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![]() Copying the Rust enum instead of using cbindgen because we would need to create a new header just for it for bublic types generated in the platform namespace. I've also put it in the SoftwareRenderer class since the equivalent enum is in the software_renderer module in Rust. |
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.. | ||
slint.h | ||
slint_brush.h | ||
slint_callbacks.h | ||
slint_color.h | ||
slint_config.h | ||
slint_image.h | ||
slint_interpreter.h | ||
slint_pathdata.h | ||
slint_platform.h | ||
slint_point.h | ||
slint_properties.h | ||
slint_sharedvector.h | ||
slint_size.h | ||
slint_string.h | ||
slint_testing.h | ||
vtable.h |