slint/internal/core/items/image.rs
Simon Hausmann 01b00d26eb Rust: Allocate the window adapter lazily
This will be needed for embedding - to avoid creating two window
adapters - and it will be needed for the API to allow creating a
component from an existing window.
2023-06-10 11:41:04 +02:00

230 lines
6.9 KiB
Rust

// Copyright © SixtyFPS GmbH <info@slint-ui.com>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-commercial
/*!
This module contains the builtin image related items.
When adding an item or a property, it needs to be kept in sync with different place.
Lookup the [`crate::items`] module documentation.
*/
use super::{ImageFit, ImageRendering, Item, ItemConsts, ItemRc, RenderingResult};
use crate::input::{
FocusEvent, FocusEventResult, InputEventFilterResult, InputEventResult, KeyEvent,
KeyEventResult, MouseEvent,
};
use crate::item_rendering::CachedRenderingData;
use crate::item_rendering::ItemRenderer;
use crate::layout::{LayoutInfo, Orientation};
use crate::lengths::{LogicalLength, LogicalPoint, LogicalRect, LogicalSize};
#[cfg(feature = "rtti")]
use crate::rtti::*;
use crate::window::WindowAdapter;
use crate::{Brush, Coord, Property};
use alloc::rc::Rc;
use const_field_offset::FieldOffsets;
use core::pin::Pin;
use i_slint_core_macros::*;
#[repr(C)]
#[derive(FieldOffsets, Default, SlintElement)]
#[pin]
/// The implementation of the `Image` element
pub struct ImageItem {
pub source: Property<crate::graphics::Image>,
pub x: Property<LogicalLength>,
pub y: Property<LogicalLength>,
pub width: Property<LogicalLength>,
pub height: Property<LogicalLength>,
pub image_fit: Property<ImageFit>,
pub image_rendering: Property<ImageRendering>,
pub colorize: Property<Brush>,
pub cached_rendering_data: CachedRenderingData,
}
impl Item for ImageItem {
fn init(self: Pin<&Self>) {}
fn geometry(self: Pin<&Self>) -> LogicalRect {
LogicalRect::new(
LogicalPoint::from_lengths(self.x(), self.y()),
LogicalSize::from_lengths(self.width(), self.height()),
)
}
fn layout_info(
self: Pin<&Self>,
orientation: Orientation,
_window_adapter: &Rc<dyn WindowAdapter>,
) -> LayoutInfo {
let natural_size = self.source().size();
LayoutInfo {
preferred: match orientation {
_ if natural_size.width == 0 || natural_size.height == 0 => 0 as Coord,
Orientation::Horizontal => natural_size.width as Coord,
Orientation::Vertical => {
natural_size.height as Coord * self.width().get() / natural_size.width as Coord
}
},
..Default::default()
}
}
fn input_event_filter_before_children(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventFilterResult {
InputEventFilterResult::ForwardAndIgnore
}
fn input_event(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventResult {
InputEventResult::EventIgnored
}
fn key_event(
self: Pin<&Self>,
_: &KeyEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> KeyEventResult {
KeyEventResult::EventIgnored
}
fn focus_event(
self: Pin<&Self>,
_: &FocusEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> FocusEventResult {
FocusEventResult::FocusIgnored
}
fn render(
self: Pin<&Self>,
backend: &mut &mut dyn ItemRenderer,
self_rc: &ItemRc,
size: LogicalSize,
) -> RenderingResult {
(*backend).draw_image(self, self_rc, size);
RenderingResult::ContinueRenderingChildren
}
}
impl ItemConsts for ImageItem {
const cached_rendering_data_offset: const_field_offset::FieldOffset<
ImageItem,
CachedRenderingData,
> = ImageItem::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
}
#[repr(C)]
#[derive(FieldOffsets, Default, SlintElement)]
#[pin]
/// The implementation of the `ClippedImage` element
pub struct ClippedImage {
pub source: Property<crate::graphics::Image>,
pub x: Property<LogicalLength>,
pub y: Property<LogicalLength>,
pub width: Property<LogicalLength>,
pub height: Property<LogicalLength>,
pub image_fit: Property<ImageFit>,
pub image_rendering: Property<ImageRendering>,
pub colorize: Property<Brush>,
pub source_clip_x: Property<i32>,
pub source_clip_y: Property<i32>,
pub source_clip_width: Property<i32>,
pub source_clip_height: Property<i32>,
pub cached_rendering_data: CachedRenderingData,
}
impl Item for ClippedImage {
fn init(self: Pin<&Self>) {}
fn geometry(self: Pin<&Self>) -> LogicalRect {
LogicalRect::new(
LogicalPoint::from_lengths(self.x(), self.y()),
LogicalSize::from_lengths(self.width(), self.height()),
)
}
fn layout_info(
self: Pin<&Self>,
orientation: Orientation,
_window_adapter: &Rc<dyn WindowAdapter>,
) -> LayoutInfo {
LayoutInfo {
preferred: match orientation {
Orientation::Horizontal => self.source_clip_width() as Coord,
Orientation::Vertical => {
let source_clip_width = self.source_clip_width();
if source_clip_width == 0 {
0 as Coord
} else {
self.source_clip_height() as Coord * self.width().get()
/ source_clip_width as Coord
}
}
},
..Default::default()
}
}
fn input_event_filter_before_children(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventFilterResult {
InputEventFilterResult::ForwardAndIgnore
}
fn input_event(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventResult {
InputEventResult::EventIgnored
}
fn key_event(
self: Pin<&Self>,
_: &KeyEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> KeyEventResult {
KeyEventResult::EventIgnored
}
fn focus_event(
self: Pin<&Self>,
_: &FocusEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> FocusEventResult {
FocusEventResult::FocusIgnored
}
fn render(
self: Pin<&Self>,
backend: &mut &mut dyn ItemRenderer,
self_rc: &ItemRc,
size: LogicalSize,
) -> RenderingResult {
(*backend).draw_clipped_image(self, self_rc, size);
RenderingResult::ContinueRenderingChildren
}
}
impl ItemConsts for ClippedImage {
const cached_rendering_data_offset: const_field_offset::FieldOffset<
ClippedImage,
CachedRenderingData,
> = ClippedImage::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
}