slint/sixtyfps_runtime/rendering_backends
Simon Hausmann ca1fb8ab0d Fix GPU primitive vs. rendering variable division for Rectangle
Changing the border radius or border width does not require uploading a new geometry.
Therefore these can become rendering variables.
2020-12-15 18:08:33 +01:00
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default Bump version 2020-12-14 08:49:54 +01:00
gl Fix GPU primitive vs. rendering variable division for Rectangle 2020-12-15 18:08:33 +01:00
qt Refactor the rendering variables in a enum instead of an array 2020-12-15 12:16:44 +01:00