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* Add `RequestedSize` and `RequestedPosition` enum to enable asking for logical or physical size/position. * Rename `Window::size()` to `Window::physical_size()` * Make `Window::set_size(...)` take an `Into<RequestedSize>` * Rename `Window::position()` to `Window::physical_position()` * Make `Window::set_position(...)` take an `Into<RequestedPosition>` * Change `WindowAdapter` and related classes to be able to handle requests being made in the either physical or logical units. Implement this for C++, Rust and node. |
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| .. | ||
| slint.h | ||
| slint_brush.h | ||
| slint_callbacks.h | ||
| slint_color.h | ||
| slint_config.h | ||
| slint_image.h | ||
| slint_interpreter.h | ||
| slint_pathdata.h | ||
| slint_point.h | ||
| slint_properties.h | ||
| slint_sharedvector.h | ||
| slint_size.h | ||
| slint_string.h | ||
| slint_testing.h | ||
| vtable.h | ||