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188 lines
7.2 KiB
Rust
188 lines
7.2 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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use alloc::boxed::Box;
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use alloc::{format, string::String};
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use i_slint_core::api::PlatformError;
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use i_slint_core::graphics::{RequestedGraphicsAPI, RequestedOpenGLVersion};
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/// Use the BackendSelector to configure one of Slint's built-in backends with a renderer
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/// to accomodate specific needs of your application. This is a programmatic substitute for
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/// the `SLINT_BACKEND` environment variable.
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///
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/// For example, to configure Slint to use a renderer that supports OpenGL ES 3.0, configure
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/// the `BackendSelector` as follows:
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/// ```rust,no_run
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/// # use i_slint_backend_selector::api::BackendSelector;
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/// let selector = BackendSelector::new().require_opengl_es_with_version(3, 0);
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/// if let Err(err) = selector.select() {
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/// eprintln!("Error selecting backend with OpenGL ES support: {err}");
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/// }
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/// ```
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pub struct BackendSelector {
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requested_graphics_api: Option<RequestedGraphicsAPI>,
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backend: Option<String>,
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renderer: Option<String>,
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selected: bool,
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}
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impl BackendSelector {
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/// Creates a new BackendSelector.
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#[must_use]
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pub fn new() -> BackendSelector {
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BackendSelector {
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requested_graphics_api: None,
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backend: None,
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renderer: None,
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selected: false,
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}
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}
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/// Adds the requirement to the selector that the backend must render with OpenGL ES
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/// and the specified major and minor version.
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#[must_use]
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pub fn require_opengl_es_with_version(mut self, major: u8, minor: u8) -> Self {
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self.requested_graphics_api =
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Some(RequestedOpenGLVersion::OpenGLES(Some((major, minor))).into());
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self
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}
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/// Adds the requirement to the selector that the backend must render with OpenGL ES.
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#[must_use]
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pub fn require_opengl_es(mut self) -> Self {
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self.requested_graphics_api = Some(RequestedOpenGLVersion::OpenGLES(None).into());
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self
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}
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/// Adds the requirement to the selector that the backend must render with OpenGL.
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#[must_use]
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pub fn require_opengl(mut self) -> Self {
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self.requested_graphics_api = Some(RequestedOpenGLVersion::OpenGL(None).into());
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self
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}
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/// Adds the requirement to the selector that the backend must render with OpenGL
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/// and the specified major and minor version.
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#[must_use]
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pub fn require_opengl_with_version(mut self, major: u8, minor: u8) -> Self {
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self.requested_graphics_api =
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Some(RequestedOpenGLVersion::OpenGL(Some((major, minor))).into());
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self
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}
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/// Adds the requirement to the selector that the backend must render with Apple's Metal framework.
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#[must_use]
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pub fn require_metal(mut self) -> Self {
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self.requested_graphics_api = Some(RequestedGraphicsAPI::Metal);
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self
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}
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/// Adds the requirement to the selector that the backend must render with Vulkan.
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#[must_use]
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pub fn require_vulkan(mut self) -> Self {
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self.requested_graphics_api = Some(RequestedGraphicsAPI::Vulkan);
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self
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}
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/// Adds the requirement to the selector that the backend must render with Direct 3D.
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#[must_use]
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pub fn require_d3d(mut self) -> Self {
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self.requested_graphics_api = Some(RequestedGraphicsAPI::Direct3D);
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self
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}
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/// Adds the requirement that the selected renderer must match the given name. This is
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/// equivalent to setting the `SLINT_BACKEND=name` environment variable and requires
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/// that the corresponding renderer feature is enabled. For example, to select the Skia renderer,
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/// enable the `renderer-skia` feature and call this function with `skia` as argument.
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#[must_use]
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pub fn renderer_name(mut self, name: String) -> Self {
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self.renderer = Some(name);
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self
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}
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/// Adds the requirement that the selected backend must match the given name. This is
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/// equivalent to setting the `SLINT_BACKEND=name` environment variable and requires
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/// that the corresponding backend feature is enabled. For example, to select the winit backend,
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/// enable the `backend-winit` feature and call this function with `winit` as argument.
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#[must_use]
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pub fn backend_name(mut self, name: String) -> Self {
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self.backend = Some(name);
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self
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}
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/// Completes the backend selection process and tries to combine with specified requirements
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/// with the different backends and renderers enabled at compile time. On success, the selected
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/// backend is automatically set to be active. Returns an error if the requirements could not be met.
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pub fn select(mut self) -> Result<(), PlatformError> {
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self.select_internal()
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}
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fn select_internal(&mut self) -> Result<(), PlatformError> {
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self.selected = true;
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let backend_name = self.backend.as_deref().unwrap_or(super::DEFAULT_BACKEND_NAME);
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let backend: Box<dyn i_slint_core::platform::Platform> = match backend_name {
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#[cfg(all(feature = "i-slint-backend-linuxkms", target_os = "linux"))]
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"linuxkms" => {
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if self.requested_graphics_api.is_some() {
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return Err("The linuxkms backend does not implement renderer selection by graphics API".into());
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}
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Box::new(i_slint_backend_linuxkms::Backend::new_with_renderer_by_name(
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self.renderer.as_deref(),
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)?)
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}
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#[cfg(feature = "i-slint-backend-winit")]
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"winit" => {
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let builder = i_slint_backend_winit::Backend::builder();
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let builder = match self.requested_graphics_api.as_ref() {
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Some(api) => builder.request_graphics_api(api.clone()),
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None => builder,
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};
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let builder = match self.renderer.as_ref() {
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Some(name) => builder.with_renderer_name(name),
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None => builder,
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};
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Box::new(builder.build()?)
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}
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#[cfg(feature = "i-slint-backend-qt")]
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"qt" => {
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if self.requested_graphics_api.is_some() {
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return Err(
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"The qt backend does not implement renderer selection by graphics API"
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.into(),
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);
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}
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if self.renderer.is_some() {
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return Err(
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"The qt backend does not implement renderer selection by name".into()
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);
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}
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Box::new(i_slint_backend_qt::Backend::new())
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}
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requested_backend @ _ => {
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return Err(format!(
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"{requested_backend} backend requested but it is not available"
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)
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.into());
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}
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};
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i_slint_core::platform::set_platform(backend)
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.map_err(|set_platform_error| PlatformError::SetPlatformError(set_platform_error))
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}
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}
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impl Drop for BackendSelector {
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fn drop(&mut self) {
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if !self.selected {
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self.select_internal().unwrap();
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}
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}
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}
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