slint/internal/compiler/tests/syntax/new_syntax/input_output2.slint
Olivier Goffart 12393e21bd
syntax_tests: allow to update tests, and don't use a regexp (#8589)
* syntax_tests: allow to "bless" tests, and don't use a regexp

A regexp was used at the beginning because I thought we would want to
allow error to contains things that were not predictable or that would
often change. But this is not the case¹. It is better to actually test
for the full error message

¹ well actually it was the case for path, but there is another substitution to 
 `📂` for the manifest directory

* syntax_tests: Bless the tests

* syntax_tests: Manual adjust after bless

Because there used to be comments on the same line of the message which
bless don't support

* Fix error message with path on windows

 - The debug implementation of path make double slash, that's not what
   we want to show the user
 - normalize paths to use `/` so the test passes
2025-06-02 16:47:33 +02:00

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// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
global Glo {
property <int> priv1: 34;
in property <int> in1: 11;
out property <int> out1: 33;
private property <int> priv2: 55;
in-out property <int> inout1: 2;
callback foo(int);
foo(x) => {
out1 = 42;
in1 = 55;
// ^error{Assignment on a input property}
}
}
component Compo inherits Rectangle {
property <int> priv1: 42;
private property <int> priv2: priv1;
out property <int> output1: priv2;
in property <int> input1: output1;
in-out property <int> inout1: input1;
TouchArea {
clicked => {
priv1 = 32;
priv2 = 78;
output1 = input1;
input1 = 75;
// ^error{Assignment on a input property}
inout1 = 75;
self.pressed-x = 42px;
// ^error{Assignment on a output property}
}
}
}
OldCompo := Rectangle {
// ^warning{':=' to declare a component is deprecated. The new syntax declare components with 'component MyComponent {'. Read the documentation for more info}
property <int> inout2: 42;
private property <int> priv2: inout2;
out property <int> output1: priv2;
in property <int> input1: output1;
in-out property <int> inout1: input1;
TouchArea {
clicked => {
inout2 = 32;
priv2 = 78;
output1 = input1;
input1 = 75;
// ^error{Assignment on a input property}
inout1 = 75;
pressed-x = 45px;
// ^warning{Assignment on an output property is deprecated}
pressed-y -= 45px;
// ^warning{Self assignment on an output property is deprecated}
}
has-hover: true;
// ^warning{Assigning to output property 'has-hover' is deprecated}
}
}
export component A inherits Compo {
input1: priv1;
// ^error{Unknown unqualified identifier 'priv1'}
}
export component Foo inherits Rectangle {
in property <[int]> input_model;
c1 := OldCompo {
}
c2 := Compo {
inout1: self.priv1;
// ^error{The property 'priv1' is private. Annotate it with 'in', 'out' or 'in-out' to make it accessible from other components}
}
TouchArea {
clicked => {
c1.inout2 = 32;
c1.priv2 = 78;
// ^error{The property 'priv2' is private. Annotate it with 'in', 'out' or 'in-out' to make it accessible from other components}
c1.output1 = c1.input1;
// ^error{Assignment on a output property}
c1.input1 = 75;
c1.inout1 = 75;
c2.priv1 = 32;
// ^error{The property 'priv1' is private. Annotate it with 'in', 'out' or 'in-out' to make it accessible from other components}
c2.priv2 = 78;
// ^error{The property 'priv2' is private. Annotate it with 'in', 'out' or 'in-out' to make it accessible from other components}
c2.output1 = c1.inout2;
// ^error{Assignment on a output property}
c2.input1 = 75;
c2.inout1 = 75;
input_model[42] += 12;
// ^error{Self assignment on a input property}
Glo.out1 = Glo.in1;
// ^error{Assignment on a output property}
Glo.inout1 = Glo.priv1;
// ^error{The property 'priv1' is private. Annotate it with 'in', 'out' or 'in-out' to make it accessible from other components}
Glo.priv2 = Glo.out1;
// ^error{The property 'priv2' is private. Annotate it with 'in', 'out' or 'in-out' to make it accessible from other components}
Glo.in1 = 32;
}
}
}