slint/internal/core/properties.rs
Olivier Goffart fd44b2e651 Model: Do not register row data tracker if not needed
Make track_row_data_changes not register a dependency to the row
if there is currently no binding being evaluated.
2022-04-19 15:12:15 +02:00

2807 lines
103 KiB
Rust

// Copyright © SixtyFPS GmbH <info@slint-ui.com>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-commercial
/*!
Property binding engine.
The current implementation uses lots of heap allocation but that can be optimized later using
thin dst container, and intrusive linked list
*/
#![allow(unsafe_code)]
#![warn(missing_docs)]
mod single_linked_list_pin {
#![allow(unsafe_code)]
use alloc::boxed::Box;
///! A singled linked list whose nodes are pinned
use core::pin::Pin;
type NodePtr<T> = Option<Pin<Box<SingleLinkedListPinNode<T>>>>;
struct SingleLinkedListPinNode<T> {
next: NodePtr<T>,
value: T,
}
pub struct SingleLinkedListPinHead<T>(NodePtr<T>);
impl<T> Default for SingleLinkedListPinHead<T> {
fn default() -> Self {
Self(None)
}
}
impl<T> Drop for SingleLinkedListPinHead<T> {
fn drop(&mut self) {
// Use a loop instead of relying on the Drop of NodePtr to avoid recursion
while let Some(mut x) = core::mem::take(&mut self.0) {
// Safety: we don't touch the `x.value` which is the one protected by the Pin
self.0 = core::mem::take(unsafe { &mut Pin::get_unchecked_mut(x.as_mut()).next });
}
}
}
impl<T> SingleLinkedListPinHead<T> {
pub fn push_front(&mut self, value: T) -> Pin<&T> {
self.0 = Some(Box::pin(SingleLinkedListPinNode { next: self.0.take(), value }));
// Safety: we can project from SingleLinkedListPinNode
unsafe { Pin::new_unchecked(&self.0.as_ref().unwrap().value) }
}
#[allow(unused)]
pub fn iter<'a>(&'a self) -> impl Iterator<Item = Pin<&T>> + 'a {
struct I<'a, T>(&'a NodePtr<T>);
impl<'a, T> Iterator for I<'a, T> {
type Item = Pin<&'a T>;
fn next(&mut self) -> Option<Self::Item> {
if let Some(x) = &self.0 {
let r = unsafe { Pin::new_unchecked(&x.value) };
self.0 = &x.next;
Some(r)
} else {
None
}
}
}
I(&self.0)
}
}
#[test]
fn test_list() {
let mut head = SingleLinkedListPinHead::default();
head.push_front(1);
head.push_front(2);
head.push_front(3);
assert_eq!(
head.iter().map(|x: Pin<&i32>| *x.get_ref()).collect::<Vec<i32>>(),
vec![3, 2, 1]
);
}
#[test]
fn big_list() {
// should not stack overflow
let mut head = SingleLinkedListPinHead::default();
for x in 0..100000 {
head.push_front(x);
}
}
}
pub(crate) mod dependency_tracker {
//! This module contains an implementation of a double linked list that can be used
//! to track dependency, such that when a node is dropped, the nodes are automatically
//! removed from the list.
//! This is unsafe to use for various reason, so it is kept internal.
use core::cell::Cell;
use core::pin::Pin;
#[repr(transparent)]
pub struct DependencyListHead<T>(Cell<*const DependencyNode<T>>);
impl<T> Default for DependencyListHead<T> {
fn default() -> Self {
Self(Cell::new(core::ptr::null()))
}
}
impl<T> Drop for DependencyListHead<T> {
fn drop(&mut self) {
unsafe { DependencyListHead::drop(self as *mut Self) };
}
}
impl<T> DependencyListHead<T> {
pub unsafe fn mem_move(from: *mut Self, to: *mut Self) {
(*to).0.set((*from).0.get());
if let Some(next) = ((*from).0.get() as *const DependencyNode<T>).as_ref() {
debug_assert_eq!(from as *const _, next.prev.get() as *const _);
next.debug_assert_valid();
next.prev.set(to as *const _);
next.debug_assert_valid();
}
}
pub unsafe fn drop(_self: *mut Self) {
if let Some(next) = ((*_self).0.get() as *const DependencyNode<T>).as_ref() {
debug_assert_eq!(_self as *const _, next.prev.get() as *const _);
next.debug_assert_valid();
next.prev.set(core::ptr::null());
next.debug_assert_valid();
}
}
pub fn append(&self, node: Pin<&DependencyNode<T>>) {
unsafe {
node.remove();
node.debug_assert_valid();
let old = self.0.get() as *const DependencyNode<T>;
if let Some(x) = old.as_ref() {
x.debug_assert_valid();
}
self.0.set(node.get_ref() as *const DependencyNode<_>);
node.next.set(old);
node.prev.set(&self.0 as *const _);
if let Some(old) = old.as_ref() {
old.prev.set((&node.next) as *const _);
old.debug_assert_valid();
}
node.debug_assert_valid();
}
}
pub fn for_each(&self, mut f: impl FnMut(&T)) {
unsafe {
let mut next = self.0.get() as *const DependencyNode<T>;
while let Some(node) = next.as_ref() {
node.debug_assert_valid();
next = node.next.get();
f(&node.binding);
}
}
}
}
/// The node is owned by the binding; so the binding is always valid
/// The next and pref
pub struct DependencyNode<T> {
next: Cell<*const DependencyNode<T>>,
/// This is either null, or a pointer to a pointer to ourself
prev: Cell<*const Cell<*const DependencyNode<T>>>,
binding: T,
}
impl<T> DependencyNode<T> {
pub fn new(binding: T) -> Self {
Self { next: Cell::new(core::ptr::null()), prev: Cell::new(core::ptr::null()), binding }
}
/// Assert that the invariant of `next` and `prev` are met.
pub fn debug_assert_valid(&self) {
unsafe {
debug_assert!(
self.prev.get().is_null()
|| (*self.prev.get()).get() == self as *const DependencyNode<T>
);
debug_assert!(
self.next.get().is_null()
|| (*self.next.get()).prev.get()
== (&self.next) as *const Cell<*const DependencyNode<T>>
);
// infinite loop?
debug_assert_ne!(self.next.get(), self as *const DependencyNode<T>);
debug_assert_ne!(
self.prev.get(),
(&self.next) as *const Cell<*const DependencyNode<T>>
);
}
}
pub fn remove(&self) {
self.debug_assert_valid();
unsafe {
if let Some(prev) = self.prev.get().as_ref() {
prev.set(self.next.get());
}
if let Some(next) = self.next.get().as_ref() {
next.debug_assert_valid();
next.prev.set(self.prev.get());
next.debug_assert_valid();
}
}
self.prev.set(core::ptr::null());
self.next.set(core::ptr::null());
}
}
impl<T> Drop for DependencyNode<T> {
fn drop(&mut self) {
self.remove();
}
}
}
type DependencyListHead = dependency_tracker::DependencyListHead<*const BindingHolder>;
type DependencyNode = dependency_tracker::DependencyNode<*const BindingHolder>;
use alloc::boxed::Box;
use alloc::rc::Rc;
use core::cell::{Cell, RefCell, UnsafeCell};
use core::marker::PhantomPinned;
use core::pin::Pin;
use crate::items::PropertyAnimation;
/// if a DependencyListHead points to that value, it is because the property is actually
/// constant and cannot have dependencies
static CONSTANT_PROPERTY_SENTINEL: u32 = 0;
/// The return value of a binding
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
enum BindingResult {
/// The binding is a normal binding, and we keep it to re-evaluate it once it is dirty
KeepBinding,
/// The value of the property is now constant after the binding was evaluated, so
/// the binding can be removed.
RemoveBinding,
}
struct BindingVTable {
drop: unsafe fn(_self: *mut BindingHolder),
evaluate: unsafe fn(_self: *mut BindingHolder, value: *mut ()) -> BindingResult,
mark_dirty: unsafe fn(_self: *const BindingHolder, was_dirty: bool),
intercept_set: unsafe fn(_self: *const BindingHolder, value: *const ()) -> bool,
intercept_set_binding:
unsafe fn(_self: *const BindingHolder, new_binding: *mut BindingHolder) -> bool,
}
/// A binding trait object can be used to dynamically produces values for a property.
trait BindingCallable {
/// This function is called by the property to evaluate the binding and produce a new value. The
/// previous property value is provided in the value parameter.
unsafe fn evaluate(self: Pin<&Self>, value: *mut ()) -> BindingResult;
/// This function is used to notify the binding that one of the dependencies was changed
/// and therefore this binding may evaluate to a different value, too.
fn mark_dirty(self: Pin<&Self>) {}
/// Allow the binding to intercept what happens when the value is set.
/// The default implementation returns false, meaning the binding will simply be removed and
/// the property will get the new value.
/// When returning true, the call was intercepted and the binding will not be removed,
/// but the property will still have that value
unsafe fn intercept_set(self: Pin<&Self>, _value: *const ()) -> bool {
false
}
/// Allow the binding to intercept what happens when the value is set.
/// The default implementation returns false, meaning the binding will simply be removed.
/// When returning true, the call was intercepted and the binding will not be removed.
unsafe fn intercept_set_binding(self: Pin<&Self>, _new_binding: *mut BindingHolder) -> bool {
false
}
}
impl<F: Fn(*mut ()) -> BindingResult> BindingCallable for F {
unsafe fn evaluate(self: Pin<&Self>, value: *mut ()) -> BindingResult {
self(value)
}
}
#[cfg(feature = "std")]
scoped_tls_hkt::scoped_thread_local!(static CURRENT_BINDING : for<'a> Option<Pin<&'a BindingHolder>>);
#[cfg(all(not(feature = "std"), feature = "unsafe_single_core"))]
mod unsafe_single_core {
use super::BindingHolder;
use core::cell::Cell;
use core::pin::Pin;
use core::ptr::null;
pub(super) struct FakeThreadStorage(Cell<*const BindingHolder>);
impl FakeThreadStorage {
pub const fn new() -> Self {
Self(Cell::new(null()))
}
pub fn set<T>(&self, value: Option<Pin<&BindingHolder>>, f: impl FnOnce() -> T) -> T {
let old = self.0.replace(value.map_or(null(), |v| v.get_ref() as *const BindingHolder));
let res = f();
let new = self.0.replace(old);
assert_eq!(new, value.map_or(null(), |v| v.get_ref() as *const BindingHolder));
res
}
pub fn is_set(&self) -> bool {
!self.0.get().is_null()
}
pub fn with<T>(&self, f: impl FnOnce(Option<Pin<&BindingHolder>>) -> T) -> T {
let local = unsafe { self.0.get().as_ref().map(|x| Pin::new_unchecked(x)) };
let res = f(local);
assert_eq!(self.0.get(), local.map_or(null(), |v| v.get_ref() as *const BindingHolder));
res
}
}
// Safety: the unsafe_single_core feature means we will only be called from a single thread
unsafe impl Send for FakeThreadStorage {}
unsafe impl Sync for FakeThreadStorage {}
}
#[cfg(all(not(feature = "std"), feature = "unsafe_single_core"))]
static CURRENT_BINDING: unsafe_single_core::FakeThreadStorage =
unsafe_single_core::FakeThreadStorage::new();
/// Evaluate a function, but do not register any property dependencies if that function
/// get the value of properties
pub fn evaluate_no_tracking<T>(f: impl FnOnce() -> T) -> T {
CURRENT_BINDING.set(None, f)
}
/// Return true if there is currently a binding being evaluated so that access to
/// properties register dependencies to that binding.
pub fn is_currently_tracking() -> bool {
CURRENT_BINDING.is_set() && CURRENT_BINDING.with(|x| x.is_some())
}
/// This structure erase the `B` type with a vtable.
#[repr(C)]
struct BindingHolder<B = ()> {
/// Access to the list of binding which depends on this binding
dependencies: Cell<usize>,
/// The binding own the nodes used in the dependencies lists of the properties
/// From which we depend.
dep_nodes: Cell<single_linked_list_pin::SingleLinkedListPinHead<DependencyNode>>,
vtable: &'static BindingVTable,
/// The binding is dirty and need to be re_evaluated
dirty: Cell<bool>,
pinned: PhantomPinned,
#[cfg(slint_debug_property)]
pub debug_name: String,
binding: B,
}
impl BindingHolder {
fn register_self_as_dependency(
self: Pin<&Self>,
property_that_will_notify: *mut DependencyListHead,
#[cfg(slint_debug_property)] other_debug_name: &str,
) {
let node = DependencyNode::new(self.get_ref() as *const _);
let mut dep_nodes = self.dep_nodes.take();
let node = dep_nodes.push_front(node);
unsafe { DependencyListHead::append(&*property_that_will_notify, node) }
self.dep_nodes.set(dep_nodes);
}
}
fn alloc_binding_holder<B: BindingCallable + 'static>(binding: B) -> *mut BindingHolder {
/// Safety: _self must be a pointer that comes from a `Box<BindingHolder<B>>::into_raw()`
unsafe fn binding_drop<B>(_self: *mut BindingHolder) {
Box::from_raw(_self as *mut BindingHolder<B>);
}
/// Safety: _self must be a pointer to a `BindingHolder<B>`
/// and value must be a pointer to T
unsafe fn evaluate<B: BindingCallable>(
_self: *mut BindingHolder,
value: *mut (),
) -> BindingResult {
let pinned_holder = Pin::new_unchecked(&*_self);
CURRENT_BINDING.set(Some(pinned_holder), || {
Pin::new_unchecked(&((*(_self as *mut BindingHolder<B>)).binding)).evaluate(value)
})
}
/// Safety: _self must be a pointer to a `BindingHolder<B>`
unsafe fn mark_dirty<B: BindingCallable>(_self: *const BindingHolder, _: bool) {
Pin::new_unchecked(&((*(_self as *const BindingHolder<B>)).binding)).mark_dirty()
}
/// Safety: _self must be a pointer to a `BindingHolder<B>`
unsafe fn intercept_set<B: BindingCallable>(
_self: *const BindingHolder,
value: *const (),
) -> bool {
Pin::new_unchecked(&((*(_self as *const BindingHolder<B>)).binding)).intercept_set(value)
}
unsafe fn intercept_set_binding<B: BindingCallable>(
_self: *const BindingHolder,
new_binding: *mut BindingHolder,
) -> bool {
Pin::new_unchecked(&((*(_self as *const BindingHolder<B>)).binding))
.intercept_set_binding(new_binding)
}
trait HasBindingVTable {
const VT: &'static BindingVTable;
}
impl<B: BindingCallable> HasBindingVTable for B {
const VT: &'static BindingVTable = &BindingVTable {
drop: binding_drop::<B>,
evaluate: evaluate::<B>,
mark_dirty: mark_dirty::<B>,
intercept_set: intercept_set::<B>,
intercept_set_binding: intercept_set_binding::<B>,
};
}
let holder: BindingHolder<B> = BindingHolder {
dependencies: Cell::new(0),
dep_nodes: Default::default(),
vtable: <B as HasBindingVTable>::VT,
dirty: Cell::new(true), // starts dirty so it evaluates the property when used
pinned: PhantomPinned,
#[cfg(slint_debug_property)]
debug_name: Default::default(),
binding,
};
Box::into_raw(Box::new(holder)) as *mut BindingHolder
}
#[repr(transparent)]
#[derive(Debug, Default)]
struct PropertyHandle {
/// The handle can either be a pointer to a binding, or a pointer to the list of dependent properties.
/// The two least significant bit of the pointer are flags, as the pointer will be aligned.
/// The least significant bit (`0b01`) tells that the binding is borrowed. So no two reference to the
/// binding exist at the same time.
/// The second to last bit (`0b10`) tells that the pointer points to a binding. Otherwise, it is the head
/// node of the linked list of dependent binding
handle: Cell<usize>,
}
impl PropertyHandle {
/// The lock flag specify that we can get reference to the Cell or unsafe cell
fn lock_flag(&self) -> bool {
self.handle.get() & 0b1 == 1
}
/// Sets the lock_flag.
/// Safety: the lock flag must not be unset if there exist reference to what's inside the cell
unsafe fn set_lock_flag(&self, set: bool) {
self.handle.set(if set { self.handle.get() | 0b1 } else { self.handle.get() & !0b1 })
}
/// Access the value.
/// Panics if the function try to recursively access the value
fn access<R>(&self, f: impl FnOnce(Option<Pin<&mut BindingHolder>>) -> R) -> R {
assert!(!self.lock_flag(), "Recursion detected");
unsafe {
self.set_lock_flag(true);
scopeguard::defer! { self.set_lock_flag(false); }
let handle = self.handle.get();
let binding = if handle & 0b10 == 0b10 {
Some(Pin::new_unchecked(&mut *((handle & !0b11) as *mut BindingHolder)))
} else {
None
};
f(binding)
}
}
fn remove_binding(&self) {
assert!(!self.lock_flag(), "Recursion detected");
let val = self.handle.get();
if val & 0b10 == 0b10 {
unsafe {
self.set_lock_flag(true);
let binding = (val & !0b11) as *mut BindingHolder;
let const_sentinel = (&CONSTANT_PROPERTY_SENTINEL) as *const u32 as usize;
if (*binding).dependencies.get() == const_sentinel {
self.handle.set(const_sentinel);
(*binding).dependencies.set(0);
} else {
DependencyListHead::mem_move(
(&mut (*binding).dependencies) as *mut _ as *mut _,
self.handle.as_ptr() as *mut _,
);
}
((*binding).vtable.drop)(binding);
}
debug_assert!(self.handle.get() & 0b11 == 0);
}
}
/// Safety: the BindingCallable must be valid for the type of this property
unsafe fn set_binding<B: BindingCallable + 'static>(
&self,
binding: B,
#[cfg(slint_debug_property)] debug_name: &str,
) {
let binding = alloc_binding_holder::<B>(binding);
#[cfg(slint_debug_property)]
{
(*binding).debug_name = debug_name.into();
}
self.set_binding_impl(binding);
}
/// Implementation of Self::set_binding.
fn set_binding_impl(&self, binding: *mut BindingHolder) {
let previous_binding_intercepted = self.access(|b| {
b.map_or(false, |b| unsafe {
// Safety: b is a BindingHolder<T>
(b.vtable.intercept_set_binding)(&*b as *const BindingHolder, binding)
})
});
if previous_binding_intercepted {
return;
}
self.remove_binding();
debug_assert!((binding as usize) & 0b11 == 0);
debug_assert!(self.handle.get() & 0b11 == 0);
let const_sentinel = (&CONSTANT_PROPERTY_SENTINEL) as *const u32 as usize;
let is_constant = self.handle.get() == const_sentinel;
unsafe {
if is_constant {
(*binding).dependencies.set(const_sentinel);
} else {
DependencyListHead::mem_move(
self.handle.as_ptr() as *mut _,
(&mut (*binding).dependencies) as *mut _ as *mut _,
);
}
}
self.handle.set((binding as usize) | 0b10);
if !is_constant {
self.mark_dirty(
#[cfg(slint_debug_property)]
"",
);
}
}
fn dependencies(&self) -> *mut DependencyListHead {
assert!(!self.lock_flag(), "Recursion detected");
if (self.handle.get() & 0b10) != 0 {
self.access(|binding| binding.unwrap().dependencies.as_ptr() as *mut DependencyListHead)
} else {
self.handle.as_ptr() as *mut DependencyListHead
}
}
// `value` is the content of the unsafe cell and will be only dereferenced if the
// handle is not locked. (Upholding the requirements of UnsafeCell)
unsafe fn update<T>(&self, value: *mut T) {
let remove = self.access(|binding| {
if let Some(mut binding) = binding {
if binding.dirty.get() {
// clear all the nodes so that we can start from scratch
binding.dep_nodes.set(Default::default());
let r = (binding.vtable.evaluate)(
binding.as_mut().get_unchecked_mut() as *mut BindingHolder,
value as *mut (),
);
binding.dirty.set(false);
if r == BindingResult::RemoveBinding {
return true;
}
}
}
false
});
if remove {
self.remove_binding()
}
}
/// Register this property as a dependency to the current binding being evaluated
fn register_as_dependency_to_current_binding(
self: Pin<&Self>,
#[cfg(slint_debug_property)] debug_name: &str,
) {
if CURRENT_BINDING.is_set() {
CURRENT_BINDING.with(|cur_binding| {
if let Some(cur_binding) = cur_binding {
let dependencies = self.dependencies();
if !core::ptr::eq(
unsafe { *(dependencies as *mut *const u32) },
(&CONSTANT_PROPERTY_SENTINEL) as *const u32,
) {
cur_binding.register_self_as_dependency(
dependencies,
#[cfg(slint_debug_property)]
debug_name,
);
}
}
});
}
}
fn mark_dirty(&self, #[cfg(slint_debug_property)] debug_name: &str) {
#[cfg(not(slint_debug_property))]
let debug_name = "";
unsafe {
let dependencies = self.dependencies();
assert!(
!core::ptr::eq(
*(dependencies as *mut *const u32),
(&CONSTANT_PROPERTY_SENTINEL) as *const u32,
),
"Constant property being changed {}",
debug_name
);
mark_dependencies_dirty(dependencies)
};
}
fn set_constant(&self) {
unsafe {
let dependencies = self.dependencies();
if !core::ptr::eq(
*(dependencies as *mut *const u32),
(&CONSTANT_PROPERTY_SENTINEL) as *const u32,
) {
DependencyListHead::drop(dependencies);
*(dependencies as *mut *const u32) = (&CONSTANT_PROPERTY_SENTINEL) as *const u32
}
}
}
}
impl Drop for PropertyHandle {
fn drop(&mut self) {
self.remove_binding();
debug_assert!(self.handle.get() & 0b11 == 0);
if self.handle.get() as *const u32 != (&CONSTANT_PROPERTY_SENTINEL) as *const u32 {
unsafe {
DependencyListHead::drop(self.handle.as_ptr() as *mut _);
}
}
}
}
/// Safety: the dependency list must be valid and consistent
unsafe fn mark_dependencies_dirty(dependencies: *mut DependencyListHead) {
DependencyListHead::for_each(&*dependencies, |binding| {
let binding: &BindingHolder = &**binding;
let was_dirty = binding.dirty.replace(true);
(binding.vtable.mark_dirty)(binding as *const BindingHolder, was_dirty);
mark_dependencies_dirty(binding.dependencies.as_ptr() as *mut DependencyListHead)
});
}
/// Types that can be set as bindings for a Property<T>
pub trait Binding<T> {
/// Evaluate the binding and return the new value
fn evaluate(&self, old_value: &T) -> T;
}
impl<T, F: Fn() -> T> Binding<T> for F {
fn evaluate(&self, _value: &T) -> T {
self()
}
}
/// A Property that allow binding that track changes
///
/// Property van have be assigned value, or bindings.
/// When a binding is assigned, it is lazily evaluated on demand
/// when calling `get()`.
/// When accessing another property from a binding evaluation,
/// a dependency will be registered, such that when the property
/// change, the binding will automatically be updated
#[repr(C)]
pub struct Property<T> {
/// This is usually a pointer, but the least significant bit tells what it is
handle: PropertyHandle,
/// This is only safe to access when the lock flag is not set on the handle.
value: UnsafeCell<T>,
pinned: PhantomPinned,
/// Enabled only if compiled with `RUSTFLAGS='--cfg slint_debug_property'`
/// Note that adding this flag will also tell the rust compiler to set this
/// and that this will not work with C++ because of binary incompatibility
#[cfg(slint_debug_property)]
pub debug_name: RefCell<String>,
}
impl<T: core::fmt::Debug + Clone> core::fmt::Debug for Property<T> {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
#[cfg(slint_debug_property)]
write!(f, "[{}]=", self.debug_name.borrow())?;
write!(
f,
"Property({:?}{})",
self.get_internal(),
if self.is_dirty() { " (dirty)" } else { "" }
)
}
}
impl<T: Default> Default for Property<T> {
fn default() -> Self {
Self {
handle: Default::default(),
value: Default::default(),
pinned: PhantomPinned,
#[cfg(slint_debug_property)]
debug_name: Default::default(),
}
}
}
impl<T: Clone> Property<T> {
/// Create a new property with this value
pub fn new(value: T) -> Self {
Self {
handle: Default::default(),
value: UnsafeCell::new(value),
pinned: PhantomPinned,
#[cfg(slint_debug_property)]
debug_name: Default::default(),
}
}
/// Same as [`Self::new`] but with a 'static string use for debugging only
pub fn new_named(value: T, _name: &'static str) -> Self {
Self {
handle: Default::default(),
value: UnsafeCell::new(value),
pinned: PhantomPinned,
#[cfg(slint_debug_property)]
debug_name: _name.to_owned().into(),
}
}
/// Get the value of the property
///
/// This may evaluate the binding if there is a binding and it is dirty
///
/// If the function is called directly or indirectly from a binding evaluation
/// of another Property, a dependency will be registered.
///
/// Panics if this property is get while evaluating its own binding or
/// cloning the value.
pub fn get(self: Pin<&Self>) -> T {
unsafe { self.handle.update(self.value.get()) };
let handle = unsafe { Pin::new_unchecked(&self.handle) };
handle.register_as_dependency_to_current_binding(
#[cfg(slint_debug_property)]
self.debug_name.borrow().as_str(),
);
self.get_internal()
}
/// Same as get() but without registering a dependency
///
/// This allow to optimize bindings that know that they might not need to
/// re_evaluate themselves when the property change or that have registered
/// the dependency in another way.
///
/// ## Example
/// ```
/// use std::rc::Rc;
/// use i_slint_core::Property;
/// let prop1 = Rc::pin(Property::new(100));
/// let prop2 = Rc::pin(Property::<i32>::default());
/// prop2.as_ref().set_binding({
/// let prop1 = prop1.clone(); // in order to move it into the closure.
/// move || { prop1.as_ref().get_untracked() + 30 }
/// });
/// assert_eq!(prop2.as_ref().get(), 130);
/// prop1.set(200);
/// // changing prop1 do not affect the prop2 binding because no dependency was registered
/// assert_eq!(prop2.as_ref().get(), 130);
/// ```
pub fn get_untracked(self: Pin<&Self>) -> T {
unsafe { self.handle.update(self.value.get()) };
self.get_internal()
}
/// Get the value without registering any dependencies or executing any binding
fn get_internal(&self) -> T {
self.handle.access(|_| {
// Safety: PropertyHandle::access ensure that the value is locked
unsafe { (*self.value.get()).clone() }
})
}
/// Change the value of this property
///
/// If other properties have binding depending of this property, these properties will
/// be marked as dirty.
// FIXME pub fn set(self: Pin<&Self>, t: T) {
pub fn set(&self, t: T)
where
T: PartialEq,
{
let previous_binding_intercepted = self.handle.access(|b| {
b.map_or(false, |b| unsafe {
// Safety: b is a BindingHolder<T>
(b.vtable.intercept_set)(&*b as *const BindingHolder, &t as *const T as *const ())
})
});
if !previous_binding_intercepted {
self.handle.remove_binding();
}
// Safety: PropertyHandle::access ensure that the value is locked
let has_value_changed = self.handle.access(|_| unsafe {
*self.value.get() != t && {
*self.value.get() = t;
true
}
});
if has_value_changed {
self.handle.mark_dirty(
#[cfg(slint_debug_property)]
self.debug_name.borrow().as_str(),
);
}
}
/// Set a binding to this property.
///
/// Bindings are evaluated lazily from calling get, and the return value of the binding
/// is the new value.
///
/// If other properties have bindings depending of this property, these properties will
/// be marked as dirty.
///
/// Closures of type `Fn()->T` implements Binding<T> and can be used as a binding
///
/// ## Example
/// ```
/// use std::rc::Rc;
/// use i_slint_core::Property;
/// let prop1 = Rc::pin(Property::new(100));
/// let prop2 = Rc::pin(Property::<i32>::default());
/// prop2.as_ref().set_binding({
/// let prop1 = prop1.clone(); // in order to move it into the closure.
/// move || { prop1.as_ref().get() + 30 }
/// });
/// assert_eq!(prop2.as_ref().get(), 130);
/// prop1.set(200);
/// // A change in prop1 forced the binding on prop2 to re_evaluate
/// assert_eq!(prop2.as_ref().get(), 230);
/// ```
//FIXME pub fn set_binding(self: Pin<&Self>, f: impl Binding<T> + 'static) {
pub fn set_binding(&self, binding: impl Binding<T> + 'static) {
// Safety: This will make a binding callable for the type T
unsafe {
self.handle.set_binding(
move |val: *mut ()| {
let val = &mut *(val as *mut T);
*val = binding.evaluate(val);
BindingResult::KeepBinding
},
#[cfg(slint_debug_property)]
self.debug_name.borrow().as_str(),
)
}
self.handle.mark_dirty(
#[cfg(slint_debug_property)]
self.debug_name.borrow().as_str(),
);
}
/// Any of the properties accessed during the last evaluation of the closure called
/// from the last call to evaluate is potentially dirty.
pub fn is_dirty(&self) -> bool {
self.handle.access(|binding| binding.map_or(false, |b| b.dirty.get()))
}
/// Internal function to mark the property as dirty and notify dependencies, regardless of
/// whether the property value has actually changed or not.
pub fn mark_dirty(&self) {
self.handle.mark_dirty(
#[cfg(slint_debug_property)]
self.debug_name.borrow().as_str(),
)
}
/// Mark that this property will never be modified again and that no tracking should be done
pub fn set_constant(&self) {
self.handle.set_constant();
}
}
impl<T: Clone + InterpolatedPropertyValue + 'static> Property<T> {
/// Change the value of this property, by animating (interpolating) from the current property's value
/// to the specified parameter value. The animation is done according to the parameters described by
/// the PropertyAnimation object.
///
/// If other properties have binding depending of this property, these properties will
/// be marked as dirty.
pub fn set_animated_value(&self, value: T, animation_data: PropertyAnimation) {
// FIXME if the current value is a dirty binding, we must run it, but we do not have the context
let d = RefCell::new(PropertyValueAnimationData::new(
self.get_internal(),
value,
animation_data,
));
// Safety: the BindingCallable will cast its argument to T
unsafe {
self.handle.set_binding(
move |val: *mut ()| {
let (value, finished) = d.borrow_mut().compute_interpolated_value();
*(val as *mut T) = value;
if finished {
BindingResult::RemoveBinding
} else {
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.set_has_active_animations());
BindingResult::KeepBinding
}
},
#[cfg(slint_debug_property)]
self.debug_name.borrow().as_str(),
);
}
self.handle.mark_dirty(
#[cfg(slint_debug_property)]
self.debug_name.borrow().as_str(),
);
}
/// Set a binding to this property.
///
pub fn set_animated_binding(
&self,
binding: impl Binding<T> + 'static,
animation_data: PropertyAnimation,
) {
let binding_callable = AnimatedBindingCallable::<T, _> {
original_binding: PropertyHandle {
handle: Cell::new(
(alloc_binding_holder(move |val: *mut ()| unsafe {
let val = &mut *(val as *mut T);
*(val as *mut T) = binding.evaluate(val);
BindingResult::KeepBinding
}) as usize)
| 0b10,
),
},
state: Cell::new(AnimatedBindingState::NotAnimating),
animation_data: RefCell::new(PropertyValueAnimationData::new(
T::default(),
T::default(),
animation_data,
)),
compute_animation_details: || -> AnimationDetail { None },
};
// Safety: the `AnimatedBindingCallable`'s type match the property type
unsafe {
self.handle.set_binding(
binding_callable,
#[cfg(slint_debug_property)]
self.debug_name.borrow().as_str(),
)
};
self.handle.mark_dirty(
#[cfg(slint_debug_property)]
self.debug_name.borrow().as_str(),
);
}
/// Set a binding to this property, providing a callback for the transition animation
///
pub fn set_animated_binding_for_transition(
&self,
binding: impl Binding<T> + 'static,
compute_animation_details: impl Fn() -> (PropertyAnimation, crate::animations::Instant)
+ 'static,
) {
let binding_callable = AnimatedBindingCallable::<T, _> {
original_binding: PropertyHandle {
handle: Cell::new(
(alloc_binding_holder(move |val: *mut ()| unsafe {
let val = &mut *(val as *mut T);
*(val as *mut T) = binding.evaluate(val);
BindingResult::KeepBinding
}) as usize)
| 0b10,
),
},
state: Cell::new(AnimatedBindingState::NotAnimating),
animation_data: RefCell::new(PropertyValueAnimationData::new(
T::default(),
T::default(),
PropertyAnimation::default(),
)),
compute_animation_details: move || Some(compute_animation_details()),
};
// Safety: the `AnimatedBindingCallable`'s type match the property type
unsafe {
self.handle.set_binding(
binding_callable,
#[cfg(slint_debug_property)]
self.debug_name.borrow().as_str(),
)
};
self.handle.mark_dirty(
#[cfg(slint_debug_property)]
self.debug_name.borrow().as_str(),
);
}
}
#[test]
fn properties_simple_test() {
use pin_weak::rc::PinWeak;
use std::rc::Rc;
fn g(prop: &Property<i32>) -> i32 {
unsafe { Pin::new_unchecked(prop).get() }
}
#[derive(Default)]
struct Component {
width: Property<i32>,
height: Property<i32>,
area: Property<i32>,
}
let compo = Rc::pin(Component::default());
let w = PinWeak::downgrade(compo.clone());
compo.area.set_binding(move || {
let compo = w.upgrade().unwrap();
g(&compo.width) * g(&compo.height)
});
compo.width.set(4);
compo.height.set(8);
assert_eq!(g(&compo.width), 4);
assert_eq!(g(&compo.height), 8);
assert_eq!(g(&compo.area), 4 * 8);
let w = PinWeak::downgrade(compo.clone());
compo.width.set_binding(move || {
let compo = w.upgrade().unwrap();
g(&compo.height) * 2
});
assert_eq!(g(&compo.width), 8 * 2);
assert_eq!(g(&compo.height), 8);
assert_eq!(g(&compo.area), 8 * 8 * 2);
}
impl<T: PartialEq + Clone + 'static> Property<T> {
/// Link two property such that any change to one property is affecting the other property as if they
/// where, in fact, a single property.
/// The value or binding of prop2 is kept.
pub fn link_two_way(prop1: Pin<&Self>, prop2: Pin<&Self>) {
struct TwoWayBinding<T> {
common_property: Pin<Rc<Property<T>>>,
}
impl<T: PartialEq + Clone + 'static> BindingCallable for TwoWayBinding<T> {
unsafe fn evaluate(self: Pin<&Self>, value: *mut ()) -> BindingResult {
*(value as *mut T) = self.common_property.as_ref().get();
BindingResult::KeepBinding
}
unsafe fn intercept_set(self: Pin<&Self>, value: *const ()) -> bool {
self.common_property.as_ref().set((*(value as *const T)).clone());
true
}
unsafe fn intercept_set_binding(
self: Pin<&Self>,
new_binding: *mut BindingHolder,
) -> bool {
self.common_property.handle.set_binding_impl(new_binding);
true
}
}
let value = prop2.get();
let prop2_handle_val = prop2.handle.handle.get();
let handle = if prop2_handle_val & 0b10 == 0b10 {
// If prop2 is a binding, just "steal it"
prop2.handle.handle.set(0);
PropertyHandle { handle: Cell::new(prop2_handle_val) }
} else {
PropertyHandle::default()
};
#[cfg(slint_debug_property)]
let debug_name = format!("<{}<=>{}>", prop1.debug_name.borrow(), prop2.debug_name.borrow());
let common_property = Rc::pin(Property {
handle,
value: UnsafeCell::new(value),
pinned: PhantomPinned,
#[cfg(slint_debug_property)]
debug_name: debug_name.clone().into(),
});
// Safety: TwoWayBinding's T is the same as the type for both properties
unsafe {
prop1.handle.set_binding(
TwoWayBinding { common_property: common_property.clone() },
#[cfg(slint_debug_property)]
debug_name.as_str(),
);
prop2.handle.set_binding(
TwoWayBinding { common_property },
#[cfg(slint_debug_property)]
debug_name.as_str(),
);
}
}
}
#[test]
fn property_two_ways_test() {
let p1 = Rc::pin(Property::new(42));
let p2 = Rc::pin(Property::new(88));
let depends = Box::pin(Property::new(0));
depends.as_ref().set_binding({
let p1 = p1.clone();
move || p1.as_ref().get() + 8
});
assert_eq!(depends.as_ref().get(), 42 + 8);
Property::link_two_way(p1.as_ref(), p2.as_ref());
assert_eq!(p1.as_ref().get(), 88);
assert_eq!(p2.as_ref().get(), 88);
assert_eq!(depends.as_ref().get(), 88 + 8);
p2.as_ref().set(5);
assert_eq!(p1.as_ref().get(), 5);
assert_eq!(p2.as_ref().get(), 5);
assert_eq!(depends.as_ref().get(), 5 + 8);
p1.as_ref().set(22);
assert_eq!(p1.as_ref().get(), 22);
assert_eq!(p2.as_ref().get(), 22);
assert_eq!(depends.as_ref().get(), 22 + 8);
}
#[test]
fn property_two_ways_test_binding() {
let p1 = Rc::pin(Property::new(42));
let p2 = Rc::pin(Property::new(88));
let global = Rc::pin(Property::new(23));
p2.as_ref().set_binding({
let global = global.clone();
move || global.as_ref().get() + 9
});
let depends = Box::pin(Property::new(0));
depends.as_ref().set_binding({
let p1 = p1.clone();
move || p1.as_ref().get() + 8
});
Property::link_two_way(p1.as_ref(), p2.as_ref());
assert_eq!(p1.as_ref().get(), 23 + 9);
assert_eq!(p2.as_ref().get(), 23 + 9);
assert_eq!(depends.as_ref().get(), 23 + 9 + 8);
global.as_ref().set(55);
assert_eq!(p1.as_ref().get(), 55 + 9);
assert_eq!(p2.as_ref().get(), 55 + 9);
assert_eq!(depends.as_ref().get(), 55 + 9 + 8);
}
enum AnimationState {
Delaying,
Animating { current_iteration: u64 },
Done,
}
struct PropertyValueAnimationData<T> {
from_value: T,
to_value: T,
details: PropertyAnimation,
start_time: crate::animations::Instant,
state: AnimationState,
}
impl<T: InterpolatedPropertyValue + Clone> PropertyValueAnimationData<T> {
fn new(from_value: T, to_value: T, details: PropertyAnimation) -> Self {
let start_time = crate::animations::current_tick();
Self { from_value, to_value, details, start_time, state: AnimationState::Delaying }
}
fn compute_interpolated_value(&mut self) -> (T, bool) {
let new_tick = crate::animations::current_tick();
let mut time_progress = new_tick.duration_since(self.start_time).as_millis() as u64;
match self.state {
AnimationState::Delaying => {
if self.details.delay <= 0 {
self.state = AnimationState::Animating { current_iteration: 0 };
return self.compute_interpolated_value();
}
let delay = self.details.delay as u64;
if time_progress < delay {
(self.from_value.clone(), false)
} else {
self.start_time =
new_tick - core::time::Duration::from_millis(time_progress - delay);
// Decide on next state:
self.state = AnimationState::Animating { current_iteration: 0 };
self.compute_interpolated_value()
}
}
AnimationState::Animating { mut current_iteration } => {
if self.details.duration <= 0 || self.details.iteration_count == 0. {
self.state = AnimationState::Done;
return self.compute_interpolated_value();
}
let duration = self.details.duration as u64;
if time_progress >= duration {
// wrap around
current_iteration += time_progress / duration;
time_progress %= duration;
self.start_time =
new_tick - core::time::Duration::from_millis(time_progress as u64);
}
if (self.details.iteration_count < 0.)
|| (((current_iteration * duration) + time_progress) as f64)
< ((self.details.iteration_count as f64) * (duration as f64))
{
self.state = AnimationState::Animating { current_iteration };
let progress =
(time_progress as f32 / self.details.duration as f32).clamp(0., 1.);
let t = crate::animations::easing_curve(&self.details.easing, progress);
let val = self.from_value.interpolate(&self.to_value, t);
(val, false)
} else {
self.state = AnimationState::Done;
self.compute_interpolated_value()
}
}
AnimationState::Done => (self.to_value.clone(), true),
}
}
fn reset(&mut self) {
self.state = AnimationState::Delaying;
self.start_time = crate::animations::current_tick();
}
}
#[derive(Clone, Copy, Eq, PartialEq, Debug)]
enum AnimatedBindingState {
Animating,
NotAnimating,
ShouldStart,
}
struct AnimatedBindingCallable<T, A> {
original_binding: PropertyHandle,
state: Cell<AnimatedBindingState>,
animation_data: RefCell<PropertyValueAnimationData<T>>,
compute_animation_details: A,
}
type AnimationDetail = Option<(PropertyAnimation, crate::animations::Instant)>;
impl<T: InterpolatedPropertyValue + Clone, A: Fn() -> AnimationDetail> BindingCallable
for AnimatedBindingCallable<T, A>
{
unsafe fn evaluate(self: Pin<&Self>, value: *mut ()) -> BindingResult {
let original_binding = Pin::new_unchecked(&self.original_binding);
original_binding.register_as_dependency_to_current_binding(
#[cfg(slint_debug_property)]
"<AnimatedBindingCallable>",
);
match self.state.get() {
AnimatedBindingState::Animating => {
let (val, finished) = self.animation_data.borrow_mut().compute_interpolated_value();
*(value as *mut T) = val;
if finished {
self.state.set(AnimatedBindingState::NotAnimating)
} else {
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.set_has_active_animations());
}
}
AnimatedBindingState::NotAnimating => {
self.original_binding.update(value);
}
AnimatedBindingState::ShouldStart => {
let value = &mut *(value as *mut T);
self.state.set(AnimatedBindingState::Animating);
let mut animation_data = self.animation_data.borrow_mut();
// animation_data.details.iteration_count = 1.;
animation_data.from_value = value.clone();
self.original_binding.update((&mut animation_data.to_value) as *mut T as *mut ());
if let Some((details, start_time)) = (self.compute_animation_details)() {
animation_data.start_time = start_time;
animation_data.details = details;
}
let (val, finished) = animation_data.compute_interpolated_value();
*value = val;
if finished {
self.state.set(AnimatedBindingState::NotAnimating)
} else {
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.set_has_active_animations());
}
}
};
BindingResult::KeepBinding
}
fn mark_dirty(self: Pin<&Self>) {
if self.state.get() == AnimatedBindingState::ShouldStart {
return;
}
let original_dirty = self.original_binding.access(|b| b.unwrap().dirty.get());
if original_dirty {
self.state.set(AnimatedBindingState::ShouldStart);
self.animation_data.borrow_mut().reset();
}
}
}
/// InterpolatedPropertyValue is a trait used to enable properties to be used with
/// animations that interpolate values. The basic requirement is the ability to apply
/// a progress that's typically between 0 and 1 to a range.
pub trait InterpolatedPropertyValue: PartialEq + Default + 'static {
/// Returns the interpolated value between self and target_value according to the
/// progress parameter t that's usually between 0 and 1. With certain animation
/// easing curves it may over- or undershoot though.
#[must_use]
fn interpolate(&self, target_value: &Self, t: f32) -> Self;
}
impl InterpolatedPropertyValue for f32 {
fn interpolate(&self, target_value: &Self, t: f32) -> Self {
self + t * (target_value - self)
}
}
impl InterpolatedPropertyValue for i32 {
fn interpolate(&self, target_value: &Self, t: f32) -> Self {
self + (t * (target_value - self) as f32) as i32
}
}
impl InterpolatedPropertyValue for i64 {
fn interpolate(&self, target_value: &Self, t: f32) -> Self {
self + (t * (target_value - self) as f32) as Self
}
}
impl InterpolatedPropertyValue for u8 {
fn interpolate(&self, target_value: &Self, t: f32) -> Self {
((*self as f32) + (t * ((*target_value as f32) - (*self as f32)))).min(255.).max(0.) as u8
}
}
#[cfg(test)]
mod animation_tests {
use super::*;
use crate::items::PropertyAnimation;
use std::rc::Rc;
#[derive(Default)]
struct Component {
width: Property<i32>,
width_times_two: Property<i32>,
feed_property: Property<i32>, // used by binding to feed values into width
}
impl Component {
fn new_test_component() -> Rc<Self> {
let compo = Rc::new(Component::default());
let w = Rc::downgrade(&compo);
compo.width_times_two.set_binding(move || {
let compo = w.upgrade().unwrap();
get_prop_value(&compo.width) * 2
});
compo
}
}
const DURATION: instant::Duration = instant::Duration::from_millis(10000);
const DELAY: instant::Duration = instant::Duration::from_millis(800);
// Helper just for testing
fn get_prop_value<T: Clone>(prop: &Property<T>) -> T {
unsafe { Pin::new_unchecked(prop).get() }
}
#[test]
fn properties_test_animation_negative_delay_triggered_by_set() {
let compo = Component::new_test_component();
let animation_details = PropertyAnimation {
delay: -25,
duration: DURATION.as_millis() as _,
iteration_count: 1.,
..PropertyAnimation::default()
};
compo.width.set(100);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
let start_time = crate::animations::current_tick();
compo.width.set_animated_value(200, animation_details);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 150);
assert_eq!(get_prop_value(&compo.width_times_two), 300);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// Overshoot: Always to_value.
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// the binding should be removed
compo.width.handle.access(|binding| assert!(binding.is_none()));
}
#[test]
fn properties_test_animation_triggered_by_set() {
let compo = Component::new_test_component();
let animation_details = PropertyAnimation {
duration: DURATION.as_millis() as _,
iteration_count: 1.,
..PropertyAnimation::default()
};
compo.width.set(100);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
let start_time = crate::animations::current_tick();
compo.width.set_animated_value(200, animation_details);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 150);
assert_eq!(get_prop_value(&compo.width_times_two), 300);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// Overshoot: Always to_value.
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// the binding should be removed
compo.width.handle.access(|binding| assert!(binding.is_none()));
}
#[test]
fn properties_test_delayed_animation_triggered_by_set() {
let compo = Component::new_test_component();
let animation_details = PropertyAnimation {
delay: DELAY.as_millis() as _,
iteration_count: 1.,
duration: DURATION.as_millis() as _,
..PropertyAnimation::default()
};
compo.width.set(100);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
let start_time = crate::animations::current_tick();
compo.width.set_animated_value(200, animation_details);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// In delay:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY / 2));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// In animation:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 150);
assert_eq!(get_prop_value(&compo.width_times_two), 300);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// Overshoot: Always to_value.
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// the binding should be removed
compo.width.handle.access(|binding| assert!(binding.is_none()));
}
#[test]
fn properties_test_delayed_animation_fractual_interation_triggered_by_set() {
let compo = Component::new_test_component();
let animation_details = PropertyAnimation {
delay: DELAY.as_millis() as _,
iteration_count: 1.5,
duration: DURATION.as_millis() as _,
..PropertyAnimation::default()
};
compo.width.set(100);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
let start_time = crate::animations::current_tick();
compo.width.set_animated_value(200, animation_details);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// In delay:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY / 2));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// In animation:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 150);
assert_eq!(get_prop_value(&compo.width_times_two), 300);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// (fractual) end of animation
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION + DURATION / 4));
assert_eq!(get_prop_value(&compo.width), 125);
assert_eq!(get_prop_value(&compo.width_times_two), 250);
// End of animation:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// the binding should be removed
compo.width.handle.access(|binding| assert!(binding.is_none()));
}
#[test]
fn properties_test_delayed_animation_null_duration_triggered_by_set() {
let compo = Component::new_test_component();
let animation_details = PropertyAnimation {
delay: DELAY.as_millis() as _,
iteration_count: 1.0,
duration: 0,
..PropertyAnimation::default()
};
compo.width.set(100);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
let start_time = crate::animations::current_tick();
compo.width.set_animated_value(200, animation_details);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// In delay:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY / 2));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// No animation:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// Overshoot: Always to_value.
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// the binding should be removed
compo.width.handle.access(|binding| assert!(binding.is_none()));
}
#[test]
fn properties_test_delayed_animation_negative_duration_triggered_by_set() {
let compo = Component::new_test_component();
let animation_details = PropertyAnimation {
delay: DELAY.as_millis() as _,
iteration_count: 1.0,
duration: -25,
..PropertyAnimation::default()
};
compo.width.set(100);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
let start_time = crate::animations::current_tick();
compo.width.set_animated_value(200, animation_details);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// In delay:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY / 2));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// No animation:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// Overshoot: Always to_value.
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// the binding should be removed
compo.width.handle.access(|binding| assert!(binding.is_none()));
}
#[test]
fn properties_test_delayed_animation_no_iteration_triggered_by_set() {
let compo = Component::new_test_component();
let animation_details = PropertyAnimation {
delay: DELAY.as_millis() as _,
iteration_count: 0.0,
duration: DURATION.as_millis() as _,
..PropertyAnimation::default()
};
compo.width.set(100);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
let start_time = crate::animations::current_tick();
compo.width.set_animated_value(200, animation_details);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// In delay:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY / 2));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// No animation:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// Overshoot: Always to_value.
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// the binding should be removed
compo.width.handle.access(|binding| assert!(binding.is_none()));
}
#[test]
fn properties_test_delayed_animation_negative_iteration_triggered_by_set() {
let compo = Component::new_test_component();
let animation_details = PropertyAnimation {
delay: DELAY.as_millis() as _,
iteration_count: -42., // loop forever!
duration: DURATION.as_millis() as _,
..PropertyAnimation::default()
};
compo.width.set(100);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
let start_time = crate::animations::current_tick();
compo.width.set_animated_value(200, animation_details);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// In delay:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY / 2));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// In animation:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 150);
assert_eq!(get_prop_value(&compo.width_times_two), 300);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// In animation (again):
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + 500 * DURATION));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
crate::animations::CURRENT_ANIMATION_DRIVER.with(|driver| {
driver.update_animations(start_time + DELAY + 50000 * DURATION + DURATION / 2)
});
assert_eq!(get_prop_value(&compo.width), 150);
assert_eq!(get_prop_value(&compo.width_times_two), 300);
// the binding should not be removed as it is still animating!
compo.width.handle.access(|binding| assert!(binding.is_some()));
}
#[test]
fn properties_test_animation_triggered_by_binding() {
let compo = Component::new_test_component();
let start_time = crate::animations::current_tick();
let animation_details = PropertyAnimation {
duration: DURATION.as_millis() as _,
iteration_count: 1.,
..PropertyAnimation::default()
};
let w = Rc::downgrade(&compo);
compo.width.set_animated_binding(
move || {
let compo = w.upgrade().unwrap();
get_prop_value(&compo.feed_property)
},
animation_details,
);
compo.feed_property.set(100);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
compo.feed_property.set(200);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 150);
assert_eq!(get_prop_value(&compo.width_times_two), 300);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
}
#[test]
fn properties_test_delayed_animation_triggered_by_binding() {
let compo = Component::new_test_component();
let start_time = crate::animations::current_tick();
let animation_details = PropertyAnimation {
delay: DELAY.as_millis() as _,
duration: DURATION.as_millis() as _,
iteration_count: 1.0,
..PropertyAnimation::default()
};
let w = Rc::downgrade(&compo);
compo.width.set_animated_binding(
move || {
let compo = w.upgrade().unwrap();
get_prop_value(&compo.feed_property)
},
animation_details,
);
compo.feed_property.set(100);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
compo.feed_property.set(200);
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// In delay:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY / 2));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
// In animation:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY));
assert_eq!(get_prop_value(&compo.width), 100);
assert_eq!(get_prop_value(&compo.width_times_two), 200);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 150);
assert_eq!(get_prop_value(&compo.width_times_two), 300);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
// Overshoot: Always to_value.
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DELAY + DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 200);
assert_eq!(get_prop_value(&compo.width_times_two), 400);
}
#[test]
fn test_loop() {
let compo = Component::new_test_component();
let animation_details = PropertyAnimation {
duration: DURATION.as_millis() as _,
iteration_count: 2.,
..PropertyAnimation::default()
};
compo.width.set(100);
let start_time = crate::animations::current_tick();
compo.width.set_animated_value(200, animation_details);
assert_eq!(get_prop_value(&compo.width), 100);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 150);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION));
assert_eq!(get_prop_value(&compo.width), 100);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 150);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION * 2));
assert_eq!(get_prop_value(&compo.width), 200);
// the binding should be removed
compo.width.handle.access(|binding| assert!(binding.is_none()));
}
#[test]
fn test_loop_via_binding() {
// Loop twice, restart the animation and still loop twice.
let compo = Component::new_test_component();
let start_time = crate::animations::current_tick();
let animation_details = PropertyAnimation {
duration: DURATION.as_millis() as _,
iteration_count: 2.,
..PropertyAnimation::default()
};
let w = Rc::downgrade(&compo);
compo.width.set_animated_binding(
move || {
let compo = w.upgrade().unwrap();
get_prop_value(&compo.feed_property)
},
animation_details,
);
compo.feed_property.set(100);
assert_eq!(get_prop_value(&compo.width), 100);
compo.feed_property.set(200);
assert_eq!(get_prop_value(&compo.width), 100);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 150);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION));
assert_eq!(get_prop_value(&compo.width), 100);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 150);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + 2 * DURATION));
assert_eq!(get_prop_value(&compo.width), 200);
// Overshoot a bit:
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + 2 * DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 200);
// Restart the animation by setting a new value.
let start_time = crate::animations::current_tick();
compo.feed_property.set(300);
assert_eq!(get_prop_value(&compo.width), 200);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 250);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION));
assert_eq!(get_prop_value(&compo.width), 200);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 250);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + 2 * DURATION));
assert_eq!(get_prop_value(&compo.width), 300);
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.update_animations(start_time + 2 * DURATION + DURATION / 2));
assert_eq!(get_prop_value(&compo.width), 300);
}
}
/// Value of the state property
///
/// A state is just the current state, but also has information about the previous state and the moment it changed
#[repr(C)]
#[derive(Clone, Default, Debug, PartialEq)]
pub struct StateInfo {
/// The current state value
pub current_state: i32,
/// The previous state
pub previous_state: i32,
/// The instant in which the state changed last
pub change_time: crate::animations::Instant,
}
struct StateInfoBinding<F> {
dirty_time: Cell<Option<crate::animations::Instant>>,
binding: F,
}
impl<F: Fn() -> i32> crate::properties::BindingCallable for StateInfoBinding<F> {
unsafe fn evaluate(self: Pin<&Self>, value: *mut ()) -> BindingResult {
// Safety: We should ony set this binding on a property of type StateInfo
let value = &mut *(value as *mut StateInfo);
let new_state = (self.binding)();
let timestamp = self.dirty_time.take();
if new_state != value.current_state {
value.previous_state = value.current_state;
value.change_time = timestamp.unwrap_or_else(crate::animations::current_tick);
value.current_state = new_state;
}
BindingResult::KeepBinding
}
fn mark_dirty(self: Pin<&Self>) {
if self.dirty_time.get().is_none() {
self.dirty_time.set(Some(crate::animations::current_tick()))
}
}
}
/// Sets a binding that returns a state to a StateInfo property
pub fn set_state_binding(property: Pin<&Property<StateInfo>>, binding: impl Fn() -> i32 + 'static) {
let bind_callable = StateInfoBinding { dirty_time: Cell::new(None), binding };
// Safety: The StateInfoBinding is a BindingCallable for type StateInfo
unsafe {
property.handle.set_binding(
bind_callable,
#[cfg(slint_debug_property)]
property.debug_name.borrow().as_str(),
)
}
}
#[doc(hidden)]
pub trait PropertyChangeHandler {
fn notify(&self);
}
impl PropertyChangeHandler for () {
fn notify(&self) {}
}
impl<F: Fn()> PropertyChangeHandler for F {
fn notify(&self) {
self()
}
}
/// This structure allow to run a closure that queries properties, and can report
/// if any property we accessed have become dirty
pub struct PropertyTracker<ChangeHandler = ()> {
holder: BindingHolder<ChangeHandler>,
}
impl Default for PropertyTracker<()> {
fn default() -> Self {
static VT: &BindingVTable = &BindingVTable {
drop: |_| (),
evaluate: |_, _| BindingResult::KeepBinding,
mark_dirty: |_, _| (),
intercept_set: |_, _| false,
intercept_set_binding: |_, _| false,
};
let holder = BindingHolder {
dependencies: Cell::new(0),
dep_nodes: Default::default(),
vtable: VT,
dirty: Cell::new(true), // starts dirty so it evaluates the property when used
pinned: PhantomPinned,
binding: (),
#[cfg(slint_debug_property)]
debug_name: "<PropertyTracker<()>>".into(),
};
Self { holder }
}
}
impl<ChangeHandler> Drop for PropertyTracker<ChangeHandler> {
fn drop(&mut self) {
unsafe {
DependencyListHead::drop(self.holder.dependencies.as_ptr() as *mut DependencyListHead);
}
}
}
impl<ChangeHandler: PropertyChangeHandler> PropertyTracker<ChangeHandler> {
#[cfg(slint_debug_property)]
/// set the debug name when `cfg(slint_debug_property`
pub fn set_debug_name(&mut self, debug_name: String) {
self.holder.debug_name = debug_name;
}
/// Register this property tracker as a dependency to the current binding/property tracker being evaluated
fn register_as_dependency_to_current_binding(self: Pin<&Self>) {
if CURRENT_BINDING.is_set() {
CURRENT_BINDING.with(|cur_binding| {
if let Some(cur_binding) = cur_binding {
cur_binding.register_self_as_dependency(
self.holder.dependencies.as_ptr() as *mut DependencyListHead,
#[cfg(slint_debug_property)]
&self.holder.debug_name,
);
}
});
}
}
/// Any of the properties accessed during the last evaluation of the closure called
/// from the last call to evaluate is potentially dirty.
pub fn is_dirty(&self) -> bool {
self.holder.dirty.get()
}
/// Evaluate the function, and record dependencies of properties accessed within this function.
/// If this is called during the evaluation of another property binding or property tracker, then
/// any changes to accessed properties will also mark the other binding/tracker dirty.
pub fn evaluate<R>(self: Pin<&Self>, f: impl FnOnce() -> R) -> R {
self.register_as_dependency_to_current_binding();
self.evaluate_as_dependency_root(f)
}
/// Evaluate the function, and record dependencies of properties accessed within this function.
/// If this is called during the evaluation of another property binding or property tracker, then
/// any changes to accessed properties will not propagate to the other tracker.
pub fn evaluate_as_dependency_root<R>(self: Pin<&Self>, f: impl FnOnce() -> R) -> R {
// clear all the nodes so that we can start from scratch
self.holder.dep_nodes.set(Default::default());
// Safety: it is safe to project the holder as we don't implement drop or unpin
let pinned_holder = unsafe {
self.map_unchecked(|s| {
core::mem::transmute::<&BindingHolder<ChangeHandler>, &BindingHolder<()>>(&s.holder)
})
};
let r = CURRENT_BINDING.set(Some(pinned_holder), f);
self.holder.dirty.set(false);
r
}
/// Call [`Self::evaluate`] if and only if it is dirty.
/// But register a dependency in any case.
pub fn evaluate_if_dirty<R>(self: Pin<&Self>, f: impl FnOnce() -> R) -> Option<R> {
self.register_as_dependency_to_current_binding();
self.is_dirty().then(|| self.evaluate_as_dependency_root(f))
}
/// Mark this PropertyTracker as dirty
pub fn set_dirty(&self) {
self.holder.dirty.set(true);
unsafe { mark_dependencies_dirty(self.holder.dependencies.as_ptr() as *mut _) };
}
/// Sets the specified callback handler function, which will be called if any
/// properties that this tracker depends on change their value.
pub fn new_with_change_handler(handler: ChangeHandler) -> Self {
/// Safety: _self must be a pointer to a `BindingHolder<ChangeHandler>`
unsafe fn mark_dirty<B: PropertyChangeHandler>(
_self: *const BindingHolder,
was_dirty: bool,
) {
if !was_dirty {
((*(_self as *const BindingHolder<B>)).binding).notify();
}
}
trait HasBindingVTable {
const VT: &'static BindingVTable;
}
impl<B: PropertyChangeHandler> HasBindingVTable for B {
const VT: &'static BindingVTable = &BindingVTable {
drop: |_| (),
evaluate: |_, _| BindingResult::KeepBinding,
mark_dirty: mark_dirty::<B>,
intercept_set: |_, _| false,
intercept_set_binding: |_, _| false,
};
}
let holder = BindingHolder {
dependencies: Cell::new(0),
dep_nodes: Default::default(),
vtable: <ChangeHandler as HasBindingVTable>::VT,
dirty: Cell::new(true), // starts dirty so it evaluates the property when used
pinned: PhantomPinned,
binding: handler,
#[cfg(slint_debug_property)]
debug_name: "<PropertyTracker>".into(),
};
Self { holder }
}
}
#[test]
fn test_property_listener_scope() {
let scope = Box::pin(PropertyTracker::default());
let prop1 = Box::pin(Property::new(42));
assert!(scope.is_dirty()); // It is dirty at the beginning
let r = scope.as_ref().evaluate(|| prop1.as_ref().get());
assert_eq!(r, 42);
assert!(!scope.is_dirty()); // It is no longer dirty
prop1.as_ref().set(88);
assert!(scope.is_dirty()); // now dirty for prop1 changed.
let r = scope.as_ref().evaluate(|| prop1.as_ref().get() + 1);
assert_eq!(r, 89);
assert!(!scope.is_dirty());
let r = scope.as_ref().evaluate(|| 12);
assert_eq!(r, 12);
assert!(!scope.is_dirty());
prop1.as_ref().set(1);
assert!(!scope.is_dirty());
scope.as_ref().evaluate_if_dirty(|| panic!("should not be dirty"));
scope.set_dirty();
let mut ok = false;
scope.as_ref().evaluate_if_dirty(|| ok = true);
assert!(ok);
}
#[test]
fn test_nested_property_trackers() {
let tracker1 = Box::pin(PropertyTracker::default());
let tracker2 = Box::pin(PropertyTracker::default());
let prop = Box::pin(Property::new(42));
let r = tracker1.as_ref().evaluate(|| tracker2.as_ref().evaluate(|| prop.as_ref().get()));
assert_eq!(r, 42);
prop.as_ref().set(1);
assert!(tracker2.as_ref().is_dirty());
assert!(tracker1.as_ref().is_dirty());
let r = tracker1
.as_ref()
.evaluate(|| tracker2.as_ref().evaluate_as_dependency_root(|| prop.as_ref().get()));
assert_eq!(r, 1);
prop.as_ref().set(100);
assert!(tracker2.as_ref().is_dirty());
assert!(!tracker1.as_ref().is_dirty());
}
#[test]
fn test_property_change_handler() {
let call_flag = Rc::new(Cell::new(false));
let tracker = Box::pin(PropertyTracker::new_with_change_handler({
let call_flag = call_flag.clone();
move || {
(*call_flag).set(true);
}
}));
let prop = Box::pin(Property::new(42));
let r = tracker.as_ref().evaluate(|| prop.as_ref().get());
assert_eq!(r, 42);
assert!(!tracker.as_ref().is_dirty());
assert!(!call_flag.get());
prop.as_ref().set(100);
assert!(tracker.as_ref().is_dirty());
assert!(call_flag.get());
// Repeated changes before evaluation should not trigger further
// change handler calls, otherwise it would be a notification storm.
call_flag.set(false);
prop.as_ref().set(101);
assert!(tracker.as_ref().is_dirty());
assert!(!call_flag.get());
}
#[test]
fn test_property_tracker_drop() {
let outer_tracker = Box::pin(PropertyTracker::default());
let inner_tracker = Box::pin(PropertyTracker::default());
let prop = Box::pin(Property::new(42));
let r =
outer_tracker.as_ref().evaluate(|| inner_tracker.as_ref().evaluate(|| prop.as_ref().get()));
assert_eq!(r, 42);
drop(inner_tracker);
prop.as_ref().set(200); // don't crash
}
#[test]
fn test_nested_property_tracker_dirty() {
let outer_tracker = Box::pin(PropertyTracker::default());
let inner_tracker = Box::pin(PropertyTracker::default());
let prop = Box::pin(Property::new(42));
let r =
outer_tracker.as_ref().evaluate(|| inner_tracker.as_ref().evaluate(|| prop.as_ref().get()));
assert_eq!(r, 42);
assert!(!outer_tracker.is_dirty());
assert!(!inner_tracker.is_dirty());
// Let's pretend that there was another dependency unaccounted first, mark the inner tracker as dirty
// by hand.
inner_tracker.as_ref().set_dirty();
assert!(outer_tracker.is_dirty());
}
#[test]
#[allow(clippy::redundant_closure)]
fn test_nested_property_tracker_evaluate_if_dirty() {
let outer_tracker = Box::pin(PropertyTracker::default());
let inner_tracker = Box::pin(PropertyTracker::default());
let prop = Box::pin(Property::new(42));
let mut cache = 0;
let mut cache_or_evaluate = || {
if let Some(x) = inner_tracker.as_ref().evaluate_if_dirty(|| prop.as_ref().get() + 1) {
cache = x;
}
cache
};
let r = outer_tracker.as_ref().evaluate(|| cache_or_evaluate());
assert_eq!(r, 43);
assert!(!outer_tracker.is_dirty());
assert!(!inner_tracker.is_dirty());
prop.as_ref().set(11);
assert!(outer_tracker.is_dirty());
assert!(inner_tracker.is_dirty());
let r = outer_tracker.as_ref().evaluate(|| cache_or_evaluate());
assert_eq!(r, 12);
}
#[cfg(feature = "ffi")]
pub(crate) mod ffi {
use super::*;
use crate::graphics::{Brush, Color};
use core::pin::Pin;
#[allow(non_camel_case_types)]
type c_void = ();
#[repr(C)]
/// Has the same layout as PropertyHandle
pub struct PropertyHandleOpaque(PropertyHandle);
/// Initialize the first pointer of the Property. Does not initialize the content.
/// `out` is assumed to be uninitialized
#[no_mangle]
pub unsafe extern "C" fn slint_property_init(out: *mut PropertyHandleOpaque) {
core::ptr::write(out, PropertyHandleOpaque(PropertyHandle::default()));
}
/// To be called before accessing the value
#[no_mangle]
pub unsafe extern "C" fn slint_property_update(
handle: &PropertyHandleOpaque,
val: *mut c_void,
) {
let handle = Pin::new_unchecked(&handle.0);
handle.update(val);
handle.register_as_dependency_to_current_binding();
}
/// Mark the fact that the property was changed and that its binding need to be removed, and
/// the dependencies marked dirty.
/// To be called after the `value` has been changed
#[no_mangle]
pub unsafe extern "C" fn slint_property_set_changed(
handle: &PropertyHandleOpaque,
value: *const c_void,
) {
if !handle.0.access(|b| {
b.map_or(false, |b| (b.vtable.intercept_set)(&*b as *const BindingHolder, value))
}) {
handle.0.remove_binding();
}
handle.0.mark_dirty();
}
fn make_c_function_binding(
binding: extern "C" fn(*mut c_void, *mut c_void),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
intercept_set: Option<
extern "C" fn(user_data: *mut c_void, pointer_to_value: *const c_void) -> bool,
>,
intercept_set_binding: Option<
extern "C" fn(user_data: *mut c_void, new_binding: *mut c_void) -> bool,
>,
) -> impl BindingCallable {
struct CFunctionBinding<T> {
binding_function: extern "C" fn(*mut c_void, *mut T),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
intercept_set: Option<
extern "C" fn(user_data: *mut c_void, pointer_to_value: *const c_void) -> bool,
>,
intercept_set_binding:
Option<extern "C" fn(user_data: *mut c_void, new_binding: *mut c_void) -> bool>,
}
impl<T> Drop for CFunctionBinding<T> {
fn drop(&mut self) {
if let Some(x) = self.drop_user_data {
x(self.user_data)
}
}
}
impl<T> BindingCallable for CFunctionBinding<T> {
unsafe fn evaluate(self: Pin<&Self>, value: *mut ()) -> BindingResult {
(self.binding_function)(self.user_data, value as *mut T);
BindingResult::KeepBinding
}
unsafe fn intercept_set(self: Pin<&Self>, value: *const ()) -> bool {
match self.intercept_set {
None => false,
Some(intercept_set) => intercept_set(self.user_data, value),
}
}
unsafe fn intercept_set_binding(
self: Pin<&Self>,
new_binding: *mut BindingHolder,
) -> bool {
match self.intercept_set_binding {
None => false,
Some(intercept_set_b) => intercept_set_b(self.user_data, new_binding.cast()),
}
}
}
CFunctionBinding {
binding_function: binding,
user_data,
drop_user_data,
intercept_set,
intercept_set_binding,
}
}
/// Set a binding
///
/// The current implementation will do usually two memory allocation:
/// 1. the allocation from the calling code to allocate user_data
/// 2. the box allocation within this binding
/// It might be possible to reduce that by passing something with a
/// vtable, so there is the need for less memory allocation.
#[no_mangle]
pub unsafe extern "C" fn slint_property_set_binding(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(user_data: *mut c_void, pointer_to_value: *mut c_void),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
intercept_set: Option<
extern "C" fn(user_data: *mut c_void, pointer_to_Value: *const c_void) -> bool,
>,
intercept_set_binding: Option<
extern "C" fn(user_data: *mut c_void, new_binding: *mut c_void) -> bool,
>,
) {
let binding = make_c_function_binding(
binding,
user_data,
drop_user_data,
intercept_set,
intercept_set_binding,
);
handle.0.set_binding(binding);
}
/// Set a binding using an already allocated building holder
///
//// (take ownership of the binding)
#[no_mangle]
pub unsafe extern "C" fn slint_property_set_binding_internal(
handle: &PropertyHandleOpaque,
binding: *mut c_void,
) {
handle.0.set_binding_impl(binding.cast());
}
/// Returns whether the property behind this handle is marked as dirty
#[no_mangle]
pub extern "C" fn slint_property_is_dirty(handle: &PropertyHandleOpaque) -> bool {
handle.0.access(|binding| binding.map_or(false, |b| b.dirty.get()))
}
/// Marks the property as dirty and notifies dependencies.
#[no_mangle]
pub extern "C" fn slint_property_mark_dirty(handle: &PropertyHandleOpaque) {
handle.0.mark_dirty()
}
/// Destroy handle
#[no_mangle]
pub unsafe extern "C" fn slint_property_drop(handle: *mut PropertyHandleOpaque) {
core::ptr::drop_in_place(handle);
}
fn c_set_animated_value<T: InterpolatedPropertyValue + Clone>(
handle: &PropertyHandleOpaque,
from: T,
to: T,
animation_data: &PropertyAnimation,
) {
let d = RefCell::new(PropertyValueAnimationData::new(from, to, animation_data.clone()));
// Safety: The BindingCallable is for type T
unsafe {
handle.0.set_binding(move |val: *mut ()| {
let (value, finished) = d.borrow_mut().compute_interpolated_value();
*(val as *mut T) = value;
if finished {
BindingResult::RemoveBinding
} else {
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.set_has_active_animations());
BindingResult::KeepBinding
}
})
};
handle.0.mark_dirty();
}
/// Internal function to set up a property animation to the specified target value for an integer property.
#[no_mangle]
pub unsafe extern "C" fn slint_property_set_animated_value_int(
handle: &PropertyHandleOpaque,
from: i32,
to: i32,
animation_data: &PropertyAnimation,
) {
c_set_animated_value(handle, from, to, animation_data)
}
/// Internal function to set up a property animation to the specified target value for a float property.
#[no_mangle]
pub unsafe extern "C" fn slint_property_set_animated_value_float(
handle: &PropertyHandleOpaque,
from: f32,
to: f32,
animation_data: &PropertyAnimation,
) {
c_set_animated_value(handle, from, to, animation_data)
}
/// Internal function to set up a property animation to the specified target value for a color property.
#[no_mangle]
pub unsafe extern "C" fn slint_property_set_animated_value_color(
handle: &PropertyHandleOpaque,
from: Color,
to: Color,
animation_data: &PropertyAnimation,
) {
c_set_animated_value(handle, from, to, animation_data);
}
unsafe fn c_set_animated_binding<T: InterpolatedPropertyValue + Clone>(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut T),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: Option<&PropertyAnimation>,
transition_data: Option<
extern "C" fn(user_data: *mut c_void, start_instant: &mut u64) -> PropertyAnimation,
>,
) {
let binding = core::mem::transmute::<
extern "C" fn(*mut c_void, *mut T),
extern "C" fn(*mut c_void, *mut ()),
>(binding);
let original_binding = PropertyHandle {
handle: Cell::new(
(alloc_binding_holder(make_c_function_binding(
binding,
user_data,
drop_user_data,
None,
None,
)) as usize)
| 0b10,
),
};
let animation_data = RefCell::new(PropertyValueAnimationData::new(
T::default(),
T::default(),
animation_data.cloned().unwrap_or_default(),
));
if let Some(transition_data) = transition_data {
handle.0.set_binding(AnimatedBindingCallable::<T, _> {
original_binding,
state: Cell::new(AnimatedBindingState::NotAnimating),
animation_data,
compute_animation_details: move || -> AnimationDetail {
let mut start_instant = 0;
let anim = transition_data(user_data, &mut start_instant);
Some((anim, crate::animations::Instant(start_instant)))
},
});
} else {
handle.0.set_binding(AnimatedBindingCallable::<T, _> {
original_binding,
state: Cell::new(AnimatedBindingState::NotAnimating),
animation_data,
compute_animation_details: || -> AnimationDetail { None },
});
}
handle.0.mark_dirty();
}
/// Internal function to set up a property animation between values produced by the specified binding for an integer property.
#[no_mangle]
pub unsafe extern "C" fn slint_property_set_animated_binding_int(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut i32),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: Option<&PropertyAnimation>,
transition_data: Option<
extern "C" fn(user_data: *mut c_void, start_instant: &mut u64) -> PropertyAnimation,
>,
) {
c_set_animated_binding(
handle,
binding,
user_data,
drop_user_data,
animation_data,
transition_data,
);
}
/// Internal function to set up a property animation between values produced by the specified binding for a float property.
#[no_mangle]
pub unsafe extern "C" fn slint_property_set_animated_binding_float(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut f32),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: Option<&PropertyAnimation>,
transition_data: Option<
extern "C" fn(user_data: *mut c_void, start_instant: &mut u64) -> PropertyAnimation,
>,
) {
c_set_animated_binding(
handle,
binding,
user_data,
drop_user_data,
animation_data,
transition_data,
);
}
/// Internal function to set up a property animation between values produced by the specified binding for a color property.
#[no_mangle]
pub unsafe extern "C" fn slint_property_set_animated_binding_color(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut Color),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: Option<&PropertyAnimation>,
transition_data: Option<
extern "C" fn(user_data: *mut c_void, start_instant: &mut u64) -> PropertyAnimation,
>,
) {
c_set_animated_binding(
handle,
binding,
user_data,
drop_user_data,
animation_data,
transition_data,
);
}
/// Internal function to set up a property animation between values produced by the specified binding for a brush property.
#[no_mangle]
pub unsafe extern "C" fn slint_property_set_animated_binding_brush(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut Brush),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: Option<&PropertyAnimation>,
transition_data: Option<
extern "C" fn(user_data: *mut c_void, start_instant: &mut u64) -> PropertyAnimation,
>,
) {
c_set_animated_binding(
handle,
binding,
user_data,
drop_user_data,
animation_data,
transition_data,
);
}
/// Internal function to set up a state binding on a Property<StateInfo>.
#[no_mangle]
pub unsafe extern "C" fn slint_property_set_state_binding(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void) -> i32,
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
) {
struct CStateBinding {
binding: extern "C" fn(*mut c_void) -> i32,
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
}
impl Drop for CStateBinding {
fn drop(&mut self) {
if let Some(x) = self.drop_user_data {
x(self.user_data)
}
}
}
impl CStateBinding {
fn call(&self) -> i32 {
(self.binding)(self.user_data)
}
}
let c_state_binding = CStateBinding { binding, user_data, drop_user_data };
let bind_callable = StateInfoBinding {
dirty_time: Cell::new(None),
binding: move || c_state_binding.call(),
};
handle.0.set_binding(bind_callable)
}
#[repr(C)]
/// Opaque type representing the PropertyTracker
pub struct PropertyTrackerOpaque {
dependencies: usize,
dep_nodes: usize,
vtable: usize,
dirty: bool,
}
static_assertions::assert_eq_align!(PropertyTrackerOpaque, PropertyTracker);
static_assertions::assert_eq_size!(PropertyTrackerOpaque, PropertyTracker);
/// Initialize the first pointer of the PropertyTracker.
/// `out` is assumed to be uninitialized
/// slint_property_tracker_drop need to be called after that
#[no_mangle]
pub unsafe extern "C" fn slint_property_tracker_init(out: *mut PropertyTrackerOpaque) {
core::ptr::write(out as *mut PropertyTracker, PropertyTracker::default());
}
/// Call the callback with the user data. Any properties access within the callback will be registered.
/// Any currently evaluated bindings or property trackers will be notified if accessed properties are changed.
#[no_mangle]
pub unsafe extern "C" fn slint_property_tracker_evaluate(
handle: *const PropertyTrackerOpaque,
callback: extern "C" fn(user_data: *mut c_void),
user_data: *mut c_void,
) {
Pin::new_unchecked(&*(handle as *const PropertyTracker)).evaluate(|| callback(user_data))
}
/// Call the callback with the user data. Any properties access within the callback will be registered.
/// Any currently evaluated bindings or property trackers will be not notified if accessed properties are changed.
#[no_mangle]
pub unsafe extern "C" fn slint_property_tracker_evaluate_as_dependency_root(
handle: *const PropertyTrackerOpaque,
callback: extern "C" fn(user_data: *mut c_void),
user_data: *mut c_void,
) {
Pin::new_unchecked(&*(handle as *const PropertyTracker))
.evaluate_as_dependency_root(|| callback(user_data))
}
/// Query if the property tracker is dirty
#[no_mangle]
pub unsafe extern "C" fn slint_property_tracker_is_dirty(
handle: *const PropertyTrackerOpaque,
) -> bool {
(*(handle as *const PropertyTracker)).is_dirty()
}
/// Destroy handle
#[no_mangle]
pub unsafe extern "C" fn slint_property_tracker_drop(handle: *mut PropertyTrackerOpaque) {
core::ptr::drop_in_place(handle as *mut PropertyTracker);
}
}