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1493 lines
58 KiB
Rust
1493 lines
58 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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/*!
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This module contains image decoding and caching related types for the run-time library.
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*/
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use crate::lengths::{PhysicalPx, ScaleFactor};
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use crate::slice::Slice;
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use crate::{SharedString, SharedVector};
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use super::{IntRect, IntSize};
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use crate::items::{ImageFit, ImageHorizontalAlignment, ImageTiling, ImageVerticalAlignment};
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#[cfg(feature = "image-decoders")]
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pub mod cache;
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#[cfg(target_arch = "wasm32")]
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mod htmlimage;
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#[cfg(feature = "svg")]
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mod svg;
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#[allow(missing_docs)]
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#[cfg_attr(not(feature = "ffi"), i_slint_core_macros::remove_extern)]
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#[vtable::vtable]
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#[repr(C)]
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pub struct OpaqueImageVTable {
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drop_in_place: extern "C-unwind" fn(VRefMut<OpaqueImageVTable>) -> Layout,
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dealloc: extern "C-unwind" fn(&OpaqueImageVTable, ptr: *mut u8, layout: Layout),
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/// Returns the image size
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size: extern "C-unwind" fn(VRef<OpaqueImageVTable>) -> IntSize,
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/// Returns a cache key
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cache_key: extern "C-unwind" fn(VRef<OpaqueImageVTable>) -> ImageCacheKey,
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}
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#[cfg(feature = "svg")]
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OpaqueImageVTable_static! {
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/// VTable for RC wrapped SVG helper struct.
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pub static PARSED_SVG_VT for svg::ParsedSVG
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}
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#[cfg(target_arch = "wasm32")]
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OpaqueImageVTable_static! {
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/// VTable for RC wrapped HtmlImage helper struct.
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pub static HTML_IMAGE_VT for htmlimage::HTMLImage
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}
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OpaqueImageVTable_static! {
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/// VTable for RC wrapped SVG helper struct.
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pub static NINE_SLICE_VT for NineSliceImage
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}
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/// SharedPixelBuffer is a container for storing image data as pixels. It is
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/// internally reference counted and cheap to clone.
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///
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/// You can construct a new empty shared pixel buffer with [`SharedPixelBuffer::new`],
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/// or you can clone it from an existing contiguous buffer that you might already have, using
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/// [`SharedPixelBuffer::clone_from_slice`].
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///
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/// See the documentation for [`Image`] for examples how to use this type to integrate
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/// Slint with external rendering functions.
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#[derive(Debug, Clone)]
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#[repr(C)]
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pub struct SharedPixelBuffer<Pixel> {
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width: u32,
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height: u32,
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pub(crate) data: SharedVector<Pixel>,
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}
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impl<Pixel> SharedPixelBuffer<Pixel> {
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/// Returns the width of the image in pixels.
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pub fn width(&self) -> u32 {
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self.width
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}
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/// Returns the height of the image in pixels.
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pub fn height(&self) -> u32 {
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self.height
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}
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/// Returns the size of the image in pixels.
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pub fn size(&self) -> IntSize {
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[self.width, self.height].into()
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}
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}
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impl<Pixel: Clone> SharedPixelBuffer<Pixel> {
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/// Return a mutable slice to the pixel data. If the SharedPixelBuffer was shared, this will make a copy of the buffer.
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pub fn make_mut_slice(&mut self) -> &mut [Pixel] {
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self.data.make_mut_slice()
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}
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}
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impl<Pixel: Clone + rgb::Pod> SharedPixelBuffer<Pixel>
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where
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[Pixel]: rgb::ComponentBytes<u8>,
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{
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/// Returns the pixels interpreted as raw bytes.
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pub fn as_bytes(&self) -> &[u8] {
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use rgb::ComponentBytes;
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self.data.as_slice().as_bytes()
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}
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/// Returns the pixels interpreted as raw bytes.
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pub fn make_mut_bytes(&mut self) -> &mut [u8] {
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use rgb::ComponentBytes;
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self.data.make_mut_slice().as_bytes_mut()
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}
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}
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impl<Pixel> SharedPixelBuffer<Pixel> {
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/// Return a slice to the pixel data.
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pub fn as_slice(&self) -> &[Pixel] {
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self.data.as_slice()
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}
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}
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impl<Pixel: Clone + Default> SharedPixelBuffer<Pixel> {
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/// Creates a new SharedPixelBuffer with the given width and height. Each pixel will be initialized with the value
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/// that [`Default::default()`] returns for the Pixel type.
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pub fn new(width: u32, height: u32) -> Self {
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Self {
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width,
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height,
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data: core::iter::repeat(Pixel::default())
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.take(width as usize * height as usize)
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.collect(),
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}
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}
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}
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impl<Pixel: Clone> SharedPixelBuffer<Pixel> {
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/// Creates a new SharedPixelBuffer by cloning and converting pixels from an existing
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/// slice. This function is useful when another crate was used to allocate an image
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/// and you would like to convert it for use in Slint.
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pub fn clone_from_slice<SourcePixelType>(
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pixel_slice: &[SourcePixelType],
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width: u32,
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height: u32,
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) -> Self
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where
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[SourcePixelType]: rgb::AsPixels<Pixel>,
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{
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use rgb::AsPixels;
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Self { width, height, data: pixel_slice.as_pixels().into() }
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}
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}
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/// Convenience alias for a pixel with three color channels (red, green and blue), each
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/// encoded as u8.
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pub type Rgb8Pixel = rgb::RGB8;
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/// Convenience alias for a pixel with four color channels (red, green, blue and alpha), each
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/// encoded as u8.
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pub type Rgba8Pixel = rgb::RGBA8;
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/// SharedImageBuffer is a container for images that are stored in CPU accessible memory.
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///
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/// The SharedImageBuffer's variants represent the different common formats for encoding
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/// images in pixels.
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#[derive(Clone, Debug)]
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#[repr(C)]
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/// TODO: Make this non_exhaustive before making the type public!
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pub enum SharedImageBuffer {
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/// This variant holds the data for an image where each pixel has three color channels (red, green,
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/// and blue) and each channel is encoded as unsigned byte.
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RGB8(SharedPixelBuffer<Rgb8Pixel>),
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/// This variant holds the data for an image where each pixel has four color channels (red, green,
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/// blue and alpha) and each channel is encoded as unsigned byte.
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RGBA8(SharedPixelBuffer<Rgba8Pixel>),
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/// This variant holds the data for an image where each pixel has four color channels (red, green,
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/// blue and alpha) and each channel is encoded as unsigned byte. In contrast to [`Self::RGBA8`],
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/// this variant assumes that the alpha channel is also already multiplied to each red, green and blue
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/// component of each pixel.
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/// Only construct this format if you know that your pixels are encoded this way. It is more efficient
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/// for rendering.
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RGBA8Premultiplied(SharedPixelBuffer<Rgba8Pixel>),
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}
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impl SharedImageBuffer {
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/// Returns the width of the image in pixels.
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#[inline]
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pub fn width(&self) -> u32 {
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match self {
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Self::RGB8(buffer) => buffer.width(),
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Self::RGBA8(buffer) => buffer.width(),
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Self::RGBA8Premultiplied(buffer) => buffer.width(),
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}
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}
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/// Returns the height of the image in pixels.
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#[inline]
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pub fn height(&self) -> u32 {
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match self {
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Self::RGB8(buffer) => buffer.height(),
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Self::RGBA8(buffer) => buffer.height(),
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Self::RGBA8Premultiplied(buffer) => buffer.height(),
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}
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}
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/// Returns the size of the image in pixels.
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#[inline]
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pub fn size(&self) -> IntSize {
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match self {
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Self::RGB8(buffer) => buffer.size(),
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Self::RGBA8(buffer) => buffer.size(),
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Self::RGBA8Premultiplied(buffer) => buffer.size(),
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}
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}
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}
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impl PartialEq for SharedImageBuffer {
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fn eq(&self, other: &Self) -> bool {
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match self {
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Self::RGB8(lhs_buffer) => {
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matches!(other, Self::RGB8(rhs_buffer) if lhs_buffer.data.as_ptr().eq(&rhs_buffer.data.as_ptr()))
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}
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Self::RGBA8(lhs_buffer) => {
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matches!(other, Self::RGBA8(rhs_buffer) if lhs_buffer.data.as_ptr().eq(&rhs_buffer.data.as_ptr()))
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}
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Self::RGBA8Premultiplied(lhs_buffer) => {
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matches!(other, Self::RGBA8Premultiplied(rhs_buffer) if lhs_buffer.data.as_ptr().eq(&rhs_buffer.data.as_ptr()))
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}
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}
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}
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}
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#[repr(u8)]
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#[derive(Clone, PartialEq, Debug, Copy)]
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/// The pixel format used for textures.
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pub enum TexturePixelFormat {
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/// red, green, blue. 24bits.
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Rgb,
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/// Red, green, blue, alpha. 32bits.
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Rgba,
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/// Red, green, blue, alpha. 32bits. The color are premultiplied by alpha
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RgbaPremultiplied,
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/// Alpha map. 8bits. Each pixel is an alpha value. The color is specified separately.
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AlphaMap,
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/// Distance field. 8bit interpreted as i8.
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/// The range is such that i8::MIN corresponds to 3 pixels outside of the shape,
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/// and i8::MAX corresponds to 3 pixels inside the shape.
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/// The array must be width * height +1 bytes long. (the extra bit is read but never used)
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SignedDistanceField,
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}
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impl TexturePixelFormat {
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/// The number of bytes in a pixel
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pub fn bpp(self) -> usize {
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match self {
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TexturePixelFormat::Rgb => 3,
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TexturePixelFormat::Rgba => 4,
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TexturePixelFormat::RgbaPremultiplied => 4,
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TexturePixelFormat::AlphaMap => 1,
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TexturePixelFormat::SignedDistanceField => 1,
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}
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}
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}
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#[repr(C)]
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#[derive(Clone, PartialEq, Debug)]
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/// Some raw pixel data which is typically stored in the binary
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pub struct StaticTexture {
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/// The position and size of the texture within the image
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pub rect: IntRect,
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/// The pixel format of this texture
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pub format: TexturePixelFormat,
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/// The color, for the alpha map ones
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pub color: crate::Color,
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/// index in the data array
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pub index: usize,
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}
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/// A texture is stored in read-only memory and may be composed of sub-textures.
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#[repr(C)]
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#[derive(Clone, PartialEq, Debug)]
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pub struct StaticTextures {
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/// The total size of the image (this might not be the size of the full image
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/// as some transparent part are not part of any texture)
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pub size: IntSize,
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/// The size of the image before the compiler applied any scaling
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pub original_size: IntSize,
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/// The pixel data referenced by the textures
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pub data: Slice<'static, u8>,
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/// The list of textures
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pub textures: Slice<'static, StaticTexture>,
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}
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/// A struct that provides a path as a string as well as the last modification
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/// time of the file it points to.
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#[derive(PartialEq, Eq, Debug, Hash, Clone)]
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#[repr(C)]
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pub struct CachedPath {
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path: SharedString,
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/// SystemTime since UNIX_EPOC as secs
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last_modified: u64,
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}
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impl CachedPath {
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#[cfg(feature = "std")]
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fn new<P: AsRef<std::path::Path>>(path: P) -> Self {
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let path_str = SharedString::from(path.as_ref().to_string_lossy().as_ref());
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let timestamp = std::fs::metadata(path)
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.and_then(|md| md.modified())
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.unwrap_or(std::time::UNIX_EPOCH)
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.duration_since(std::time::UNIX_EPOCH)
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.map(|t| t.as_secs())
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.unwrap_or_default();
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Self { path: path_str, last_modified: timestamp }
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}
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}
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/// ImageCacheKey encapsulates the different ways of indexing images in the
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/// cache of decoded images.
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#[derive(PartialEq, Eq, Debug, Hash, Clone)]
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#[repr(u8)]
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pub enum ImageCacheKey {
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/// This variant indicates that no image cache key can be created for the image.
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/// For example this is the case for programmatically created images.
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Invalid = 0,
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/// The image is identified by its path on the file system and the last modification time stamp.
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Path(CachedPath) = 1,
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/// The image is identified by a URL.
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#[cfg(target_arch = "wasm32")]
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URL(SharedString) = 2,
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/// The image is identified by the static address of its encoded data.
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EmbeddedData(usize) = 3,
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}
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impl ImageCacheKey {
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/// Returns a new cache key if decoded image data can be stored in image cache for
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/// the given ImageInner.
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pub fn new(resource: &ImageInner) -> Option<Self> {
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let key = match resource {
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ImageInner::None => return None,
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ImageInner::EmbeddedImage { cache_key, .. } => cache_key.clone(),
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ImageInner::StaticTextures(textures) => {
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Self::from_embedded_image_data(textures.data.as_slice())
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}
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#[cfg(feature = "svg")]
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ImageInner::Svg(parsed_svg) => parsed_svg.cache_key(),
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#[cfg(target_arch = "wasm32")]
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ImageInner::HTMLImage(htmlimage) => Self::URL(htmlimage.source().into()),
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ImageInner::BackendStorage(x) => vtable::VRc::borrow(x).cache_key(),
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#[cfg(not(target_arch = "wasm32"))]
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ImageInner::BorrowedOpenGLTexture(..) => return None,
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ImageInner::NineSlice(nine) => vtable::VRc::borrow(nine).cache_key(),
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#[cfg(feature = "unstable-wgpu-24")]
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ImageInner::WGPUTexture(..) => return None,
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};
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if matches!(key, ImageCacheKey::Invalid) {
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None
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} else {
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Some(key)
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}
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}
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/// Returns a cache key for static embedded image data.
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pub fn from_embedded_image_data(data: &'static [u8]) -> Self {
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Self::EmbeddedData(data.as_ptr() as usize)
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}
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}
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/// Represent a nine-slice image with the base image and the 4 borders
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pub struct NineSliceImage(pub ImageInner, pub [u16; 4]);
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impl NineSliceImage {
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/// return the backing Image
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pub fn image(&self) -> Image {
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Image(self.0.clone())
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}
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}
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impl OpaqueImage for NineSliceImage {
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fn size(&self) -> IntSize {
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self.0.size()
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}
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fn cache_key(&self) -> ImageCacheKey {
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ImageCacheKey::new(&self.0).unwrap_or(ImageCacheKey::Invalid)
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}
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}
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/// Represents a `wgpu::Texture` for each version of WGPU we support.
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#[cfg(feature = "unstable-wgpu-24")]
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#[derive(Clone, Debug)]
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pub enum WGPUTexture {
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/// A texture for WGPU version 24.
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#[cfg(feature = "unstable-wgpu-24")]
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WGPU24Texture(wgpu_24::Texture),
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}
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#[cfg(feature = "unstable-wgpu-24")]
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impl OpaqueImage for WGPUTexture {
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fn size(&self) -> IntSize {
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match self {
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Self::WGPU24Texture(texture) => {
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let size = texture.size();
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(size.width, size.height).into()
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}
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}
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}
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fn cache_key(&self) -> ImageCacheKey {
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ImageCacheKey::Invalid
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}
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}
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/// A resource is a reference to binary data, for example images. They can be accessible on the file
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/// system or embedded in the resulting binary. Or they might be URLs to a web server and a downloaded
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/// is necessary before they can be used.
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/// cbindgen:prefix-with-name
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#[derive(Clone, Debug, Default)]
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#[repr(u8)]
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#[allow(missing_docs)]
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pub enum ImageInner {
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/// A resource that does not represent any data.
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#[default]
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None = 0,
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EmbeddedImage {
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cache_key: ImageCacheKey,
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buffer: SharedImageBuffer,
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} = 1,
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#[cfg(feature = "svg")]
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Svg(vtable::VRc<OpaqueImageVTable, svg::ParsedSVG>) = 2,
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StaticTextures(&'static StaticTextures) = 3,
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#[cfg(target_arch = "wasm32")]
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HTMLImage(vtable::VRc<OpaqueImageVTable, htmlimage::HTMLImage>) = 4,
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BackendStorage(vtable::VRc<OpaqueImageVTable>) = 5,
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#[cfg(not(target_arch = "wasm32"))]
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BorrowedOpenGLTexture(BorrowedOpenGLTexture) = 6,
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NineSlice(vtable::VRc<OpaqueImageVTable, NineSliceImage>) = 7,
|
|
#[cfg(feature = "unstable-wgpu-24")]
|
|
WGPUTexture(WGPUTexture) = 8,
|
|
}
|
|
|
|
impl ImageInner {
|
|
/// Return or render the image into a buffer
|
|
///
|
|
/// `target_size_for_scalable_source` is the size to use if the image is scalable.
|
|
/// (when unspecified, will default to the intrinsic size of the image)
|
|
///
|
|
/// Returns None if the image can't be rendered in a buffer or if the image is empty
|
|
pub fn render_to_buffer(
|
|
&self,
|
|
_target_size_for_scalable_source: Option<euclid::Size2D<u32, PhysicalPx>>,
|
|
) -> Option<SharedImageBuffer> {
|
|
match self {
|
|
ImageInner::EmbeddedImage { buffer, .. } => Some(buffer.clone()),
|
|
#[cfg(feature = "svg")]
|
|
ImageInner::Svg(svg) => match svg.render(_target_size_for_scalable_source) {
|
|
Ok(b) => Some(b),
|
|
// Ignore error when rendering a 0x0 image, that's just an empty image
|
|
Err(resvg::usvg::Error::InvalidSize) => None,
|
|
Err(err) => {
|
|
std::eprintln!("Error rendering SVG: {err}");
|
|
None
|
|
}
|
|
},
|
|
ImageInner::StaticTextures(ts) => {
|
|
let mut buffer =
|
|
SharedPixelBuffer::<Rgba8Pixel>::new(ts.size.width, ts.size.height);
|
|
let stride = buffer.width() as usize;
|
|
let slice = buffer.make_mut_slice();
|
|
for t in ts.textures.iter() {
|
|
let rect = t.rect.to_usize();
|
|
for y in 0..rect.height() {
|
|
let slice = &mut slice[(rect.min_y() + y) * stride..][rect.x_range()];
|
|
let source = &ts.data[t.index + y * rect.width() * t.format.bpp()..];
|
|
match t.format {
|
|
TexturePixelFormat::Rgb => {
|
|
let mut iter = source.chunks_exact(3).map(|p| Rgba8Pixel {
|
|
r: p[0],
|
|
g: p[1],
|
|
b: p[2],
|
|
a: 255,
|
|
});
|
|
slice.fill_with(|| iter.next().unwrap());
|
|
}
|
|
TexturePixelFormat::RgbaPremultiplied => {
|
|
let mut iter = source.chunks_exact(4).map(|p| Rgba8Pixel {
|
|
r: p[0],
|
|
g: p[1],
|
|
b: p[2],
|
|
a: p[3],
|
|
});
|
|
slice.fill_with(|| iter.next().unwrap());
|
|
}
|
|
TexturePixelFormat::Rgba => {
|
|
let mut iter = source.chunks_exact(4).map(|p| {
|
|
let a = p[3];
|
|
Rgba8Pixel {
|
|
r: (p[0] as u16 * a as u16 / 255) as u8,
|
|
g: (p[1] as u16 * a as u16 / 255) as u8,
|
|
b: (p[2] as u16 * a as u16 / 255) as u8,
|
|
a,
|
|
}
|
|
});
|
|
slice.fill_with(|| iter.next().unwrap());
|
|
}
|
|
TexturePixelFormat::AlphaMap => {
|
|
let col = t.color.to_argb_u8();
|
|
let mut iter = source.iter().map(|p| {
|
|
let a = *p as u32 * col.alpha as u32;
|
|
Rgba8Pixel {
|
|
r: (col.red as u32 * a / (255 * 255)) as u8,
|
|
g: (col.green as u32 * a / (255 * 255)) as u8,
|
|
b: (col.blue as u32 * a / (255 * 255)) as u8,
|
|
a: (a / 255) as u8,
|
|
}
|
|
});
|
|
slice.fill_with(|| iter.next().unwrap());
|
|
}
|
|
TexturePixelFormat::SignedDistanceField => {
|
|
todo!("converting from a signed distance field to an image")
|
|
}
|
|
};
|
|
}
|
|
}
|
|
Some(SharedImageBuffer::RGBA8Premultiplied(buffer))
|
|
}
|
|
ImageInner::NineSlice(nine) => nine.0.render_to_buffer(None),
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
/// Returns true if the image is an SVG (either backed by resvg or HTML image wrapper).
|
|
pub fn is_svg(&self) -> bool {
|
|
match self {
|
|
#[cfg(feature = "svg")]
|
|
Self::Svg(_) => true,
|
|
#[cfg(target_arch = "wasm32")]
|
|
Self::HTMLImage(html_image) => html_image.is_svg(),
|
|
_ => false,
|
|
}
|
|
}
|
|
|
|
/// Return the image size
|
|
pub fn size(&self) -> IntSize {
|
|
match self {
|
|
ImageInner::None => Default::default(),
|
|
ImageInner::EmbeddedImage { buffer, .. } => buffer.size(),
|
|
ImageInner::StaticTextures(StaticTextures { original_size, .. }) => *original_size,
|
|
#[cfg(feature = "svg")]
|
|
ImageInner::Svg(svg) => svg.size(),
|
|
#[cfg(target_arch = "wasm32")]
|
|
ImageInner::HTMLImage(htmlimage) => htmlimage.size().unwrap_or_default(),
|
|
ImageInner::BackendStorage(x) => vtable::VRc::borrow(x).size(),
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
ImageInner::BorrowedOpenGLTexture(BorrowedOpenGLTexture { size, .. }) => *size,
|
|
ImageInner::NineSlice(nine) => nine.0.size(),
|
|
#[cfg(feature = "unstable-wgpu-24")]
|
|
ImageInner::WGPUTexture(texture) => texture.size(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl PartialEq for ImageInner {
|
|
fn eq(&self, other: &Self) -> bool {
|
|
match (self, other) {
|
|
(
|
|
Self::EmbeddedImage { cache_key: l_cache_key, buffer: l_buffer },
|
|
Self::EmbeddedImage { cache_key: r_cache_key, buffer: r_buffer },
|
|
) => l_cache_key == r_cache_key && l_buffer == r_buffer,
|
|
#[cfg(feature = "svg")]
|
|
(Self::Svg(l0), Self::Svg(r0)) => vtable::VRc::ptr_eq(l0, r0),
|
|
(Self::StaticTextures(l0), Self::StaticTextures(r0)) => l0 == r0,
|
|
#[cfg(target_arch = "wasm32")]
|
|
(Self::HTMLImage(l0), Self::HTMLImage(r0)) => vtable::VRc::ptr_eq(l0, r0),
|
|
(Self::BackendStorage(l0), Self::BackendStorage(r0)) => vtable::VRc::ptr_eq(l0, r0),
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
(Self::BorrowedOpenGLTexture(l0), Self::BorrowedOpenGLTexture(r0)) => l0 == r0,
|
|
(Self::NineSlice(l), Self::NineSlice(r)) => l.0 == r.0 && l.1 == r.1,
|
|
_ => false,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<'a> From<&'a Image> for &'a ImageInner {
|
|
fn from(other: &'a Image) -> Self {
|
|
&other.0
|
|
}
|
|
}
|
|
|
|
/// Error generated if an image cannot be loaded for any reasons.
|
|
#[derive(Default, Debug, PartialEq)]
|
|
pub struct LoadImageError(());
|
|
|
|
impl core::fmt::Display for LoadImageError {
|
|
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
|
|
f.write_str("The image cannot be loaded")
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "std")]
|
|
impl std::error::Error for LoadImageError {}
|
|
|
|
/// An image type that can be displayed by the Image element. You can construct
|
|
/// Image objects from a path to an image file on disk, using [`Self::load_from_path`].
|
|
///
|
|
/// Another typical use-case is to render the image content with Rust code.
|
|
/// For this it's most efficient to create a new SharedPixelBuffer with the known dimensions
|
|
/// and pass the mutable slice to your rendering function. Afterwards you can create an
|
|
/// Image.
|
|
///
|
|
/// The following example creates a 320x200 RGB pixel buffer and calls an external
|
|
/// low_level_render() function to draw a shape into it. Finally the result is
|
|
/// stored in an Image with [`Self::from_rgb8()`]:
|
|
/// ```
|
|
/// # use i_slint_core::graphics::{SharedPixelBuffer, Image, Rgb8Pixel};
|
|
///
|
|
/// fn low_level_render(width: u32, height: u32, buffer: &mut [u8]) {
|
|
/// // render beautiful circle or other shapes here
|
|
/// }
|
|
///
|
|
/// let mut pixel_buffer = SharedPixelBuffer::<Rgb8Pixel>::new(320, 200);
|
|
///
|
|
/// low_level_render(pixel_buffer.width(), pixel_buffer.height(),
|
|
/// pixel_buffer.make_mut_bytes());
|
|
///
|
|
/// let image = Image::from_rgb8(pixel_buffer);
|
|
/// ```
|
|
///
|
|
/// Another use-case is to import existing image data into Slint, by
|
|
/// creating a new Image through cloning of another image type.
|
|
///
|
|
/// The following example uses the popular [image crate](https://docs.rs/image/) to
|
|
/// load a `.png` file from disk, apply brightening filter on it and then import
|
|
/// it into an [`Image`]:
|
|
/// ```no_run
|
|
/// # use i_slint_core::graphics::{SharedPixelBuffer, Image, Rgba8Pixel};
|
|
/// let mut cat_image = image::open("cat.png").expect("Error loading cat image").into_rgba8();
|
|
///
|
|
/// image::imageops::colorops::brighten_in_place(&mut cat_image, 20);
|
|
///
|
|
/// let buffer = SharedPixelBuffer::<Rgba8Pixel>::clone_from_slice(
|
|
/// cat_image.as_raw(),
|
|
/// cat_image.width(),
|
|
/// cat_image.height(),
|
|
/// );
|
|
/// let image = Image::from_rgba8(buffer);
|
|
/// ```
|
|
///
|
|
/// A popular software (CPU) rendering library in Rust is tiny-skia. The following example shows
|
|
/// how to use tiny-skia to render into a [`SharedPixelBuffer`]:
|
|
/// ```
|
|
/// # use i_slint_core::graphics::{SharedPixelBuffer, Image, Rgba8Pixel};
|
|
/// let mut pixel_buffer = SharedPixelBuffer::<Rgba8Pixel>::new(640, 480);
|
|
/// let width = pixel_buffer.width();
|
|
/// let height = pixel_buffer.height();
|
|
/// let mut pixmap = tiny_skia::PixmapMut::from_bytes(
|
|
/// pixel_buffer.make_mut_bytes(), width, height
|
|
/// ).unwrap();
|
|
/// pixmap.fill(tiny_skia::Color::TRANSPARENT);
|
|
///
|
|
/// let circle = tiny_skia::PathBuilder::from_circle(320., 240., 150.).unwrap();
|
|
///
|
|
/// let mut paint = tiny_skia::Paint::default();
|
|
/// paint.shader = tiny_skia::LinearGradient::new(
|
|
/// tiny_skia::Point::from_xy(100.0, 100.0),
|
|
/// tiny_skia::Point::from_xy(400.0, 400.0),
|
|
/// vec![
|
|
/// tiny_skia::GradientStop::new(0.0, tiny_skia::Color::from_rgba8(50, 127, 150, 200)),
|
|
/// tiny_skia::GradientStop::new(1.0, tiny_skia::Color::from_rgba8(220, 140, 75, 180)),
|
|
/// ],
|
|
/// tiny_skia::SpreadMode::Pad,
|
|
/// tiny_skia::Transform::identity(),
|
|
/// ).unwrap();
|
|
///
|
|
/// pixmap.fill_path(&circle, &paint, tiny_skia::FillRule::Winding, Default::default(), None);
|
|
///
|
|
/// let image = Image::from_rgba8_premultiplied(pixel_buffer);
|
|
/// ```
|
|
///
|
|
/// ### Sending Image to a thread
|
|
///
|
|
/// `Image` is not [`Send`], because it uses internal cache that are local to the Slint thread.
|
|
/// If you want to create image data in a thread and send that to slint, construct the
|
|
/// [`SharedPixelBuffer`] in a thread, and send that to Slint's UI thread.
|
|
///
|
|
/// ```rust,no_run
|
|
/// # use i_slint_core::graphics::{SharedPixelBuffer, Image, Rgba8Pixel};
|
|
/// std::thread::spawn(move || {
|
|
/// let mut pixel_buffer = SharedPixelBuffer::<Rgba8Pixel>::new(640, 480);
|
|
/// // ... fill the pixel_buffer with data as shown in the previous example ...
|
|
/// slint::invoke_from_event_loop(move || {
|
|
/// // this will run in the Slint's UI thread
|
|
/// let image = Image::from_rgba8_premultiplied(pixel_buffer);
|
|
/// // ... use the image, eg:
|
|
/// // my_ui_handle.upgrade().unwrap().set_image(image);
|
|
/// });
|
|
/// });
|
|
/// ```
|
|
#[repr(transparent)]
|
|
#[derive(Default, Clone, Debug, PartialEq, derive_more::From)]
|
|
pub struct Image(ImageInner);
|
|
|
|
impl Image {
|
|
#[cfg(feature = "image-decoders")]
|
|
/// Load an Image from a path to a file containing an image.
|
|
///
|
|
/// Supported formats are SVG, PNG and JPEG.
|
|
/// Enable support for additional formats supported by the [`image` crate](https://crates.io/crates/image) (
|
|
/// AVIF, BMP, DDS, Farbfeld, GIF, HDR, ICO, JPEG, EXR, PNG, PNM, QOI, TGA, TIFF, WebP)
|
|
/// by enabling the `image-default-formats` cargo feature.
|
|
pub fn load_from_path(path: &std::path::Path) -> Result<Self, LoadImageError> {
|
|
self::cache::IMAGE_CACHE.with(|global_cache| {
|
|
let path: SharedString = path.to_str().ok_or(LoadImageError(()))?.into();
|
|
global_cache.borrow_mut().load_image_from_path(&path).ok_or(LoadImageError(()))
|
|
})
|
|
}
|
|
|
|
/// Creates a new Image from the specified shared pixel buffer, where each pixel has three color
|
|
/// channels (red, green and blue) encoded as u8.
|
|
pub fn from_rgb8(buffer: SharedPixelBuffer<Rgb8Pixel>) -> Self {
|
|
Image(ImageInner::EmbeddedImage {
|
|
cache_key: ImageCacheKey::Invalid,
|
|
buffer: SharedImageBuffer::RGB8(buffer),
|
|
})
|
|
}
|
|
|
|
/// Creates a new Image from the specified shared pixel buffer, where each pixel has four color
|
|
/// channels (red, green, blue and alpha) encoded as u8.
|
|
pub fn from_rgba8(buffer: SharedPixelBuffer<Rgba8Pixel>) -> Self {
|
|
Image(ImageInner::EmbeddedImage {
|
|
cache_key: ImageCacheKey::Invalid,
|
|
buffer: SharedImageBuffer::RGBA8(buffer),
|
|
})
|
|
}
|
|
|
|
/// Creates a new Image from the specified shared pixel buffer, where each pixel has four color
|
|
/// channels (red, green, blue and alpha) encoded as u8 and, in contrast to [`Self::from_rgba8`],
|
|
/// the alpha channel is also assumed to be multiplied to the red, green and blue channels.
|
|
///
|
|
/// Only construct an Image with this function if you know that your pixels are encoded this way.
|
|
pub fn from_rgba8_premultiplied(buffer: SharedPixelBuffer<Rgba8Pixel>) -> Self {
|
|
Image(ImageInner::EmbeddedImage {
|
|
cache_key: ImageCacheKey::Invalid,
|
|
buffer: SharedImageBuffer::RGBA8Premultiplied(buffer),
|
|
})
|
|
}
|
|
|
|
/// Returns the pixel buffer for the Image if available in RGB format without alpha.
|
|
/// Returns None if the pixels cannot be obtained, for example when the image was created from borrowed OpenGL textures.
|
|
pub fn to_rgb8(&self) -> Option<SharedPixelBuffer<Rgb8Pixel>> {
|
|
self.0.render_to_buffer(None).and_then(|image| match image {
|
|
SharedImageBuffer::RGB8(buffer) => Some(buffer),
|
|
_ => None,
|
|
})
|
|
}
|
|
|
|
/// Returns the pixel buffer for the Image if available in RGBA format.
|
|
/// Returns None if the pixels cannot be obtained, for example when the image was created from borrowed OpenGL textures.
|
|
pub fn to_rgba8(&self) -> Option<SharedPixelBuffer<Rgba8Pixel>> {
|
|
self.0.render_to_buffer(None).map(|image| match image {
|
|
SharedImageBuffer::RGB8(buffer) => SharedPixelBuffer::<Rgba8Pixel> {
|
|
width: buffer.width,
|
|
height: buffer.height,
|
|
data: buffer.data.into_iter().map(Into::into).collect(),
|
|
},
|
|
SharedImageBuffer::RGBA8(buffer) => buffer,
|
|
SharedImageBuffer::RGBA8Premultiplied(buffer) => SharedPixelBuffer::<Rgba8Pixel> {
|
|
width: buffer.width,
|
|
height: buffer.height,
|
|
data: buffer
|
|
.data
|
|
.into_iter()
|
|
.map(|rgba_premul| {
|
|
if rgba_premul.a == 0 {
|
|
Rgba8Pixel::new(0, 0, 0, 0)
|
|
} else {
|
|
let af = rgba_premul.a as f32 / 255.0;
|
|
Rgba8Pixel {
|
|
r: (rgba_premul.r as f32 * 255. / af) as u8,
|
|
g: (rgba_premul.g as f32 * 255. / af) as u8,
|
|
b: (rgba_premul.b as f32 * 255. / af) as u8,
|
|
a: rgba_premul.a,
|
|
}
|
|
}
|
|
})
|
|
.collect(),
|
|
},
|
|
})
|
|
}
|
|
|
|
/// Returns the pixel buffer for the Image if available in RGBA format, with the alpha channel pre-multiplied
|
|
/// to the red, green, and blue channels.
|
|
/// Returns None if the pixels cannot be obtained, for example when the image was created from borrowed OpenGL textures.
|
|
pub fn to_rgba8_premultiplied(&self) -> Option<SharedPixelBuffer<Rgba8Pixel>> {
|
|
self.0.render_to_buffer(None).map(|image| match image {
|
|
SharedImageBuffer::RGB8(buffer) => SharedPixelBuffer::<Rgba8Pixel> {
|
|
width: buffer.width,
|
|
height: buffer.height,
|
|
data: buffer.data.into_iter().map(Into::into).collect(),
|
|
},
|
|
SharedImageBuffer::RGBA8(buffer) => SharedPixelBuffer::<Rgba8Pixel> {
|
|
width: buffer.width,
|
|
height: buffer.height,
|
|
data: buffer
|
|
.data
|
|
.into_iter()
|
|
.map(|rgba| {
|
|
if rgba.a == 255 {
|
|
rgba
|
|
} else {
|
|
let af = rgba.a as f32 / 255.0;
|
|
Rgba8Pixel {
|
|
r: (rgba.r as f32 * af / 255.) as u8,
|
|
g: (rgba.g as f32 * af / 255.) as u8,
|
|
b: (rgba.b as f32 * af / 255.) as u8,
|
|
a: rgba.a,
|
|
}
|
|
}
|
|
})
|
|
.collect(),
|
|
},
|
|
SharedImageBuffer::RGBA8Premultiplied(buffer) => buffer,
|
|
})
|
|
}
|
|
|
|
/// Returns the [WGPU](http://wgpu.rs) 24.x texture that this image wraps; returns None if the image does not
|
|
/// hold such a previously wrapped texture.
|
|
///
|
|
/// *Note*: This function is behind a feature flag and may be removed or changed in future minor releases,
|
|
/// as new major WGPU releases become available.
|
|
#[cfg(feature = "unstable-wgpu-24")]
|
|
pub fn to_wgpu_24_texture(&self) -> Option<wgpu_24::Texture> {
|
|
match &self.0 {
|
|
ImageInner::WGPUTexture(WGPUTexture::WGPU24Texture(texture)) => Some(texture.clone()),
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
/// Creates a new Image from an existing OpenGL texture. The texture remains borrowed by Slint
|
|
/// for the duration of being used for rendering, such as when assigned as source property to
|
|
/// an `Image` element. It's the application's responsibility to delete the texture when it is
|
|
/// not used anymore.
|
|
///
|
|
/// The texture must be bindable against the `GL_TEXTURE_2D` target, have `GL_RGBA` as format
|
|
/// for the pixel data.
|
|
///
|
|
/// When Slint renders the texture, it assumes that the origin of the texture is at the top-left.
|
|
/// This is different from the default OpenGL coordinate system.
|
|
///
|
|
/// # Safety
|
|
///
|
|
/// This function is unsafe because invalid texture ids may lead to undefined behavior in OpenGL
|
|
/// drivers. A valid texture id is one that was created by the same OpenGL context that is
|
|
/// current during any of the invocations of the callback set on [`Window::set_rendering_notifier()`](crate::api::Window::set_rendering_notifier).
|
|
/// OpenGL contexts between instances of [`slint::Window`](crate::api::Window) are not sharing resources. Consequently
|
|
/// [`slint::Image`](Self) objects created from borrowed OpenGL textures cannot be shared between
|
|
/// different windows.
|
|
#[allow(unsafe_code)]
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
#[deprecated(since = "1.2.0", note = "Use BorrowedOpenGLTextureBuilder")]
|
|
pub unsafe fn from_borrowed_gl_2d_rgba_texture(
|
|
texture_id: core::num::NonZeroU32,
|
|
size: IntSize,
|
|
) -> Self {
|
|
BorrowedOpenGLTextureBuilder::new_gl_2d_rgba_texture(texture_id, size).build()
|
|
}
|
|
|
|
/// Creates a new Image from the specified buffer, which contains SVG raw data.
|
|
#[cfg(feature = "svg")]
|
|
pub fn load_from_svg_data(buffer: &[u8]) -> Result<Self, LoadImageError> {
|
|
let cache_key = ImageCacheKey::Invalid;
|
|
Ok(Image(ImageInner::Svg(vtable::VRc::new(
|
|
svg::load_from_data(buffer, cache_key).map_err(|_| LoadImageError(()))?,
|
|
))))
|
|
}
|
|
|
|
/// Sets the nine-slice edges of the image.
|
|
///
|
|
/// [Nine-slice scaling](https://en.wikipedia.org/wiki/9-slice_scaling) is a method for scaling
|
|
/// images in such a way that the corners are not distorted.
|
|
/// The arguments define the pixel sizes of the edges that cut the image into 9 slices.
|
|
pub fn set_nine_slice_edges(&mut self, top: u16, right: u16, bottom: u16, left: u16) {
|
|
if top == 0 && left == 0 && right == 0 && bottom == 0 {
|
|
if let ImageInner::NineSlice(n) = &self.0 {
|
|
self.0 = n.0.clone();
|
|
}
|
|
} else {
|
|
let array = [top, right, bottom, left];
|
|
let inner = if let ImageInner::NineSlice(n) = &mut self.0 {
|
|
n.0.clone()
|
|
} else {
|
|
self.0.clone()
|
|
};
|
|
self.0 = ImageInner::NineSlice(vtable::VRc::new(NineSliceImage(inner, array)));
|
|
}
|
|
}
|
|
|
|
/// Returns the size of the Image in pixels.
|
|
pub fn size(&self) -> IntSize {
|
|
self.0.size()
|
|
}
|
|
|
|
#[cfg(feature = "std")]
|
|
/// Returns the path of the image on disk, if it was constructed via [`Self::load_from_path`].
|
|
///
|
|
/// For example:
|
|
/// ```
|
|
/// # use std::path::Path;
|
|
/// # use i_slint_core::graphics::*;
|
|
/// let path_buf = Path::new(env!("CARGO_MANIFEST_DIR"))
|
|
/// .join("../../demos/printerdemo/ui/images/cat.jpg");
|
|
/// let image = Image::load_from_path(&path_buf).unwrap();
|
|
/// assert_eq!(image.path(), Some(path_buf.as_path()));
|
|
/// ```
|
|
pub fn path(&self) -> Option<&std::path::Path> {
|
|
match &self.0 {
|
|
ImageInner::EmbeddedImage {
|
|
cache_key: ImageCacheKey::Path(CachedPath { path, .. }),
|
|
..
|
|
} => Some(std::path::Path::new(path.as_str())),
|
|
ImageInner::NineSlice(nine) => match &nine.0 {
|
|
ImageInner::EmbeddedImage {
|
|
cache_key: ImageCacheKey::Path(CachedPath { path, .. }),
|
|
..
|
|
} => Some(std::path::Path::new(path.as_str())),
|
|
_ => None,
|
|
},
|
|
_ => None,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// This enum describes the origin to use when rendering a borrowed OpenGL texture.
|
|
/// Use this with [`BorrowedOpenGLTextureBuilder::origin`].
|
|
#[derive(Copy, Clone, Debug, PartialEq, Default)]
|
|
#[repr(u8)]
|
|
#[non_exhaustive]
|
|
pub enum BorrowedOpenGLTextureOrigin {
|
|
/// The top-left of the texture is the top-left of the texture drawn on the screen.
|
|
#[default]
|
|
TopLeft,
|
|
/// The bottom-left of the texture is the top-left of the texture draw on the screen,
|
|
/// flipping it vertically.
|
|
BottomLeft,
|
|
}
|
|
|
|
/// Factory to create [`slint::Image`](crate::graphics::Image) from an existing OpenGL texture.
|
|
///
|
|
/// Methods can be chained on it in order to configure it.
|
|
///
|
|
/// * `origin`: Change the texture's origin when rendering (default: TopLeft).
|
|
///
|
|
/// Complete the builder by calling [`Self::build()`] to create a [`slint::Image`](crate::graphics::Image):
|
|
///
|
|
/// ```
|
|
/// # use i_slint_core::graphics::{BorrowedOpenGLTextureBuilder, Image, IntSize, BorrowedOpenGLTextureOrigin};
|
|
/// # let texture_id = core::num::NonZeroU32::new(1).unwrap();
|
|
/// # let size = IntSize::new(100, 100);
|
|
/// let builder = unsafe { BorrowedOpenGLTextureBuilder::new_gl_2d_rgba_texture(texture_id, size) }
|
|
/// .origin(BorrowedOpenGLTextureOrigin::TopLeft);
|
|
///
|
|
/// let image: slint::Image = builder.build();
|
|
/// ```
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
pub struct BorrowedOpenGLTextureBuilder(BorrowedOpenGLTexture);
|
|
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
impl BorrowedOpenGLTextureBuilder {
|
|
/// Generates the base configuration for a borrowed OpenGL texture.
|
|
///
|
|
/// The texture must be bindable against the `GL_TEXTURE_2D` target, have `GL_RGBA` as format
|
|
/// for the pixel data.
|
|
///
|
|
/// By default, when Slint renders the texture, it assumes that the origin of the texture is at the top-left.
|
|
/// This is different from the default OpenGL coordinate system. Use the `mirror_vertically` function
|
|
/// to reconfigure this.
|
|
///
|
|
/// # Safety
|
|
///
|
|
/// This function is unsafe because invalid texture ids may lead to undefined behavior in OpenGL
|
|
/// drivers. A valid texture id is one that was created by the same OpenGL context that is
|
|
/// current during any of the invocations of the callback set on [`Window::set_rendering_notifier()`](crate::api::Window::set_rendering_notifier).
|
|
/// OpenGL contexts between instances of [`slint::Window`](crate::api::Window) are not sharing resources. Consequently
|
|
/// [`slint::Image`](Self) objects created from borrowed OpenGL textures cannot be shared between
|
|
/// different windows.
|
|
#[allow(unsafe_code)]
|
|
pub unsafe fn new_gl_2d_rgba_texture(texture_id: core::num::NonZeroU32, size: IntSize) -> Self {
|
|
Self(BorrowedOpenGLTexture { texture_id, size, origin: Default::default() })
|
|
}
|
|
|
|
/// Configures the texture to be rendered vertically mirrored.
|
|
pub fn origin(mut self, origin: BorrowedOpenGLTextureOrigin) -> Self {
|
|
self.0.origin = origin;
|
|
self
|
|
}
|
|
|
|
/// Completes the process of building a slint::Image that holds a borrowed OpenGL texture.
|
|
pub fn build(self) -> Image {
|
|
Image(ImageInner::BorrowedOpenGLTexture(self.0))
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "unstable-wgpu-24")]
|
|
#[derive(Debug)]
|
|
#[non_exhaustive]
|
|
/// This enum describes the possible errors that can occur when importing a WGPU texture,
|
|
/// via [`Image::try_from()`].
|
|
pub enum WGPUTextureImportError {
|
|
/// The texture format is not supported. The only supported format is Rgba8Unorm and Rgba8UnormSrgb.
|
|
InvalidFormat,
|
|
/// The texture usage must include TEXTURE_BINDING as well as RENDER_ATTACHMENT.
|
|
InvalidUsage,
|
|
}
|
|
|
|
#[cfg(feature = "unstable-wgpu-24")]
|
|
impl core::fmt::Display for WGPUTextureImportError {
|
|
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
|
|
match self {
|
|
WGPUTextureImportError::InvalidFormat => f.write_str(
|
|
"The texture format is not supported. The only supported format is Rgba8Unorm and Rgba8UnormSrgb",
|
|
),
|
|
WGPUTextureImportError::InvalidUsage => f.write_str(
|
|
"The texture usage must include TEXTURE_BINDING as well as RENDER_ATTACHMENT",
|
|
),
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "unstable-wgpu-24")]
|
|
impl TryFrom<wgpu_24::Texture> for Image {
|
|
type Error = WGPUTextureImportError;
|
|
|
|
fn try_from(texture: wgpu_24::Texture) -> Result<Self, Self::Error> {
|
|
if texture.format() != wgpu_24::TextureFormat::Rgba8Unorm
|
|
&& texture.format() != wgpu_24::TextureFormat::Rgba8UnormSrgb
|
|
{
|
|
return Err(WGPUTextureImportError::InvalidFormat);
|
|
}
|
|
let usages = texture.usage();
|
|
if !usages.contains(wgpu_24::TextureUsages::TEXTURE_BINDING)
|
|
|| !usages.contains(wgpu_24::TextureUsages::RENDER_ATTACHMENT)
|
|
{
|
|
return Err(WGPUTextureImportError::InvalidUsage);
|
|
}
|
|
Ok(Self(ImageInner::WGPUTexture(WGPUTexture::WGPU24Texture(texture))))
|
|
}
|
|
}
|
|
|
|
/// Load an image from an image embedded in the binary.
|
|
/// This is called by the generated code.
|
|
#[cfg(feature = "image-decoders")]
|
|
pub fn load_image_from_embedded_data(data: Slice<'static, u8>, format: Slice<'_, u8>) -> Image {
|
|
self::cache::IMAGE_CACHE.with(|global_cache| {
|
|
global_cache.borrow_mut().load_image_from_embedded_data(data, format).unwrap_or_default()
|
|
})
|
|
}
|
|
|
|
#[test]
|
|
fn test_image_size_from_buffer_without_backend() {
|
|
{
|
|
assert_eq!(Image::default().size(), Default::default());
|
|
assert!(Image::default().to_rgb8().is_none());
|
|
assert!(Image::default().to_rgba8().is_none());
|
|
assert!(Image::default().to_rgba8_premultiplied().is_none());
|
|
}
|
|
{
|
|
let buffer = SharedPixelBuffer::<Rgb8Pixel>::new(320, 200);
|
|
let image = Image::from_rgb8(buffer.clone());
|
|
assert_eq!(image.size(), [320, 200].into());
|
|
assert_eq!(image.to_rgb8().as_ref().map(|b| b.as_slice()), Some(buffer.as_slice()));
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "svg")]
|
|
#[test]
|
|
fn test_image_size_from_svg() {
|
|
let simple_svg = r#"<svg width="320" height="200" xmlns="http://www.w3.org/2000/svg"></svg>"#;
|
|
let image = Image::load_from_svg_data(simple_svg.as_bytes()).unwrap();
|
|
assert_eq!(image.size(), [320, 200].into());
|
|
assert_eq!(image.to_rgba8().unwrap().size(), image.size());
|
|
}
|
|
|
|
#[cfg(feature = "svg")]
|
|
#[test]
|
|
fn test_image_invalid_svg() {
|
|
let invalid_svg = r#"AaBbCcDd"#;
|
|
let result = Image::load_from_svg_data(invalid_svg.as_bytes());
|
|
assert!(result.is_err());
|
|
}
|
|
|
|
/// The result of the fit function
|
|
#[derive(Debug)]
|
|
pub struct FitResult {
|
|
/// The clip rect in the source image (in source image coordinate)
|
|
pub clip_rect: IntRect,
|
|
/// The scale to apply to go from the source to the target horizontally
|
|
pub source_to_target_x: f32,
|
|
/// The scale to apply to go from the source to the target vertically
|
|
pub source_to_target_y: f32,
|
|
/// The size of the target
|
|
pub size: euclid::Size2D<f32, PhysicalPx>,
|
|
/// The offset in the target in which we draw the image
|
|
pub offset: euclid::Point2D<f32, PhysicalPx>,
|
|
/// When Some, it means the image should be tiled instead of stretched to the target
|
|
/// but still scaled with the source_to_target_x and source_to_target_y factor
|
|
/// The point is the coordinate within the image's clip_rect of the pixel at the offset
|
|
pub tiled: Option<euclid::default::Point2D<u32>>,
|
|
}
|
|
|
|
impl FitResult {
|
|
fn adjust_for_tiling(
|
|
self,
|
|
ratio: f32,
|
|
alignment: (ImageHorizontalAlignment, ImageVerticalAlignment),
|
|
tiling: (ImageTiling, ImageTiling),
|
|
) -> Self {
|
|
let mut r = self;
|
|
let mut tiled = euclid::Point2D::default();
|
|
let target = r.size;
|
|
let o = r.clip_rect.size.cast::<f32>();
|
|
match tiling.0 {
|
|
ImageTiling::None => {
|
|
r.size.width = o.width * r.source_to_target_x;
|
|
if (o.width as f32) > target.width / r.source_to_target_x {
|
|
let diff = (o.width as f32 - target.width / r.source_to_target_x) as i32;
|
|
r.clip_rect.size.width -= diff;
|
|
r.clip_rect.origin.x += match alignment.0 {
|
|
ImageHorizontalAlignment::Center => diff / 2,
|
|
ImageHorizontalAlignment::Left => 0,
|
|
ImageHorizontalAlignment::Right => diff,
|
|
};
|
|
r.size.width = target.width;
|
|
} else if (o.width as f32) < target.width / r.source_to_target_x {
|
|
r.offset.x += match alignment.0 {
|
|
ImageHorizontalAlignment::Center => {
|
|
(target.width - o.width as f32 * r.source_to_target_x) / 2.
|
|
}
|
|
ImageHorizontalAlignment::Left => 0.,
|
|
ImageHorizontalAlignment::Right => {
|
|
target.width - o.width as f32 * r.source_to_target_x
|
|
}
|
|
};
|
|
}
|
|
}
|
|
ImageTiling::Repeat => {
|
|
tiled.x = match alignment.0 {
|
|
ImageHorizontalAlignment::Left => 0,
|
|
ImageHorizontalAlignment::Center => {
|
|
((o.width - target.width / ratio) / 2.).rem_euclid(o.width) as u32
|
|
}
|
|
ImageHorizontalAlignment::Right => {
|
|
(-target.width / ratio).rem_euclid(o.width) as u32
|
|
}
|
|
};
|
|
r.source_to_target_x = ratio;
|
|
}
|
|
ImageTiling::Round => {
|
|
if target.width / ratio <= o.width * 1.5 {
|
|
r.source_to_target_x = target.width / o.width;
|
|
} else {
|
|
let mut rem = (target.width / ratio).rem_euclid(o.width);
|
|
if rem > o.width / 2. {
|
|
rem -= o.width;
|
|
}
|
|
r.source_to_target_x = ratio * target.width / (target.width - rem * ratio);
|
|
}
|
|
}
|
|
}
|
|
|
|
match tiling.1 {
|
|
ImageTiling::None => {
|
|
r.size.height = o.height * r.source_to_target_y;
|
|
if (o.height as f32) > target.height / r.source_to_target_y {
|
|
let diff = (o.height as f32 - target.height / r.source_to_target_y) as i32;
|
|
r.clip_rect.size.height -= diff;
|
|
r.clip_rect.origin.y += match alignment.1 {
|
|
ImageVerticalAlignment::Center => diff / 2,
|
|
ImageVerticalAlignment::Top => 0,
|
|
ImageVerticalAlignment::Bottom => diff,
|
|
};
|
|
r.size.height = target.height;
|
|
} else if (o.height as f32) < target.height / r.source_to_target_y {
|
|
r.offset.y += match alignment.1 {
|
|
ImageVerticalAlignment::Center => {
|
|
(target.height - o.height as f32 * r.source_to_target_y) / 2.
|
|
}
|
|
ImageVerticalAlignment::Top => 0.,
|
|
ImageVerticalAlignment::Bottom => {
|
|
target.height - o.height as f32 * r.source_to_target_y
|
|
}
|
|
};
|
|
}
|
|
}
|
|
ImageTiling::Repeat => {
|
|
tiled.y = match alignment.1 {
|
|
ImageVerticalAlignment::Top => 0,
|
|
ImageVerticalAlignment::Center => {
|
|
((o.height - target.height / ratio) / 2.).rem_euclid(o.height) as u32
|
|
}
|
|
ImageVerticalAlignment::Bottom => {
|
|
(-target.height / ratio).rem_euclid(o.height) as u32
|
|
}
|
|
};
|
|
r.source_to_target_y = ratio;
|
|
}
|
|
ImageTiling::Round => {
|
|
if target.height / ratio <= o.height * 1.5 {
|
|
r.source_to_target_y = target.height / o.height;
|
|
} else {
|
|
let mut rem = (target.height / ratio).rem_euclid(o.height);
|
|
if rem > o.height / 2. {
|
|
rem -= o.height;
|
|
}
|
|
r.source_to_target_y = ratio * target.height / (target.height - rem * ratio);
|
|
}
|
|
}
|
|
}
|
|
let has_tiling = tiling != (ImageTiling::None, ImageTiling::None);
|
|
r.tiled = has_tiling.then_some(tiled);
|
|
r
|
|
}
|
|
}
|
|
|
|
#[cfg(not(feature = "std"))]
|
|
trait RemEuclid {
|
|
fn rem_euclid(self, b: f32) -> f32;
|
|
}
|
|
#[cfg(not(feature = "std"))]
|
|
impl RemEuclid for f32 {
|
|
fn rem_euclid(self, b: f32) -> f32 {
|
|
return num_traits::Euclid::rem_euclid(&self, &b);
|
|
}
|
|
}
|
|
|
|
/// Return an FitResult that can be used to render an image in a buffer that matches a given ImageFit
|
|
pub fn fit(
|
|
image_fit: ImageFit,
|
|
target: euclid::Size2D<f32, PhysicalPx>,
|
|
source_rect: IntRect,
|
|
scale_factor: ScaleFactor,
|
|
alignment: (ImageHorizontalAlignment, ImageVerticalAlignment),
|
|
tiling: (ImageTiling, ImageTiling),
|
|
) -> FitResult {
|
|
let has_tiling = tiling != (ImageTiling::None, ImageTiling::None);
|
|
let o = source_rect.size.cast::<f32>();
|
|
let ratio = match image_fit {
|
|
// If there is any tiling, we ignore image_fit
|
|
_ if has_tiling => scale_factor.get(),
|
|
ImageFit::Fill => {
|
|
return FitResult {
|
|
clip_rect: source_rect,
|
|
source_to_target_x: target.width / o.width,
|
|
source_to_target_y: target.height / o.height,
|
|
size: target,
|
|
offset: Default::default(),
|
|
tiled: None,
|
|
}
|
|
}
|
|
ImageFit::Preserve => scale_factor.get(),
|
|
ImageFit::Contain => f32::min(target.width / o.width, target.height / o.height),
|
|
ImageFit::Cover => f32::max(target.width / o.width, target.height / o.height),
|
|
};
|
|
|
|
FitResult {
|
|
clip_rect: source_rect,
|
|
source_to_target_x: ratio,
|
|
source_to_target_y: ratio,
|
|
size: target,
|
|
offset: euclid::Point2D::default(),
|
|
tiled: None,
|
|
}
|
|
.adjust_for_tiling(ratio, alignment, tiling)
|
|
}
|
|
|
|
/// Generate an iterator of [`FitResult`] for each slice of a nine-slice border image
|
|
pub fn fit9slice(
|
|
source_rect: IntSize,
|
|
[t, r, b, l]: [u16; 4],
|
|
target: euclid::Size2D<f32, PhysicalPx>,
|
|
scale_factor: ScaleFactor,
|
|
alignment: (ImageHorizontalAlignment, ImageVerticalAlignment),
|
|
tiling: (ImageTiling, ImageTiling),
|
|
) -> impl Iterator<Item = FitResult> {
|
|
let fit_to = |clip_rect: euclid::default::Rect<u16>, target: euclid::Rect<f32, PhysicalPx>| {
|
|
(!clip_rect.is_empty() && !target.is_empty()).then(|| {
|
|
FitResult {
|
|
clip_rect: clip_rect.cast(),
|
|
source_to_target_x: target.width() / clip_rect.width() as f32,
|
|
source_to_target_y: target.height() / clip_rect.height() as f32,
|
|
size: target.size,
|
|
offset: target.origin,
|
|
tiled: None,
|
|
}
|
|
.adjust_for_tiling(scale_factor.get(), alignment, tiling)
|
|
})
|
|
};
|
|
use euclid::rect;
|
|
let sf = |x| scale_factor.get() * x as f32;
|
|
let source = source_rect.cast::<u16>();
|
|
if t + b > source.height || l + r > source.width {
|
|
[None, None, None, None, None, None, None, None, None]
|
|
} else {
|
|
[
|
|
fit_to(rect(0, 0, l, t), rect(0., 0., sf(l), sf(t))),
|
|
fit_to(
|
|
rect(l, 0, source.width - l - r, t),
|
|
rect(sf(l), 0., target.width - sf(l) - sf(r), sf(t)),
|
|
),
|
|
fit_to(rect(source.width - r, 0, r, t), rect(target.width - sf(r), 0., sf(r), sf(t))),
|
|
fit_to(
|
|
rect(0, t, l, source.height - t - b),
|
|
rect(0., sf(t), sf(l), target.height - sf(t) - sf(b)),
|
|
),
|
|
fit_to(
|
|
rect(l, t, source.width - l - r, source.height - t - b),
|
|
rect(sf(l), sf(t), target.width - sf(l) - sf(r), target.height - sf(t) - sf(b)),
|
|
),
|
|
fit_to(
|
|
rect(source.width - r, t, r, source.height - t - b),
|
|
rect(target.width - sf(r), sf(t), sf(r), target.height - sf(t) - sf(b)),
|
|
),
|
|
fit_to(rect(0, source.height - b, l, b), rect(0., target.height - sf(b), sf(l), sf(b))),
|
|
fit_to(
|
|
rect(l, source.height - b, source.width - l - r, b),
|
|
rect(sf(l), target.height - sf(b), target.width - sf(l) - sf(r), sf(b)),
|
|
),
|
|
fit_to(
|
|
rect(source.width - r, source.height - b, r, b),
|
|
rect(target.width - sf(r), target.height - sf(b), sf(r), sf(b)),
|
|
),
|
|
]
|
|
}
|
|
.into_iter()
|
|
.flatten()
|
|
}
|
|
|
|
#[cfg(feature = "ffi")]
|
|
pub(crate) mod ffi {
|
|
#![allow(unsafe_code)]
|
|
|
|
use super::*;
|
|
|
|
// Expand Rgb8Pixel so that cbindgen can see it. (is in fact rgb::RGB<u8>)
|
|
/// Represents an RGB pixel.
|
|
#[cfg(cbindgen)]
|
|
#[repr(C)]
|
|
struct Rgb8Pixel {
|
|
/// red value (between 0 and 255)
|
|
r: u8,
|
|
/// green value (between 0 and 255)
|
|
g: u8,
|
|
/// blue value (between 0 and 255)
|
|
b: u8,
|
|
}
|
|
|
|
// Expand Rgba8Pixel so that cbindgen can see it. (is in fact rgb::RGBA<u8>)
|
|
/// Represents an RGBA pixel.
|
|
#[cfg(cbindgen)]
|
|
#[repr(C)]
|
|
struct Rgba8Pixel {
|
|
/// red value (between 0 and 255)
|
|
r: u8,
|
|
/// green value (between 0 and 255)
|
|
g: u8,
|
|
/// blue value (between 0 and 255)
|
|
b: u8,
|
|
/// alpha value (between 0 and 255)
|
|
a: u8,
|
|
}
|
|
|
|
#[cfg(feature = "image-decoders")]
|
|
#[unsafe(no_mangle)]
|
|
pub unsafe extern "C" fn slint_image_load_from_path(path: &SharedString, image: *mut Image) {
|
|
core::ptr::write(
|
|
image,
|
|
Image::load_from_path(std::path::Path::new(path.as_str())).unwrap_or(Image::default()),
|
|
)
|
|
}
|
|
|
|
#[cfg(feature = "std")]
|
|
#[unsafe(no_mangle)]
|
|
pub unsafe extern "C" fn slint_image_load_from_embedded_data(
|
|
data: Slice<'static, u8>,
|
|
format: Slice<'static, u8>,
|
|
image: *mut Image,
|
|
) {
|
|
core::ptr::write(image, super::load_image_from_embedded_data(data, format));
|
|
}
|
|
|
|
#[unsafe(no_mangle)]
|
|
pub unsafe extern "C" fn slint_image_size(image: &Image) -> IntSize {
|
|
image.size()
|
|
}
|
|
|
|
#[unsafe(no_mangle)]
|
|
pub extern "C" fn slint_image_path(image: &Image) -> Option<&SharedString> {
|
|
match &image.0 {
|
|
ImageInner::EmbeddedImage { cache_key, .. } => match cache_key {
|
|
ImageCacheKey::Path(CachedPath { path, .. }) => Some(path),
|
|
_ => None,
|
|
},
|
|
ImageInner::NineSlice(nine) => match &nine.0 {
|
|
ImageInner::EmbeddedImage { cache_key, .. } => match cache_key {
|
|
ImageCacheKey::Path(CachedPath { path, .. }) => Some(path),
|
|
_ => None,
|
|
},
|
|
_ => None,
|
|
},
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
#[unsafe(no_mangle)]
|
|
pub unsafe extern "C" fn slint_image_from_embedded_textures(
|
|
textures: &'static StaticTextures,
|
|
image: *mut Image,
|
|
) {
|
|
core::ptr::write(image, Image::from(ImageInner::StaticTextures(textures)));
|
|
}
|
|
|
|
#[unsafe(no_mangle)]
|
|
pub unsafe extern "C" fn slint_image_compare_equal(image1: &Image, image2: &Image) -> bool {
|
|
image1.eq(image2)
|
|
}
|
|
|
|
/// Call [`Image::set_nine_slice_edges`]
|
|
#[unsafe(no_mangle)]
|
|
pub extern "C" fn slint_image_set_nine_slice_edges(
|
|
image: &mut Image,
|
|
top: u16,
|
|
right: u16,
|
|
bottom: u16,
|
|
left: u16,
|
|
) {
|
|
image.set_nine_slice_edges(top, right, bottom, left);
|
|
}
|
|
|
|
#[unsafe(no_mangle)]
|
|
pub extern "C" fn slint_image_to_rgb8(
|
|
image: &Image,
|
|
data: &mut SharedVector<Rgb8Pixel>,
|
|
width: &mut u32,
|
|
height: &mut u32,
|
|
) -> bool {
|
|
image.to_rgb8().is_some_and(|pixel_buffer| {
|
|
*data = pixel_buffer.data.clone();
|
|
*width = pixel_buffer.width();
|
|
*height = pixel_buffer.height();
|
|
true
|
|
})
|
|
}
|
|
|
|
#[unsafe(no_mangle)]
|
|
pub extern "C" fn slint_image_to_rgba8(
|
|
image: &Image,
|
|
data: &mut SharedVector<Rgba8Pixel>,
|
|
width: &mut u32,
|
|
height: &mut u32,
|
|
) -> bool {
|
|
image.to_rgba8().is_some_and(|pixel_buffer| {
|
|
*data = pixel_buffer.data.clone();
|
|
*width = pixel_buffer.width();
|
|
*height = pixel_buffer.height();
|
|
true
|
|
})
|
|
}
|
|
|
|
#[unsafe(no_mangle)]
|
|
pub extern "C" fn slint_image_to_rgba8_premultiplied(
|
|
image: &Image,
|
|
data: &mut SharedVector<Rgba8Pixel>,
|
|
width: &mut u32,
|
|
height: &mut u32,
|
|
) -> bool {
|
|
image.to_rgba8_premultiplied().is_some_and(|pixel_buffer| {
|
|
*data = pixel_buffer.data.clone();
|
|
*width = pixel_buffer.width();
|
|
*height = pixel_buffer.height();
|
|
true
|
|
})
|
|
}
|
|
}
|
|
|
|
/// This structure contains fields to identify and render an OpenGL texture that Slint borrows from the application code.
|
|
/// Use this to embed a native OpenGL texture into a Slint scene.
|
|
///
|
|
/// The ownership of the texture remains with the application. It is the application's responsibility to delete the texture
|
|
/// when it is not used anymore.
|
|
///
|
|
/// Note that only 2D RGBA textures are supported.
|
|
#[derive(Clone, Debug, PartialEq)]
|
|
#[non_exhaustive]
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
#[repr(C)]
|
|
pub struct BorrowedOpenGLTexture {
|
|
/// The id or name of the texture, as created by [`glGenTextures`](https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGenTextures.xhtml).
|
|
pub texture_id: core::num::NonZeroU32,
|
|
/// The size of the texture in pixels.
|
|
pub size: IntSize,
|
|
/// Origin of the texture when rendering.
|
|
pub origin: BorrowedOpenGLTextureOrigin,
|
|
}
|