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The material components gallery would run `new ui.ListItem({...})` where one of the fields would be a default constructed brush,
for which the "conversion" to a brush in Rust would fail because that case wasn't handled.
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| .. | ||
| component_compiler.rs | ||
| component_definition.rs | ||
| component_instance.rs | ||
| diagnostic.rs | ||
| value.rs | ||
| window.rs | ||