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Coming from the QML world it was normal to just throw a bunch of QML files into a single CMake target without any thinking. But with Slint, I encounter into strange symbol conflict issues and thinking this was a bug in our compiler. In reality this was actually an acceptable limitation (see #2909) which is fine... but this wasn't isn't mentioned anywhere in the CMake documentation - so I never knew about this or the solution. I added a new cautionary warning to let future developers know that in case of symbol conflicts, they need to separate files into their own namespaces. |
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