| .. | ||
| 7guis | ||
| bash | ||
| bevy | ||
| carousel | ||
| cpp | ||
| dial | ||
| fancy-switches | ||
| fancy_demo | ||
| ffmpeg | ||
| gallery | ||
| gstreamer-player | ||
| imagefilter | ||
| iot-dashboard | ||
| maps | ||
| mcu-board-support | ||
| mcu-embassy | ||
| memory | ||
| opengl_texture | ||
| opengl_underlay | ||
| orbit-animation | ||
| plotter | ||
| repeater | ||
| slide_puzzle | ||
| sprite-sheet | ||
| todo | ||
| todo-mvc | ||
| uefi-demo | ||
| virtual_keyboard | ||
| wgpu_texture | ||
| CMakeLists.txt | ||
| README.md | ||
Examples
These examples demonstrate the main features of Slint and how to use them in different language environments.
| Thumbnail | Description | Example | 
|---|---|---|
| Widget Gallery | A simple application showing the different widgets. Project... | Wasm Demo | 
| Energy Meter | A fictional user interface of a device that monitors energy consumption in a building. Project... | Wasm Demo | 
| Todo app | A simple todo application. Project... A simple todo application based on the Model View Controller pattern. Project... | Wasm Demo Wasm MVC Demo | 
| Carousel  | A custom carousel widget that can be controlled by touch, mouse and keyboard. Project... | Wasm Demo | 
| Slide Puzzle | Puzzle game based on a Flutter example. Project... | Wasm Demo | 
| Memory Game | A basic memory game used as an example the tutorial. Project... | Wasm Demo | 
| IOT Dashboard  | AA clone of one demo from the QSkinny framework. Also shows how to dynamically load widgets from C++. Project... | |
| Image Filter | A Rust-only example that shows how to use the Rust image crate to do image manipulationsand feed the result into Slint. Project... | Wasm Demo | 
| Plotter  | A Rust-only example that shows how to use the Rust plotters crate to do plot a graph and integrate the result into Slint. Project... | Wasm Demo | 
| Using Bash | Some examples of how to use the slint-viewerto add a GUI to shell scripts.Project... | |
| OpenGL Underlay  | A Rust and C++ example that shows how render Slint on top of graphical effect rendered using custom OpenGL code. Project... | Wasm Demo | 
| OpenGL | A Rust and C++ example that shows how render a scene with custom OpenGL code into a texture and render that texture within a Slint scene. Project... | |
| FFmpeg | A Rust example that shows how render video frames with FFmpeg within a Slint scene. Project... | |
| Maps | A rust example that load image tiles asynchronously from OpenStreetMap server and allow panning and zooming. Project... | |
| Virtual Keyboard  | A Rust and C++ example that shows how to implement a custom virtual keyboard in Slint. Project... | |
| 7GUIs  | Our implementations of the "7GUIs" Tasks. Project... | |
| Slint & Bevy | A demo that shows how to embed Bevy into Slint Project... | 
External examples
| Thumbnail | Description | 
|---|---|
| Cargo UI  | A rust application that makes use of threads in the background. Project... | 
Loading the example with the viewer
Simply load the .slint file with the viewer application
cargo run --release --bin slint-viewer -- examples/gallery/gallery.slint
Running the Rust Examples
You can run the examples either by going into folder or into the rust sub-folder and use cargo run, for example:
cd examples/gallery
cargo run --release
or you can run them from anywhere in the Cargo workspace by name:
cargo run --release --bin gallery
Wasm builds
In order to make the wasm build of the example, you first need to edit the Cargo.toml
files to uncomment the line starting with #wasm# (or use the sed line bellow)
You can then use wasm-pack (which you may need to obtain with cargo install wasm-pack).
This will generate the wasm in the ./pkg directory, which the index.html file will open.
Since wasm files cannot be served from file:// URL, you need to open a wab server to serve
the content
cd examples/imagefilter/rust
sed -i "s/^#wasm# //" Cargo.toml
wasm-pack build --release --target web
python3 -m http.server
Running the C++ Examples
- When compiling Slint from sources: If you follow the C++ build instructions, this will build the C++ examples as well by default
- From installed binary packages: Simply run cmake in one of the example directory containing a CMakeLists.txt
mkdir build && cd build
cmake -GNinja -DCMAKE_PREFIX_PATH="<path to installed>" ..
cmake --build .
Running the Node Examples
You can run the examples by going into the node sub-folder and use pnpm, for example:
cd examples/todo/node
pnpm install
pnpm start
