slint/internal/compiler/passes/remove_unused_properties.rs
Yuri Astrakhan bcb2953f00 Auto-fixed clippy::unnecessary_map_or
This is a hacky approach, but does help a lot with the tedious fixes.

See https://rust-lang.github.io/rust-clippy/master/index.html#/unnecessary_map_or

```
__CARGO_FIX_YOLO=1 cargo clippy --fix  --all-targets --workspace --exclude gstreamer-player --exclude i-slint-backend-linuxkms --exclude uefi-demo --exclude ffmpeg -- -A clippy::all -W clippy::unnecessary_map_or

cargo fmt --all
```
2025-02-07 09:02:31 +01:00

41 lines
1.8 KiB
Rust

// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
//! Remove the properties which are not used
use crate::object_tree::{Component, Document};
use std::collections::HashSet;
pub fn remove_unused_properties(doc: &Document) {
fn recurse_remove_unused_properties(component: &Component) {
crate::object_tree::recurse_elem_including_sub_components_no_borrow(
component,
&(),
&mut |elem, _| {
let mut elem = elem.borrow_mut();
let mut to_remove = HashSet::new();
for (prop, decl) in &elem.property_declarations {
if !decl.expose_in_public_api
&& !elem.named_references.is_referenced(prop)
&& !elem.property_analysis.borrow().get(prop).is_some_and(|v| v.is_used())
&& !elem.change_callbacks.contains_key(prop)
{
to_remove.insert(prop.to_owned());
}
}
for x in &to_remove {
elem.property_declarations.remove(x);
elem.property_analysis.borrow_mut().remove(x);
elem.bindings.remove(x);
}
// Remove changed callbacks over properties that are not materialized as they are not used
let mut change_callbacks = std::mem::take(&mut elem.change_callbacks);
change_callbacks.retain(|prop, _| {
super::materialize_fake_properties::has_declared_property(&elem, prop)
});
elem.change_callbacks = change_callbacks;
},
);
}
doc.visit_all_used_components(|component| recurse_remove_unused_properties(component))
}