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			195 lines
		
	
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			195 lines
		
	
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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#pragma once
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#include <slint-platform.h>
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#include <cstdint>
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#include <memory>
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#include <type_traits>
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#if !defined(SLINT_STM32_BSP_NAME)
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#    error "Please define the SLINT_STM32_BSP_NAME pre-processor macro to the base name of the BSP, without quotes, such as SLINT_STM32_BSP_NAME=stm32h747i_disco"
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#endif
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#define SLINT_STRINGIFY(X) SLINT_STRINGIFY2(X)
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#define SLINT_STRINGIFY2(X) #X
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#define SLINT_CAT(X, Y) SLINT_CAT2(X, Y)
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#define SLINT_CAT2(X, Y) X##Y
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#include SLINT_STRINGIFY(SLINT_STM32_BSP_NAME.h)
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#include SLINT_STRINGIFY(SLINT_CAT(SLINT_STM32_BSP_NAME, _lcd.h))
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#include SLINT_STRINGIFY(SLINT_CAT(SLINT_STM32_BSP_NAME, _ts.h))
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#undef SLINT_STRINGIFY
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#undef SLINT_STRINGIFY2
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#undef SLINT_CAT
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#undef SLINT_CAT2
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struct SlintPlatformConfiguration
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{
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    /// The size of the screen in pixels.
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    slint::PhysicalSize size
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#if defined(LCD_DEFAULT_WIDTH) && defined(LCD_DEFAULT_HEIGHT)
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            = slint::PhysicalSize({ LCD_DEFAULT_WIDTH, LCD_DEFAULT_HEIGHT })
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#endif
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            ;
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    unsigned int lcd_layer_0_address =
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#if defined(LCD_LAYER_0_ADDRESS)
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            LCD_LAYER_0_ADDRESS
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#else
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            0
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#endif
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            ;
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    unsigned int lcd_layer_1_address =
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#if defined(LCD_LAYER_0_ADDRESS)
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            LCD_LAYER_1_ADDRESS
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#else
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            0
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#endif
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            ;
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    slint::platform::SoftwareRenderer::RenderingRotation rotation =
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            slint::platform::SoftwareRenderer::RenderingRotation::NoRotation;
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};
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namespace slint::private_api {
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struct StmWindowAdapter : public slint::platform::WindowAdapter
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{
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    slint::platform::SoftwareRenderer m_renderer {
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        slint::platform::SoftwareRenderer::RepaintBufferType::SwappedBuffers
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    };
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    bool needs_redraw = true;
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    const slint::PhysicalSize m_size;
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    explicit StmWindowAdapter(slint::PhysicalSize size) : m_size(size) { }
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    slint::platform::AbstractRenderer &renderer() override { return m_renderer; }
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    slint::PhysicalSize size() override { return m_size; }
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    void request_redraw() override { needs_redraw = true; }
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};
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struct StmSlintPlatform : public slint::platform::Platform
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{
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    using Pixel = slint::platform::Rgb565Pixel;
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    static __IO bool screen_ready;
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    StmWindowAdapter *m_window = nullptr;
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    const slint::PhysicalSize size;
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    slint::platform::SoftwareRenderer::RenderingRotation rotation;
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    std::span<Pixel> buffer1;
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    std::span<Pixel> buffer2;
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    StmSlintPlatform(slint::PhysicalSize size,
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                     slint::platform::SoftwareRenderer::RenderingRotation rotation,
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                     std::span<Pixel> buffer1, std::span<Pixel> buffer2)
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        : size(size), rotation(rotation), buffer1(buffer1), buffer2(buffer2)
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    {
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        BSP_LCD_LayerConfig_t config;
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        config.X0 = 0;
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        config.X1 = LCD_DEFAULT_WIDTH;
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        config.Y0 = 0;
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        config.Y1 = LCD_DEFAULT_HEIGHT;
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        config.PixelFormat = LCD_PIXEL_FORMAT_RGB565;
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        config.Address = uintptr_t(buffer1.data());
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        BSP_LCD_ConfigLayer(0, 0, &config);
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        HAL_LTDC_RegisterCallback(&hlcd_ltdc, HAL_LTDC_RELOAD_EVENT_CB_ID,
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                                  [](auto *) { screen_ready = true; });
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    }
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    std::unique_ptr<slint::platform::WindowAdapter> create_window_adapter() override
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    {
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        auto w = std::make_unique<StmWindowAdapter>(size);
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        w->m_renderer.set_rendering_rotation(rotation);
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        m_window = w.get();
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        return w;
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    }
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    std::chrono::milliseconds duration_since_start() override
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    {
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        return std::chrono::milliseconds(HAL_GetTick());
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    }
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    void run_event_loop() override
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    {
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        float last_touch_x = 0;
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        float last_touch_y = 0;
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        bool touch_down = false;
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        while (true) {
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            slint::platform::update_timers_and_animations();
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            if (m_window) {
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                TS_State_t TS_State {};
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                BSP_TS_GetState(0, &TS_State);
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                if (TS_State.TouchDetected) {
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                    auto scale_factor = m_window->window().scale_factor();
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                    last_touch_x = float(TS_State.TouchX) / scale_factor;
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                    last_touch_y = float(TS_State.TouchY) / scale_factor;
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                    m_window->window().dispatch_pointer_move_event(
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                            slint::LogicalPosition({ last_touch_x, last_touch_y }));
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                    if (!touch_down) {
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                        m_window->window().dispatch_pointer_press_event(
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                                slint::LogicalPosition({ last_touch_x, last_touch_y }),
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                                slint::PointerEventButton::Left);
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                    }
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                    touch_down = true;
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                } else if (touch_down) {
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                    m_window->window().dispatch_pointer_release_event(
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                            slint::LogicalPosition({ last_touch_x, last_touch_y }),
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                            slint::PointerEventButton::Left);
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                    m_window->window().dispatch_pointer_exit_event();
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                    touch_down = false;
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                }
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                if (std::exchange(m_window->needs_redraw, false)) {
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                    while (!screen_ready) { }
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                    auto rotated = rotation
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                                    == slint::platform::SoftwareRenderer::RenderingRotation::
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                                            Rotate90
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                            || rotation
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                                    == slint::platform::SoftwareRenderer::RenderingRotation::
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                                            Rotate270;
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                    m_window->m_renderer.render(
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                            buffer1, rotated ? m_window->m_size.height : m_window->m_size.width);
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                    SCB_CleanDCache_by_Addr((uint32_t *)buffer1.data(), buffer1.size());
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                    BSP_LCD_Relaod(0, BSP_LCD_RELOAD_NONE);
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                    BSP_LCD_SetLayerAddress(0, 0, uintptr_t(buffer1.data()));
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                    screen_ready = false;
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                    BSP_LCD_Relaod(0, BSP_LCD_RELOAD_VERTICAL_BLANKING);
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                    std::swap(buffer1, buffer2);
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                }
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            }
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        }
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    }
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};
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inline __IO bool StmSlintPlatform::screen_ready = true;
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} // namespace slint::private_api
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inline void slint_stm32_init(const SlintPlatformConfiguration &config)
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{
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    auto a = config.size.width * config.size.height;
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    std::span<slint::private_api::StmSlintPlatform::Pixel> buffer1(
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            reinterpret_cast<slint::private_api::StmSlintPlatform::Pixel *>(
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                    config.lcd_layer_0_address),
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            a);
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    std::span<slint::private_api::StmSlintPlatform::Pixel> buffer2(
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            reinterpret_cast<slint::private_api::StmSlintPlatform::Pixel *>(
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                    config.lcd_layer_1_address),
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            a);
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    slint::platform::set_platform(std::make_unique<slint::private_api::StmSlintPlatform>(
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            config.size, config.rotation, buffer1, buffer2));
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}
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