slint/sixtyfps_runtime/rendering_backends/gl/glyphcache.rs
Simon Hausmann 893124d64e Minor cleanup in glyph cache code
Merge string_to_glyphs and layout_glyphs -- they only make sense together here.
2020-07-28 14:22:34 +02:00

122 lines
3.3 KiB
Rust

use super::texture::{AtlasAllocation, TextureAtlas};
use collections::hash_map::HashMap;
use sixtyfps_corelib::font::Font;
use std::cell::RefCell;
use std::{collections, rc::Rc};
use sixtyfps_corelib::font::FontHandle;
type GlyphsByPixelSize = Vec<Rc<RefCell<CachedFontGlyphs>>>;
#[derive(Default)]
pub(crate) struct GlyphCache {
glyphs_by_font: HashMap<FontHandle, GlyphsByPixelSize>,
}
impl GlyphCache {
pub fn find_font(
&mut self,
font_family: &str,
pixel_size: f32,
) -> Rc<RefCell<CachedFontGlyphs>> {
let font =
sixtyfps_corelib::font::FONT_CACHE.with(|fc| fc.find_font(font_family, pixel_size));
let font_handle = font.handle();
let glyphs_by_pixel_size =
self.glyphs_by_font.entry(font_handle.clone()).or_insert(GlyphsByPixelSize::default());
glyphs_by_pixel_size
.iter()
.find_map(|gl_font| {
if gl_font.borrow().font.pixel_size == font.pixel_size {
Some(gl_font.clone())
} else {
None
}
})
.unwrap_or_else(|| {
let fnt = Rc::new(RefCell::new(CachedFontGlyphs::new(font.clone())));
glyphs_by_pixel_size.push(fnt.clone());
fnt
})
}
}
pub struct PreRenderedGlyph {
pub glyph_allocation: AtlasAllocation,
pub advance: f32,
}
pub struct CachedFontGlyphs {
pub font: Rc<Font>,
glyphs: HashMap<u32, PreRenderedGlyph>,
}
impl CachedFontGlyphs {
pub fn new(font: Rc<Font>) -> Self {
let glyphs = HashMap::new();
Self { font, glyphs }
}
pub fn layout_glyphs<'a>(
&'a mut self,
gl: &'a glow::Context,
atlas: &'a mut TextureAtlas,
text: &'a str,
) -> impl Iterator<Item = &PreRenderedGlyph> + 'a {
let glyphs =
self.font.clone().string_to_glyphs(text).collect::<smallvec::SmallVec<[_; 32]>>();
glyphs.iter().for_each(|glyph| {
if !self.glyphs.contains_key(&glyph) {
// ensure the glyph is cached
self.glyphs.insert(*glyph, self.render_glyph(gl, atlas, *glyph));
}
});
GlyphIter { gl_font: self, glyph_it: glyphs.into_iter() }
}
fn render_glyph(
&self,
gl: &glow::Context,
atlas: &mut TextureAtlas,
glyph_id: u32,
) -> PreRenderedGlyph {
let advance = self.font.glyph_metrics(glyph_id).advance;
let glyph_image = self.font.rasterize_glyph(glyph_id);
let glyph_allocation = atlas.allocate_image_in_atlas(
gl,
image::ImageBuffer::<_, &[u8]>::from_raw(
glyph_image.width(),
glyph_image.height(),
&glyph_image,
)
.unwrap(),
);
PreRenderedGlyph { glyph_allocation, advance }
}
}
pub struct GlyphIter<'a, GlyphIterator> {
gl_font: &'a CachedFontGlyphs,
glyph_it: GlyphIterator,
}
impl<'a, GlyphIterator> Iterator for GlyphIter<'a, GlyphIterator>
where
GlyphIterator: std::iter::Iterator<Item = u32>,
{
type Item = &'a PreRenderedGlyph;
fn next(&mut self) -> Option<Self::Item> {
if let Some(glyph_id) = self.glyph_it.next() {
Some(&self.gl_font.glyphs[&glyph_id])
} else {
None
}
}
}