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... by changing the resolution for the `WindowItem` to traverse the item tree from the current item, instead of going to the window. This doesn't quite fix #4298 because `rem` resolution is still missing. That requires the built-in default font size function to be fixed as well, which is non-trivial. cc #4298
322 lines
9.2 KiB
Rust
322 lines
9.2 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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/*!
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This module contains the builtin image related items.
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When adding an item or a property, it needs to be kept in sync with different place.
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Lookup the [`crate::items`] module documentation.
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*/
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use super::{
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ImageFit, ImageHorizontalAlignment, ImageRendering, ImageTiling, ImageVerticalAlignment, Item,
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ItemConsts, ItemRc, RenderingResult,
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};
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use crate::input::{
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FocusEvent, FocusEventResult, InputEventFilterResult, InputEventResult, KeyEvent,
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KeyEventResult, MouseEvent,
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};
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use crate::item_rendering::ItemRenderer;
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use crate::item_rendering::{CachedRenderingData, RenderImage};
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use crate::layout::{LayoutInfo, Orientation};
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use crate::lengths::{LogicalLength, LogicalRect, LogicalSize};
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#[cfg(feature = "rtti")]
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use crate::rtti::*;
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use crate::window::WindowAdapter;
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use crate::{Brush, Coord, Property};
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use alloc::rc::Rc;
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use const_field_offset::FieldOffsets;
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use core::pin::Pin;
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use i_slint_core_macros::*;
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement)]
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#[pin]
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/// The implementation of the `Image` element
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pub struct ImageItem {
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pub source: Property<crate::graphics::Image>,
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pub width: Property<LogicalLength>,
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pub height: Property<LogicalLength>,
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pub image_fit: Property<ImageFit>,
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pub image_rendering: Property<ImageRendering>,
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pub colorize: Property<Brush>,
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pub cached_rendering_data: CachedRenderingData,
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}
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impl Item for ImageItem {
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fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}
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fn layout_info(
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self: Pin<&Self>,
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orientation: Orientation,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> LayoutInfo {
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let natural_size = self.source().size();
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LayoutInfo {
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preferred: match orientation {
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_ if natural_size.width == 0 || natural_size.height == 0 => 0 as Coord,
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Orientation::Horizontal => natural_size.width as Coord,
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Orientation::Vertical => {
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natural_size.height as Coord * self.width().get() / natural_size.width as Coord
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}
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},
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..Default::default()
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}
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}
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fn input_event_filter_before_children(
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self: Pin<&Self>,
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_: MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventFilterResult {
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InputEventFilterResult::ForwardAndIgnore
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}
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fn input_event(
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self: Pin<&Self>,
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_: MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventResult {
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InputEventResult::EventIgnored
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}
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fn key_event(
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self: Pin<&Self>,
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_: &KeyEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> KeyEventResult {
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KeyEventResult::EventIgnored
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}
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fn focus_event(
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self: Pin<&Self>,
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_: &FocusEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> FocusEventResult {
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FocusEventResult::FocusIgnored
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}
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fn render(
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self: Pin<&Self>,
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backend: &mut &mut dyn ItemRenderer,
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self_rc: &ItemRc,
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size: LogicalSize,
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) -> RenderingResult {
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(*backend).draw_image(self, self_rc, size, &self.cached_rendering_data);
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RenderingResult::ContinueRenderingChildren
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}
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fn bounding_rect(
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self: core::pin::Pin<&Self>,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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geometry: LogicalRect,
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) -> LogicalRect {
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geometry
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}
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fn clips_children(self: core::pin::Pin<&Self>) -> bool {
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false
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}
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}
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impl RenderImage for ImageItem {
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fn target_size(self: Pin<&Self>) -> LogicalSize {
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LogicalSize::from_lengths(self.width(), self.height())
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}
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fn source(self: Pin<&Self>) -> crate::graphics::Image {
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self.source()
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}
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fn source_clip(self: Pin<&Self>) -> Option<crate::graphics::IntRect> {
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None
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}
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fn image_fit(self: Pin<&Self>) -> ImageFit {
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self.image_fit()
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}
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fn rendering(self: Pin<&Self>) -> ImageRendering {
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self.image_rendering()
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}
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fn colorize(self: Pin<&Self>) -> Brush {
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self.colorize()
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}
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fn alignment(self: Pin<&Self>) -> (ImageHorizontalAlignment, ImageVerticalAlignment) {
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Default::default()
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}
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fn tiling(self: Pin<&Self>) -> (ImageTiling, ImageTiling) {
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Default::default()
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}
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}
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impl ItemConsts for ImageItem {
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const cached_rendering_data_offset: const_field_offset::FieldOffset<
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ImageItem,
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CachedRenderingData,
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> = ImageItem::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
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}
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement)]
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#[pin]
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/// The implementation of the `ClippedImage` element
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pub struct ClippedImage {
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pub source: Property<crate::graphics::Image>,
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pub width: Property<LogicalLength>,
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pub height: Property<LogicalLength>,
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pub image_fit: Property<ImageFit>,
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pub image_rendering: Property<ImageRendering>,
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pub colorize: Property<Brush>,
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pub source_clip_x: Property<i32>,
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pub source_clip_y: Property<i32>,
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pub source_clip_width: Property<i32>,
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pub source_clip_height: Property<i32>,
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pub horizontal_alignment: Property<ImageHorizontalAlignment>,
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pub vertical_alignment: Property<ImageVerticalAlignment>,
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pub horizontal_tiling: Property<ImageTiling>,
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pub vertical_tiling: Property<ImageTiling>,
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pub cached_rendering_data: CachedRenderingData,
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}
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impl Item for ClippedImage {
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fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}
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fn layout_info(
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self: Pin<&Self>,
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orientation: Orientation,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> LayoutInfo {
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LayoutInfo {
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preferred: match orientation {
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Orientation::Horizontal => self.source_clip_width() as Coord,
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Orientation::Vertical => {
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let source_clip_width = self.source_clip_width();
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if source_clip_width == 0 {
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0 as Coord
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} else {
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self.source_clip_height() as Coord * self.width().get()
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/ source_clip_width as Coord
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}
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}
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},
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..Default::default()
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}
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}
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fn input_event_filter_before_children(
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self: Pin<&Self>,
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_: MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventFilterResult {
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InputEventFilterResult::ForwardAndIgnore
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}
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fn input_event(
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self: Pin<&Self>,
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_: MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventResult {
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InputEventResult::EventIgnored
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}
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fn key_event(
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self: Pin<&Self>,
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_: &KeyEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> KeyEventResult {
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KeyEventResult::EventIgnored
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}
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fn focus_event(
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self: Pin<&Self>,
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_: &FocusEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> FocusEventResult {
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FocusEventResult::FocusIgnored
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}
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fn render(
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self: Pin<&Self>,
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backend: &mut &mut dyn ItemRenderer,
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self_rc: &ItemRc,
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size: LogicalSize,
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) -> RenderingResult {
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(*backend).draw_image(self, self_rc, size, &self.cached_rendering_data);
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RenderingResult::ContinueRenderingChildren
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}
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fn bounding_rect(
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self: core::pin::Pin<&Self>,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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geometry: LogicalRect,
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) -> LogicalRect {
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geometry
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}
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fn clips_children(self: core::pin::Pin<&Self>) -> bool {
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false
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}
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}
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impl RenderImage for ClippedImage {
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fn target_size(self: Pin<&Self>) -> LogicalSize {
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LogicalSize::from_lengths(self.width(), self.height())
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}
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fn source(self: Pin<&Self>) -> crate::graphics::Image {
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self.source()
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}
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fn source_clip(self: Pin<&Self>) -> Option<crate::graphics::IntRect> {
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Some(euclid::rect(
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self.source_clip_x(),
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self.source_clip_y(),
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self.source_clip_width(),
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self.source_clip_height(),
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))
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}
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fn image_fit(self: Pin<&Self>) -> ImageFit {
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self.image_fit()
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}
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fn rendering(self: Pin<&Self>) -> ImageRendering {
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self.image_rendering()
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}
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fn colorize(self: Pin<&Self>) -> Brush {
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self.colorize()
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}
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fn alignment(self: Pin<&Self>) -> (ImageHorizontalAlignment, ImageVerticalAlignment) {
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(self.horizontal_alignment(), self.vertical_alignment())
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}
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fn tiling(self: Pin<&Self>) -> (ImageTiling, ImageTiling) {
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(self.horizontal_tiling(), self.vertical_tiling())
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}
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}
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impl ItemConsts for ClippedImage {
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const cached_rendering_data_offset: const_field_offset::FieldOffset<
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ClippedImage,
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CachedRenderingData,
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> = ClippedImage::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
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}
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