slint/api/sixtyfps-node
Simon Hausmann 1404cb73ae Add support for embedding resources in the rust generator
This is relatively straight-forward via a pass in the compiler to
collect the resources to embed and then use include_bytes! (once per
resource).

What's really annoying is that the rust resource enum can't store a
&'static [u8] because cbindgen doesn't represent that, probably because
the slice representation isn't guaranteed to stay as it is. So instead
this, for now, uses raw pointers.
2020-06-09 22:54:29 +02:00
..
lib Run the JS test without using npm install 2020-06-09 10:25:38 +02:00
native Add support for embedding resources in the rust generator 2020-06-09 22:54:29 +02:00
loader.mjs Begin working on a Node API 2020-06-03 17:33:05 +02:00
package.json Begin working on a Node API 2020-06-03 17:33:05 +02:00