slint/sixtyfps_runtime/corelib/component.rs
2020-09-18 16:18:48 +02:00

53 lines
2 KiB
Rust

/* LICENSE BEGIN
This file is part of the SixtyFPS Project -- https://sixtyfps.io
Copyright (c) 2020 Olivier Goffart <olivier.goffart@sixtyfps.io>
Copyright (c) 2020 Simon Hausmann <simon.hausmann@sixtyfps.io>
SPDX-License-Identifier: GPL-3.0-only
This file is also available under commercial licensing terms.
Please contact info@sixtyfps.io for more information.
LICENSE END */
#![warn(missing_docs)]
//! This module contains the basic datastructures that are exposed to the C API
use crate::eventloop::ComponentWindow;
use crate::input::{InputEventResult, MouseEvent};
use crate::item_tree::{ItemVisitorVTable, TraversalOrder, VisitChildrenResult};
use crate::layout::LayoutInfo;
use vtable::*;
/// A Component is representing an unit that is allocated together
#[vtable]
#[repr(C)]
pub struct ComponentVTable {
/// Visit the children of the item at index `index`.
/// Note that the root item is at index 0, so passing 0 would visit the item under root (the children of root).
/// If you want to visit the root item, you need to pass -1 as an index.
pub visit_children_item: extern "C" fn(
core::pin::Pin<VRef<ComponentVTable>>,
index: isize,
order: TraversalOrder,
visitor: VRefMut<ItemVisitorVTable>,
) -> VisitChildrenResult,
/// Returns the layout info for this component
pub layout_info: extern "C" fn(core::pin::Pin<VRef<ComponentVTable>>) -> LayoutInfo,
/// Will compute the layout of
pub compute_layout: extern "C" fn(core::pin::Pin<VRef<ComponentVTable>>),
/// input event
pub input_event: extern "C" fn(
core::pin::Pin<VRef<ComponentVTable>>,
MouseEvent,
&ComponentWindow,
) -> InputEventResult,
}
/// Alias for `vtable::VRef<ComponentVTable>` which represent a pointer to a `dyn Component` with
/// the associated vtable
pub type ComponentRef<'a> = vtable::VRef<'a, ComponentVTable>;
/// Type alias to the commonly use `Pin<VRef<ComponentVTable>>>`
pub type ComponentRefPin<'a> = core::pin::Pin<ComponentRef<'a>>;