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![]() Try to use the term "global singleton" consistently. That's also the term we use in the language reference. |
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sixtyfps.h | ||
sixtyfps_brush.h | ||
sixtyfps_callbacks.h | ||
sixtyfps_color.h | ||
sixtyfps_config.h | ||
sixtyfps_image.h | ||
sixtyfps_interpreter.h | ||
sixtyfps_pathdata.h | ||
sixtyfps_properties.h | ||
sixtyfps_sharedvector.h | ||
sixtyfps_string.h | ||
sixtyfps_testing.h | ||
vtable.h |