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And use that in the lsp/ui implementation instead of comments. This is only a parser support for now, the name is otherwise unused. Hence I rather keep that experimental.
198 lines
5.9 KiB
Text
198 lines
5.9 KiB
Text
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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/// Basic information on a known component
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export struct ComponentItem {
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name: string,
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index: int,
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defined-at: string,
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pretty-location: string,
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is-user-defined: bool,
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is-currently-shown: bool,
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is-exported: bool,
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}
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/// A `category` with a lost of `ComponentItem`s that belong into it.
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///
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/// Fiel url is either an empty string or a URL to some document
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export struct ComponentListItem {
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category: string,
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file_url: string,
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components: [ComponentItem]
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}
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/// Some `Diagnostics` as raised by the compiler
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export struct Diagnostics {
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level: string,
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message: string,
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url: string,
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line: int,
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column: int,
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}
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/// What kind of layout we are working with
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export enum LayoutKind {
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None,
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Horizontal,
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Vertical,
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Grid,
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}
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/// A rectangular region that is selected
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struct SelectionRectangle {
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x: length,
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y: length,
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width: length,
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height: length,
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}
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/// A `Selection`
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export struct Selection {
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geometry: SelectionRectangle,
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layout-data: LayoutKind,
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is-primary: bool,
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is-moveable: bool,
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is-resizable: bool,
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}
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/// A mark showing where an element will show up when dropped into the current location
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export struct DropMark {
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x1: length,
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y1: length,
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x2: length,
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y2: length,
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}
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/// A Range in a source
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export struct Range {
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start: int,
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end: int,
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}
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/// Data about the property value for use in "simple" mode
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export struct SimpleValueData {
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widget: string,
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visual-items: [string],
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meta-data: [string],
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}
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/// Important Ranges in the property definition
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///
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/// The URL and version is the same as in the Element it belongs to
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export struct PropertyDefinition {
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definition-range: Range,
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selection-range: Range,
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expression-range: Range,
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expression-value: string,
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}
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/// The Property Declaration
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export struct PropertyDeclaration {
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source-uri: string,
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source-version: int,
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range: Range,
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}
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/// Information on one Property
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export struct PropertyInformation {
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name: string,
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type-name: string,
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declared-at: PropertyDeclaration,
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defined-at: PropertyDefinition,
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simple-value: SimpleValueData,
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}
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/// Information on one Property
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export struct PropertyGroup {
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group-name: string,
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properties: [PropertyInformation],
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}
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/// Information on an Element a Property belongs to
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export struct ElementInformation {
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id: string,
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type-name: string,
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source-uri: string,
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source-version: int,
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range: Range,
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properties: [PropertyGroup],
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}
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export global Api {
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// # Properties
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// ## General preview state:
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in property <bool> experimental: false; // experimental features are available
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in property <bool> show-preview-ui: true; // enable editing mode
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in-out property <bool> design-mode; // Design-mode engaged!
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// ## Component Data for ComponentList:
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in property <[ComponentListItem]> known-components; // All the components
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out property <ComponentItem> visible-component; // The component currently viewed
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// ## Diagnostics and other Status messages
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in property <[Diagnostics]> diagnostics; // Compiler diagnostics
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in property <string> status-text; // status message text
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// ## Style:
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in property <[string]> known-styles; // All the known styles
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in-out property <string> current-style; // The current style
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// ## Drawing Area
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in property <[Selection]> selections; // Borders around things
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in-out property <DropMark> drop-mark;
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in property <component-factory> preview-area; // The actual preview
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in property <bool> resize-to-preferred-size: false; // set to true to resize
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// ## Property Editor
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in property <ElementInformation> current-element;
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// # Callbacks
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// ## Style:
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callback style-changed();
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// ## Component life-cycle:
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// Create a new componnet
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callback add-new-component();
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// Add an existing component
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pure callback can-drop(component-index: int, x: length, y: length, on-drop-area: bool) -> bool;
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callback drop(component-index: int, x: length, y: length);
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callback rename-component(old-name: string, defined-at: string, new-name: string);
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callback selected-element-can-move-to(x: length, y: length, mouse-x: length, mouse-y: length) -> bool;
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callback selected-element-move(x: length, y: length, mouse-x: length, mouse-y: length);
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callback selected-element-resize(x: length, y: length, width: length, height: length);
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callback selected-element-delete();
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// ## Element selection:
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callback select-at(x: length, y: length, enter-component: bool);
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callback select-behind(x: length, y: length, enter-component: bool, reverse: bool);
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callback reselect();
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callback unselect();
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// ## Change Editor:
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// Show a conponent in the editor
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callback show-component(name: string, url: string);
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// Show a position consisting of `line` and `column` in a `file` in the editor
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callback show-document(file: string, line: int, column: int);
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// Show a position consisting of `line` and `column` in a `file` in the editor
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callback show-document-offset-range(url: string, start_offset: int, end_offset: int);
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// ## Drawing Area
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// Preview some other component
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callback show-preview-for(name: string, url: string);
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// ## Property Editor
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pure callback test-binding(element-url: string, element-version: int, element-offset: int, property-name: string, property-value: string) -> bool;
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pure callback test-simple-binding(element-url: string, element-version: int, element-offset: int, property-name: string, simple-property-value: [string]) -> bool;
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callback set-binding(element-url: string, element-version: int, element-offset: int, property-name: string, property-value: string);
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callback set-simple-binding(element-url: string, element-version: int, element-offset: int, property-name: string, simple-property-value: [string]);
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}
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