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1d92ab4d36
slint
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sixtyfps_runtime
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rendering_backends
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Simon Hausmann
1d92ab4d36
Simplify Qt blur effect application slightly
...
Call draw on the blur effect directly instead of going through QGraphicsScene::render().
2021-05-21 17:33:21 +02:00
..
default
Bump version number
2021-04-26 13:16:48 +02:00
gl
GL backend: set the proper size on the rendering context
2021-05-20 15:19:33 +02:00
qt
Simplify Qt blur effect application slightly
2021-05-21 17:33:21 +02:00
testing
Simplify internal image_size API
2021-05-12 19:40:09 +02:00