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* WIP: swrenderer: use fixed point for the pixmap font coordinate * swrenderer: signed distance field: move the glyph to the middle * swrenderer: round the advance instead of truncating it in distance field * swrenderer: actually align the gplyph on the sub-pixel precision sub-pixel within the source. * swrenderer: adapt the threshold for signed distance field sqrt(2) is the distance to the diagonal, seems like this gives sharper fonts * Fix bug in the elision, and re-upload the screenshort the screenshot changed because the afvanced is now rounded intead of truncated |
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| .. | ||
| fonts | ||
| draw_functions.rs | ||
| fixed.rs | ||
| fonts.rs | ||
| minimal_software_window.rs | ||
| scene.rs | ||