = c.constraint.min.max(c.constraint.min_percent * data.size / 100 as Coord);
|
|
let max = c.constraint.max.min(c.constraint.max_percent * data.size / 100 as Coord);
|
|
grid_internal::LayoutData {
|
|
min,
|
|
max,
|
|
pref: c.constraint.preferred.min(max).max(min),
|
|
stretch: c.constraint.stretch,
|
|
..Default::default()
|
|
}
|
|
})
|
|
.collect();
|
|
|
|
let size_without_padding = data.size - data.padding.begin - data.padding.end;
|
|
let pref_size: Coord = layout_data.iter().map(|it| it.pref).sum();
|
|
let num_spacings = (layout_data.len() - 1) as Coord;
|
|
let spacings = data.spacing * num_spacings;
|
|
|
|
let align = match data.alignment {
|
|
LayoutAlignment::Stretch => {
|
|
grid_internal::layout_items(
|
|
&mut layout_data,
|
|
data.padding.begin,
|
|
size_without_padding,
|
|
data.spacing,
|
|
);
|
|
None
|
|
}
|
|
_ if size_without_padding <= pref_size + spacings => {
|
|
grid_internal::layout_items(
|
|
&mut layout_data,
|
|
data.padding.begin,
|
|
size_without_padding,
|
|
data.spacing,
|
|
);
|
|
None
|
|
}
|
|
LayoutAlignment::Center => Some((
|
|
data.padding.begin + (size_without_padding - pref_size - spacings) / 2 as Coord,
|
|
data.spacing,
|
|
)),
|
|
LayoutAlignment::Start => Some((data.padding.begin, data.spacing)),
|
|
LayoutAlignment::End => {
|
|
Some((data.padding.begin + (size_without_padding - pref_size - spacings), data.spacing))
|
|
}
|
|
LayoutAlignment::SpaceBetween => {
|
|
Some((data.padding.begin, (size_without_padding - pref_size) / num_spacings))
|
|
}
|
|
LayoutAlignment::SpaceAround => {
|
|
let spacing = (size_without_padding - pref_size) / (num_spacings + 1 as Coord);
|
|
Some((data.padding.begin + spacing / 2 as Coord, spacing))
|
|
}
|
|
};
|
|
if let Some((mut pos, spacing)) = align {
|
|
for it in &mut layout_data {
|
|
it.pos = pos;
|
|
it.size = it.pref;
|
|
pos += spacing + it.size;
|
|
}
|
|
}
|
|
|
|
let res = result.make_mut_slice();
|
|
|
|
// The index/2 in result in which we should add the next repeated item
|
|
let mut repeat_offset =
|
|
res.len() / 2 - repeater_indexes.iter().skip(1).step_by(2).sum::<u32>() as usize;
|
|
// The index/2 in repeater_indexes
|
|
let mut next_rep = 0;
|
|
// The index/2 in result in which we should add the next non-repeated item
|
|
let mut current_offset = 0;
|
|
for (idx, layout) in layout_data.iter().enumerate() {
|
|
let o = loop {
|
|
if let Some(nr) = repeater_indexes.get(next_rep * 2) {
|
|
let nr = *nr as usize;
|
|
if nr == idx {
|
|
for o in 0..2 {
|
|
res[current_offset * 2 + o] = (repeat_offset * 2 + o) as _;
|
|
}
|
|
current_offset += 1;
|
|
}
|
|
if idx >= nr {
|
|
if idx - nr == repeater_indexes[next_rep * 2 + 1] as usize {
|
|
next_rep += 1;
|
|
continue;
|
|
}
|
|
repeat_offset += 1;
|
|
break repeat_offset - 1;
|
|
}
|
|
}
|
|
current_offset += 1;
|
|
break current_offset - 1;
|
|
};
|
|
res[o * 2] = layout.pos;
|
|
res[o * 2 + 1] = layout.size;
|
|
}
|
|
result
|
|
}
|
|
|
|
/// Return the LayoutInfo for a BoxLayout with the given cells.
|
|
pub fn box_layout_info(
|
|
cells: Slice<BoxLayoutCellData>,
|
|
spacing: Coord,
|
|
padding: &Padding,
|
|
alignment: LayoutAlignment,
|
|
) -> LayoutInfo {
|
|
let count = cells.len();
|
|
if count < 1 {
|
|
return LayoutInfo { max: 0 as _, ..LayoutInfo::default() };
|
|
};
|
|
let is_stretch = alignment == LayoutAlignment::Stretch;
|
|
let extra_w = padding.begin + padding.end + spacing * (count - 1) as Coord;
|
|
let min = cells.iter().map(|c| c.constraint.min).sum::<Coord>() + extra_w;
|
|
let max = if is_stretch {
|
|
(cells.iter().map(|c| c.constraint.max).fold(extra_w, Saturating::add)).max(min)
|
|
} else {
|
|
Coord::MAX
|
|
};
|
|
let preferred = cells.iter().map(|c| c.constraint.preferred_bounded()).sum::<Coord>() + extra_w;
|
|
let stretch = cells.iter().map(|c| c.constraint.stretch).sum::<f32>();
|
|
LayoutInfo { min, max, min_percent: 0 as _, max_percent: 100 as _, preferred, stretch }
|
|
}
|
|
|
|
pub fn box_layout_info_ortho(cells: Slice<BoxLayoutCellData>, padding: &Padding) -> LayoutInfo {
|
|
let count = cells.len();
|
|
if count < 1 {
|
|
return LayoutInfo { max: 0 as _, ..LayoutInfo::default() };
|
|
};
|
|
let extra_w = padding.begin + padding.end;
|
|
|
|
let mut fold =
|
|
cells.iter().fold(LayoutInfo { stretch: f32::MAX, ..Default::default() }, |a, b| {
|
|
a.merge(&b.constraint)
|
|
});
|
|
fold.max = fold.max.max(fold.min);
|
|
fold.preferred = fold.preferred.clamp(fold.min, fold.max);
|
|
fold.min += extra_w;
|
|
fold.max = Saturating::add(fold.max, extra_w);
|
|
fold.preferred += extra_w;
|
|
fold
|
|
}
|
|
|
|
/// Given the cells of a layout of a Dialog, re-order the button according to the platform
|
|
///
|
|
/// This function assume that the `roles` contains the roles of the button which are the first `cells`
|
|
/// It will simply change the column field of the cell
|
|
pub fn reorder_dialog_button_layout(cells: &mut [GridLayoutCellData], roles: &[DialogButtonRole]) {
|
|
fn add_buttons(
|
|
cells: &mut [GridLayoutCellData],
|
|
roles: &[DialogButtonRole],
|
|
idx: &mut u16,
|
|
role: DialogButtonRole,
|
|
) {
|
|
for (cell, r) in cells.iter_mut().zip(roles.iter()) {
|
|
if *r == role {
|
|
cell.col_or_row = *idx;
|
|
*idx += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "std")]
|
|
fn is_kde() -> bool {
|
|
// assume some unix check if XDG_CURRENT_DESKTOP stats with K
|
|
std::env::var("XDG_CURRENT_DESKTOP")
|
|
.ok()
|
|
.and_then(|v| v.as_bytes().first().copied())
|
|
.is_some_and(|x| x.eq_ignore_ascii_case(&b'K'))
|
|
}
|
|
#[cfg(not(feature = "std"))]
|
|
let is_kde = || true;
|
|
|
|
let mut idx = 0;
|
|
|
|
if cfg!(windows) {
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Reset);
|
|
idx += 1;
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Accept);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Action);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Reject);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Apply);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Help);
|
|
} else if cfg!(target_os = "macos") {
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Help);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Reset);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Apply);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Action);
|
|
idx += 1;
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Reject);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Accept);
|
|
} else if is_kde() {
|
|
// KDE variant
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Help);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Reset);
|
|
idx += 1;
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Action);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Accept);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Apply);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Reject);
|
|
} else {
|
|
// GNOME variant and fallback for WASM build
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Help);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Reset);
|
|
idx += 1;
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Action);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Apply);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Reject);
|
|
add_buttons(cells, roles, &mut idx, DialogButtonRole::Accept);
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "ffi")]
|
|
pub(crate) mod ffi {
|
|
#![allow(unsafe_code)]
|
|
|
|
use super::*;
|
|
|
|
#[unsafe(no_mangle)]
|
|
pub extern "C" fn slint_solve_grid_layout(
|
|
data: &GridLayoutData,
|
|
result: &mut SharedVector<Coord>,
|
|
) {
|
|
*result = super::solve_grid_layout(data)
|
|
}
|
|
|
|
#[unsafe(no_mangle)]
|
|
pub extern "C" fn slint_grid_layout_info(
|
|
cells: Slice<GridLayoutCellData>,
|
|
spacing: Coord,
|
|
padding: &Padding,
|
|
) -> LayoutInfo {
|
|
super::grid_layout_info(cells, spacing, padding)
|
|
}
|
|
|
|
#[unsafe(no_mangle)]
|
|
pub extern "C" fn slint_solve_box_layout(
|
|
data: &BoxLayoutData,
|
|
repeater_indexes: Slice<u32>,
|
|
result: &mut SharedVector<Coord>,
|
|
) {
|
|
*result = super::solve_box_layout(data, repeater_indexes)
|
|
}
|
|
|
|
#[unsafe(no_mangle)]
|
|
/// Return the LayoutInfo for a BoxLayout with the given cells.
|
|
pub extern "C" fn slint_box_layout_info(
|
|
cells: Slice<BoxLayoutCellData>,
|
|
spacing: Coord,
|
|
padding: &Padding,
|
|
alignment: LayoutAlignment,
|
|
) -> LayoutInfo {
|
|
super::box_layout_info(cells, spacing, padding, alignment)
|
|
}
|
|
|
|
#[unsafe(no_mangle)]
|
|
/// Return the LayoutInfo for a BoxLayout with the given cells.
|
|
pub extern "C" fn slint_box_layout_info_ortho(
|
|
cells: Slice<BoxLayoutCellData>,
|
|
padding: &Padding,
|
|
) -> LayoutInfo {
|
|
super::box_layout_info_ortho(cells, padding)
|
|
}
|
|
|
|
/// Calls [`reorder_dialog_button_layout`].
|
|
///
|
|
/// Safety: `cells` must be a pointer to a mutable array of cell data, the array must have at
|
|
/// least `roles.len()` elements.
|
|
#[unsafe(no_mangle)]
|
|
pub unsafe extern "C" fn slint_reorder_dialog_button_layout(
|
|
cells: *mut GridLayoutCellData,
|
|
roles: Slice<DialogButtonRole>,
|
|
) {
|
|
reorder_dialog_button_layout(core::slice::from_raw_parts_mut(cells, roles.len()), &roles);
|
|
}
|
|
}
|