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	This is a hacky approach, but does help a lot with the tedious fixes. See https://rust-lang.github.io/rust-clippy/master/index.html#/unnecessary_map_or ``` __CARGO_FIX_YOLO=1 cargo clippy --fix --all-targets --workspace --exclude gstreamer-player --exclude i-slint-backend-linuxkms --exclude uefi-demo --exclude ffmpeg -- -A clippy::all -W clippy::unnecessary_map_or cargo fmt --all ```
		
			
				
	
	
		
			550 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			550 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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/*!
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The module responsible for the code generation.
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There is one sub module for every language
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*/
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// cSpell: ignore deque subcomponent
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use smol_str::SmolStr;
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use std::collections::{BTreeSet, HashSet, VecDeque};
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use std::rc::{Rc, Weak};
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use crate::expression_tree::{BindingExpression, Expression};
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use crate::langtype::ElementType;
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use crate::namedreference::NamedReference;
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use crate::object_tree::{Component, Document, ElementRc};
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use crate::CompilerConfiguration;
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#[cfg(feature = "cpp")]
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pub mod cpp;
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#[cfg(feature = "rust")]
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pub mod rust;
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#[derive(Clone, Debug, PartialEq)]
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pub enum OutputFormat {
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    #[cfg(feature = "cpp")]
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    Cpp(cpp::Config),
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    #[cfg(feature = "rust")]
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    Rust,
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    Interpreter,
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    Llr,
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}
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impl OutputFormat {
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    pub fn guess_from_extension(path: &std::path::Path) -> Option<Self> {
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        match path.extension().and_then(|ext| ext.to_str()) {
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            #[cfg(feature = "cpp")]
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            Some("cpp") | Some("cxx") | Some("h") | Some("hpp") => {
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                Some(Self::Cpp(cpp::Config::default()))
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            }
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            #[cfg(feature = "rust")]
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            Some("rs") => Some(Self::Rust),
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            _ => None,
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        }
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    }
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}
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impl std::str::FromStr for OutputFormat {
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    type Err = String;
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    fn from_str(s: &str) -> Result<Self, Self::Err> {
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        match s {
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            #[cfg(feature = "cpp")]
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            "cpp" => Ok(Self::Cpp(cpp::Config::default())),
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            #[cfg(feature = "rust")]
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            "rust" => Ok(Self::Rust),
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            "llr" => Ok(Self::Llr),
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            _ => Err(format!("Unknown output format {s}")),
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        }
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    }
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}
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pub fn generate(
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    format: OutputFormat,
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    destination: &mut impl std::io::Write,
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    doc: &Document,
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    compiler_config: &CompilerConfiguration,
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) -> std::io::Result<()> {
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    #![allow(unused_variables)]
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    #![allow(unreachable_code)]
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    match format {
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        #[cfg(feature = "cpp")]
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        OutputFormat::Cpp(config) => {
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            let output = cpp::generate(doc, config, compiler_config)?;
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            write!(destination, "{output}")?;
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        }
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        #[cfg(feature = "rust")]
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        OutputFormat::Rust => {
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            let output = rust::generate(doc, compiler_config)?;
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            write!(destination, "{output}")?;
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        }
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        OutputFormat::Interpreter => {
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            return Err(std::io::Error::new(
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                std::io::ErrorKind::Other,
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                "Unsupported output format: The interpreter is not a valid output format yet.",
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            )); // Perhaps byte code in the future?
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        }
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        OutputFormat::Llr => {
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            let root = crate::llr::lower_to_item_tree::lower_to_item_tree(doc, compiler_config)?;
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            let mut output = String::new();
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            crate::llr::pretty_print::pretty_print(&root, &mut output).unwrap();
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            write!(destination, "{output}")?;
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        }
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    }
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    Ok(())
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}
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/// A reference to this trait is passed to the [`build_item_tree`] function.
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/// It can be used to build the array for the item tree.
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pub trait ItemTreeBuilder {
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    /// Some state that contains the code on how to access some particular component
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    type SubComponentState: Clone;
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    fn push_repeated_item(
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        &mut self,
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        item: &crate::object_tree::ElementRc,
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        repeater_count: u32,
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        parent_index: u32,
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        component_state: &Self::SubComponentState,
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    );
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    fn push_component_placeholder_item(
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        &mut self,
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        item: &crate::object_tree::ElementRc,
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        container_count: u32, // Must start at repeater.len()!
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        parent_index: u32,
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        component_state: &Self::SubComponentState,
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    );
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    fn push_native_item(
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        &mut self,
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        item: &ElementRc,
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        children_offset: u32,
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        parent_index: u32,
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        component_state: &Self::SubComponentState,
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    );
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    /// Called when a component is entered, this allow to change the component_state.
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    /// The returned SubComponentState will be used for all the items within that component
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    fn enter_component(
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        &mut self,
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        item: &ElementRc,
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        sub_component: &Rc<Component>,
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        children_offset: u32,
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        component_state: &Self::SubComponentState,
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    ) -> Self::SubComponentState;
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    /// Called before the children of a component are entered.
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    fn enter_component_children(
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        &mut self,
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        item: &ElementRc,
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        repeater_count: u32,
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        component_state: &Self::SubComponentState,
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        sub_component_state: &Self::SubComponentState,
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    );
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}
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/// Visit each item in order in which they should appear in the children tree array.
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pub fn build_item_tree<T: ItemTreeBuilder>(
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    root_component: &Rc<Component>,
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    initial_state: &T::SubComponentState,
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    builder: &mut T,
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) {
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    if let Some(sub_component) = root_component.root_element.borrow().sub_component() {
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        assert!(root_component.root_element.borrow().children.is_empty());
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        let sub_compo_state =
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            builder.enter_component(&root_component.root_element, sub_component, 1, initial_state);
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        builder.enter_component_children(
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            &root_component.root_element,
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            0,
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            initial_state,
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            &sub_compo_state,
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        );
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        build_item_tree::<T>(sub_component, &sub_compo_state, builder);
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    } else {
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        let mut repeater_count = 0;
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        let mut container_count =
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            repeater_count_in_sub_component(&root_component.root_element) as u32;
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        visit_item(
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            initial_state,
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            &root_component.root_element,
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            1,
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            &mut repeater_count,
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            &mut container_count,
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            0,
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            builder,
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        );
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        visit_children(
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            initial_state,
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            &root_component.root_element.borrow().children,
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            root_component,
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            &root_component.root_element,
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            0,
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            0,
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            1,
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            1,
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            &mut repeater_count,
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            &mut container_count,
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            builder,
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        );
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    }
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    // Size of the element's children and grand-children including
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    // sub-component children, needed to allocate the correct amount of
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    // index spaces for sub-components.
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    fn item_sub_tree_size(e: &ElementRc) -> usize {
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        let mut count = e.borrow().children.len();
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        if let Some(sub_component) = e.borrow().sub_component() {
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            count += item_sub_tree_size(&sub_component.root_element);
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        }
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        for i in &e.borrow().children {
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            count += item_sub_tree_size(i);
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        }
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        count
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    }
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    // Number of repeaters in this sub component
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    fn repeater_count_in_sub_component(e: &ElementRc) -> usize {
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        let mut count = if e.borrow().repeated.is_some() { 0 } else { 1 };
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        for i in &e.borrow().children {
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            count += repeater_count_in_sub_component(i);
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        }
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        count
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    }
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    fn visit_children<T: ItemTreeBuilder>(
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        state: &T::SubComponentState,
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        children: &[ElementRc],
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        _component: &Rc<Component>,
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        parent_item: &ElementRc,
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        parent_index: u32,
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        relative_parent_index: u32,
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        children_offset: u32,
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        relative_children_offset: u32,
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        repeater_count: &mut u32,
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        container_count: &mut u32,
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        builder: &mut T,
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    ) {
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        debug_assert_eq!(
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            relative_parent_index,
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            *parent_item.borrow().item_index.get().unwrap_or(&parent_index)
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        );
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        // Suppose we have this:
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        // ```
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        // Button := Rectangle { /* some repeater here*/ }
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        // StandardButton := Button { /* no children */ }
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        // App := Dialog { StandardButton { /* no children */ }}
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        // ```
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        // The inlining pass ensures that *if* `StandardButton` had children, `Button` would be inlined, but that's not the case here.
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        //
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        // We are in the stage of visiting the Dialog's children and we'll end up visiting the Button's Rectangle because visit_item()
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        // on the StandardButton - a Dialog's child - follows all the way to the Rectangle as native item. We've also determine that
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        // StandardButton is a sub-component and we'll call visit_children() on it. Now we are here. However as `StandardButton` has no children,
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        // and therefore we would never recurse into `Button`'s children and thus miss the repeater. That is what this condition attempts to
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        // detect and chain the children visitation.
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        if children.is_empty() {
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            if let Some(nested_subcomponent) = parent_item.borrow().sub_component() {
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                let sub_component_state = builder.enter_component(
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                    parent_item,
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                    nested_subcomponent,
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                    children_offset,
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                    state,
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                );
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                visit_children(
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                    &sub_component_state,
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                    &nested_subcomponent.root_element.borrow().children,
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                    nested_subcomponent,
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                    &nested_subcomponent.root_element,
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                    parent_index,
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                    relative_parent_index,
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                    children_offset,
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                    relative_children_offset,
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                    repeater_count,
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                    container_count,
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                    builder,
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                );
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                return;
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            }
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        }
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        let mut offset = children_offset + children.len() as u32;
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        let mut sub_component_states = VecDeque::new();
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        for child in children.iter() {
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            if let Some(sub_component) = child.borrow().sub_component() {
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                let sub_component_state =
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                    builder.enter_component(child, sub_component, offset, state);
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                visit_item(
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                    &sub_component_state,
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                    &sub_component.root_element,
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                    offset,
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                    repeater_count,
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                    container_count,
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                    parent_index,
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                    builder,
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                );
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                sub_component_states.push_back(sub_component_state);
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            } else {
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                visit_item(
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                    state,
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                    child,
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                    offset,
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                    repeater_count,
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                    container_count,
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                    parent_index,
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                    builder,
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                );
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            }
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            offset += item_sub_tree_size(child) as u32;
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        }
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        let mut offset = children_offset + children.len() as u32;
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        let mut relative_offset = relative_children_offset + children.len() as u32;
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        let mut index = children_offset;
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        let mut relative_index = relative_children_offset;
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        for e in children.iter() {
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            if let Some(sub_component) = e.borrow().sub_component() {
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                let sub_tree_state = sub_component_states.pop_front().unwrap();
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                builder.enter_component_children(e, *repeater_count, state, &sub_tree_state);
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                visit_children(
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                    &sub_tree_state,
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                    &sub_component.root_element.borrow().children,
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                    sub_component,
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                    &sub_component.root_element,
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                    index,
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                    0,
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                    offset,
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                    1,
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                    repeater_count,
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                    container_count,
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                    builder,
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                );
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            } else {
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                visit_children(
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                    state,
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                    &e.borrow().children,
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                    _component,
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                    e,
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                    index,
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                    relative_index,
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                    offset,
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                    relative_offset,
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                    repeater_count,
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                    container_count,
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                    builder,
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                );
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            }
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            index += 1;
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            relative_index += 1;
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            let size = item_sub_tree_size(e) as u32;
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            offset += size;
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            relative_offset += size;
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        }
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    }
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    fn visit_item<T: ItemTreeBuilder>(
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        component_state: &T::SubComponentState,
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        item: &ElementRc,
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        children_offset: u32,
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        repeater_count: &mut u32,
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        container_count: &mut u32,
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        parent_index: u32,
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        builder: &mut T,
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    ) {
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        if item.borrow().is_component_placeholder {
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            builder.push_component_placeholder_item(
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                item,
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                *container_count,
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                parent_index,
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                component_state,
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            );
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        } else if item.borrow().repeated.is_some() {
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            builder.push_repeated_item(item, *repeater_count, parent_index, component_state);
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            *repeater_count += 1;
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        } else {
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            let mut item = item.clone();
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            let mut component_state = component_state.clone();
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						|
            while let Some((base, state)) = {
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                let base = item.borrow().sub_component().map(|c| {
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                    (
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						|
                        c.root_element.clone(),
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                        builder.enter_component(&item, c, children_offset, &component_state),
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                    )
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                });
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                base
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            } {
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                item = base;
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                component_state = state;
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            }
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            builder.push_native_item(&item, children_offset, parent_index, &component_state)
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        }
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    }
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}
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/// Will call the `handle_property` callback for every property that needs to be initialized.
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/// This function makes sure to call them in order so that if constant binding need to access
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/// constant properties, these are already initialized
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pub fn handle_property_bindings_init(
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    component: &Rc<Component>,
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    mut handle_property: impl FnMut(&ElementRc, &SmolStr, &BindingExpression),
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) {
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    fn handle_property_inner(
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						|
        component: &Weak<Component>,
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						|
        elem: &ElementRc,
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						|
        prop_name: &SmolStr,
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						|
        binding_expression: &BindingExpression,
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						|
        handle_property: &mut impl FnMut(&ElementRc, &SmolStr, &BindingExpression),
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						|
        processed: &mut HashSet<NamedReference>,
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						|
    ) {
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						|
        if elem.borrow().is_component_placeholder {
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						|
            return; // This element does not really exist!
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						|
        }
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						|
        let nr = NamedReference::new(elem, prop_name.clone());
 | 
						|
        if processed.contains(&nr) {
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            return;
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        }
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						|
        processed.insert(nr);
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						|
        if binding_expression.analysis.as_ref().is_some_and(|a| a.is_const) {
 | 
						|
            // We must first handle all dependent properties in case it is a constant property
 | 
						|
 | 
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            binding_expression.expression.visit_recursive(&mut |e| {
 | 
						|
                if let Expression::PropertyReference(nr) = e {
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                    let elem = nr.element();
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						|
                    if Weak::ptr_eq(&elem.borrow().enclosing_component, component) {
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						|
                        if let Some(be) = elem.borrow().bindings.get(nr.name()) {
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                            handle_property_inner(
 | 
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                                component,
 | 
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                                &elem,
 | 
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                                nr.name(),
 | 
						|
                                &be.borrow(),
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                                handle_property,
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                                processed,
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                            );
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                        }
 | 
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                    }
 | 
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                }
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            })
 | 
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        }
 | 
						|
        handle_property(elem, prop_name, binding_expression);
 | 
						|
    }
 | 
						|
 | 
						|
    let mut processed = HashSet::new();
 | 
						|
    crate::object_tree::recurse_elem(&component.root_element, &(), &mut |elem: &ElementRc, ()| {
 | 
						|
        for (prop_name, binding_expression) in &elem.borrow().bindings {
 | 
						|
            handle_property_inner(
 | 
						|
                &Rc::downgrade(component),
 | 
						|
                elem,
 | 
						|
                prop_name,
 | 
						|
                &binding_expression.borrow(),
 | 
						|
                &mut handle_property,
 | 
						|
                &mut processed,
 | 
						|
            );
 | 
						|
        }
 | 
						|
    });
 | 
						|
}
 | 
						|
 | 
						|
/// Call the given function for each constant property in the Component so one can set
 | 
						|
/// `set_constant` on it.
 | 
						|
pub fn for_each_const_properties(
 | 
						|
    component: &Rc<Component>,
 | 
						|
    mut f: impl FnMut(&ElementRc, &SmolStr),
 | 
						|
) {
 | 
						|
    crate::object_tree::recurse_elem(&component.root_element, &(), &mut |elem: &ElementRc, ()| {
 | 
						|
        if elem.borrow().repeated.is_some() || elem.borrow().is_component_placeholder {
 | 
						|
            return;
 | 
						|
        }
 | 
						|
        let mut e = elem.clone();
 | 
						|
        let mut all_prop = BTreeSet::new();
 | 
						|
        loop {
 | 
						|
            all_prop.extend(
 | 
						|
                e.borrow()
 | 
						|
                    .property_declarations
 | 
						|
                    .iter()
 | 
						|
                    .filter(|(_, x)| {
 | 
						|
                        x.property_type.is_property_type() &&
 | 
						|
                            !matches!( &x.property_type, crate::langtype::Type::Struct(s) if s.name.as_ref().is_some_and(|name| name.ends_with("::StateInfo")))
 | 
						|
                    })
 | 
						|
                    .map(|(k, _)| k.clone()),
 | 
						|
            );
 | 
						|
            match &e.clone().borrow().base_type {
 | 
						|
                ElementType::Component(c) => {
 | 
						|
                    e = c.root_element.clone();
 | 
						|
                }
 | 
						|
                ElementType::Native(n) => {
 | 
						|
                    let mut n = n;
 | 
						|
                    loop {
 | 
						|
                        all_prop.extend(
 | 
						|
                            n.properties
 | 
						|
                                .iter()
 | 
						|
                                .filter(|(k, x)| {
 | 
						|
                                    x.ty.is_property_type()
 | 
						|
                                        && !k.starts_with("viewport-")
 | 
						|
                                        && k.as_str() != "commands"
 | 
						|
                                })
 | 
						|
                                .map(|(k, _)| k.clone()),
 | 
						|
                        );
 | 
						|
                        match n.parent.as_ref() {
 | 
						|
                            Some(p) => n = p,
 | 
						|
                            None => break,
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                }
 | 
						|
                ElementType::Builtin(_) => {
 | 
						|
                    unreachable!("builtin element should have been resolved")
 | 
						|
                }
 | 
						|
                ElementType::Global | ElementType::Error => break,
 | 
						|
            }
 | 
						|
        }
 | 
						|
        for c in all_prop {
 | 
						|
            if NamedReference::new(elem, c.clone()).is_constant() {
 | 
						|
                f(elem, &c);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    });
 | 
						|
}
 | 
						|
 | 
						|
/// Convert a ascii kebab string to pascal case
 | 
						|
pub fn to_pascal_case(str: &str) -> String {
 | 
						|
    let mut result = Vec::with_capacity(str.len());
 | 
						|
    let mut next_upper = true;
 | 
						|
    for x in str.as_bytes() {
 | 
						|
        if *x == b'-' {
 | 
						|
            next_upper = true;
 | 
						|
        } else if next_upper {
 | 
						|
            result.push(x.to_ascii_uppercase());
 | 
						|
            next_upper = false;
 | 
						|
        } else {
 | 
						|
            result.push(*x);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    String::from_utf8(result).unwrap()
 | 
						|
}
 | 
						|
 | 
						|
/// Convert a ascii pascal case string to kebab case
 | 
						|
pub fn to_kebab_case(str: &str) -> String {
 | 
						|
    let mut result = Vec::with_capacity(str.len());
 | 
						|
    for x in str.as_bytes() {
 | 
						|
        if x.is_ascii_uppercase() {
 | 
						|
            if !result.is_empty() {
 | 
						|
                result.push(b'-');
 | 
						|
            }
 | 
						|
            result.push(x.to_ascii_lowercase());
 | 
						|
        } else {
 | 
						|
            result.push(*x);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    String::from_utf8(result).unwrap()
 | 
						|
}
 | 
						|
 | 
						|
#[test]
 | 
						|
fn case_conversions() {
 | 
						|
    assert_eq!(to_kebab_case("HelloWorld"), "hello-world");
 | 
						|
    assert_eq!(to_pascal_case("hello-world"), "HelloWorld");
 | 
						|
}
 |