slint/internal/core/component_factory.rs
Olivier Goffart d2b3287876 ComponentHandle: don't rely on the Inner to be a VRc<ItemTreeVTable>
Because i want to be able to hold componetns that do not directly
implement ItemTreeVTable, but only forward to it
2025-07-04 10:07:22 +02:00

71 lines
2.5 KiB
Rust

// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
#![warn(missing_docs)]
//! This module defines a `ComponentFactory` and related code.
use crate::api::ComponentHandle;
use crate::item_tree::{ItemTreeRc, ItemTreeVTable, ItemTreeWeak};
use alloc::boxed::Box;
use alloc::rc::Rc;
use core::fmt::Debug;
/// The `FactoryContext` provides extra information to the ComponentFactory
pub struct FactoryContext {
/// The item tree to embed the factory product into
pub parent_item_tree: ItemTreeWeak,
/// The index in the parent item tree with the dynamic node to connect
/// the factories product to.
pub parent_item_tree_index: u32,
}
#[derive(Clone)]
struct ComponentFactoryInner(Rc<dyn Fn(FactoryContext) -> Option<ItemTreeRc> + 'static>);
impl PartialEq for ComponentFactoryInner {
fn eq(&self, other: &Self) -> bool {
Rc::ptr_eq(&self.0, &other.0)
}
}
impl Debug for ComponentFactoryInner {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
f.debug_tuple("ComponentFactoryData").finish()
}
}
/// A `ComponentFactory` can be used to create new Components at runtime,
/// taking a factory function returning a [`ComponentHandle`].
///
/// The `FactoryContext` is passed to that factory function.
///
/// A `ComponentFactory` implements the `component-factory` type for
/// properties in the Slint language.
///
/// The `component-factory` is used by an `ComponentContainer` element in Slint
/// files to embed UI elements based on the produced component within the
/// `ComponentContainer` element.
#[derive(Clone, Debug, Default, PartialEq)]
pub struct ComponentFactory(Option<ComponentFactoryInner>);
impl ComponentFactory {
/// Create a new `ComponentFactory`
pub fn new<
X: vtable::HasStaticVTable<ItemTreeVTable> + 'static,
T: ComponentHandle<WeakInner = vtable::VWeak<ItemTreeVTable, X>> + 'static,
>(
factory: impl Fn(FactoryContext) -> Option<T> + 'static,
) -> Self {
let factory = Box::new(factory) as Box<dyn Fn(FactoryContext) -> Option<T> + 'static>;
Self(Some(ComponentFactoryInner(Rc::new(move |ctx| -> Option<ItemTreeRc> {
let product = (factory)(ctx);
product.map(|p| vtable::VRc::into_dyn(p.as_weak().inner().upgrade().unwrap()))
}))))
}
/// Build a `Component`
pub(crate) fn build(&self, ctx: FactoryContext) -> Option<ItemTreeRc> {
self.0.as_ref().and_then(move |b| (b.0)(ctx))
}
}