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Add material, material-light and material-dark widgets and make it available by the `env` `SLINT_STYLE`.
119 lines
No EOL
3.7 KiB
Text
119 lines
No EOL
3.7 KiB
Text
// Copyright © SixtyFPS GmbH <info@slint-ui.com>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-commercial
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import { md } from "md.slint";
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ScrollBar := Rectangle {
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property <bool> horizontal;
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property<length> maximum;
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property<length> page-size;
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// this is always negative and bigger than -maximum
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property<length> value;
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property<bool> enabled <=> touch.enabled;
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state_layer := Rectangle {
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width: 100%;
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height: 100%;
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background: md.sys.color.primary;
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border-radius: 4px;
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opacity: 0;
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visible: handle.width > 0 && handle.height > 0;
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animate opacity { duration: 250ms; easing: ease; }
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}
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handle := Rectangle {
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x: !horizontal ? 0phx : (root.width - handle.width) * (-value / maximum);
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y: horizontal ? 0phx : (root.height - handle.height) * (-value / maximum);
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width: !horizontal ? parent.width : maximum <= 0phx ? 0phx : parent.width * (page-size / (maximum + page-size));
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height: horizontal ? parent.height : maximum <= 0phx ? 0phx : parent.height * (page-size / (maximum + page-size));
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container := Rectangle {
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width: 100%;
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height: 100%;
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border-radius: 4px;
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border-color: md.sys.color.outline;
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border-width: 1px;
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}
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}
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touch := TouchArea {
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property <length> pressed-value;
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width: parent.width;
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height: parent.height;
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pointer-event(event) => {
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if (event.button == PointerEventButton.left && event.kind == PointerEventKind.down) {
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pressed-value = -root.value;
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}
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}
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moved => {
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if (enabled && pressed) {
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value = -max(0px, min(root.maximum, pressed-value + (
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horizontal ? (touch.mouse-x - touch.pressed-x) * (maximum / (root.width - handle.width))
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: (touch.mouse-y - touch.pressed-y) * (maximum / (root.height - handle.height))
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)));
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}
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}
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}
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states [
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disabled when !touch.enabled : {
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container.border-color: md.sys.color.on-surface;
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handle.opacity: 0.12;
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}
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hover when touch.has-hover : {
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state-layer.opacity: 0.08;
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}
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pressed when touch.has-hover : {
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state-layer.opacity: 0.12;
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}
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]
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}
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// Scrollview contains a viewport that is bigger than the view and can be scrolled.
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export ScrollView := Rectangle {
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property <length> viewport-width <=> fli.viewport-width;
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property <length> viewport-height <=> fli.viewport-height;
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property <length> viewport-x <=> fli.viewport-x;
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property <length> viewport-y <=> fli.viewport-y;
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property <length> visible-width <=> fli.width;
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property <length> visible-height <=> fli.height;
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property <bool> enabled: true;
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property <bool> has-focus;
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background: md.sys.color.surface;
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fli := Flickable {
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interactive: false;
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viewport-y <=> vbar.value;
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viewport-x <=> hbar.value;
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width: parent.width - vbar.width - 4px;
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height: parent.height - hbar.height - 4px;
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@children
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}
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vbar := ScrollBar {
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width: 8px;
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x: fli.width + fli.x;
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y: fli.y;
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height: fli.height;
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horizontal: false;
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maximum: fli.viewport-height - fli.height;
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page-size: fli.height;
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enabled: root.enabled;
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}
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hbar := ScrollBar {
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height: 8px;
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y: fli.height + fli.y;
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x: fli.x;
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width: fli.width;
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horizontal: true;
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maximum: fli.viewport-width - fli.width;
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page-size: fli.width;
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enabled: root.enabled;
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}
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} |