slint/api/sixtyfps-cpp/include
Simon Hausmann a37d42fa0e Add an init function to the Item vtable
This will be called by the run-time and will allow items to set up
bindings that rely on internals that should not be exposed to the
compiler/runtime.
2020-10-12 16:49:44 +02:00
..
sixtyfps.h Add an init function to the Item vtable 2020-10-12 16:49:44 +02:00
sixtyfps_color.h Prospective MSVC build fix 2020-09-16 13:56:28 +02:00
sixtyfps_pathdata.h Update license header to mention that commertial option are available 2020-08-26 13:23:42 +02:00
sixtyfps_properties.h Two ways binding works also work as three ways binding and more 2020-09-28 10:42:27 +02:00
sixtyfps_resource.h Update license header to mention that commertial option are available 2020-08-26 13:23:42 +02:00
sixtyfps_sharedarray.h C++: Make a model based on a SharedArray like in C++ 2020-09-15 15:01:33 +02:00
sixtyfps_signals.h Make the C++ Signal class templated on the arguments 2020-09-08 13:11:32 +02:00
sixtyfps_string.h Provide docs for C++ SharedString 2020-09-09 08:34:52 +02:00
sixtyfps_testing.h Implement basic focus handling 2020-09-25 10:43:47 +02:00
vtable.h Update license header to mention that commertial option are available 2020-08-26 13:23:42 +02:00