slint/sixtyfps_compiler/passes/unique_id.rs
2020-11-30 18:39:41 +01:00

29 lines
1 KiB
Rust

/* LICENSE BEGIN
This file is part of the SixtyFPS Project -- https://sixtyfps.io
Copyright (c) 2020 Olivier Goffart <olivier.goffart@sixtyfps.io>
Copyright (c) 2020 Simon Hausmann <simon.hausmann@sixtyfps.io>
SPDX-License-Identifier: GPL-3.0-only
This file is also available under commercial licensing terms.
Please contact info@sixtyfps.io for more information.
LICENSE END */
//! This pass make sure that the id of the elements are unique
//!
//! It currently does so by adding a number to the existing id
use crate::object_tree::*;
use std::rc::Rc;
pub fn assign_unique_id(component: &Rc<Component>) {
let mut count = 0;
recurse_elem(&component.root_element, &(), &mut |elem, _| {
count += 1;
let mut elem_mut = elem.borrow_mut();
let old_id = if !elem_mut.id.is_empty() {
elem_mut.id.clone()
} else {
elem_mut.base_type.to_string().to_ascii_lowercase()
};
elem_mut.id = format!("{}_{}", old_id, count);
})
}