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Updated the version from 1.1 to 1.2 Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License" Added definition of "Mobile Application" and grant of right Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage Moved the para on copyright notices to section under "Limitations"
21 lines
805 B
JavaScript
21 lines
805 B
JavaScript
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-1.2 OR LicenseRef-Slint-commercial
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// This file checks if a binary package was installed (through architecture dependencies), and
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// builds slint if no binary was found.
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import { Worker } from "node:worker_threads";
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import { spawn } from "child_process";
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const worker = new Worker("./rust-module.cjs")
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// Define dummy error handler to prevent node from aborting on errors
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worker.on('error', (error) => { console.log(`Error loading rust-module.cjs: {error}`) })
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worker.on('exit', (code) => {
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if (code != 0) {
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console.log("slint-ui: loading rust-module.cjs failed, building now")
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spawn("npm", ["run", "build"], {
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stdio: 'inherit'
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})
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}
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})
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