slint/api/sixtyfps-cpp/include/sixtyfps_properties.h
Olivier Goffart 3b6679ed4b Two ways binding works also work as three ways binding and more
A side effect is that the order of calling set_binding and link_two_ways is no longer relevant
2020-09-28 10:42:27 +02:00

188 lines
6.8 KiB
C++

/* LICENSE BEGIN
This file is part of the SixtyFPS Project -- https://sixtyfps.io
Copyright (c) 2020 Olivier Goffart <olivier.goffart@sixtyfps.io>
Copyright (c) 2020 Simon Hausmann <simon.hausmann@sixtyfps.io>
SPDX-License-Identifier: GPL-3.0-only
This file is also available under commercial licensing terms.
Please contact info@sixtyfps.io for more information.
LICENSE END */
#pragma once
#include <string_view>
#include <memory>
namespace sixtyfps {
namespace cbindgen_private {
struct PropertyAnimation;
}
}
#include "sixtyfps_properties_internal.h"
namespace sixtyfps {
template<typename T>
struct Property
{
Property() { cbindgen_private::sixtyfps_property_init(&inner); }
~Property() { cbindgen_private::sixtyfps_property_drop(&inner); }
Property(const Property &) = delete;
Property(Property &&) = delete;
Property &operator=(const Property &) = delete;
explicit Property(const T &value) : value(value)
{
cbindgen_private::sixtyfps_property_init(&inner);
}
/* Should it be implicit?
void operator=(const T &value) {
set(value);
}*/
void set(const T &value) const
{
this->value = value;
cbindgen_private::sixtyfps_property_set_changed(&inner, &this->value);
}
const T &get() const
{
cbindgen_private::sixtyfps_property_update(&inner, &value);
return value;
}
template<typename F>
void set_binding(F binding) const
{
cbindgen_private::sixtyfps_property_set_binding(
&inner,
[](void *user_data, void *value) {
*reinterpret_cast<T *>(value) = (*reinterpret_cast<F *>(user_data))();
},
new F(binding), [](void *user_data) { delete reinterpret_cast<F *>(user_data); },
nullptr, nullptr);
}
inline void set_animated_value(const T &value,
const cbindgen_private::PropertyAnimation &animation_data);
template<typename F>
inline void set_animated_binding(F binding,
const cbindgen_private::PropertyAnimation &animation_data);
bool is_dirty() const { return cbindgen_private::sixtyfps_property_is_dirty(&inner); }
static void link_two_way(Property<T> *p1, Property<T> *p2) {
auto value = p2->get();
cbindgen_private::PropertyHandleOpaque handle{};
if ((p2->inner._0 & 0b10) == 0b10) {
std::swap(handle,p2->inner);
}
auto common_property = std::make_shared<Property<T>>(handle, std::move(value));
struct TwoWayBinding {
std::shared_ptr<Property<T>> common_property;
};
auto del_fn = [](void *user_data) { delete reinterpret_cast<TwoWayBinding *>(user_data); };
auto call_fn = [](void *user_data, void *value) {
*reinterpret_cast<T *>(value) =
reinterpret_cast<TwoWayBinding *>(user_data)->common_property->get();
};
auto intercept_fn = [] (void *user_data, const void *value) {
reinterpret_cast<TwoWayBinding *>(user_data)->common_property->set(
*reinterpret_cast<const T *>(value));
return true;
};
auto intercept_binding_fn = [] (void *user_data, void *value) {
cbindgen_private::sixtyfps_property_set_binding_internal(
&reinterpret_cast<TwoWayBinding *>(user_data)->common_property->inner,
value);
return true;
};
cbindgen_private::sixtyfps_property_set_binding(&p1->inner, call_fn,
new TwoWayBinding{common_property}, del_fn, intercept_fn, intercept_binding_fn);
cbindgen_private::sixtyfps_property_set_binding(&p2->inner, call_fn,
new TwoWayBinding{common_property}, del_fn, intercept_fn, intercept_binding_fn);
}
/// Internal (private) constructor used by link_two_way
explicit Property(cbindgen_private::PropertyHandleOpaque inner, T value)
: inner(inner), value(std::move(value)) {}
private:
cbindgen_private::PropertyHandleOpaque inner;
mutable T value {};
};
template<>
void Property<int32_t>::set_animated_value(
const int32_t &new_value, const cbindgen_private::PropertyAnimation &animation_data)
{
cbindgen_private::sixtyfps_property_set_animated_value_int(&inner, value, new_value,
&animation_data);
}
template<>
void Property<float>::set_animated_value(const float &new_value,
const cbindgen_private::PropertyAnimation &animation_data)
{
cbindgen_private::sixtyfps_property_set_animated_value_float(&inner, value, new_value,
&animation_data);
}
template<>
template<typename F>
void Property<int32_t>::set_animated_binding(
F binding, const cbindgen_private::PropertyAnimation &animation_data)
{
cbindgen_private::sixtyfps_property_set_animated_binding_int(
&inner,
[](void *user_data, int32_t *value) {
*reinterpret_cast<int32_t *>(value) = (*reinterpret_cast<F *>(user_data))();
},
new F(binding), [](void *user_data) { delete reinterpret_cast<F *>(user_data); },
&animation_data);
}
template<>
template<typename F>
void Property<float>::set_animated_binding(
F binding, const cbindgen_private::PropertyAnimation &animation_data)
{
cbindgen_private::sixtyfps_property_set_animated_binding_float(
&inner,
[](void *user_data, float *value) {
*reinterpret_cast<float *>(value) = (*reinterpret_cast<F *>(user_data))();
},
new F(binding), [](void *user_data) { delete reinterpret_cast<F *>(user_data); },
&animation_data);
}
struct PropertyTracker
{
PropertyTracker() { cbindgen_private::sixtyfps_property_tracker_init(&inner); }
~PropertyTracker() { cbindgen_private::sixtyfps_property_tracker_drop(&inner); }
PropertyTracker(const PropertyTracker &) = delete;
PropertyTracker &operator=(const PropertyTracker &) = delete;
bool is_dirty() const { return cbindgen_private::sixtyfps_property_tracker_is_dirty(&inner); }
template<typename F>
auto evaluate(const F &f) const -> std::enable_if_t<std::is_same_v<decltype(f()), void>>
{
cbindgen_private::sixtyfps_property_tracker_evaluate(
&inner, [](void *f) { (*reinterpret_cast<const F *>(f))(); }, const_cast<F *>(&f));
}
template<typename F>
auto evaluate(const F &f) const
-> std::enable_if_t<!std::is_same_v<decltype(f()), void>, decltype(f())>
{
decltype(f()) result;
this->evaluate([&] { result = f(); });
return result;
}
private:
cbindgen_private::PropertyTrackerOpaque inner;
};
} // namespace sixtyfps