mirror of
https://github.com/slint-ui/slint.git
synced 2025-09-28 21:04:47 +00:00
37 lines
1.1 KiB
Rust
37 lines
1.1 KiB
Rust
/* LICENSE BEGIN
|
|
This file is part of the SixtyFPS Project -- https://sixtyfps.io
|
|
Copyright (c) 2020 Olivier Goffart <olivier.goffart@sixtyfps.io>
|
|
Copyright (c) 2020 Simon Hausmann <simon.hausmann@sixtyfps.io>
|
|
|
|
SPDX-License-Identifier: GPL-3.0-only
|
|
This file is also available under commercial licensing terms.
|
|
Please contact info@sixtyfps.io for more information.
|
|
LICENSE END */
|
|
//! Models
|
|
|
|
/*
|
|
use super::datastructures::ComponentVTable;
|
|
|
|
/// Virtual table for a model.
|
|
///
|
|
/// TODO: how to represent the data
|
|
///
|
|
/// TODO: how to get notification when it changes
|
|
#[repr(C)]
|
|
#[vtable]
|
|
pub struct ModelVTable {
|
|
/// Number of items
|
|
count: unsafe fn(VRef<ModelVTable>) -> u32,
|
|
|
|
/// Returns the data. (FIXME: find out what this returns exactly)
|
|
data: unsafe fn(VRef<ModelVTable>, n: u32) -> *const (),
|
|
}*/
|
|
/*
|
|
/// This structure will hold a vector of the component instaces
|
|
#[repr(C)]
|
|
pub struct ComponentVecHolder {
|
|
mode: vtable::VBox<ModelType>
|
|
// Possible optimization: all the VBox should have the same VTable kown to the parent component
|
|
_todo: Vec<vtable::VBox<super::datastructures::ComponentVTable>>,
|
|
}
|
|
*/
|