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28 lines
758 B
Rust
28 lines
758 B
Rust
//! Models
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/*
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use super::datastructures::ComponentVTable;
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/// Virtual table for a model.
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///
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/// TODO: how to represent the data
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///
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/// TODO: how to get notification when it changes
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#[repr(C)]
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#[vtable]
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pub struct ModelVTable {
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/// Number of items
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count: unsafe fn(VRef<ModelVTable>) -> u32,
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/// Returns the data. (FIXME: find out what this returns exactly)
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data: unsafe fn(VRef<ModelVTable>, n: u32) -> *const (),
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}*/
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/*
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/// This structure will hold a vector of the component instaces
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#[repr(C)]
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pub struct ComponentVecHolder {
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mode: vtable::VBox<ModelType>
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// Possible optimization: all the VBox should have the same VTable kown to the parent component
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_todo: Vec<vtable::VBox<super::datastructures::ComponentVTable>>,
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}
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*/
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