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139 lines
4.5 KiB
C++
139 lines
4.5 KiB
C++
/* LICENSE BEGIN
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This file is part of the SixtyFPS Project -- https://sixtyfps.io
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Copyright (c) 2020 Olivier Goffart <olivier.goffart@sixtyfps.io>
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Copyright (c) 2020 Simon Hausmann <simon.hausmann@sixtyfps.io>
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SPDX-License-Identifier: GPL-3.0-only
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This file is also available under commercial licensing terms.
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Please contact info@sixtyfps.io for more information.
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LICENSE END */
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#pragma once
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#include <string_view>
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namespace sixtyfps {
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namespace cbindgen_private {
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struct PropertyAnimation;
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}
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}
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#include "sixtyfps_properties_internal.h"
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namespace sixtyfps {
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template<typename T>
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struct Property
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{
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Property() { cbindgen_private::sixtyfps_property_init(&inner); }
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~Property() { cbindgen_private::sixtyfps_property_drop(&inner); }
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Property(const Property &) = delete;
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Property(Property &&) = delete;
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Property &operator=(const Property &) = delete;
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explicit Property(const T &value) : value(value) {
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cbindgen_private::sixtyfps_property_init(&inner);
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}
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/* Should it be implicit?
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void operator=(const T &value) {
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set(value);
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}*/
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void set(const T &value) const
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{
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this->value = value;
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cbindgen_private::sixtyfps_property_set_changed(&inner);
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}
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const T &get() const
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{
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cbindgen_private::sixtyfps_property_update(&inner, &value);
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return value;
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}
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template<typename F>
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void set_binding(F binding) const
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{
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cbindgen_private::sixtyfps_property_set_binding(
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&inner,
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[](void *user_data, void *value) {
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*reinterpret_cast<T *>(value) = (*reinterpret_cast<F *>(user_data))();
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},
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new F(binding), [](void *user_data) { delete reinterpret_cast<F *>(user_data); });
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}
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inline void set_animated_value(const T &value,
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const cbindgen_private::PropertyAnimation &animation_data);
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template<typename F>
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inline void set_animated_binding(F binding, const cbindgen_private::PropertyAnimation &animation_data);
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private:
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cbindgen_private::PropertyHandleOpaque inner;
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mutable T value{};
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};
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template<>
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void Property<int32_t>::set_animated_value(const int32_t &new_value,
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const cbindgen_private::PropertyAnimation &animation_data)
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{
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cbindgen_private::sixtyfps_property_set_animated_value_int(&inner, value, new_value, &animation_data);
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}
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template<>
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void Property<float>::set_animated_value(const float &new_value,
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const cbindgen_private::PropertyAnimation &animation_data)
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{
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cbindgen_private::sixtyfps_property_set_animated_value_float(&inner, value, new_value, &animation_data);
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}
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template<>
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template<typename F>
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void Property<int32_t>::set_animated_binding(F binding,
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const cbindgen_private::PropertyAnimation &animation_data)
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{
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cbindgen_private::sixtyfps_property_set_animated_binding_int(
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&inner,
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[](void *user_data, int32_t *value) {
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*reinterpret_cast<int32_t *>(value) = (*reinterpret_cast<F *>(user_data))();
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},
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new F(binding), [](void *user_data) { delete reinterpret_cast<F *>(user_data); },
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&animation_data);
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}
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template<>
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template<typename F>
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void Property<float>::set_animated_binding(F binding,
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const cbindgen_private::PropertyAnimation &animation_data)
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{
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cbindgen_private::sixtyfps_property_set_animated_binding_float(
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&inner,
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[](void *user_data, float *value) {
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*reinterpret_cast<float *>(value) = (*reinterpret_cast<F *>(user_data))();
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},
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new F(binding), [](void *user_data) { delete reinterpret_cast<F *>(user_data); },
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&animation_data);
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}
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struct PropertyTracker
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{
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PropertyTracker() { cbindgen_private::sixtyfps_property_tracker_init(&inner); }
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~PropertyTracker() { cbindgen_private::sixtyfps_property_tracker_drop(&inner); }
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PropertyTracker(const PropertyTracker &) = delete;
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PropertyTracker &operator=(const PropertyTracker &) = delete;
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bool is_dirty() const {
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return cbindgen_private::sixtyfps_property_tracker_is_dirty(&inner);
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}
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template<typename F>
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void evaluate(const F &f) const {
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cbindgen_private::sixtyfps_property_tracker_evaluate(
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&inner,
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[](void *f){ (*reinterpret_cast<const F*>(f))(); },
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const_cast<F*>(&f)
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);
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}
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private:
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cbindgen_private::PropertyTrackerOpaque inner;
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};
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} // namespace sixtyfps
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