mirror of
https://github.com/slint-ui/slint.git
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964 lines
37 KiB
Rust
964 lines
37 KiB
Rust
/* LICENSE BEGIN
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This file is part of the SixtyFPS Project -- https://sixtyfps.io
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Copyright (c) 2021 Olivier Goffart <olivier.goffart@sixtyfps.io>
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Copyright (c) 2021 Simon Hausmann <simon.hausmann@sixtyfps.io>
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SPDX-License-Identifier: GPL-3.0-only
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This file is also available under commercial licensing terms.
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Please contact info@sixtyfps.io for more information.
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LICENSE END */
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use core::convert::TryInto;
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use sixtyfps_compilerlib::langtype::Type as LangType;
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use sixtyfps_corelib::graphics::Image;
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use sixtyfps_corelib::{Brush, PathData, SharedString, SharedVector};
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use std::collections::HashMap;
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use std::iter::FromIterator;
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use std::path::{Path, PathBuf};
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use std::rc::Rc;
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#[doc(inline)]
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pub use sixtyfps_compilerlib::diagnostics::{Diagnostic, DiagnosticLevel};
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/// This enum represents the different public variants of the [`Value`] enum, without
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/// the contained values.
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// NOTE: The docs for ValueType are duplicated in sixtyfps_interpreter.h, for extraction by
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// Doxygen. Keep in sync!
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#[derive(Debug, Copy, Clone, PartialEq)]
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#[repr(i8)]
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pub enum ValueType {
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/// The variant that expresses the non-type. This is the default.
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Void,
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/// An `int` or a `float` (this is also used for unit based type such as `length` or `angle`)
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Number,
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/// Correspond to the `string` type in .60
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String,
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/// Correspond to the `bool` type in .60
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Bool,
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/// An Array in the .60 language.
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Array,
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/// A more complex model which is not created by the interpreter itself (ValueType::Array can also be used for models)
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Model,
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/// An object
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Struct,
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/// Correspond to `brush` or `color` type in .60. For color, this is then a [`Brush::SolidColor`]
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Brush,
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/// Correspond to `image` type in .60.
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Image,
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/// The type is not a public type but something internal.
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Other = -1,
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}
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impl From<LangType> for ValueType {
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fn from(ty: LangType) -> Self {
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match ty {
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LangType::Float32
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| LangType::Int32
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| LangType::Duration
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| LangType::Angle
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| LangType::PhysicalLength
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| LangType::LogicalLength
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| LangType::Percent
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| LangType::UnitProduct(_) => Self::Number,
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LangType::String => Self::String,
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LangType::Color => Self::Brush,
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LangType::Array(_) => Self::Array,
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LangType::Bool => Self::Bool,
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LangType::Struct { .. } => Self::Struct,
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LangType::Void => Self::Void,
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_ => Self::Other,
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}
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}
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}
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/// This is a dynamically typed value used in the SixtyFPS interpreter.
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/// It can hold a value of different types, and you should use the
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/// [`From`] or [`TryInto`] traits to access the value.
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///
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/// ```
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/// # use sixtyfps_interpreter::*;
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/// use core::convert::TryInto;
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/// // create a value containing an integer
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/// let v = Value::from(100u32);
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/// assert_eq!(v.try_into(), Ok(100u32));
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/// ```
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#[derive(Clone)]
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#[non_exhaustive]
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#[repr(C)]
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pub enum Value {
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/// There is nothing in this value. That's the default.
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/// For example, a function that do not return a result would return a Value::Void
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Void,
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/// An `int` or a `float` (this is also used for unit based type such as `length` or `angle`)
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Number(f64),
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/// Correspond to the `string` type in .60
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String(SharedString),
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/// Correspond to the `bool` type in .60
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Bool(bool),
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#[doc(hidden)]
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/// Correspond to the `image` type in .60
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Image(Image),
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/// An Array in the .60 language.
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Array(SharedVector<Value>),
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/// A more complex model which is not created by the interpreter itself (Value::Array can also be used for models)
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Model(Rc<dyn sixtyfps_corelib::model::Model<Data = Value>>),
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/// An object
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Struct(Struct),
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/// Correspond to `brush` or `color` type in .60. For color, this is then a [`Brush::SolidColor`]
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Brush(Brush),
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#[doc(hidden)]
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/// The elements of a path
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PathElements(PathData),
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#[doc(hidden)]
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/// An easing curve
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EasingCurve(sixtyfps_corelib::animations::EasingCurve),
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#[doc(hidden)]
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/// An enumeration, like `TextHorizontalAlignment::align_center`, represented by `("TextHorizontalAlignment", "align_center")`.
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/// FIXME: consider representing that with a number?
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EnumerationValue(String, String),
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#[doc(hidden)]
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LayoutCache(SharedVector<f32>),
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}
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impl Value {
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/// Returns the type variant that this value holds without the containing value.
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pub fn value_type(&self) -> ValueType {
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match self {
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Value::Void => ValueType::Void,
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Value::Number(_) => ValueType::Number,
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Value::String(_) => ValueType::String,
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Value::Bool(_) => ValueType::Bool,
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Value::Array(_) => ValueType::Array,
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Value::Model(_) => ValueType::Model,
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Value::Struct(_) => ValueType::Struct,
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Value::Brush(_) => ValueType::Brush,
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_ => ValueType::Other,
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}
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}
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}
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impl Default for Value {
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fn default() -> Self {
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Value::Void
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}
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}
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impl PartialEq for Value {
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fn eq(&self, other: &Self) -> bool {
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match self {
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Value::Void => matches!(other, Value::Void),
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Value::Number(lhs) => matches!(other, Value::Number(rhs) if lhs == rhs),
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Value::String(lhs) => matches!(other, Value::String(rhs) if lhs == rhs),
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Value::Bool(lhs) => matches!(other, Value::Bool(rhs) if lhs == rhs),
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Value::Image(lhs) => matches!(other, Value::Image(rhs) if lhs == rhs),
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Value::Array(lhs) => matches!(other, Value::Array(rhs) if lhs == rhs),
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Value::Model(lhs) => matches!(other, Value::Model(rhs) if Rc::ptr_eq(lhs, rhs)),
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Value::Struct(lhs) => matches!(other, Value::Struct(rhs) if lhs == rhs),
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Value::Brush(lhs) => matches!(other, Value::Brush(rhs) if lhs == rhs),
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Value::PathElements(lhs) => matches!(other, Value::PathElements(rhs) if lhs == rhs),
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Value::EasingCurve(lhs) => matches!(other, Value::EasingCurve(rhs) if lhs == rhs),
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Value::EnumerationValue(lhs_name, lhs_value) => {
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matches!(other, Value::EnumerationValue(rhs_name, rhs_value) if lhs_name == rhs_name && lhs_value == rhs_value)
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}
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Value::LayoutCache(lhs) => matches!(other, Value::LayoutCache(rhs) if lhs == rhs),
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}
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}
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}
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impl std::fmt::Debug for Value {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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Value::Void => write!(f, "Value::Void"),
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Value::Number(n) => write!(f, "Value::Number({:?})", n),
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Value::String(s) => write!(f, "Value::String({:?})", s),
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Value::Bool(b) => write!(f, "Value::Bool({:?})", b),
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Value::Image(i) => write!(f, "Value::Image({:?})", i),
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Value::Array(a) => write!(f, "Value::Array({:?})", a),
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Value::Model(_) => write!(f, "Value::Model(<model object>)"),
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Value::Struct(s) => write!(f, "Value::Struct({:?})", s),
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Value::Brush(b) => write!(f, "Value::Brush({:?})", b),
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Value::PathElements(e) => write!(f, "Value::PathElements({:?})", e),
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Value::EasingCurve(c) => write!(f, "Value::EasingCurve({:?})", c),
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Value::EnumerationValue(n, v) => write!(f, "Value::EnumerationValue({:?}, {:?})", n, v),
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Value::LayoutCache(v) => write!(f, "Value::LayoutCache({:?})", v),
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}
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}
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}
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/// Helper macro to implement the From / TryInto for Value
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///
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/// For example
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/// `declare_value_conversion!(Number => [u32, u64, i32, i64, f32, f64] );`
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/// means that `Value::Number` can be converted to / from each of the said rust types
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///
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/// For `Value::Object` mapping to a rust `struct`, one can use [`declare_value_struct_conversion!`]
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/// And for `Value::EnumerationValue` which maps to a rust `enum`, one can use [`declare_value_struct_conversion!`]
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macro_rules! declare_value_conversion {
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( $value:ident => [$($ty:ty),*] ) => {
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$(
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impl From<$ty> for Value {
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fn from(v: $ty) -> Self {
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Value::$value(v as _)
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}
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}
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impl TryInto<$ty> for Value {
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type Error = Value;
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fn try_into(self) -> Result<$ty, Value> {
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match self {
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//Self::$value(x) => x.try_into().map_err(|_|()),
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Self::$value(x) => Ok(x as _),
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_ => Err(self)
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}
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}
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}
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)*
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};
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}
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declare_value_conversion!(Number => [u32, u64, i32, i64, f32, f64, usize, isize] );
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declare_value_conversion!(String => [SharedString] );
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declare_value_conversion!(Bool => [bool] );
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declare_value_conversion!(Image => [Image] );
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declare_value_conversion!(Struct => [Struct] );
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declare_value_conversion!(Brush => [Brush] );
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declare_value_conversion!(PathElements => [PathData]);
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declare_value_conversion!(EasingCurve => [sixtyfps_corelib::animations::EasingCurve]);
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declare_value_conversion!(LayoutCache => [SharedVector<f32>] );
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/// Implement From / TryInto for Value that convert a `struct` to/from `Value::Object`
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macro_rules! declare_value_struct_conversion {
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(struct $name:path { $($field:ident),* $(,)? }) => {
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impl From<$name> for Value {
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fn from($name { $($field),* }: $name) -> Self {
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let mut struct_ = Struct::default();
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$(struct_.set_field(stringify!($field).into(), $field.into());)*
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Value::Struct(struct_)
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}
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}
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impl TryInto<$name> for Value {
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type Error = ();
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fn try_into(self) -> Result<$name, ()> {
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match self {
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Self::Struct(x) => {
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type Ty = $name;
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Ok(Ty {
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$($field: x.get_field(stringify!($field)).ok_or(())?.clone().try_into().map_err(|_|())?),*
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})
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}
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_ => Err(()),
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}
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}
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}
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};
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}
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declare_value_struct_conversion!(struct sixtyfps_corelib::model::StandardListViewItem { text });
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declare_value_struct_conversion!(struct sixtyfps_corelib::properties::StateInfo { current_state, previous_state, change_time });
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declare_value_struct_conversion!(struct sixtyfps_corelib::input::KeyboardModifiers { control, alt, shift, meta });
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declare_value_struct_conversion!(struct sixtyfps_corelib::input::KeyEvent { event_type, text, modifiers });
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declare_value_struct_conversion!(struct sixtyfps_corelib::layout::LayoutInfo { min, max, min_percent, max_percent, preferred, stretch });
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/// Implement From / TryInto for Value that convert an `enum` to/from `Value::EnumerationValue`
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///
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/// The `enum` must derive `Display` and `FromStr`
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/// (can be done with `strum_macros::EnumString`, `strum_macros::Display` derive macro)
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macro_rules! declare_value_enum_conversion {
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($ty:ty, $n:ident) => {
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impl From<$ty> for Value {
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fn from(v: $ty) -> Self {
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Value::EnumerationValue(stringify!($n).to_owned(), v.to_string())
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}
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}
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impl TryInto<$ty> for Value {
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type Error = ();
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fn try_into(self) -> Result<$ty, ()> {
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use std::str::FromStr;
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match self {
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Self::EnumerationValue(enumeration, value) => {
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if enumeration != stringify!($n) {
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return Err(());
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}
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<$ty>::from_str(value.as_str()).map_err(|_| ())
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}
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_ => Err(()),
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}
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}
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}
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};
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}
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declare_value_enum_conversion!(
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sixtyfps_corelib::items::TextHorizontalAlignment,
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TextHorizontalAlignment
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);
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declare_value_enum_conversion!(
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sixtyfps_corelib::items::TextVerticalAlignment,
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TextVerticalAlignment
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);
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declare_value_enum_conversion!(sixtyfps_corelib::items::TextOverflow, TextOverflow);
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declare_value_enum_conversion!(sixtyfps_corelib::items::TextWrap, TextWrap);
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declare_value_enum_conversion!(sixtyfps_corelib::layout::LayoutAlignment, LayoutAlignment);
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declare_value_enum_conversion!(sixtyfps_corelib::items::ImageFit, ImageFit);
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declare_value_enum_conversion!(sixtyfps_corelib::input::KeyEventType, KeyEventType);
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declare_value_enum_conversion!(sixtyfps_corelib::items::EventResult, EventResult);
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declare_value_enum_conversion!(sixtyfps_corelib::items::FillRule, FillRule);
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impl From<sixtyfps_corelib::animations::Instant> for Value {
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fn from(value: sixtyfps_corelib::animations::Instant) -> Self {
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Value::Number(value.0 as _)
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}
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}
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impl TryInto<sixtyfps_corelib::animations::Instant> for Value {
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type Error = ();
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fn try_into(self) -> Result<sixtyfps_corelib::animations::Instant, ()> {
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match self {
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Value::Number(x) => Ok(sixtyfps_corelib::animations::Instant(x as _)),
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_ => Err(()),
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}
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}
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}
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impl From<()> for Value {
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#[inline]
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fn from(_: ()) -> Self {
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Value::Void
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}
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}
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impl TryInto<()> for Value {
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type Error = ();
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#[inline]
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fn try_into(self) -> Result<(), ()> {
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Ok(())
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}
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}
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impl From<sixtyfps_corelib::Color> for Value {
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#[inline]
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fn from(c: sixtyfps_corelib::Color) -> Self {
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Value::Brush(Brush::SolidColor(c))
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}
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}
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impl TryInto<sixtyfps_corelib::Color> for Value {
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type Error = Value;
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#[inline]
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fn try_into(self) -> Result<sixtyfps_corelib::Color, Value> {
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match self {
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Value::Brush(Brush::SolidColor(c)) => Ok(c),
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_ => Err(self),
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}
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}
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}
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/// This type represents a runtime instance of structure in `.60`.
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///
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/// This can either be an instance of a name structure introduced
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/// with the `struct` keyword in the .60 file, or an anonymous struct
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/// written with the `{ key: value, }` notation.
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///
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/// It can be constructed with the [`FromIterator`] trait, and converted
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/// into or from a [`Value`] with the [`From`] and [`TryInto`] trait
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///
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///
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/// ```
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/// # use sixtyfps_interpreter::*;
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/// use core::convert::TryInto;
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/// // Construct a value from a key/value iterator
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/// let value : Value = [("foo".into(), 45u32.into()), ("bar".into(), true.into())]
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/// .iter().cloned().collect::<Struct>().into();
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///
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/// // get the properties of a `{ foo: 45, bar: true }`
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/// let s : Struct = value.try_into().unwrap();
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/// assert_eq!(s.get_field("foo").cloned().unwrap().try_into(), Ok(45u32));
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/// ```
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#[derive(Clone, PartialEq, Debug, Default)]
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pub struct Struct(HashMap<String, Value>);
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impl Struct {
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/// Get the value for a given struct field
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pub fn get_field(&self, name: &str) -> Option<&Value> {
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self.0.get(name)
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}
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/// Set the value of a given struct field
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pub fn set_field(&mut self, name: String, value: Value) {
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self.0.insert(name, value);
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}
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/// Iterate over all the fields in this struct
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pub fn iter(&self) -> impl Iterator<Item = (&str, &Value)> {
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self.0.iter().map(|(a, b)| (a.as_str(), b))
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}
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}
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impl FromIterator<(String, Value)> for Struct {
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fn from_iter<T: IntoIterator<Item = (String, Value)>>(iter: T) -> Self {
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Self(iter.into_iter().collect())
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}
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}
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|
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/// FIXME: use SharedArray instead?
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impl From<Vec<Value>> for Value {
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fn from(a: Vec<Value>) -> Self {
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Value::Array(a.into_iter().collect())
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}
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}
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impl TryInto<Vec<Value>> for Value {
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type Error = Value;
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fn try_into(self) -> Result<Vec<Value>, Value> {
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if let Value::Array(a) = self {
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Ok(a.into_iter().collect())
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} else {
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Err(self)
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|
}
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}
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}
|
|
|
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/// ComponentCompiler is the entry point to the SixtyFPS interpreter that can be used
|
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/// to load .60 files or compile them on-the-fly from a string.
|
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pub struct ComponentCompiler {
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config: sixtyfps_compilerlib::CompilerConfiguration,
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diagnostics: Vec<Diagnostic>,
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}
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|
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impl Default for ComponentCompiler {
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|
fn default() -> Self {
|
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Self {
|
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config: sixtyfps_compilerlib::CompilerConfiguration::new(
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sixtyfps_compilerlib::generator::OutputFormat::Interpreter,
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),
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diagnostics: vec![],
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}
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}
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}
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|
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impl ComponentCompiler {
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/// Returns a new ComponentCompiler.
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pub fn new() -> Self {
|
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Self::default()
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}
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|
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/// Sets the include paths used for looking up `.60` imports to the specified vector of paths.
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pub fn set_include_paths(&mut self, include_paths: Vec<std::path::PathBuf>) {
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self.config.include_paths = include_paths;
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}
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|
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/// Returns the include paths the component compiler is currently configured with.
|
|
pub fn include_paths(&self) -> &Vec<std::path::PathBuf> {
|
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&self.config.include_paths
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}
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|
|
/// Sets the style to be used for widgets.
|
|
pub fn set_style(&mut self, style: String) {
|
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self.config.style = Some(style);
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}
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|
|
|
/// Returns the widget style the compiler is currently using when compiling .60 files.
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|
pub fn style(&self) -> Option<&String> {
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self.config.style.as_ref()
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}
|
|
|
|
/// Sets the callback that will be invoked when loading imported .60 files. The specified
|
|
/// `file_loader_callback` parameter will be called with a canonical file path as argument
|
|
/// and is expected to return a future that, when resolved, provides the source code of the
|
|
/// .60 file to be imported as a string.
|
|
/// If an error is returned, then the build will abort with that error.
|
|
/// If None is returned, it means the normal resolution algorithm will proceed as if the hook
|
|
/// was not in place (i.e: load from the file system following the include paths)
|
|
pub fn set_file_loader(
|
|
&mut self,
|
|
file_loader_fallback: impl Fn(
|
|
&Path,
|
|
) -> core::pin::Pin<
|
|
Box<dyn core::future::Future<Output = Option<std::io::Result<String>>>>,
|
|
> + 'static,
|
|
) {
|
|
self.config.open_import_fallback =
|
|
Some(Rc::new(move |path| file_loader_fallback(Path::new(path.as_str()))));
|
|
}
|
|
|
|
/// Returns the diagnostics that were produced in the last call to [[Self::build_from_path]] or [[Self::build_from_source]].
|
|
pub fn diagnostics(&self) -> &Vec<Diagnostic> {
|
|
&self.diagnostics
|
|
}
|
|
|
|
/// Compile a .60 file into a ComponentDefinition
|
|
///
|
|
/// Returns the compiled `ComponentDefinition` if there were no errors.
|
|
///
|
|
/// Any diagnostics produced during the compilation, such as warnings or errors, are collected
|
|
/// in this ComponentCompiler and can be retrieved after the call using the [[Self::diagnostics()]]
|
|
/// function. The [`print_diagnostics`] function can be used to display the diagnostics
|
|
/// to the users.
|
|
///
|
|
/// Diagnostics from previous calls are cleared when calling this function.
|
|
///
|
|
/// This function is `async` but in practice, this is only asynchronous if
|
|
/// [`Self::set_file_loader`] was called and its future is actually asynchronous.
|
|
/// If that is not used, then it is fine to use a very simple executor, such as the one
|
|
/// provided by the `spin_on` crate
|
|
pub async fn build_from_path<P: AsRef<Path>>(
|
|
&mut self,
|
|
path: P,
|
|
) -> Option<ComponentDefinition> {
|
|
let path = path.as_ref();
|
|
let source = match sixtyfps_compilerlib::diagnostics::load_from_path(path) {
|
|
Ok(s) => s,
|
|
Err(d) => {
|
|
self.diagnostics = vec![d];
|
|
return None;
|
|
}
|
|
};
|
|
|
|
generativity::make_guard!(guard);
|
|
let (c, diag) =
|
|
crate::dynamic_component::load(source, path.into(), self.config.clone(), guard).await;
|
|
self.diagnostics = diag.into_iter().collect();
|
|
c.ok().map(|inner| ComponentDefinition { inner: inner.into() })
|
|
}
|
|
|
|
/// Compile some .60 code into a ComponentDefinition
|
|
///
|
|
/// The `path` argument will be used for diagnostics and to compute relative
|
|
/// paths while importing.
|
|
///
|
|
/// Any diagnostics produced during the compilation, such as warnings or errors, are collected
|
|
/// in this ComponentCompiler and can be retrieved after the call using the [[Self::diagnostics()]]
|
|
/// function. The [`print_diagnostics`] function can be used to display the diagnostics
|
|
/// to the users.
|
|
///
|
|
/// Diagnostics from previous calls are cleared when calling this function.
|
|
///
|
|
/// This function is `async` but in practice, this is only asynchronous if
|
|
/// [`Self::set_file_loader`] is set and its future is actually asynchronous.
|
|
/// If that is not used, then it is fine to use a very simple executor, such as the one
|
|
/// provided by the `spin_on` crate
|
|
pub async fn build_from_source(
|
|
&mut self,
|
|
source_code: String,
|
|
path: PathBuf,
|
|
) -> Option<ComponentDefinition> {
|
|
generativity::make_guard!(guard);
|
|
let (c, diag) =
|
|
crate::dynamic_component::load(source_code, path, self.config.clone(), guard).await;
|
|
self.diagnostics = diag.into_iter().collect();
|
|
c.ok().map(|inner| ComponentDefinition { inner: inner.into() })
|
|
}
|
|
}
|
|
|
|
/// ComponentDefinition is a representation of a compiled component from .60 markup.
|
|
///
|
|
/// It can be constructed from a .60 file using the [`ComponentCompiler::build_from_path`] or [`ComponentCompiler::build_from_source`] functions.
|
|
/// And then it can be instantiated with the [`Self::create`] function.
|
|
///
|
|
/// The ComponentDefinition acts as a factory to create new instances. When you've finished
|
|
/// creating the instances it is safe to drop the ComponentDefinition.
|
|
#[derive(Clone)]
|
|
pub struct ComponentDefinition {
|
|
inner: crate::dynamic_component::ErasedComponentDescription,
|
|
}
|
|
|
|
impl ComponentDefinition {
|
|
/// Creates a new instance of the component and returns a shared handle to it.
|
|
pub fn create(&self) -> ComponentInstance {
|
|
generativity::make_guard!(guard);
|
|
ComponentInstance {
|
|
inner: self.inner.unerase(guard).clone().create(
|
|
#[cfg(target_arch = "wasm32")]
|
|
"canvas".into(),
|
|
),
|
|
}
|
|
}
|
|
|
|
/// Instantiate the component for wasm using the given canvas id
|
|
#[cfg(target_arch = "wasm32")]
|
|
pub fn create_with_canvas_id(&self, canvas_id: &str) -> ComponentInstance {
|
|
generativity::make_guard!(guard);
|
|
ComponentInstance { inner: self.inner.unerase(guard).clone().create(canvas_id.into()) }
|
|
}
|
|
|
|
/// Instantiate the component using an existing window.
|
|
/// This method is internal because the Window is not a public type
|
|
#[doc(hidden)]
|
|
pub fn create_with_existing_window(
|
|
&self,
|
|
window: sixtyfps_corelib::window::ComponentWindow,
|
|
) -> ComponentInstance {
|
|
generativity::make_guard!(guard);
|
|
ComponentInstance {
|
|
inner: self.inner.unerase(guard).clone().create_with_existing_window(window),
|
|
}
|
|
}
|
|
|
|
/// List of publicly declared properties or callback.
|
|
///
|
|
/// This is internal because it exposes the `Type` from compilerlib.
|
|
#[doc(hidden)]
|
|
pub fn properties_and_callbacks(
|
|
&self,
|
|
) -> impl Iterator<Item = (String, sixtyfps_compilerlib::langtype::Type)> + '_ {
|
|
// We create here a 'static guard, because unfortunately the returned type would be restricted to the guard lifetime
|
|
// which is not required, but this is safe because there is only one instance of the unerased type
|
|
let guard = unsafe { generativity::Guard::new(generativity::Id::new()) };
|
|
self.inner.unerase(guard).properties()
|
|
}
|
|
|
|
/// List of publicly declared properties.
|
|
pub fn properties<'a>(&'a self) -> impl Iterator<Item = (String, ValueType)> + 'a {
|
|
// We create here a 'static guard, because unfortunately the returned type would be restricted to the guard lifetime
|
|
// which is not required, but this is safe because there is only one instance of the unerased type
|
|
let guard = unsafe { generativity::Guard::new(generativity::Id::new()) };
|
|
self.inner.unerase(guard).properties().filter_map(|(prop_name, prop_type)| {
|
|
if prop_type.is_property_type() {
|
|
Some((prop_name, prop_type.into()))
|
|
} else {
|
|
None
|
|
}
|
|
})
|
|
}
|
|
|
|
/// Returns the names of all publicly declared callbacks.
|
|
pub fn callbacks<'a>(&'a self) -> impl Iterator<Item = String> + 'a {
|
|
// We create here a 'static guard, because unfortunately the returned type would be restricted to the guard lifetime
|
|
// which is not required, but this is safe because there is only one instance of the unerased type
|
|
let guard = unsafe { generativity::Guard::new(generativity::Id::new()) };
|
|
self.inner.unerase(guard).properties().filter_map(|(prop_name, prop_type)| {
|
|
if matches!(prop_type, LangType::Callback { .. }) {
|
|
Some(prop_name)
|
|
} else {
|
|
None
|
|
}
|
|
})
|
|
}
|
|
|
|
/// The name of this Component as written in the .60 file
|
|
pub fn name(&self) -> &str {
|
|
// We create here a 'static guard, because unfortunately the returned type would be restricted to the guard lifetime
|
|
// which is not required, but this is safe because there is only one instance of the unerased type
|
|
let guard = unsafe { generativity::Guard::new(generativity::Id::new()) };
|
|
self.inner.unerase(guard).id()
|
|
}
|
|
}
|
|
|
|
/// Print the diagnostics to stderr
|
|
///
|
|
/// The diagnostics are printed in the same style as rustc errors
|
|
///
|
|
/// This function is available when the `display-diagnostics` is enabled.
|
|
#[cfg(feature = "display-diagnostics")]
|
|
pub fn print_diagnostics(diagnostics: &[Diagnostic]) {
|
|
let mut build_diagnostics = sixtyfps_compilerlib::diagnostics::BuildDiagnostics::default();
|
|
for d in diagnostics {
|
|
build_diagnostics.push_compiler_error(d.clone())
|
|
}
|
|
build_diagnostics.print();
|
|
}
|
|
|
|
/// This represent an instance of a dynamic component
|
|
///
|
|
/// You can create an instance with the [`ComponentDefinition::create`] function.
|
|
///
|
|
/// Properties and callback can be accessed using the associated functions.
|
|
///
|
|
/// An instance can be put on screen with the [`ComponentInstance::run`] function.
|
|
#[repr(C)]
|
|
pub struct ComponentInstance {
|
|
inner: vtable::VRc<
|
|
sixtyfps_corelib::component::ComponentVTable,
|
|
crate::dynamic_component::ErasedComponentBox,
|
|
>,
|
|
}
|
|
|
|
impl ComponentInstance {
|
|
/// Return the [`ComponentDefinition`] that was used to create this instance.
|
|
pub fn definition(&self) -> ComponentDefinition {
|
|
generativity::make_guard!(guard);
|
|
ComponentDefinition { inner: self.inner.unerase(guard).description().into() }
|
|
}
|
|
|
|
/// Return the value for a public property of this component.
|
|
///
|
|
/// ## Examples
|
|
///
|
|
/// ```
|
|
/// use sixtyfps_interpreter::{ComponentDefinition, ComponentCompiler, Value, SharedString};
|
|
/// let code = r#"
|
|
/// MyWin := Window {
|
|
/// property <int> my_property: 42;
|
|
/// }
|
|
/// "#;
|
|
/// let mut compiler = ComponentCompiler::default();
|
|
/// let definition = spin_on::spin_on(
|
|
/// compiler.build_from_source(code.into(), Default::default()));
|
|
/// assert!(compiler.diagnostics().is_empty(), "{:?}", compiler.diagnostics());
|
|
/// let instance = definition.unwrap().create();
|
|
/// assert_eq!(instance.get_property("my_property").unwrap(), Value::from(42));
|
|
/// ```
|
|
pub fn get_property(&self, name: &str) -> Result<Value, GetPropertyError> {
|
|
generativity::make_guard!(guard);
|
|
let comp = self.inner.unerase(guard);
|
|
comp.description()
|
|
.get_property(comp.borrow(), name)
|
|
.map_err(|()| GetPropertyError::NoSuchProperty)
|
|
}
|
|
|
|
/// Set the value for a public property of this component
|
|
pub fn set_property(&self, name: &str, value: Value) -> Result<(), SetPropertyError> {
|
|
generativity::make_guard!(guard);
|
|
let comp = self.inner.unerase(guard);
|
|
comp.description()
|
|
.set_property(comp.borrow(), name, value)
|
|
.map_err(|()| todo!("set_property don't return the right error type"))
|
|
}
|
|
|
|
/// Set a handler for the callback with the given name. A callback with that
|
|
/// name must be defined in the document otherwise an error will be returned.
|
|
///
|
|
/// Note: Since the [`ComponentInstance`] holds the handler, the handler itself should not
|
|
/// contain a strong reference to the instance. So if you need to capture the instance,
|
|
/// you should use [`Self::as_weak`] to create a weak reference.
|
|
///
|
|
/// ## Examples
|
|
///
|
|
/// ```
|
|
/// use sixtyfps_interpreter::{ComponentDefinition, ComponentCompiler, Value, SharedString};
|
|
/// use core::convert::TryInto;
|
|
/// let code = r#"
|
|
/// MyWin := Window {
|
|
/// callback foo(int) -> int;
|
|
/// property <int> my_prop: 12;
|
|
/// }
|
|
/// "#;
|
|
/// let definition = spin_on::spin_on(
|
|
/// ComponentCompiler::default().build_from_source(code.into(), Default::default()));
|
|
/// let instance = definition.unwrap().create();
|
|
///
|
|
/// let instance_weak = instance.as_weak();
|
|
/// instance.set_callback("foo", move |args: &[Value]| -> Value {
|
|
/// let arg: u32 = args[0].clone().try_into().unwrap();
|
|
/// let my_prop = instance_weak.unwrap().get_property("my_prop").unwrap();
|
|
/// let my_prop : u32 = my_prop.try_into().unwrap();
|
|
/// Value::from(arg + my_prop)
|
|
/// }).unwrap();
|
|
///
|
|
/// let res = instance.invoke_callback("foo", &[Value::from(500)]).unwrap();
|
|
/// assert_eq!(res, Value::from(500+12));
|
|
/// ```
|
|
pub fn set_callback(
|
|
&self,
|
|
name: &str,
|
|
callback: impl Fn(&[Value]) -> Value + 'static,
|
|
) -> Result<(), SetCallbackError> {
|
|
generativity::make_guard!(guard);
|
|
let comp = self.inner.unerase(guard);
|
|
comp.description()
|
|
.set_callback_handler(comp.borrow(), name, Box::new(callback))
|
|
.map_err(|()| SetCallbackError::NoSuchCallback)
|
|
}
|
|
|
|
/// Call the given callback with the arguments
|
|
///
|
|
/// ## Examples
|
|
/// See the documentation of [`Self::set_callback`] for an example
|
|
pub fn invoke_callback(&self, name: &str, args: &[Value]) -> Result<Value, CallCallbackError> {
|
|
generativity::make_guard!(guard);
|
|
let comp = self.inner.unerase(guard);
|
|
Ok(comp.description().invoke_callback(comp.borrow(), name, &args).map_err(|()| todo!())?)
|
|
}
|
|
|
|
/// Marks the window of this component to be shown on the screen. This registers
|
|
/// the window with the windowing system. In order to react to events from the windowing system,
|
|
/// such as draw requests or mouse/touch input, it is still necessary to spin the event loop,
|
|
/// using [`crate::run_event_loop`].
|
|
pub fn show(&self) {
|
|
generativity::make_guard!(guard);
|
|
let comp = self.inner.unerase(guard);
|
|
comp.window().show();
|
|
}
|
|
|
|
/// Marks the window of this component to be hidden on the screen. This de-registers
|
|
/// the window from the windowing system and it will not receive any further events.
|
|
pub fn hide(&self) {
|
|
generativity::make_guard!(guard);
|
|
let comp = self.inner.unerase(guard);
|
|
comp.window().hide();
|
|
}
|
|
/// This is a convenience function that first calls [`Self::show`], followed by [`crate::run_event_loop()`]
|
|
/// and [`Self::hide`].
|
|
pub fn run(&self) {
|
|
self.show();
|
|
sixtyfps_rendering_backend_default::backend().run_event_loop(
|
|
sixtyfps_corelib::backend::EventLoopQuitBehavior::QuitOnLastWindowClosed,
|
|
);
|
|
self.hide();
|
|
}
|
|
|
|
/// Clone this `ComponentInstance`.
|
|
///
|
|
/// A `ComponentInstance` is in fact a handle to a reference counted instance.
|
|
/// This function is semantically the same as the one from `Clone::clone`, but
|
|
/// Clone is not implemented because of the danger of circular reference:
|
|
/// If you want to use this instance in a callback, you should capture a weak
|
|
/// reference given by [`Self::as_weak`].
|
|
pub fn clone_strong(&self) -> Self {
|
|
Self { inner: self.inner.clone() }
|
|
}
|
|
|
|
/// Create a weak pointer to this component
|
|
pub fn as_weak(&self) -> WeakComponentInstance {
|
|
WeakComponentInstance { inner: vtable::VRc::downgrade(&self.inner) }
|
|
}
|
|
|
|
/// Return the window.
|
|
/// This method is internal because the Window is not a public type
|
|
#[doc(hidden)]
|
|
pub fn window(&self) -> sixtyfps_corelib::window::ComponentWindow {
|
|
generativity::make_guard!(guard);
|
|
let comp = self.inner.unerase(guard);
|
|
comp.window()
|
|
}
|
|
}
|
|
|
|
/// A Weak references to a dynamic SixtyFPS components.
|
|
#[derive(Clone)]
|
|
pub struct WeakComponentInstance {
|
|
inner: vtable::VWeak<
|
|
sixtyfps_corelib::component::ComponentVTable,
|
|
crate::dynamic_component::ErasedComponentBox,
|
|
>,
|
|
}
|
|
|
|
impl WeakComponentInstance {
|
|
/// Returns a new strongly referenced component if some other instance still
|
|
/// holds a strong reference. Otherwise, returns None.
|
|
pub fn upgrade(&self) -> Option<ComponentInstance> {
|
|
self.inner.upgrade().map(|inner| ComponentInstance { inner })
|
|
}
|
|
|
|
/// Convenience function that returns a new strongly referenced component if
|
|
/// some other instance still holds a strong reference. Otherwise, this function
|
|
/// panics.
|
|
pub fn unwrap(&self) -> ComponentInstance {
|
|
self.upgrade().unwrap()
|
|
}
|
|
}
|
|
|
|
/// Error returned by [`ComponentInstance::get_property`]
|
|
#[derive(Debug, Clone, Copy, PartialEq, Eq, thiserror::Error)]
|
|
pub enum GetPropertyError {
|
|
/// There is no property with the given name
|
|
#[error("no such property")]
|
|
NoSuchProperty,
|
|
}
|
|
|
|
/// Error returned by [`ComponentInstance::set_property`]
|
|
#[derive(Debug, Clone, Copy, PartialEq, Eq, thiserror::Error)]
|
|
pub enum SetPropertyError {
|
|
/// There is no property with the given name
|
|
#[error("no such property")]
|
|
NoSuchProperty,
|
|
/// The property exist but does not have a type matching the dynamic value
|
|
#[error("wrong type")]
|
|
WrongType,
|
|
}
|
|
|
|
/// Error returned by [`ComponentInstance::set_callback`]
|
|
#[derive(Debug, Clone, Copy, PartialEq, Eq, thiserror::Error)]
|
|
pub enum SetCallbackError {
|
|
/// There is no callback with the given name
|
|
#[error("no such callback")]
|
|
NoSuchCallback,
|
|
}
|
|
|
|
/// Error returned by [`ComponentInstance::invoke_callback`]
|
|
#[derive(Debug, Clone, Copy, PartialEq, Eq, thiserror::Error)]
|
|
pub enum CallCallbackError {
|
|
/// There is no callback with the given name
|
|
#[error("no such callback")]
|
|
NoSuchCallback,
|
|
}
|
|
|
|
/// Enters the main event loop. This is necessary in order to receive
|
|
/// events from the windowing system in order to render to the screen
|
|
/// and react to user input.
|
|
pub fn run_event_loop() {
|
|
sixtyfps_rendering_backend_default::backend()
|
|
.run_event_loop(sixtyfps_corelib::backend::EventLoopQuitBehavior::QuitOnLastWindowClosed);
|
|
}
|
|
|
|
/// This module contains a few function use by tests
|
|
pub mod testing {
|
|
/// Wrapper around [`sixtyfps_corelib::tests::sixtyfps_send_mouse_click`]
|
|
pub fn send_mouse_click(comp: &super::ComponentInstance, x: f32, y: f32) {
|
|
sixtyfps_corelib::tests::sixtyfps_send_mouse_click(
|
|
&vtable::VRc::into_dyn(comp.inner.clone()),
|
|
x,
|
|
y,
|
|
&comp.inner.window(),
|
|
);
|
|
}
|
|
/// Wrapper around [`sixtyfps_corelib::tests::send_keyboard_string_sequence`]
|
|
pub fn send_keyboard_string_sequence(
|
|
comp: &super::ComponentInstance,
|
|
string: sixtyfps_corelib::SharedString,
|
|
) {
|
|
sixtyfps_corelib::tests::send_keyboard_string_sequence(
|
|
&string,
|
|
Default::default(),
|
|
&comp.inner.window(),
|
|
);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn component_definition_properties() {
|
|
let mut compiler = ComponentCompiler::default();
|
|
let comp_def = spin_on::spin_on(
|
|
compiler.build_from_source(
|
|
r#"
|
|
export Dummy := Rectangle {
|
|
property <string> test;
|
|
callback hello;
|
|
}"#
|
|
.into(),
|
|
"".into(),
|
|
),
|
|
)
|
|
.unwrap();
|
|
|
|
let props = comp_def.properties().collect::<Vec<(_, _)>>();
|
|
|
|
assert_eq!(props.len(), 1);
|
|
assert_eq!(props[0].0, "test");
|
|
assert_eq!(props[0].1, ValueType::String);
|
|
}
|
|
|
|
#[test]
|
|
fn component_definition_properties2() {
|
|
let mut compiler = ComponentCompiler::default();
|
|
let comp_def = spin_on::spin_on(
|
|
compiler.build_from_source(
|
|
r#"
|
|
export Dummy := Rectangle {
|
|
property <string> sub-text <=> sub.text;
|
|
sub := Text { property <int> private-not-exported; }
|
|
callback hello;
|
|
}"#
|
|
.into(),
|
|
"".into(),
|
|
),
|
|
)
|
|
.unwrap();
|
|
|
|
let props = comp_def.properties().collect::<Vec<(_, _)>>();
|
|
|
|
assert_eq!(props.len(), 1);
|
|
assert_eq!(props[0].0, "sub_text");
|
|
assert_eq!(props[0].1, ValueType::String);
|
|
|
|
let callbacks = comp_def.callbacks().collect::<Vec<_>>();
|
|
assert_eq!(callbacks.len(), 1);
|
|
assert_eq!(callbacks[0], "hello");
|
|
}
|
|
|
|
#[cfg(feature = "ffi")]
|
|
#[allow(missing_docs)]
|
|
#[path = "ffi.rs"]
|
|
pub(crate) mod ffi;
|