slint/internal/compiler/tests/syntax/new_syntax/input_output.slint
Olivier Goffart 12393e21bd
syntax_tests: allow to update tests, and don't use a regexp (#8589)
* syntax_tests: allow to "bless" tests, and don't use a regexp

A regexp was used at the beginning because I thought we would want to
allow error to contains things that were not predictable or that would
often change. But this is not the case¹. It is better to actually test
for the full error message

¹ well actually it was the case for path, but there is another substitution to 
 `📂` for the manifest directory

* syntax_tests: Bless the tests

* syntax_tests: Manual adjust after bless

Because there used to be comments on the same line of the message which
bless don't support

* Fix error message with path on windows

 - The debug implementation of path make double slash, that's not what
   we want to show the user
 - normalize paths to use `/` so the test passes
2025-06-02 16:47:33 +02:00

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// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
component Compo inherits Rectangle {
property <int> priv1: 42;
private property <int> priv2: priv1;
out property <int> output1: priv2;
in property <int> input1: output1;
in-out property <int> inout1: input1;
TouchArea {
clicked => {
priv1 = 32;
priv2 = 78;
output1 = input1;
input1 = 75;
// ^error{Assignment on a input property}
inout1 = 75;
}
pressed: true;
// ^error{Cannot assign to output property 'pressed'}
}
states [
xxx when false : {
priv1: 42;
priv2: 55;
output1: 55;
input1: 12;
// ^error{'input1' cannot be set in a state because it is input}
inout1: 78;
}
]
animate input1 {}
// ^error{Cannot animate input property 'input1'}
}
OldCompo := Rectangle {
// ^warning{':=' to declare a component is deprecated. The new syntax declare components with 'component MyComponent {'. Read the documentation for more info}
property <int> inout2: 42;
private property <int> priv2: inout2;
out property <int> output1: priv2;
in property <int> input1: output1;
in-out property <int> inout1: input1;
TouchArea {
clicked => {
pub1 = 32;
// ^error{Unknown unqualified identifier 'pub1'}
priv2 = 78;
output1 = input1;
input1 = 75;
// ^error{Assignment on a input property}
inout1 = 75;
}
}
}
export component Foo inherits Rectangle {
c1 := OldCompo {
inout2: 42;
priv2: 55;
// ^error{Cannot assign to private property 'priv2'}
output1: 855;
// ^error{Cannot assign to output property 'output1'}
input1: 12;
inout1: 78;
animate output1 {}
// ^error{Cannot animate output property 'output1'}
animate priv2 {}
// ^error{Cannot animate private property 'priv2'}
}
c2 := Compo {
priv1: 42;
// ^error{Cannot assign to private property 'priv1'}
priv2: 55;
// ^error{Cannot assign to private property 'priv2'}
output1: 585;
// ^error{Cannot assign to output property 'output1'}
input1: 12;
inout1: 78;
}
states [
foo when true: {
c2.priv1: 45;
// ^error{'c2.priv1' cannot be set in a state because it is private}
c1.priv2: 89;
// ^error{'c1.priv2' cannot be set in a state because it is private}
c2.output1: 55;
// ^error{'c2.output1' cannot be set in a state because it is output}
}
]
}