slint/api
Simon Hausmann 54bb2d39ad Packaging: Fix up windows artifact names
For the slint-compiler, we use ${CMAKE_SYSTEM_PROCESSOR}, which on Windows is - unfortunately - derived from the PROCESSOR_ARCHITECTURE environment variable, and
thus AMD64 or ARM64. Fix the package suffix on the CI side.

We could try to make the cmake variable to known values and then arm64/x86_64, but I'd rather stick with less exceptions when these names are not really visible in the documentation or our users.

The same applies to the C++ packages, where the CMake/Windows suffix (AMD64/ARM64) works better with FindSlint.cmake's use of the corresponding variable.

Similarly, the tool binaries were called
slint-viewer-windows-aarch64-pc-windows-msvc, but neither the compiler, nor the rest of the triplet is needed, merely the architecture. So rename it to slint-viewer-windows-arm64 and x86_64. Here we don't need cmake and can use the "correct" suffixes.
2025-06-17 11:50:17 +02:00
..
cpp Packaging: Fix up windows artifact names 2025-06-17 11:50:17 +02:00
node Initial support for Windows ARM64 binaries 2025-06-17 09:59:50 +02:00
python Bump version number to 1.12.1 2025-06-16 13:32:39 +00:00
rs docs.rs: Add unstable-winit-030 to the features 2025-06-17 09:02:28 +02:00
wasm-interpreter Remormat all the toml file again to fix npm upload 2025-04-09 15:06:00 +02:00