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To be compatible with the 2024 edition, we need to wrap the `no_mangle` attribute in `unsafe()`. The parsing for that in cbindgen was only added in the version 0.28, but we couldn't upgrade cbindgen before because of a regression in cbindgen 0.27 that prevented us from upgrading. Now that cbindgen 0.29 is released with a fix, we can prepare for the 2024 edition
430 lines
16 KiB
Rust
430 lines
16 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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/*!
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This module contains path related types and functions for the run-time library.
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*/
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use crate::debug_log;
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use crate::items::PathEvent;
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#[cfg(feature = "rtti")]
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use crate::rtti::*;
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use auto_enums::auto_enum;
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use const_field_offset::FieldOffsets;
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use i_slint_core_macros::*;
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement, Clone, Debug, PartialEq)]
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#[pin]
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/// PathMoveTo describes the event of setting the cursor on the path to use as starting
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/// point for sub-sequent events, such as `LineTo`. Moving the cursor also implicitly closes
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/// sub-paths and therefore beings a new sub-path.
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pub struct PathMoveTo {
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#[rtti_field]
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/// The x coordinate where the current position should be.
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pub x: f32,
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#[rtti_field]
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/// The y coordinate where the current position should be.
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pub y: f32,
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}
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement, Clone, Debug, PartialEq)]
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#[pin]
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/// PathLineTo describes the event of moving the cursor on the path to the specified location
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/// along a straight line.
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pub struct PathLineTo {
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#[rtti_field]
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/// The x coordinate where the line should go to.
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pub x: f32,
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#[rtti_field]
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/// The y coordinate where the line should go to.
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pub y: f32,
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}
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement, Clone, Debug, PartialEq)]
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#[pin]
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/// PathArcTo describes the event of moving the cursor on the path across an arc to the specified
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/// x/y coordinates, with the specified x/y radius and additional properties.
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pub struct PathArcTo {
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#[rtti_field]
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/// The x coordinate where the arc should end up.
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pub x: f32,
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#[rtti_field]
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/// The y coordinate where the arc should end up.
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pub y: f32,
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#[rtti_field]
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/// The radius on the x-axis of the arc.
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pub radius_x: f32,
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#[rtti_field]
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/// The radius on the y-axis of the arc.
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pub radius_y: f32,
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#[rtti_field]
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/// The rotation along the x-axis of the arc in degrees.
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pub x_rotation: f32,
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#[rtti_field]
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/// large_arc indicates whether to take the long or the shorter path to complete the arc.
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pub large_arc: bool,
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#[rtti_field]
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/// sweep indicates the direction of the arc. If true, a clockwise direction is chosen,
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/// otherwise counter-clockwise.
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pub sweep: bool,
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}
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement, Clone, Debug, PartialEq)]
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#[pin]
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/// PathCubicTo describes a smooth Bézier curve from the path's current position
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/// to the specified x/y location, using two control points.
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pub struct PathCubicTo {
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#[rtti_field]
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/// The x coordinate of the curve's end point.
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pub x: f32,
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#[rtti_field]
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/// The y coordinate of the curve's end point.
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pub y: f32,
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#[rtti_field]
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/// The x coordinate of the curve's first control point.
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pub control_1_x: f32,
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#[rtti_field]
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/// The y coordinate of the curve's first control point.
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pub control_1_y: f32,
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#[rtti_field]
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/// The x coordinate of the curve's second control point.
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pub control_2_x: f32,
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#[rtti_field]
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/// The y coordinate of the curve's second control point.
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pub control_2_y: f32,
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}
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement, Clone, Debug, PartialEq)]
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#[pin]
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/// PathCubicTo describes a smooth Bézier curve from the path's current position
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/// to the specified x/y location, using one control points.
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pub struct PathQuadraticTo {
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#[rtti_field]
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/// The x coordinate of the curve's end point.
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pub x: f32,
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#[rtti_field]
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/// The y coordinate of the curve's end point.
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pub y: f32,
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#[rtti_field]
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/// The x coordinate of the curve's control point.
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pub control_x: f32,
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#[rtti_field]
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/// The y coordinate of the curve's control point.
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pub control_y: f32,
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}
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#[repr(C)]
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#[derive(Clone, Debug, PartialEq, derive_more::From)]
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/// PathElement describes a single element on a path, such as move-to, line-to, etc.
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pub enum PathElement {
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/// The MoveTo variant sets the current position on the path.
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MoveTo(PathMoveTo),
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/// The LineTo variant describes a line.
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LineTo(PathLineTo),
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/// The PathArcTo variant describes an arc.
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ArcTo(PathArcTo),
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/// The CubicTo variant describes a Bézier curve with two control points.
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CubicTo(PathCubicTo),
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/// The QuadraticTo variant describes a Bézier curve with one control point.
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QuadraticTo(PathQuadraticTo),
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/// Indicates that the path should be closed now by connecting to the starting point.
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Close,
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}
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struct ToLyonPathEventIterator<'a> {
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events_it: core::slice::Iter<'a, PathEvent>,
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coordinates_it: core::slice::Iter<'a, lyon_path::math::Point>,
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first: Option<&'a lyon_path::math::Point>,
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last: Option<&'a lyon_path::math::Point>,
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}
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impl Iterator for ToLyonPathEventIterator<'_> {
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type Item = lyon_path::Event<lyon_path::math::Point, lyon_path::math::Point>;
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fn next(&mut self) -> Option<Self::Item> {
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use lyon_path::Event;
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self.events_it.next().map(|event| match event {
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PathEvent::Begin => Event::Begin { at: *self.coordinates_it.next().unwrap() },
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PathEvent::Line => Event::Line {
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from: *self.coordinates_it.next().unwrap(),
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to: *self.coordinates_it.next().unwrap(),
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},
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PathEvent::Quadratic => Event::Quadratic {
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from: *self.coordinates_it.next().unwrap(),
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ctrl: *self.coordinates_it.next().unwrap(),
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to: *self.coordinates_it.next().unwrap(),
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},
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PathEvent::Cubic => Event::Cubic {
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from: *self.coordinates_it.next().unwrap(),
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ctrl1: *self.coordinates_it.next().unwrap(),
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ctrl2: *self.coordinates_it.next().unwrap(),
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to: *self.coordinates_it.next().unwrap(),
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},
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PathEvent::EndOpen => {
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Event::End { first: *self.first.unwrap(), last: *self.last.unwrap(), close: false }
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}
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PathEvent::EndClosed => {
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Event::End { first: *self.first.unwrap(), last: *self.last.unwrap(), close: true }
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}
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})
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}
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fn size_hint(&self) -> (usize, Option<usize>) {
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self.events_it.size_hint()
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}
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}
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impl ExactSizeIterator for ToLyonPathEventIterator<'_> {}
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struct TransformedLyonPathIterator<EventIt> {
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it: EventIt,
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transform: lyon_path::math::Transform,
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}
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impl<
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EventIt: Iterator<Item = lyon_path::Event<lyon_path::math::Point, lyon_path::math::Point>>,
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> Iterator for TransformedLyonPathIterator<EventIt>
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{
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type Item = lyon_path::Event<lyon_path::math::Point, lyon_path::math::Point>;
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fn next(&mut self) -> Option<Self::Item> {
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self.it.next().map(|ev| ev.transformed(&self.transform))
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}
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fn size_hint(&self) -> (usize, Option<usize>) {
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self.it.size_hint()
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}
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}
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impl<
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EventIt: Iterator<Item = lyon_path::Event<lyon_path::math::Point, lyon_path::math::Point>>,
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> ExactSizeIterator for TransformedLyonPathIterator<EventIt>
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{
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}
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/// PathDataIterator is a data structure that acts as starting point for iterating
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/// through the low-level events of a path. If the path was constructed from said
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/// events, then it is a very thin abstraction. If the path was created from higher-level
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/// elements, then an intermediate lyon path is required/built.
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pub struct PathDataIterator {
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it: LyonPathIteratorVariant,
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transform: lyon_path::math::Transform,
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}
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enum LyonPathIteratorVariant {
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FromPath(lyon_path::Path),
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FromEvents(crate::SharedVector<PathEvent>, crate::SharedVector<lyon_path::math::Point>),
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}
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impl PathDataIterator {
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/// Create a new iterator for path traversal.
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#[auto_enum(Iterator)]
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pub fn iter(
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&self,
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) -> impl Iterator<Item = lyon_path::Event<lyon_path::math::Point, lyon_path::math::Point>> + '_
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{
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match &self.it {
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LyonPathIteratorVariant::FromPath(path) => {
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TransformedLyonPathIterator { it: path.iter(), transform: self.transform }
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}
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LyonPathIteratorVariant::FromEvents(events, coordinates) => {
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TransformedLyonPathIterator {
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it: ToLyonPathEventIterator {
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events_it: events.iter(),
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coordinates_it: coordinates.iter(),
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first: coordinates.first(),
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last: coordinates.last(),
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},
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transform: self.transform,
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}
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}
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}
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}
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/// Applies a transformation on the elements this iterator provides that tries to fit everything
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/// into the specified width/height, respecting the provided viewbox. If no viewbox is specified,
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/// the bounding rectangle of the path is used.
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pub fn fit(&mut self, width: f32, height: f32, viewbox: Option<lyon_path::math::Box2D>) {
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if width > 0. || height > 0. {
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let viewbox =
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viewbox.unwrap_or_else(|| lyon_algorithms::aabb::bounding_box(self.iter()));
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self.transform = lyon_algorithms::fit::fit_box(
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&viewbox,
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&lyon_path::math::Box2D::from_size(lyon_path::math::Size::new(width, height)),
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lyon_algorithms::fit::FitStyle::Min,
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);
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}
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}
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}
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#[repr(C)]
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#[derive(Clone, Debug, PartialEq)]
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/// PathData represents a path described by either high-level elements or low-level
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/// events and coordinates.
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pub enum PathData {
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/// None is the variant when the path is empty.
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None,
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/// The Elements variant is used to make a Path from shared arrays of elements.
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Elements(crate::SharedVector<PathElement>),
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/// The Events variant describes the path as a series of low-level events and
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/// associated coordinates.
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Events(crate::SharedVector<PathEvent>, crate::SharedVector<lyon_path::math::Point>),
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/// The Commands variant describes the path as a series of SVG encoded path commands.
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Commands(crate::SharedString),
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}
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impl Default for PathData {
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fn default() -> Self {
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Self::None
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}
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}
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impl PathData {
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/// This function returns an iterator that allows traversing the path by means of lyon events.
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pub fn iter(self) -> Option<PathDataIterator> {
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PathDataIterator {
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it: match self {
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PathData::None => return None,
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PathData::Elements(elements) => LyonPathIteratorVariant::FromPath(
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PathData::build_path(elements.as_slice().iter()),
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),
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PathData::Events(events, coordinates) => {
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LyonPathIteratorVariant::FromEvents(events, coordinates)
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}
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PathData::Commands(commands) => {
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let mut builder = lyon_path::Path::builder();
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let mut parser = lyon_extra::parser::PathParser::new();
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match parser.parse(
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&lyon_extra::parser::ParserOptions::DEFAULT,
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&mut lyon_extra::parser::Source::new(commands.chars()),
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&mut builder,
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) {
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Ok(()) => LyonPathIteratorVariant::FromPath(builder.build()),
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Err(e) => {
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debug_log!("Error while parsing path commands '{commands}': {e:?}");
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LyonPathIteratorVariant::FromPath(Default::default())
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}
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}
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}
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},
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transform: Default::default(),
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}
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.into()
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}
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fn build_path(element_it: core::slice::Iter<PathElement>) -> lyon_path::Path {
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use lyon_geom::SvgArc;
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use lyon_path::math::{Angle, Point, Vector};
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use lyon_path::traits::SvgPathBuilder;
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use lyon_path::ArcFlags;
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let mut path_builder = lyon_path::Path::builder().with_svg();
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for element in element_it {
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match element {
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PathElement::MoveTo(PathMoveTo { x, y }) => {
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path_builder.move_to(Point::new(*x, *y));
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}
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PathElement::LineTo(PathLineTo { x, y }) => {
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path_builder.line_to(Point::new(*x, *y));
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}
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PathElement::ArcTo(PathArcTo {
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x,
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y,
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radius_x,
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radius_y,
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x_rotation,
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large_arc,
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sweep,
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}) => {
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let radii = Vector::new(*radius_x, *radius_y);
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let x_rotation = Angle::degrees(*x_rotation);
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let flags = ArcFlags { large_arc: *large_arc, sweep: *sweep };
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let to = Point::new(*x, *y);
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let svg_arc = SvgArc {
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from: path_builder.current_position(),
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radii,
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x_rotation,
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flags,
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to,
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};
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if svg_arc.is_straight_line() {
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path_builder.line_to(to);
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} else {
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path_builder.arc_to(radii, x_rotation, flags, to)
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}
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}
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PathElement::CubicTo(PathCubicTo {
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x,
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y,
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control_1_x,
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control_1_y,
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control_2_x,
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control_2_y,
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}) => {
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path_builder.cubic_bezier_to(
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Point::new(*control_1_x, *control_1_y),
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Point::new(*control_2_x, *control_2_y),
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Point::new(*x, *y),
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);
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}
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PathElement::QuadraticTo(PathQuadraticTo { x, y, control_x, control_y }) => {
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path_builder.quadratic_bezier_to(
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Point::new(*control_x, *control_y),
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Point::new(*x, *y),
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);
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}
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PathElement::Close => path_builder.close(),
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}
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}
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path_builder.build()
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}
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}
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#[cfg(not(target_arch = "wasm32"))]
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pub(crate) mod ffi {
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#![allow(unsafe_code)]
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use super::super::*;
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use super::*;
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#[allow(non_camel_case_types)]
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type c_void = ();
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#[unsafe(no_mangle)]
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/// This function is used for the low-level C++ interface to allocate the backing vector for a shared path element array.
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pub unsafe extern "C" fn slint_new_path_elements(
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out: *mut c_void,
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first_element: *const PathElement,
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count: usize,
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) {
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let arr = crate::SharedVector::from(core::slice::from_raw_parts(first_element, count));
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core::ptr::write(out as *mut crate::SharedVector<PathElement>, arr);
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}
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#[unsafe(no_mangle)]
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/// This function is used for the low-level C++ interface to allocate the backing vector for a shared path event array.
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pub unsafe extern "C" fn slint_new_path_events(
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out_events: *mut c_void,
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out_coordinates: *mut c_void,
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first_event: *const PathEvent,
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event_count: usize,
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first_coordinate: *const Point,
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coordinate_count: usize,
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) {
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let events =
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crate::SharedVector::from(core::slice::from_raw_parts(first_event, event_count));
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core::ptr::write(out_events as *mut crate::SharedVector<PathEvent>, events);
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let coordinates = crate::SharedVector::from(core::slice::from_raw_parts(
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first_coordinate,
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coordinate_count,
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));
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core::ptr::write(out_coordinates as *mut crate::SharedVector<Point>, coordinates);
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}
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}
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