slint/api/rs
Olivier Goffart 4de03fba5b Use f32 for float-to-string conversion
Because f64 has too much precision, so limit to f32 so that we don't
have extra precision we don't need and would be wrong as all our float
as in f32

(Also avoid double allocation in rust generated code)
2024-08-23 16:09:53 +02:00
..
build Add Rust API for build.rs to specify the scale factor ahead of time 2024-08-14 11:00:50 +02:00
macros Macro: Fix lexing of 4..log 2024-08-19 14:09:42 +02:00
slint Use f32 for float-to-string conversion 2024-08-23 16:09:53 +02:00