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* syntax_tests: allow to "bless" tests, and don't use a regexp
A regexp was used at the beginning because I thought we would want to
allow error to contains things that were not predictable or that would
often change. But this is not the case¹. It is better to actually test
for the full error message
¹ well actually it was the case for path, but there is another substitution to
`📂` for the manifest directory
* syntax_tests: Bless the tests
* syntax_tests: Manual adjust after bless
Because there used to be comments on the same line of the message which
bless don't support
* Fix error message with path on windows
- The debug implementation of path make double slash, that's not what
we want to show the user
- normalize paths to use `/` so the test passes
147 lines
4.7 KiB
Text
147 lines
4.7 KiB
Text
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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export TestCase := Rectangle {
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// ^warning{':=' to declare a component is deprecated. The new syntax declare components with 'component MyComponent {'. Read the documentation for more info}
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property<bool> checked;
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property <int> border;
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states [
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checked when checked: {
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color: blue; // same as root.color
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text.color: red;
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border: 42;
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}
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pressed when touch.pressed: {
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color: green;
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border: 88;
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text.foo.bar: 0;
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// ^error{'text.foo.bar' is not a valid property}
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colour: yellow;
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// ^error{'colour' is not a valid property}
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// ^^error{Unknown unqualified identifier 'yellow'}
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fox.color: yellow;
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// ^error{'fox' is not a valid element id}
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text.fox: yellow;
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// ^error{'fox' not found in 'text'}
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// ^^error{Unknown unqualified identifier 'yellow'}
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}
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]
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transitions [
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in pressed: {
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animate * { duration: 88ms; }
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animate color { duration: 88ms; }
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}
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out pressed: {
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animate color, foo.x { duration: 300ms; }
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// ^error{'foo' is not a valid element id}
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//pause: 20ms;
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animate border { duration: 120ms; }
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animate color, text.text { duration: 300ms; }
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// ^error{'text.text' is not a property that can be animated}
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}
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in-out checked: {
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animate color { duration: 100ms; }
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}
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]
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text := Text {}
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touch := TouchArea {}
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}
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export component NewSyntax {
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property<bool> checked;
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property <int> border;
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property <color> color;
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states [
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checked when checked: {
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color: blue; // same as root.color
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text.color: red;
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border: 42;
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in-out {
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animate color { duration: 100ms; }
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}
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}
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pressed when touch.pressed: {
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color: green;
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border: 88;
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text.foo.bar: 0;
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// ^error{'text.foo.bar' is not a valid property}
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colour: yellow;
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// ^error{'colour' is not a valid property}
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// ^^error{Unknown unqualified identifier 'yellow'}
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fox.color: yellow;
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// ^error{'fox' is not a valid element id}
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text.fox: yellow;
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// ^error{'fox' not found in 'text'}
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// ^^error{Unknown unqualified identifier 'yellow'}
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in {
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animate * { duration: 88ms; }
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animate color { duration: 88ms; }
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}
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out {
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animate color, foo.x { duration: 300ms; }
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// ^error{'foo' is not a valid element id}
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animate border { duration: 120ms; }
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animate color, text.text { duration: 300ms; }
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// ^error{'text.text' is not a property that can be animated}
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}
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}
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]
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text := Text {}
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touch := TouchArea {}
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}
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export component OldInNewSyntax {
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property<bool> checked;
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property <int> border;
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property <color> color;
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states [
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checked when checked: {
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color: blue; // same as root.color
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text.color: red;
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border: 42;
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}
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pressed when touch.pressed: {
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color: green;
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border: 88;
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text.foo.bar: 0;
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// ^error{'text.foo.bar' is not a valid property}
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colour: yellow;
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// ^error{'colour' is not a valid property}
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// ^^error{Unknown unqualified identifier 'yellow'}
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fox.color: yellow;
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// ^error{'fox' is not a valid element id}
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text.fox: yellow;
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// ^error{'fox' not found in 'text'}
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// ^^error{Unknown unqualified identifier 'yellow'}
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}
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]
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transitions [
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// ^error{'transitions' block are no longer supported. Use 'in {...}' and 'out {...}' directly in the state definition}
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in pressed: {
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animate * { duration: 88ms; }
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animate color { duration: 88ms; }
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}
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out pressed: {
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animate color, foo.x { duration: 300ms; }
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// ^error{'foo' is not a valid element id}
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animate border { duration: 120ms; }
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animate color, text.text { duration: 300ms; }
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// ^error{'text.text' is not a property that can be animated}
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}
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]
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text := Text {}
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touch := TouchArea {}
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}
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