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Provide a non-mutable visitor as well, as the actual rendering loop doesn't need to change the items fortunately.
184 lines
6 KiB
Rust
184 lines
6 KiB
Rust
use cgmath::{Matrix4, Vector3};
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use lyon::math::{Point, Vector};
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pub mod graphics;
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pub mod layout;
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pub mod abi {
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pub mod datastructures;
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pub mod model;
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pub mod primitives;
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}
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use abi::datastructures::RenderingInfo;
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use graphics::Frame;
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pub struct MainWindow<GraphicsBackend>
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where
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GraphicsBackend: graphics::GraphicsBackend,
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{
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pub graphics_backend: GraphicsBackend,
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event_loop: winit::event_loop::EventLoop<()>,
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pub rendering_cache: graphics::RenderingCache<GraphicsBackend>,
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}
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impl<GraphicsBackend> MainWindow<GraphicsBackend>
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where
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GraphicsBackend: graphics::GraphicsBackend,
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{
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pub fn new<FactoryFunc>(graphics_backend_factory: FactoryFunc) -> Self
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where
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FactoryFunc: FnOnce(
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&winit::event_loop::EventLoop<()>,
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winit::window::WindowBuilder,
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) -> GraphicsBackend,
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{
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let event_loop = winit::event_loop::EventLoop::new();
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let window_builder = winit::window::WindowBuilder::new();
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let graphics_backend = graphics_backend_factory(&event_loop, window_builder);
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Self { graphics_backend, event_loop, rendering_cache: graphics::RenderingCache::default() }
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}
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pub fn run_event_loop<RenderFunction>(self, mut render_function: RenderFunction)
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where
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GraphicsBackend: 'static,
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RenderFunction: FnMut(u32, u32, &mut GraphicsBackend, &mut graphics::RenderingCache<GraphicsBackend>)
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+ 'static,
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{
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let mut graphics_backend = self.graphics_backend;
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let mut rendering_cache = self.rendering_cache;
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self.event_loop.run(move |event, _, control_flow| {
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*control_flow = winit::event_loop::ControlFlow::Wait;
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let window = graphics_backend.window();
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match event {
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winit::event::Event::WindowEvent {
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event: winit::event::WindowEvent::CloseRequested,
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..
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} => *control_flow = winit::event_loop::ControlFlow::Exit,
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winit::event::Event::RedrawRequested(_) => {
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let size = window.inner_size();
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// TODO #4: ensure GO context is current -- see if this can be done within the runtime
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render_function(
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size.width,
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size.height,
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&mut graphics_backend,
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&mut rendering_cache,
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);
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}
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_ => (),
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}
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});
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}
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}
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pub fn run_component<GraphicsBackend, GraphicsFactoryFunc>(
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mut component: abi::datastructures::ComponentUniquePtr,
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graphics_backend_factory: GraphicsFactoryFunc,
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) where
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GraphicsBackend: graphics::GraphicsBackend + 'static,
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GraphicsFactoryFunc:
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FnOnce(&winit::event_loop::EventLoop<()>, winit::window::WindowBuilder) -> GraphicsBackend,
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{
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let mut main_window = MainWindow::new(graphics_backend_factory);
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let renderer = &mut main_window.graphics_backend;
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let rendering_cache = &mut main_window.rendering_cache;
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// Generate cached rendering data once
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component.visit_items_mut(
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move |item, _| {
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let item_rendering_info = {
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match item.rendering_info() {
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Some(info) => info,
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None => return,
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}
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};
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println!("Caching ... {:?}", item_rendering_info);
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let rendering_data = item.cached_rendering_data_mut();
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match item_rendering_info {
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RenderingInfo::Rectangle(_x, _y, width, height, color) => {
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if width <= 0. || height <= 0. {
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return;
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}
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let mut rect_path = lyon::path::Path::builder();
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rect_path.move_to(Point::new(0., 0.));
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rect_path.line_to(Point::new(width, 0.));
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rect_path.line_to(Point::new(width, height));
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rect_path.line_to(Point::new(0., height));
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rect_path.close();
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let primitive = renderer.create_path_fill_primitive(
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&rect_path.build(),
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graphics::FillStyle::SolidColor(graphics::Color::from_argb_encoded(color)),
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);
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rendering_data.cache_index = rendering_cache.allocate_entry(primitive);
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rendering_data.cache_ok = true;
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}
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_ => {
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// Cannot render this yet
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rendering_data.cache_ok = false;
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}
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}
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},
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(),
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);
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main_window.run_event_loop(move |width, height, renderer, rendering_cache| {
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let mut frame = renderer.new_frame(width, height, &graphics::Color::WHITE);
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let offset = Point::default();
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component.visit_items(
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|item, offset| {
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let mut offset = offset.clone();
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let item_rendering_info = {
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match item.rendering_info() {
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Some(info) => info,
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None => return offset,
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}
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};
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if !item.cached_rendering_data().cache_ok {
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return offset;
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}
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match item_rendering_info {
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RenderingInfo::Rectangle(x, y, ..) => offset += Vector::new(x, y),
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_ => {}
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}
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println!(
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"Rendering... {:?} from cache {}",
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item_rendering_info,
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item.cached_rendering_data().cache_index
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);
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let primitive = rendering_cache.entry_at(item.cached_rendering_data().cache_index);
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frame.render_primitive(
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&primitive,
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&Matrix4::from_translation(Vector3::new(offset.x, offset.y, 0.0)),
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);
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offset
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},
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offset,
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);
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renderer.present_frame(frame);
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});
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}
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#[cfg(test)]
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mod tests {
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#[test]
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fn it_works() {
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assert_eq!(2 + 2, 4);
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}
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}
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