slint/sixtyfps_runtime/rendering_backends/gl/buffers.rs

103 lines
3.2 KiB
Rust

/* LICENSE BEGIN
This file is part of the SixtyFPS Project -- https://sixtyfps.io
Copyright (c) 2020 Olivier Goffart <olivier.goffart@sixtyfps.io>
Copyright (c) 2020 Simon Hausmann <simon.hausmann@sixtyfps.io>
SPDX-License-Identifier: GPL-3.0-only
This file is also available under commercial licensing terms.
Please contact info@sixtyfps.io for more information.
LICENSE END */
use super::GLContext;
use glow::HasContext;
use std::marker::PhantomData;
use std::{mem, rc::Rc};
struct GLBuffer {
id: <GLContext as HasContext>::Buffer,
context: Rc<glow::Context>,
}
impl Drop for GLBuffer {
fn drop(&mut self) {
unsafe {
self.context.delete_buffer(self.id);
}
}
}
impl std::ops::Deref for GLBuffer {
type Target = <GLContext as HasContext>::Buffer;
fn deref(&self) -> &Self::Target {
&self.id
}
}
pub struct GLArrayBuffer<ArrayMemberType> {
buffer: GLBuffer,
_type_marker: PhantomData<ArrayMemberType>,
}
impl<ArrayMemberType> GLArrayBuffer<ArrayMemberType> {
pub fn new(gl: &Rc<glow::Context>, data: &[ArrayMemberType]) -> Self {
let buffer_id = unsafe { gl.create_buffer().expect("vertex buffer") };
unsafe {
gl.bind_buffer(glow::ARRAY_BUFFER, Some(buffer_id));
let byte_len = mem::size_of_val(&data[0]) * data.len() / mem::size_of::<u8>();
let byte_slice = std::slice::from_raw_parts(data.as_ptr() as *const u8, byte_len);
gl.buffer_data_u8_slice(glow::ARRAY_BUFFER, byte_slice, glow::STATIC_DRAW);
}
Self { buffer: GLBuffer { id: buffer_id, context: gl.clone() }, _type_marker: PhantomData }
}
pub fn bind(&self, gl: &glow::Context, attribute_location: u32) {
unsafe {
gl.bind_buffer(glow::ARRAY_BUFFER, Some(*self.buffer));
// TODO #5: generalize GL array buffer size/data_type handling beyond f32
gl.vertex_attrib_pointer_f32(
attribute_location,
(mem::size_of::<ArrayMemberType>() / mem::size_of::<f32>()) as i32,
glow::FLOAT,
false,
0,
0,
);
gl.enable_vertex_attrib_array(attribute_location);
}
}
}
pub struct GLIndexBuffer<IndexType> {
buffer: GLBuffer,
pub len: i32,
_vertex_marker: PhantomData<IndexType>,
}
impl<IndexType> GLIndexBuffer<IndexType> {
pub fn new(gl: &Rc<glow::Context>, data: &[IndexType]) -> Self {
let buffer_id = unsafe { gl.create_buffer().expect("vertex buffer") };
unsafe {
gl.bind_buffer(glow::ELEMENT_ARRAY_BUFFER, Some(buffer_id));
let byte_len = mem::size_of_val(&data[0]) * data.len() / mem::size_of::<u8>();
let byte_slice = std::slice::from_raw_parts(data.as_ptr() as *const u8, byte_len);
gl.buffer_data_u8_slice(glow::ELEMENT_ARRAY_BUFFER, byte_slice, glow::STATIC_DRAW);
}
Self {
buffer: GLBuffer { id: buffer_id, context: gl.clone() },
len: data.len() as i32,
_vertex_marker: PhantomData,
}
}
pub fn bind(&self, gl: &glow::Context) {
unsafe {
gl.bind_buffer(glow::ELEMENT_ARRAY_BUFFER, Some(*self.buffer));
}
}
}