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![]() This removes a lot of allocations and speeds up the compiler step a bit. Sadly, this patch is very invasive as it touches a lot of files. That said, each individual hunk is pretty trivial. For a non-trivial real-world example, the impact is significant, we get rid of ~29% of all allocations and improve the runtime by about 4.8% (measured until the viewer loop would start). Before: ``` Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint Time (mean ± σ): 664.2 ms ± 6.7 ms [User: 589.2 ms, System: 74.0 ms] Range (min … max): 659.0 ms … 682.4 ms 10 runs allocations: 4886888 temporary allocations: 857508 ``` After: ``` Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint Time (mean ± σ): 639.5 ms ± 17.8 ms [User: 556.9 ms, System: 76.2 ms] Range (min … max): 621.4 ms … 666.5 ms 10 runs allocations: 3544318 temporary allocations: 495685 ``` |
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cpp.rs | ||
rust.rs |