slint/api/cpp/tests/window.cpp
Aurindam Jana 0cfeec1a31
Update Slint Community License (#4994)
Updated the version from 1.1 to 1.2 
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
2024-04-15 15:18:55 +02:00

46 lines
1.3 KiB
C++

// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-1.2 OR LicenseRef-Slint-commercial
#define CATCH_CONFIG_MAIN
#include "catch2/catch.hpp"
#include <slint.h>
#include <thread>
#include <slint-interpreter.h>
TEST_CASE("Basic Window Visibility")
{
using namespace slint::interpreter;
using namespace slint;
ComponentCompiler compiler;
auto comp_def = compiler.build_from_source(R"(
export App := Window {
}
)",
"");
REQUIRE(comp_def.has_value());
auto instance = comp_def->create();
REQUIRE(instance->window().is_visible() == false);
instance->show();
REQUIRE(instance->window().is_visible() == true);
instance->hide();
REQUIRE(instance->window().is_visible() == false);
}
TEST_CASE("Window Scale Factory Existence")
{
using namespace slint::interpreter;
using namespace slint;
ComponentCompiler compiler;
auto comp_def = compiler.build_from_source(R"(
export App := Window {
}
)",
"");
REQUIRE(comp_def.has_value());
auto instance = comp_def->create();
REQUIRE(instance->window().scale_factor() > 0);
}