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With ImageInner::StaticTextures (the variant) and StaticTextures (the struct), we need to disambiguate for the generated enum contructor functions. This is done by prefixing the enum variant with their name.
479 lines
16 KiB
Rust
479 lines
16 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint-ui.com>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-commercial
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use crate::slice::Slice;
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use crate::{SharedString, SharedVector};
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use super::{IntRect, IntSize};
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/// SharedPixelBuffer is a container for storing image data as pixels. It is
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/// internally reference counted and cheap to clone.
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///
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/// You can construct a new empty shared pixel buffer with [`SharedPixelBuffer::new`],
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/// or you can clone it from an existing contiguous buffer that you might already have, using
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/// [`SharedPixelBuffer::clone_from_slice`].
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///
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/// See the documentation for [`Image`] for examples how to use this type to integrate
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/// Slint with external rendering functions.
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#[derive(Debug, Clone)]
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#[repr(C)]
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pub struct SharedPixelBuffer<Pixel> {
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width: u32,
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height: u32,
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stride: u32,
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data: SharedVector<Pixel>,
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}
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impl<Pixel> SharedPixelBuffer<Pixel> {
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/// Returns the width of the image in pixels.
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pub fn width(&self) -> u32 {
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self.width
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}
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/// Returns the height of the image in pixels.
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pub fn height(&self) -> u32 {
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self.height
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}
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/// Returns the size of the image in pixels.
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pub fn size(&self) -> IntSize {
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[self.width, self.height].into()
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}
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/// Returns the number of pixels per line.
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pub fn stride(&self) -> u32 {
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self.stride
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}
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}
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impl<Pixel: Clone> SharedPixelBuffer<Pixel> {
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/// Return a mutable slice to the pixel data. If the SharedPixelBuffer was shared, this will make a copy of the buffer.
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pub fn make_mut_slice(&mut self) -> &mut [Pixel] {
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self.data.make_mut_slice()
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}
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}
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impl<Pixel: Clone + rgb::Pod> SharedPixelBuffer<Pixel>
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where
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[Pixel]: rgb::ComponentBytes<u8>,
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{
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/// Returns the pixels interpreted as raw bytes.
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pub fn as_bytes(&self) -> &[u8] {
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use rgb::ComponentBytes;
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self.data.as_slice().as_bytes()
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}
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/// Returns the pixels interpreted as raw bytes.
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pub fn make_mut_bytes(&mut self) -> &mut [u8] {
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use rgb::ComponentBytes;
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self.data.make_mut_slice().as_bytes_mut()
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}
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}
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impl<Pixel> SharedPixelBuffer<Pixel> {
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/// Return a slice to the pixel data.
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pub fn as_slice(&self) -> &[Pixel] {
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self.data.as_slice()
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}
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}
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impl<Pixel: Clone + Default> SharedPixelBuffer<Pixel> {
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/// Creates a new SharedPixelBuffer with the given width and height. Each pixel will be initialized with the value
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/// that [`Default::default()`] returns for the Pixel type.
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pub fn new(width: u32, height: u32) -> Self {
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Self {
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width,
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height,
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stride: width,
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data: core::iter::repeat(Pixel::default())
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.take(width as usize * height as usize)
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.collect(),
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}
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}
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}
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impl<Pixel: Clone> SharedPixelBuffer<Pixel> {
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/// Creates a new SharedPixelBuffer by cloning and converting pixels from an existing
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/// slice. This function is useful when another crate was used to allocate an image
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/// and you would like to convert it for use in Slint.
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pub fn clone_from_slice<SourcePixelType>(
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pixel_slice: &[SourcePixelType],
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width: u32,
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height: u32,
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) -> Self
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where
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[SourcePixelType]: rgb::AsPixels<Pixel>,
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{
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use rgb::AsPixels;
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Self {
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width,
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height,
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stride: width,
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data: pixel_slice.as_pixels().iter().cloned().collect(),
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}
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}
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}
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/// Convenience alias for a pixel with three color channels (red, green and blue), each
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/// encoded as u8.
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pub type Rgb8Pixel = rgb::RGB8;
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/// Convenience alias for a pixel with four color channels (red, green, blue and alpha), each
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/// encoded as u8.
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pub type Rgba8Pixel = rgb::RGBA8;
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/// SharedImageBuffer is a container for images that are stored in CPU accessible memory.
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///
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/// The SharedImageBuffer's variants represent the different common formats for encoding
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/// images in pixels.
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#[derive(Clone, Debug)]
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#[repr(C)]
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pub enum SharedImageBuffer {
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/// This variant holds the data for an image where each pixel has three color channels (red, green,
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/// and blue) and each channel is encoded as unsigned byte.
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RGB8(SharedPixelBuffer<Rgb8Pixel>),
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/// This variant holds the data for an image where each pixel has four color channels (red, green,
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/// blue and alpha) and each channel is encoded as unsigned byte.
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RGBA8(SharedPixelBuffer<Rgba8Pixel>),
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/// This variant holds the data for an image where each pixel has four color channels (red, green,
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/// blue and alpha) and each channel is encoded as unsigned byte. In contrast to [`Self::RGBA8`],
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/// this variant assumes that the alpha channel is also already multiplied to each red, green and blue
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/// component of each pixel.
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/// Only construct this format if you know that your pixels are encoded this way. It is more efficient
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/// for rendering.
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RGBA8Premultiplied(SharedPixelBuffer<Rgba8Pixel>),
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}
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impl SharedImageBuffer {
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/// Returns the width of the image in pixels.
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#[inline]
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pub fn width(&self) -> u32 {
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match self {
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Self::RGB8(buffer) => buffer.width(),
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Self::RGBA8(buffer) => buffer.width(),
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Self::RGBA8Premultiplied(buffer) => buffer.width(),
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}
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}
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/// Returns the height of the image in pixels.
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#[inline]
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pub fn height(&self) -> u32 {
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match self {
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Self::RGB8(buffer) => buffer.height(),
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Self::RGBA8(buffer) => buffer.height(),
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Self::RGBA8Premultiplied(buffer) => buffer.height(),
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}
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}
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/// Returns the size of the image in pixels.
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#[inline]
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pub fn size(&self) -> IntSize {
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match self {
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Self::RGB8(buffer) => buffer.size(),
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Self::RGBA8(buffer) => buffer.size(),
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Self::RGBA8Premultiplied(buffer) => buffer.size(),
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}
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}
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}
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impl PartialEq for SharedImageBuffer {
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fn eq(&self, other: &Self) -> bool {
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match self {
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Self::RGB8(lhs_buffer) => {
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matches!(other, Self::RGB8(rhs_buffer) if lhs_buffer.data.as_ptr().eq(&rhs_buffer.data.as_ptr()))
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}
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Self::RGBA8(lhs_buffer) => {
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matches!(other, Self::RGBA8(rhs_buffer) if lhs_buffer.data.as_ptr().eq(&rhs_buffer.data.as_ptr()))
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}
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Self::RGBA8Premultiplied(lhs_buffer) => {
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matches!(other, Self::RGBA8Premultiplied(rhs_buffer) if lhs_buffer.data.as_ptr().eq(&rhs_buffer.data.as_ptr()))
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}
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}
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}
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}
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#[repr(u8)]
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#[derive(Clone, PartialEq, Debug, Copy)]
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/// The pixel format of a StaticTexture
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pub enum PixelFormat {
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/// red, green, blue
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Rgb,
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/// Red, green, blue, alpha
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Rgba,
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/// A map
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AlphaMap,
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}
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#[repr(C)]
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#[derive(Clone, PartialEq, Debug)]
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/// Some raw pixel data which is typically stored in the binary
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pub struct StaticTexture {
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/// The position and size of the texture within the image
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pub rect: IntRect,
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/// The pixel format of this texture
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pub format: PixelFormat,
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/// The color, for the alpha map ones
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pub color: crate::Color,
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/// index in the data array
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pub index: usize,
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}
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#[repr(C)]
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#[derive(Clone, PartialEq, Debug)]
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/// A texture is stored in read-only memory and may be composed of sub-textures.
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pub struct StaticTextures {
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/// The total size of the image (this might not be the size of the full image
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/// as some transparent part are not part of any texture)
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pub size: IntSize,
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/// The size of the image before the compiler applied any scaling
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pub original_size: IntSize,
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/// The pixel data referenced by the textures
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pub data: Slice<'static, u8>,
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/// The list of textures
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pub textures: Slice<'static, StaticTexture>,
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}
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/// A resource is a reference to binary data, for example images. They can be accessible on the file
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/// system or embedded in the resulting binary. Or they might be URLs to a web server and a downloaded
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/// is necessary before they can be used.
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/// cbindgen:prefix-with-name
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#[derive(Clone, PartialEq, Debug)]
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#[repr(u8)]
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#[allow(missing_docs)]
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pub enum ImageInner {
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/// A resource that does not represent any data.
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None,
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/// A resource that points to a file in the file system
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AbsoluteFilePath(SharedString),
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/// A image file that is embedded in the program as is. The format is the extension
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EmbeddedData {
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data: Slice<'static, u8>,
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format: Slice<'static, u8>,
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},
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EmbeddedImage(SharedImageBuffer),
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StaticTextures(&'static StaticTextures),
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}
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impl Default for ImageInner {
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fn default() -> Self {
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ImageInner::None
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}
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}
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impl ImageInner {
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/// Returns true if the image is a scalable vector image.
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pub fn is_svg(&self) -> bool {
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match self {
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ImageInner::AbsoluteFilePath(path) => path.ends_with(".svg") || path.ends_with(".svgz"),
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ImageInner::EmbeddedData { format, .. } => {
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format.as_slice() == b"svg" || format.as_slice() == b"svgz"
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}
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_ => false,
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}
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}
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}
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impl<'a> From<&'a Image> for &'a ImageInner {
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fn from(other: &'a Image) -> Self {
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&other.0
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}
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}
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/// Error generated if an image cannot be loaded for any reasons.
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#[derive(Default, Debug, PartialEq)]
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pub struct LoadImageError(());
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/// An image type that can be displayed by the Image element. You can construct
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/// Image objects from a path to an image file on disk, using [`Self::load_from_path`].
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///
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/// Another typical use-case is to render the image content with Rust code.
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/// For this it's most efficient to create a new SharedPixelBuffer with the known dimensions
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/// and pass the mutable slice to your rendering function. Afterwards you can create an
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/// Image.
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///
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/// The following example creates a 320x200 RGB pixel buffer and calls an external
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/// low_level_render() function to draw a shape into it. Finally the result is
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/// stored in an Image with [`Self::from_rgb8()`]:
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/// ```
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/// # use i_slint_core::graphics::{SharedPixelBuffer, Image, Rgb8Pixel};
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///
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/// fn low_level_render(width: u32, height: u32, buffer: &mut [u8]) {
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/// // render beautiful circle or other shapes here
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/// }
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///
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/// let mut pixel_buffer = SharedPixelBuffer::<Rgb8Pixel>::new(320, 200);
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///
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/// low_level_render(pixel_buffer.width(), pixel_buffer.height(),
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/// pixel_buffer.make_mut_bytes());
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///
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/// let image = Image::from_rgb8(pixel_buffer);
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/// ```
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///
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/// Another use-case is to import existing image data into Slint, by
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/// creating a new Image through cloning of another image type.
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///
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/// The following example uses the popular [image crate](https://docs.rs/image/) to
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/// load a `.png` file from disk, apply brightening filter on it and then import
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/// it into an [`Image`]:
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/// ```no_run
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/// # use i_slint_core::graphics::{SharedPixelBuffer, Image, Rgba8Pixel};
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/// let mut cat_image = image::open("cat.png").expect("Error loading cat image").into_rgba8();
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///
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/// image::imageops::colorops::brighten_in_place(&mut cat_image, 20);
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///
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/// let buffer = SharedPixelBuffer::<Rgba8Pixel>::clone_from_slice(
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/// cat_image.as_raw(),
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/// cat_image.width(),
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/// cat_image.height(),
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/// );
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/// let image = Image::from_rgba8(buffer);
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/// ```
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///
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/// A popular software (CPU) rendering library in Rust is tiny-skia. The following example shows
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/// how to use tiny-skia to render into a [`SharedPixelBuffer`]:
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/// ```
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/// # use i_slint_core::graphics::{SharedPixelBuffer, Image, Rgba8Pixel};
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/// let mut pixel_buffer = SharedPixelBuffer::<Rgba8Pixel>::new(640, 480);
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/// let width = pixel_buffer.width();
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/// let height = pixel_buffer.height();
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/// let mut pixmap = tiny_skia::PixmapMut::from_bytes(
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/// pixel_buffer.make_mut_bytes(), width, height
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/// ).unwrap();
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/// pixmap.fill(tiny_skia::Color::TRANSPARENT);
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///
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/// let circle = tiny_skia::PathBuilder::from_circle(320., 240., 150.).unwrap();
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///
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/// let mut paint = tiny_skia::Paint::default();
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/// paint.shader = tiny_skia::LinearGradient::new(
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/// tiny_skia::Point::from_xy(100.0, 100.0),
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/// tiny_skia::Point::from_xy(400.0, 400.0),
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/// vec![
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/// tiny_skia::GradientStop::new(0.0, tiny_skia::Color::from_rgba8(50, 127, 150, 200)),
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/// tiny_skia::GradientStop::new(1.0, tiny_skia::Color::from_rgba8(220, 140, 75, 180)),
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/// ],
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/// tiny_skia::SpreadMode::Pad,
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/// tiny_skia::Transform::identity(),
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/// ).unwrap();
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///
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/// pixmap.fill_path(&circle, &paint, tiny_skia::FillRule::Winding, Default::default(), None);
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///
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/// let image = Image::from_rgba8_premultiplied(pixel_buffer);
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/// ```
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#[repr(transparent)]
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#[derive(Default, Clone, Debug, PartialEq, derive_more::From)]
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pub struct Image(ImageInner);
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impl Image {
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#[cfg(feature = "std")]
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/// Load an Image from a path to a file containing an image
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pub fn load_from_path(path: &std::path::Path) -> Result<Self, LoadImageError> {
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Ok(Image(ImageInner::AbsoluteFilePath(path.to_str().ok_or(LoadImageError(()))?.into())))
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}
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/// Creates a new Image from the specified shared pixel buffer, where each pixel has three color
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/// channels (red, green and blue) encoded as u8.
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pub fn from_rgb8(buffer: SharedPixelBuffer<Rgb8Pixel>) -> Self {
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Image(ImageInner::EmbeddedImage(SharedImageBuffer::RGB8(buffer)))
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}
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/// Creates a new Image from the specified shared pixel buffer, where each pixel has four color
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/// channels (red, green, blue and alpha) encoded as u8.
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pub fn from_rgba8(buffer: SharedPixelBuffer<Rgba8Pixel>) -> Self {
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Image(ImageInner::EmbeddedImage(SharedImageBuffer::RGBA8(buffer)))
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}
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/// Creates a new Image from the specified shared pixel buffer, where each pixel has four color
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/// channels (red, green, blue and alpha) encoded as u8 and, in contrast to [`Self::from_rgba8`],
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/// the alpha channel is also assumed to be multiplied to the red, green and blue channels.
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///
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/// Only construct an Image with this function if you know that your pixels are encoded this way.
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pub fn from_rgba8_premultiplied(buffer: SharedPixelBuffer<Rgba8Pixel>) -> Self {
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Image(ImageInner::EmbeddedImage(SharedImageBuffer::RGBA8Premultiplied(buffer)))
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}
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/// Returns the size of the Image in pixels.
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pub fn size(&self) -> IntSize {
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match &self.0 {
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ImageInner::None => Default::default(),
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ImageInner::AbsoluteFilePath(_) | ImageInner::EmbeddedData { .. } => {
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match crate::backend::instance() {
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Some(backend) => backend.image_size(self),
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None => panic!("slint::Image::size() called too early (before a graphics backend was chosen). You need to create a component first."),
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}
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},
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ImageInner::EmbeddedImage(buffer) => buffer.size(),
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ImageInner::StaticTextures(StaticTextures { original_size, .. }) => *original_size,
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}
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}
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#[cfg(feature = "std")]
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/// Returns the path of the image on disk, if it was constructed via [`Self::load_from_path`].
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///
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/// For example:
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/// ```
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/// # use std::path::Path;
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/// # use i_slint_core::graphics::*;
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/// let path_buf = Path::new(env!("CARGO_MANIFEST_DIR"))
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/// .join("../../examples/printerdemo/ui/images/cat.jpg");
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/// let image = Image::load_from_path(&path_buf).unwrap();
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/// assert_eq!(image.path(), Some(path_buf.as_path()));
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/// ```
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pub fn path(&self) -> Option<&std::path::Path> {
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match &self.0 {
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ImageInner::AbsoluteFilePath(path) => Some(std::path::Path::new(path.as_str())),
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_ => None,
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}
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}
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}
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#[test]
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fn test_image_size_from_buffer_without_backend() {
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{
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assert_eq!(Image::default().size(), Default::default());
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}
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{
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let buffer = SharedPixelBuffer::<Rgb8Pixel>::new(320, 200);
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let image = Image::from_rgb8(buffer);
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assert_eq!(image.size(), [320, 200].into())
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}
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}
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#[cfg(feature = "ffi")]
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pub(crate) mod ffi {
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#![allow(unsafe_code)]
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use super::super::IntSize;
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use super::*;
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/// Expand Rgb8Pixel so that cbindgen can see it. (is in fact rgb::RGB<u8>)
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#[cfg(cbindgen)]
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#[repr(C)]
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struct Rgb8Pixel {
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r: u8,
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g: u8,
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b: u8,
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}
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/// Expand Rgba8Pixel so that cbindgen can see it. (is in fact rgb::RGBA<u8>)
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#[cfg(cbindgen)]
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#[repr(C)]
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struct Rgba8Pixel {
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r: u8,
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g: u8,
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b: u8,
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}
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#[no_mangle]
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pub unsafe extern "C" fn slint_image_size(image: &Image) -> IntSize {
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image.size()
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}
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#[no_mangle]
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pub unsafe extern "C" fn slint_image_path(image: &Image) -> Option<&SharedString> {
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match &image.0 {
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ImageInner::AbsoluteFilePath(path) => Some(&path),
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_ => None,
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}
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}
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}
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