slint/internal/core/platform.rs
2025-02-24 18:27:25 +01:00

425 lines
17 KiB
Rust

// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
/*!
The backend is the abstraction for crates that need to do the actual drawing and event loop
*/
#![warn(missing_docs)]
pub use crate::api::PlatformError;
use crate::api::{LogicalPosition, LogicalSize};
pub use crate::renderer::Renderer;
#[cfg(feature = "software-renderer")]
pub use crate::software_renderer;
#[cfg(all(not(feature = "std"), feature = "unsafe-single-threaded"))]
use crate::unsafe_single_threaded::OnceCell;
pub use crate::window::{LayoutConstraints, WindowAdapter, WindowProperties};
use crate::SharedString;
use alloc::boxed::Box;
use alloc::rc::Rc;
use alloc::string::String;
#[cfg(all(feature = "std", not(target_os = "android")))]
use once_cell::sync::OnceCell;
#[cfg(all(feature = "std", not(target_arch = "wasm32")))]
use std::time;
#[cfg(target_arch = "wasm32")]
use web_time as time;
/// This trait defines the interface between Slint and platform APIs typically provided by operating and windowing systems.
pub trait Platform {
/// Instantiate a window for a component.
fn create_window_adapter(&self) -> Result<Rc<dyn WindowAdapter>, PlatformError>;
/// Spins an event loop and renders the visible windows.
fn run_event_loop(&self) -> Result<(), PlatformError> {
Err(PlatformError::NoEventLoopProvider)
}
/// Spins an event loop for a specified period of time.
///
/// This function is similar to `run_event_loop()` with two differences:
/// * The function is expected to return after the provided timeout, but
/// allow for subsequent invocations to resume the previous loop. The
/// function can return earlier if the loop was terminated otherwise,
/// for example by `quit_event_loop()` or a last-window-closed mechanism.
/// * If the timeout is zero, the implementation should merely peek and
/// process any pending events, but then return immediately.
///
/// When the function returns `ControlFlow::Continue`, it is assumed that
/// the loop remains intact and that in the future the caller should call
/// `process_events()` again, to permit the user to continue to interact with
/// windows.
/// When the function returns `ControlFlow::Break`, it is assumed that the
/// event loop was terminated. Any subsequent calls to `process_events()`
/// will start the event loop afresh.
#[doc(hidden)]
fn process_events(
&self,
_timeout: core::time::Duration,
_: crate::InternalToken,
) -> Result<core::ops::ControlFlow<()>, PlatformError> {
Err(PlatformError::NoEventLoopProvider)
}
#[doc(hidden)]
#[deprecated(
note = "i-slint-core takes care of closing behavior. Application should call run_event_loop_until_quit"
)]
/// This is being phased out, see #1499.
fn set_event_loop_quit_on_last_window_closed(&self, quit_on_last_window_closed: bool) {
assert!(!quit_on_last_window_closed);
crate::context::GLOBAL_CONTEXT
.with(|ctx| (*ctx.get().unwrap().0.window_count.borrow_mut()) += 1);
}
/// Return an [`EventLoopProxy`] that can be used to send event to the event loop
///
/// If this function returns `None` (the default implementation), then it will
/// not be possible to send event to the event loop and the function
/// [`slint::invoke_from_event_loop()`](crate::api::invoke_from_event_loop) and
/// [`slint::quit_event_loop()`](crate::api::quit_event_loop) will panic
fn new_event_loop_proxy(&self) -> Option<Box<dyn EventLoopProxy>> {
None
}
/// Returns the current time as a monotonic duration since the start of the program
///
/// This is used by the animations and timer to compute the elapsed time.
///
/// When the `std` feature is enabled, this function is implemented in terms of
/// [`std::time::Instant::now()`], but on `#![no_std]` platform, this function must
/// be implemented.
fn duration_since_start(&self) -> core::time::Duration {
#[cfg(feature = "std")]
{
let the_beginning = *INITIAL_INSTANT.get_or_init(time::Instant::now);
time::Instant::now() - the_beginning
}
#[cfg(not(feature = "std"))]
unimplemented!("The platform abstraction must implement `duration_since_start`")
}
/// Returns the current interval to internal measure the duration to send a double click event.
///
/// A double click event is a series of two pointer clicks.
fn click_interval(&self) -> core::time::Duration {
// 500ms is the default delay according to https://en.wikipedia.org/wiki/Double-click#Speed_and_timing
core::time::Duration::from_millis(500)
}
/// Sends the given text into the system clipboard.
///
/// If the platform doesn't support the specified clipboard, this function should do nothing
fn set_clipboard_text(&self, _text: &str, _clipboard: Clipboard) {}
/// Returns a copy of text stored in the system clipboard, if any.
///
/// If the platform doesn't support the specified clipboard, the function should return None
fn clipboard_text(&self, _clipboard: Clipboard) -> Option<String> {
None
}
/// This function is called when debug() is used in .slint files. The implementation
/// should direct the output to some developer visible terminal. The default implementation
/// uses stderr if available, or `console.log` when targeting wasm.
fn debug_log(&self, _arguments: core::fmt::Arguments) {
crate::tests::default_debug_log(_arguments);
}
#[cfg(target_os = "android")]
#[doc(hidden)]
/// The long press interval before showing a context menu
fn long_press_interval(&self, _: crate::InternalToken) -> core::time::Duration {
core::time::Duration::from_millis(500)
}
}
/// The clip board, used in [`Platform::clipboard_text`] and [Platform::set_clipboard_text`]
#[repr(u8)]
#[non_exhaustive]
#[derive(PartialEq, Clone, Default)]
pub enum Clipboard {
/// This is the default clipboard used for text action for Ctrl+V, Ctrl+C.
/// Corresponds to the secondary clipboard on X11.
#[default]
DefaultClipboard = 0,
/// This is the clipboard that is used when text is selected
/// Corresponds to the primary clipboard on X11.
/// The Platform implementation should do nothing if copy on select is not supported on that platform.
SelectionClipboard = 1,
}
/// Trait that is returned by the [`Platform::new_event_loop_proxy`]
///
/// This are the implementation details for the function that may need to
/// communicate with the eventloop from different thread
pub trait EventLoopProxy: Send + Sync {
/// Exits the event loop.
///
/// This is what is called by [`slint::quit_event_loop()`](crate::api::quit_event_loop)
fn quit_event_loop(&self) -> Result<(), crate::api::EventLoopError>;
/// Invoke the function from the event loop.
///
/// This is what is called by [`slint::invoke_from_event_loop()`](crate::api::invoke_from_event_loop)
fn invoke_from_event_loop(
&self,
event: Box<dyn FnOnce() + Send>,
) -> Result<(), crate::api::EventLoopError>;
}
#[cfg(feature = "std")]
static INITIAL_INSTANT: once_cell::sync::OnceCell<time::Instant> = once_cell::sync::OnceCell::new();
#[cfg(feature = "std")]
impl std::convert::From<crate::animations::Instant> for time::Instant {
fn from(our_instant: crate::animations::Instant) -> Self {
let the_beginning = *INITIAL_INSTANT.get_or_init(time::Instant::now);
the_beginning + core::time::Duration::from_millis(our_instant.0)
}
}
#[cfg(not(target_os = "android"))]
static EVENTLOOP_PROXY: OnceCell<Box<dyn EventLoopProxy + 'static>> = OnceCell::new();
// On android, we allow the platform to be reset and the global eventloop proxy to be replaced.
#[cfg(target_os = "android")]
static EVENTLOOP_PROXY: std::sync::Mutex<Option<Box<dyn EventLoopProxy + 'static>>> =
std::sync::Mutex::new(None);
pub(crate) fn with_event_loop_proxy<R>(f: impl FnOnce(Option<&dyn EventLoopProxy>) -> R) -> R {
#[cfg(not(target_os = "android"))]
return f(EVENTLOOP_PROXY.get().map(core::ops::Deref::deref));
#[cfg(target_os = "android")]
return f(EVENTLOOP_PROXY.lock().unwrap().as_ref().map(core::ops::Deref::deref));
}
/// This enum describes the different error scenarios that may occur when [`set_platform`]
/// fails.
#[derive(Debug, Clone, PartialEq)]
#[repr(C)]
#[non_exhaustive]
pub enum SetPlatformError {
/// The platform has already been initialized in an earlier call to [`set_platform`].
AlreadySet,
}
impl core::fmt::Display for SetPlatformError {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
match self {
SetPlatformError::AlreadySet => {
f.write_str("The platform has already been initialized.")
}
}
}
}
#[cfg(feature = "std")]
impl std::error::Error for SetPlatformError {}
/// Set the Slint platform abstraction.
///
/// If the platform abstraction was already set this will return `Err`.
pub fn set_platform(platform: Box<dyn Platform + 'static>) -> Result<(), SetPlatformError> {
crate::context::GLOBAL_CONTEXT.with(|instance| {
if instance.get().is_some() {
return Err(SetPlatformError::AlreadySet);
}
if let Some(proxy) = platform.new_event_loop_proxy() {
#[cfg(not(target_os = "android"))]
{
EVENTLOOP_PROXY.set(proxy).map_err(|_| SetPlatformError::AlreadySet)?;
}
#[cfg(target_os = "android")]
{
*EVENTLOOP_PROXY.lock().unwrap() = Some(proxy);
}
}
instance
.set(crate::SlintContext::new(platform))
.map_err(|_| SetPlatformError::AlreadySet)
.unwrap();
// Ensure a sane starting point for the animation tick.
update_timers_and_animations();
Ok(())
})
}
/// Call this function to update and potentially activate any pending timers, as well
/// as advance the state of any active animations.
///
/// This function should be called before rendering or processing input event, at the
/// beginning of each event loop iteration.
pub fn update_timers_and_animations() {
crate::animations::update_animations();
crate::timers::TimerList::maybe_activate_timers(crate::animations::Instant::now());
crate::properties::ChangeTracker::run_change_handlers();
}
/// Returns the duration before the next timer is expected to be activated. This is the
/// largest amount of time that you can wait before calling [`update_timers_and_animations()`].
///
/// `None` is returned if there is no active timer.
///
/// Call this in your own event loop implementation to know how long the current thread can
/// go to sleep. Note that this does not take currently activate animations into account.
/// Only go to sleep if [`Window::has_active_animations()`](crate::api::Window::has_active_animations())
/// returns false.
pub fn duration_until_next_timer_update() -> Option<core::time::Duration> {
crate::timers::TimerList::next_timeout().map(|timeout| {
let duration_since_start = crate::context::GLOBAL_CONTEXT
.with(|p| p.get().map(|p| p.platform().duration_since_start()))
.unwrap_or_default();
core::time::Duration::from_millis(
timeout.0.saturating_sub(duration_since_start.as_millis() as u64),
)
})
}
// reexport key enum to the public api
pub use crate::input::key_codes::Key;
pub use crate::input::PointerEventButton;
/// A event that describes user input or windowing system events.
///
/// Slint backends typically receive events from the windowing system, translate them to this
/// enum and deliver them to the scene of items via [`slint::Window::try_dispatch_event()`](`crate::api::Window::try_dispatch_event()`).
///
/// The pointer variants describe events originating from an input device such as a mouse
/// or a contact point on a touch-enabled surface.
///
/// All position fields are in logical window coordinates.
#[allow(missing_docs)]
#[derive(Debug, Clone, PartialEq)]
#[non_exhaustive]
#[repr(u32)]
pub enum WindowEvent {
/// A pointer was pressed.
PointerPressed {
position: LogicalPosition,
/// The button that was pressed.
button: PointerEventButton,
},
/// A pointer was released.
PointerReleased {
position: LogicalPosition,
/// The button that was released.
button: PointerEventButton,
},
/// The position of the pointer has changed.
PointerMoved { position: LogicalPosition },
/// The wheel button of a mouse was rotated to initiate scrolling.
PointerScrolled {
position: LogicalPosition,
/// The amount of logical pixels to scroll in the horizontal direction.
delta_x: f32,
/// The amount of logical pixels to scroll in the vertical direction.
delta_y: f32,
},
/// The pointer exited the window.
PointerExited,
/// A key was pressed.
KeyPressed {
/// The unicode representation of the key pressed.
///
/// # Example
/// A specific key can be mapped to a unicode by using the [`Key`] enum
/// ```rust
/// let _ = slint::platform::WindowEvent::KeyPressed { text: slint::platform::Key::Shift.into() };
/// ```
text: SharedString,
},
/// A key press was auto-repeated.
KeyPressRepeated {
/// The unicode representation of the key pressed.
///
/// # Example
/// A specific key can be mapped to a unicode by using the [`Key`] enum
/// ```rust
/// let _ = slint::platform::WindowEvent::KeyPressRepeated { text: slint::platform::Key::Shift.into() };
/// ```
text: SharedString,
},
/// A key was released.
KeyReleased {
/// The unicode representation of the key released.
///
/// # Example
/// A specific key can be mapped to a unicode by using the [`Key`] enum
/// ```rust
/// let _ = slint::platform::WindowEvent::KeyReleased { text: slint::platform::Key::Shift.into() };
/// ```
text: SharedString,
},
/// The window's scale factor has changed. This can happen for example when the display's resolution
/// changes, the user selects a new scale factor in the system settings, or the window is moved to a
/// different screen.
/// Platform implementations should dispatch this event also right after the initial window creation,
/// to set the initial scale factor the windowing system provided for the window.
ScaleFactorChanged {
/// The window system provided scale factor to map logical pixels to physical pixels.
scale_factor: f32,
},
/// The window was resized.
///
/// The backend must send this event to ensure that the `width` and `height` property of the root Window
/// element are properly set.
Resized {
/// The new logical size of the window
size: LogicalSize,
},
/// The user requested to close the window.
///
/// The backend should send this event when the user tries to close the window,for example by pressing the close button.
///
/// This will have the effect of invoking the callback set in [`Window::on_close_requested()`](`crate::api::Window::on_close_requested()`)
/// and then hiding the window depending on the return value of the callback.
CloseRequested,
/// The Window was activated or de-activated.
///
/// The backend should dispatch this event with true when the window gains focus
/// and false when the window loses focus.
WindowActiveChanged(bool),
}
impl WindowEvent {
/// The position of the cursor for this event, if any
pub fn position(&self) -> Option<LogicalPosition> {
match self {
WindowEvent::PointerPressed { position, .. } => Some(*position),
WindowEvent::PointerReleased { position, .. } => Some(*position),
WindowEvent::PointerMoved { position } => Some(*position),
WindowEvent::PointerScrolled { position, .. } => Some(*position),
_ => None,
}
}
}
/**
* Test the animation tick is updated when a platform is set
```rust
use i_slint_core::platform::*;
struct DummyBackend;
impl Platform for DummyBackend {
fn create_window_adapter(
&self,
) -> Result<std::rc::Rc<dyn WindowAdapter>, PlatformError> {
Err(PlatformError::Other("not implemented".into()))
}
fn duration_since_start(&self) -> core::time::Duration {
core::time::Duration::from_millis(100)
}
}
let start_time = i_slint_core::tests::slint_get_mocked_time();
i_slint_core::platform::set_platform(Box::new(DummyBackend{}));
let time_after_platform_init = i_slint_core::tests::slint_get_mocked_time();
assert_ne!(time_after_platform_init, start_time);
assert_eq!(time_after_platform_init, 100);
```
*/
#[cfg(doctest)]
const _ANIM_TICK_UPDATED_ON_PLATFORM_SET: () = ();